Greetings, Saviors. The following issues have recently come to our attention since the Scheduled Maintenance on August 20, 2019: - [RESOLVED] Paperbox removed from inventory - Players being unable to close the Shop UI by pressing the close button The removed item will be restored next week and the issues with the Shop UI is currently under investigation by our devs. [UPDATE] The removed Paperboxes are now restored. Please check your Market Retrieve Tab. If your Paperbox is not restored, please submit a ticket. Thank you for your patience and understanding. Regards, Tree of Savior Team
#patchnote0.1 @(August 19, 2019) $[EDT] 22:00 to 05:00 @(August 19, 2019) $[BRT] 23:00 to 06:00 @(August 20, 2019) $[CEST] 04:00 to 10:00 @(August 20, 2019) $[SGT] 10:00 to 17:00 +MAIN CHANGES ?<b>NEW! Tomb of the White Crow: Legend</b> - [Tomb of the White Crow: Legend] raid will be added. [[[/uploads/ckeditor/9dac94b3c5916bf9c507e9d3fb346c77.png]]] - One of the following items can be obtained by completing the raid. ^Lv. 400 Skiaclipse Varna Legend weapon/armor (finished product) ^Unbound Skiaclipse Card ^Varnaclipse Costume ^Skiaclipse Feather - Skiaclipse Feather and Planium items can be brought to Teliavelis in Fedimian to craft Lv. 400 Legend-grade gear. - Cubes can be reopened after the raid is completed through the Cube NPC. - New titles will be added for players who have completed the raid. [[[/uploads/ckeditor/e2fdd18481d55ada81d96669e2f9a0ef.png]]] - Varnaclipse helmet and costume items will be added. - Players who have equipped both the helmet and the costume items can receive a bonus set stat of [All damage received while inside the Tomb of the White Crow reduced by -10%]. - New Set Stats will be introduced that can be added to [Skiaclipse Varna] equipment. [[[/uploads/ckeditor/79aad2ba81cd91e33ad689d8a4120308.png]]] - New [Unbound Skiaclipse Card] can now be obtained by chance when completing the Skiaclipse Legend Raid. - Unbound Skiaclipse Card effect: Attack against Insect-type enemies: 750 x [★] ?<b>Legend Raid</b> - The costs of reopening Earth Tower and Velcoffer's Nest cubes have been reduced as follows. [[[/uploads/ckeditor/8a00ac4e2b50a08f94713198e8c81323.png]]] - The drop chance for Spirit Essence has been increased for Earth Tower bosses. - Defeating Velcoffer no longer rewards players with Silver. ?<b>Unique Raid</b> - The number of solutions required for the gimmicks in Tomb of the White Crow: Unique raid will be changed as follows. [[[/uploads/ckeditor/109413a48db8936d71cf407c460fc435.png]]] ?<b>Guild Territory Wars</b> - GTW Spots have been divided into two Leagues: Champions League and Challengers League. [[[/uploads/ckeditor/2af969cb78cdba77982288c42514577e.png]]] - The two League's will be held simultaneously on the identical schedule. - Participation rewards are identical for both Leagues. - Seize Rewards and Honor Rewards for the two Leagues will differ as follows: - Seize Rewards [[[/uploads/ckeditor/b254646eb7683d5c4b796db8a0dc8a17.png]]] - Seize Rewards for Challengers League can be retrieved from the Guild UI under Combat > Challenger's League tab. The retrieved rewards are placed in the Guild Storage. - Seize Rewards are refreshed when an hour as passed since the end of the week's GTW session. They are available to retrieve for a 7-day duration by the Guild Master. - Players will forfeit from receiving the rewards if rewards are not claimed during the 7-day period or the Guild disbands before the rewards are retrieved. - Honor Rewards [[[/uploads/ckeditor/dd1df7a85023115876d9f2d3c89c9464.png]]] - Honor Rewards are available to retrieve until the start of the next GTW session and are timed to expire before the start of the upcoming GTW session. - Guild UI will now include a tab that sorts the GTW Spot areas by League. - New GTW item will be added. [[[/uploads/ckeditor/3d54687d2d8cc8e3b9a179418173bb05.png]]] - Auto-warp that occurs when a Spot is seized will be changed. [[[/uploads/ckeditor/d8a68ba32d3402da571d806567d6e01c.png]]] - Territory Amplifier spawn rate will be increased and its effects will also be increased slightly. [[[/uploads/ckeditor/50d2270cf462ac9643e8d2122366de59.png]]] - Guilds that have already seized the Spot are not eligible to receive additional points from destroying Amplifiers. - Changes will be made to the Guardian buff. [[[/uploads/ckeditor/8e89f892b74736c92af747e2af9f0460.png]]] - Thick Skin buff received from defeating the GTW monster will be changed. [[[/uploads/ckeditor/c61d5be2e640fc282779abd030e92985.png]]] - The Guild that is currently seizing the spot cannot receive the Thick Skin buff. - The stats of monsters that appear in GTW Spots will be changed. [[[/uploads/ckeditor/410ca1febbe3dacf73e279e4edff63fc.png]]] - Players will now be able to remove certain GTW installations through the "undo installation" option. - Installations can only be removed by the player who has put up the installation. - Transparency option has been added to the GTW UI. ?<b>Guild Quest: Ancient Being</b> - Available to Guilds of Lv. 15 or above through the Guild Quest menu on their Guild Tower. - Requires Guild Quest Tickets x3 to start. - Up to 60 Guild members can participate. - Cannot gain additional entry with Guild Quest Reset Vouchers. - Players who have not been a member of the Guild for at least 2 weeks cannot participate in the quest. - Can be started between 06:00 ~ 05:00 the following day from Monday to Saturday and from 06:00 ~ 18:00 on Sundays (with 30 minute time limit per day). - For the Guild Quest: Ancient Being, you and your Guild mates must battle against Dragon Boruta in Vedas Plateau. - Boruta's skills will be identical to that of the Boruta in GvG raid but some gimmicks will be removed and new attack patterns will be added. - If your Guild successfully defeats Boruta within the time limit, you will receive reward items to your Guild Storage. - Quest will be failed if you fail to defeat Boruta within the time limit or there are no survivors remaining within the Mission area. - Boruta's remaining HP will be saved when the mission has failed and you and your Guild will be able to carry on the battle against Boruta another day. - When you fail the mission because your entire Guild is wiped out or because all participating members have left the mission area, you will not be able to re-start the mission for the rest of the day. - Reward items that can be obtained by completing the mission are as follows. [[[/uploads/ckeditor/70e03adf753597e36d0c872e3625e390.png]]] ?<b>Guild Quest: Battle at Sulivinas Lair</b> - Guilds that have successfully seized a Spot in the Guild Territory Wars, held every Sunday, will be able to participate in the Guild Quest: Battle at Sulivinas Lair. - The mission is progressed in the same way as the Guild Quest: Ancient One, except all participating Guilds compete against one another in a time-attack challenge. - Special additional rewards will be available for the top 5 ranking Guilds. - Completing the mission will yield regular Boruta rewards identical to the rewards in Ancient Being. - Ranks will be announced at 19:00 Sunday and Rewards can be retrieved by interacting with Kupole Kaze. [[[/uploads/ckeditor/b216cd4f2d5a6e11f198ebd819d83745.png]]] - Boruta Seal Box (Random) will give Boruta Seal Boxes for different classes at random. - Participating in Battle at Sulivinas Lair will reset Boruta's HP saved from Guild Quest: Ancient One. - If your Guild fails Battle at Sulivinas Lair and also is not eligible to participate in the following week's Battle at Sulivinas Lair, the remaining Boruta HP will be saved. - All Guilds that have participated in Battle at Sulivinas Lair can check their current time by interacting with Kupole Kaze in Vedas Plateau. ?<b>Gemstone Feud</b> - New Gemstone Feud Uniform Mode Beta will be added where players compete with one another with identical equipment grades. [[[/uploads/ckeditor/5516b11d5655366042a566609c04fe4a.png]]] - Your equipment is removed during Uniform Mode and all players can only equip items that have been rented from the Gemstone Feud Rental Shop. - Appearance items and Monster Cards will not be removed. - Rental items can be traded using Battle Point Coins issued upon entry. [[[/uploads/ckeditor/eb6eae11683fb6c5638574305edf23bd.png]]] - Each player is issued with 15 Battle Point Coins upon entry to Gemstone Feud Uniform Mode Beta. - All items available at the Rental Shop have +16 ENH and Stage 10 TRA and do not have Set Bonus Options. - All rented items and Battle Point Coins are removed upon leaving the Feud area. - Buff objects will be added to Gemstone Feud. [[[/uploads/ckeditor/875d00bdf41326cb36909f3c246c8ca9.png]]] - Feud Mercenary NPC's HP is increased by three-fold and their DEF has been increased. - Feud Mercenary NPC's will naturally recover HP while not in battle. - Feud Mercenary NPC's will receive 30% reduction of received damages and 30% increase in physical/magic DEF every time they are killed(effects stack with every death). - Ballistas installed in the Safe Zone will reveal hidden enemy players in its proximity. - Ballistas installed in the Safe Zone will reveal hidden enemy players in its proximity. - When a player is killed while in the opponent Safe Zone, it will take 30 seconds for the player to respawn. - Safe zone area has been expanded. - A warning message is displayed at regular intervals when the Mercenary NPC is under attack. - All team members receive a 'Crystal Protection' buff when the opponent's Mercenary NPC is killed and the player who kills the NPC receives twice the number of crystals. - Mercenary NPC kill message has been changed. - Level requirement for Gemstone Feud is now Lv. 300. - The number of Crystals possessed by the player will be displayed overhead when the player is holding more than 30 Crystals. - Player's SP and STA will be fully restored when respawned in Gemstone Feud. - The base movement speed is increased by +3 inside Gemstone Feud. - Damage received is reduced by 30% while a player is unable to use skills. - SP and HP recovery rates are reduced by 10 seconds while inside Gemstone Feud. - Cleric and Swordsman Tree characters will receive a movement speed buff when approaching crystal ores. The buff increases the movement speed to 50 then gradually reduces the movement speed by 1 until it returns to the character's base movement speed. - Character becoming incapable of combat during a Gemstone Feud no longer deducts equipment durability. - The field of view inside Gemstone Feud is expanded. - New reward item is added for Gemstone Feud [[[/uploads/ckeditor/9ede55c1d2502c19ac0a2d5e088fe98d.png]]] ?<b>Uphill Defense</b> - Very Hard difficulty will be available for the Uphill Defense mission if all participating party members are Lv. 400 or above. - Characters below Lv. 400 will be automatically removed from the mission when entering the party currently in the middle of a Very Hard Uphill Defense. - Monsters in the Very Hard mission will be generally stronger overall. - 3 Lapezards will be spawned during the boss stages and they will cast a defensive buff spell on the boss monster. - Defeating all the Lapezards will remove the buff from the boss monster. - Lapemiters in the Very Hard mission will deal damage equal to the 50% of the remaining Torch HP. - Players will be able to receive 6-Star Gem Abrasive x2 from Sister Lhasa when completing up to 15 Stages of the Very Hard difficulty. - Players will also be granted access to the Hidden Stage if the Very Hard mission is completed within 12 minutes. - Defeating all the monsters in the hidden stage doubles the amount of rewards received from Uphill Defense Very Hard mission. - Players will receive the regular Very Hard difficulty rewards when failing the Hidden Stage by going over the time limit or having their Torch destroyed. - The maximum number of Fire Crystals spawned at a time is now 4. - Obtaining a Fire Crystal will instantly spawn a new Fire Crystal without players having to wait. - The number of Fire Crystals required for certain aids has been changed as follows. [[[/uploads/ckeditor/64ab028d438a8c9225f8bab23bd4568b.png]]] - Certain functions of the Essence Purifier has been removed and new functions have been added. [[[/uploads/ckeditor/c2f77b429a11fa2db847df7eddc3ffaf.png]]] - The Essence Purifier can now only be used by one player at a time. - Uphill Defense Shop Points will now be shared for the entire Team and new items will be added to the shop. [[[/uploads/ckeditor/294f28210d03959d5a684e31897b6edf.png]]] ?<b>Level Dungeon</b> - Players will now receive different buffs depending on the number of players entered 10 seconds after entering the Level Dungeon. [[[/uploads/ckeditor/365321480ce5ca974fe5009d3ea19708.png]]] ?<b>Items</b> - Both Fixed and Random Stat Ichors can now be equipped on a single item. [[[/uploads/ckeditor/1b6ee584670afb7ac05c63320f0d1aac.png]]] - Both random and fixed stat Ichors can be removed separately when both are equipped. - Equipping the same type of Ichor twice on a single item will overwrite the previously equipped Ichor as before. - A warning message will be displayed when an identical Ichor is about to be reapplied to an equipment. - Velcoffer Set Stats will be changed. [[[/uploads/ckeditor/32e6cf855d7d8020b2be4b2d0ebb9698.png]]] - The following Set Stat skills can now be used while the character is moving. ^Karuja ^Gyvenimas ^Rykuma ^Korup ^Bendrinti ^Smugi - Item effect for Karacha Dagger is changed to: Attack increased by 100% when Backstabbing. - Item effect for Karacha Crossbow is changed to: 2x damage against knocked down enemies. - Hair Dye Discount Coupon tooltips will be changed to be more detailed. - The tooltip for the Legend Cube Reopen Voucher will now say that the player is exempt from the first reopening of a Secret Gold Cube. - The changes made to Armor stats with Enhancement has been adjusted. [[[/uploads/ckeditor/d71f1d3b6f7787881d06ccca03c5ff36.png]]] - The following items, previously available through Instance Dungeon rewards, will now be dropped by the following monsters in the specified locations. [[[/uploads/ckeditor/e73ad131ec59264dedff94c337e295ba.png]]] - Kedora and Velcoffer equipment can now be sold to NPC Shops even if they are socketed. - Lv. 400 Awakening Abrasives are now transferrable via Team Storage. - Certain materials and recipes will no longer be dropped from monsters. [[[/uploads/ckeditor/70b0a1f944cb99502639c4e947d07372.png]]] - Items that are no longer dropped will be removed from the following locations and replaced with Silver of equal value. [[[/uploads/ckeditor/713cafd132f9d34905868ffee33b689d.png]]] - Some materials used as ingredient in Alchemist's [Magnum Opus] will be removed. Watch our announcement pages for further news on the [Alchemist's Stone]. - The following items will be made available by hunting monsters in specific locations. [[[/uploads/ckeditor/606d517b762289dc4d12a724f6169fd6.png]]] - Warp Stones that warp players directly to a city of Klaipeda and Orsha will be added. - Klaipeda and Orsha Warp Stones will have a cooldown of 60 minutes, which is share. - Klaipeda Warpstones will be available in the player's inventory for new players while existing players can visit the Wings of Vaivora NPC to receive Klaipeda and Orsha Warp Stones. ?<b>Beauty Shop</b> - The following items will be removed from sale. ^Popolion Head (Male/Female) ^Fried Chicken Poodle Head (Male/Female) ^Penguin Head (Male/Female) ?<b>Exchange Shop</b> - The following items will be added to the Exchange Shop. [[[/uploads/ckeditor/d9639d8e0890a4a20c907c5ff8333f3b.png]]] ?<b>Combat</b> - The following changes have been made to the PvP rules. [[[/uploads/ckeditor/abf0b1074040bf5eb4d40a2dc5998b70.png]]] - Plague Doctor's Modafinil duration will be reduced by 1/3 in Legend and Unique Raids. - Boruta, Field Bosses and Unique/Legend Raid Bosses will not have their movement speeds reduced when affected by debuffs that reduce movement speed. - The maximum amount of damage increased through buffs and debuffs is now limited to 400% - Item and item skill effects are excluded from this limit. [[[/uploads/ckeditor/23082a5cafaec9cefe49681606b2a13d.png]]] - The minimum critical rates from skills will now be calculated along with minimum critical rates from Monster Cards. - The minimum critical rate effects from Legend Cards will be applied the same as before. - The following skills will be affected by this change. [[[/uploads/ckeditor/beac38f23aaa21a646c8c60705cbb269.png]]] - E.g. Using Doom Spike (Lv. 15) while equipped with a 10-star Demon Lord Marnox Card, the minimum critical rate will be: 20%(Marnox) + 20%(Doom Spike) = 40% - Debuff ranks will be adjusted in order to overhaul the debuff system. [[[/uploads/ckeditor/caf6d17f82dc30c87f7c38de7fe78ebd.png]]] - The dash speed limit set on characters in PvP areas(GTW, Gemstone Feud, TBL) will be removed. - Players under the effects of EXP Tome in PvP areas will not receive the stamina recovery buff effects. ?<b>Skills</b> - Musketeer's Snipe skill is changed so that when a monster and a player character is within the targeting crosshair, the player character has the higher priority of being chosen as the target. - Wugushi's Wugong Gu and Latent Venom's continuous damage is not affected by Ranger's Steady Aim skill as they are poison damages and not missiles. - Squire characters will no longer be able to install refreshment tables near the instance entry portals. - Targets that have left the skill range will now be displayed in a darker shade. - The tooltip for Templar's Horse Riding skill will now indicate that only Templar skills and Swash Buckling can be used while riding. - Shadows created from Shadowmancer's Hallucination skill will now have outlines. - Skills that can be used while under the effect of Rune Caster's Rune of Giant will be displayed in the tooltip. [[[/uploads/ckeditor/69f2e74649434f17da0a5df6fc7b4e41.png]]] ?<b>Quests</b> - Carvings on the Pillar quest has been changed so that the pillar is spawned more frequently and have longer duration when appearing. ?<b>Guild</b> - Guild's neutral status no longer needs to be set again every 7 days. - Removing a player from the Guild will now display a warning message - Using an unsupported language in naming your Guild will display a warning message that says, Language not supported. - Guild Quest Entry NPC's will only be spawned in Channel 1 of all areas. ?<b>Companion</b> - When a player is accompanied by both a Falcon and a companion, the player will be able to feed the Falcon companion food. - Move the mouse over the Falcon and press [Space Bar] and [Alt + 2] to feed your Falcon companion food. - Companions will now be able to equip Transcended equipment of over Lv. 400. ?<b>Controls</b> - Mouse buttons can now be customized in the control options. - Mouse wheel-up/down keys can also be customized in the control options. - Players can now press the Caps Lock key to have their character auto-run. A customized key can also be allocated in the options menu for this function. ?<b>Convenience & UI</b> - General Chat will be hidden while players are inside GTW and Borutos Kapas areas. - A warning message will be displayed when the player advances into a class that may require a Companion. ^Cataphract ^Lancer ^Hackapell ^Hunter ^Falconer ^Schwarzer Reiter - The maximum number of Mercenary Badges a character can possess is increased to 99,999 and a message will be displayed letting the player know by how many Badges the player has exceeded the limit in the inventory. - A warning message, [Canceling a war is not possible during ceasefire], is displayed when canceling a declaration of a Guild war and your Guild will be able to declare war again only after 7 days have passed. - Turning off [Show Other Character's Effects] in the options will now display a warning message that it may make some quest effects not appear correctly. - The size of texts displaying quests and instance dungeon skill use restriction will be changed. - Players will now be able to choose the grade of items to identify in the Appraisal UI. - The Market UI's Search button will be moved to a different location. - Blacksmith Teliavelis NPC will be moved to a different location in Fedimian. - The item shops in Klaipeda and Orsha will now sell Stamina Pills. ?<b>Add-ons</b> - Add-ons that manipulate the field of view will no longer work when players are within Gemstone Feud areas. +EVENTS !/uploads/ckeditor/5307f7ef132632f6e4447c93b50223d5.jpg ?<b>Weekend Burning Returns</b> - Thank God for the Weekends! Burn away the weekend with more EXP! - This event is open to characters of all levels until October 8, 2019. - {{Click here for event details.|https://treeofsavior.com/page/news/view.php?n=1789}} ?<b>Teliavelis’ Little Helper Season 2</b> - Fedimian’s resident blacksmith is once again looking for someone to help him collect a rare ore he’s been researching. - This event is open to characters of all classes until September 3, 2019. - {{Click to see what Teliavelis has to offer.|https://treeofsavior.com/page/news/view.php?n=1790}} ?<b>Summer Festa</b> - It's the hot Summer. How about a cool vacation in Klaipeda with friends? - The Summer Vacation event is open to characters of level 50 and above. - I Love My Guild event is open to characters of all levels. - Both events will be open until October 15, 2019. - {{Click to see how you can join in the hot summer fun.|https://treeofsavior.com/page/news/view.php?n=1794}} ?<b>Compensation for Balance Changes</b> - Characters of classes affected by this patch's balance changes can visit the Reset Helper NPC in the cities of Klaipeda, Orsha and Fedimian to receive either Class Points (1,000 per eligible class) or Attribute/Skill Reset Potions (1 ea/14 Days). - The Reset Helper NPC will be available for two weeks starting from this maintenance until September 3, 2019. - Class Points will be issued at 1,000 points per eligible class the character has advanced into (e.g. If your character is both an Onmyoji and an Elementalist, you will receive 2,000 points). - Please note that the total Class Points a character can accumulate cannot exceed 3,000 points. - Also, note that each character will only receive 1 set of reset items even if the character has advanced into multiple eligible classes (e.g. You will only receive a single Attribute Reset Potion and a single Skill Reset Potion even if your character has advanced into both Hunter AND Appraiser). - All Tree's base classes(Swordsman, Cleric, etc.) will be eligible to receive reset items on top of the basic balance change compensation. - The following classes will be recognized as eligible by the Reset Helper NPC: [[[/uploads/ckeditor/726de8db171b2b70361a8e4cb3aaab55.png]]] ?<b>Events CLOSING</b> - The following events are coming to a close during this maintenance. ^{{Splash! Joha's Special Fishing|https://treeofsavior.com/page/news/view.php?n=1763}} ^{{Raid on Velcoffer's Nest|https://treeofsavior.com/page/news/view.php?n=1765}} ^{{The Magic Pond|https://treeofsavior.com/page/news/view.php?n=1770}} ^{{Lock N Load!|https://treeofsavior.com/page/news/view.php?n=1779}} ^{{Rock N Roll!|https://treeofsavior.com/page/news/view.php?n=1784}} +PREMIUM !/uploads/ckeditor/732ab8399acaf37c91c8fc777f859b82.jpg ?<b>[Special]Savior Support Packages</b> - We have prepared a series of support packages to meet your needs. Come get what you need! - The New Path Reset Package will also be available at the First Time Shopper Only Shop! - {{Click here view the items included.|https://treeofsavior.com/page/news/view.php?n=1795}} ?<b>Goddess' Blessed Cube (August, 2019) AVAILABLE UNTIL NEXT WEEK</b> - Remember that the current edition of the Goddess' Blessed Cube will be available until August 27, 2019. - {{Click here to see the contents of the this month's Goddess' Blessed Cube!|https://treeofsavior.com/page/news/view.php?n=1785}} ?<b>[Special]Wake Up! Packages(July '19) REMOVED</b> - The sale of our special Wake Up! Packages will come to an end during the maintenance. ?<b>Lucky Shard Package REMOVED</b> - The sale of our special Lucky Shard Package will come to an end during the maintenance. - Keep a lookout on our announcement pages for new and upcoming special deals! +SKILLS - SWORDSMAN *Swordsman >Provoke - Increase in threat value changed to [attribute level] x 150% >Gung Ho - Can be used along with Bear >Bear - Can be used along with Gung Ho - Skill effect is changed from physical damage reduction to damage reduction >Thrust - Skill casting time is now 0.5 seconds - Skill animation is sped up by 2 times >Bash - Skill casting time changed to 0.5 seconds - Skill cancel time reduced to 0.4 seconds - Skill animation sped up by 2 times >Liberate - NEW SKILL - Increases threat when attacking enemies by 500% - Duration: 30 sec - Cooldown: 60 sec - SP consumption at Lv. 300: 180 - Max. level: 1 >Liberate: Awaken - NEW ATTRIBUTE - Reduces the duration of liberate to 6 seconds but reduces the damage received from enemies by 50% - Requirement: Character level 1 and above - Liberate: Awaken and Liberate: Fortitude cannot be activated simultaneously >Liberate: Fortitude - NEW ATTRIBUTE - Reduces the duration of Liberate to 6 seconds but increases damage dealt on enemies by 50% - Requirement: Character level 1 and above - Liberate: Awaken and Liberate: Fortitude cannot be activated simultaneously *Peltasta >Rim Blow - No longer increases player's threat value. >Umbo Blow - No longer increases player's threat value. >Swash Buckling - Skill tooltip will now include the line, [Duration decreased by 50% against boss monsters]. >Hard Shield - Hard Shield buff is now removed when weapons have been swapped - Activating Hard Shield will now remove the Fencer's Epee Garde buff >Guardian - The maximum skill level achievable through item effects and skills is limited to Lv. 7 >Shield Lob - Skill casting time: 0.65 sec - Skill cancel time: 0.65 sec - Skill animation speed increased by 2 times >High Guard - Skill's block increase effect is removed - Cooldown: 10 sec - Duration: 30 min - A successful block while the High Guard buff is active will grant the player a shield effect with the duration of 20 seconds. - Shield activation chance: 20% - Shield amount: [DEF of equipped shield] x [Skill level] x 5% - Cannot block while High Guard: Shield buff is active. - Shield buff does not stack and the shield effect with higher value is applied when two different shield effects take place. - Other shield effects that do not stack include: Templar's Shield Charger, Gyvenimas' Protection, Armaos Monster Card. - Shield amount reduced by 50% and duration decreased to 10% in PvP environments. - Player's attack is reduced during [High Guard] buff by 50% - [skill level] x 2% >High Guard: Enhance - Block increasing effects are changed to increase in shield amount. *Doppelsoeldner >Zucken - Skill casting time: 0.65 sec - Skill cancel time: 0.55 sec - Skill animation speed increased by 1.2 times >Redel - Skill casting time: 0.8 sec - Skill cancel time: 0.7 sec - Skill animation speed increased by 1.2 times >Zwerchhau - Changed so that the character cannot be rendered immobile while the skill is being used >Punish - Skill casting time: 0.7 sec >Cyclone - Skill casting time: 3.5 sec *Dragoon >Serpentine - Skill casting time: 1.5 sec - Skill cancel time: 1.25 sec - Skill animation speed increased by 1.5 times - Cooldown: 15 sec >Gae Bulg - Skill casting time: 1.2 sec - Skill now hits targets positioned in front of the caster. - Skill now hits two times against targets affected by [Slow] or [Immobility]. >Dragon Soar - Skill casting time: 0.8 sec >Dragontooth - Overheat increased to 3 - SP Consumption at Lv. 300: 35 >Dragon Fear - Skill cancel time: 0.6 sec >Dragon Fall - Skill cancel time: 2 sec *Lancer >Gigante Marcha - Skill casting time: 0.6 sec - Skill cancel time: 0.5 sec - Skill animation speed increased by 1.5 times *Retiarius >Dagger Finish - Skill casting time: 0.65 sec - Skill cancel time: 0.65 sec - Move range increased to 70 - Targets afflicted by Dagger Finish receive [Slow] debuff of 2 second duration. >Blandir Cadena - Skill casting time: 1 sec - Skill cancel time: 1 sec - Skill animation speed increased by 1.1 times - Character no longer moves while using the skill. - Skill Factor changed to: 170 + [skill level - 1] x 23 >Throw Rete - Skill range increased to 200 >Pull Rete - Rete effect changed to fit the area affected by the skill. >Dagger Guard - Skill now blocks against all damage types. - Skill duration increased to 30 min. - Dagger Guard's block effect only takes place when a dagger is equipped. >Dagger Guard: Deflect Projectiles - Learning the attribute changes the block effect of [Dagger Guard] into evasion and applies 60% of its effect. - Block and evasion effects do not stack. - E.g. Block 150% increase -> Evasion 90% increase - Additional SP consumption decreased to 0% - Dagger Guard: Deflect Projectiles' evasion effect only takes place when a dagger is equipped. >Dagger Guard: Vital Protection - NEW ATTRIBUTE - Grants 0.25% chance immunity per attribute level against debuffs of Lv. 3 or below while [Dagger Guard] buff is active - Requires Lv. 400 or above. - SP consumption increased by 50% - Max. level: 100 >Trident Finish - Overheat increased to 4 *Murmillo >Frenzied Slash - Skill casting time: 0.85 sec - Skill cancel time: 0.85 sec - Skill animation speed increased by 1.5 times >Shield Train - Skill casting time: 1 sec - Skill cancel time: 0.3 sec - Skill animation speed increased by 1.5 times - Skill can be canceled before enemies are drawn in. *Cataphract >Earth Wave - Skill can now be used while in one-handed sword stance. >Doom Spike - Skill can now be used while in one-handed sword stance. - Skill casting time: 0.5 sec - Skill cancel time: 0.45 sec - Skill animation speed increased by 1.5 times >Rush - Skill casting time: 3 sec *Fencer >Epee Garde - Activating Epee Garde will now remove the Peltasta's Hard Shield buff >Sept Etoiles - Skill casting time: 2 sec - Skill cancel time: 2 sec >Flanconnade - Skill cancel time: 1.1 sec >Preparation - Skill casting time: 3 sec - Skill cancel time: 3 sec *Hackapell >Skarphuggning - Skill can now be used while in one-handed spear stance. >Storm Bolt - Skill can now be used while in one-handed spear stance. >Helm Chopper - Skill casting time: 0.6 sec - Skill cancel time: 0.6 sec - Skill animation increased by 1.3 times *Hoplite >Pierce - Skill casting time: 0.7 sec - Skill cancel time: 0.45 sec - Skill animation speed increased by 1.1 times - Additional hit occurs when Dragoon's Dragon Helmet or Lancer's Initiate buff is active. >Synchro Thrusting - The additional damage on counter effect is changed to critical attack on counter and the target becomes stunned for 2 seconds. - Skill Factor changed to: 204 + [skill level - 1] x 21 - The amount of damage applied proportionate to DEF is now displayed on the tooltip. - [Shield DEF + Character DEF] x 65% >Spear Throw - Overheat increased to 2 - Skill Factor changed to: 285 + [skill level - 1] x 9.5 - Skill casting time: 1 sec - Skill cancel time: 0.9 sec - Skill animation speed increased by 1.4 times >Finestra - Block rate increases by 5% per level when equipped with a shield. >Stabbing - Additional 3 hits occur when Dragoon's Dragon Helmet or Lancer's Initiate buff is active. - Skill Factor changed to: 310 + [skill level - 1] x 31 - Skill casting time: 2.5 sec *Highlander >Cartar Stroke - Skill cancel time: 1.1 sec >Crosscut - Skill casting time: 0.7 sec - Skill cancel time: 0.7 sec - Skill animation increased by 1.3 times *Barbarian >Embowel - Skill casting time: 0.6 sec - Skill cancel time: 0.6 sec - Skill animation speed increased by 2 times *Templar >Mortal Slash - Skill casting time: 0.75 sec - Skill cancel time: 0.55 sec - Skill animation speed increased by 2 times >Non-Invasive Area - Skill casting time: Max. 10 sec *Matador >Faena - Skill casting time: 2.55 sec +SKILLS - ARCHER *Musketeer >Snipe - Target area is increased. +SKILLS - WIZARD *Necromancer >Flesh Cannon - Skill can no longer be charged. *Warlock >Mastema: Phantom Pain - Continuous damage is now calculated as Magic Attack x [attribute level x 15]% - Additional SP consumption increased to 50% *Psychokino >Swap - Skill does not work against boss monsters. - Immobilize debuff duration: 3 sec +SKILL - CLERIC *Cleric >Heal - Skill range increased to 310. *Priest >Sacrament - Skill duration changed to: 800 + [skill level] x 100 seconds. >Mass Heal - Skill effect radius increased to 180. *Dievdirbys >Carve Attack: Process Wood - Chance to drop Sculpting Wood is decreased to 10% when using Carve Attack. *Oracle >Foretell - Skill is now a magic circle skill and not a channeling skill. - Skill no longer grants immunity but instead reduces damage by [skill level] x 6% - Skill duration is now fixed at 10 sec. - SP consumption at Lv. 300: 295 >Foretell: Enhance - NEW ATTRIBUTE - [Foretell]'s damage reduction effect increases by 0.5% per attribute level. - 10% added reduction at maximum level. - Requires Foretell Lv. 1 or above. - Max. level: 100 *Inquisitor >God Smash - Skill factor changed to 662 + [skill level - 1] x 21.9 +BUG FIXES ?<b>Skills</b> - Fixed the issue where the character's voice does not play when Rune Caster's Rune of Rock is used with a male character. - The tooltip for Cryomancer's Frost Pillar now includes the line [Freeze duration halved in PvP environments]. - Cannoneer's Siege Burst can now be used to destroy Cryomancer's Frost Pillar. - Resolved the issue where using basic attacks with stance skills like Monk's Double Punch would cause the damage dealt from the first and second hits to differ. - Hunter's Coursing and Retrieve skills now have Pierce attacks added. - Shinobis can now use Bunshin no Jutsu and Kunai while in cities. - Fixed the movement speed and reduction effects of Templar's Advanced Orders to match the tooltip description. - Resolved the issue where Ardito's Taglio skill could be used repeatedly when holding the jump key while charging. - Resolved the problem where Enchanter's Enchant Rounds could not be deactivated. - Using Dragoon Helmet skills with the Light Weight attribute will no longer expose hidden hair accessories. - Corrected the tooltip for the damage cycle for Barbarian's Pouncing skill to match the actual damage cycle in-game to one hit per 0.3 sec. - Necromancer and Featherfoot's Corruption and Greater Corruption debuffs will now decrease the enemy's maximum HP as intended. - Resolved the issue where players would be affected by status ailment effects while using Assassin and Bullet Marker's Annihilation and Bloody Overdrive: Invincible. - Fixed the issue where using a Fire debuff on target's affected by Elementalist's Stone Curse would reduce the damage received. - Resolved the issue where shadow clones would not disappear when using Shadowmancer's Hallucination skill. - Resolved the issue where Shadowmancer's Infernal Shadow could be used on invincible targets. - Paladin's Barrier: Devotion attribute will now work correctly as intended. - Resolved the issue where the skill effects would not work correctly when moving after using Paladin's Restoration skill. - Squires will now be able to install a Refreshment Table on a different channel of the same area. - Corrected the graphical error that would occur when swapping equipment while using Rogue's Burrow skill. - Fixed the tooltip description for Rogue's Sneak Hit and Backstab skill. - Corrected the tooltip description error for Sapper's Stake Stockades skill. - Resolved the issue where using the Retiarius' Dagger Finish skill would result in 350% additional damage at all times. - Resolved the issue where Swordsman's Pain Barrier, Gung Ho and Bear buffs were removed when equipment was swapped. - Learning the Cataphract's Two-handed Spear Mastery: Penetration will no longer reduce the opponent's block rate. - Dragoon's Dragontooth skill's [final damage increased when critical attack occurs] will now apply correctly as intended. - The error in the tooltip description of Dragoon's Dragontooth skill has been corrected. - Hoplite skill Spear Lunge's 50% DEF ignored effect will now be applied correctly. - Fixed the issue where hidden player characters were revealed in certain situations. - Resolved the issue where Swordsman's Bear skill was not applied property when Bear skill Lv. was increased using item effects then the said items were removed afterwards. - Using Fletcher's Broadhead while under the effects of Excessive Bleed will no longer remove the Excessive Bleed debuff. - Resolved the issue where healing effects did not apply when using Featherfoot's Blood Bath skill while mid-air. - The tooltip for Miko's Sweeping skill now replaces the words 'installations' with 'magic circles'. - Using an Enchant Fire skill scroll after using Wugushi's Zhendu will no longer remove the Zhendu buff. - Breaking Wheel: Additional Damage effects will no longer be displayed for non-physical, non-melee attacks. - Resolved the issue where the duration of Oracle's Death Sentence debuff is not increased when using Pardoner's Discerning Evil within 10 second remaining of Death Sentence. - Using Musketeer's Penetration Shot while in Quarrel Shooter's Kneeling Shot status will no longer cause stutters. - Fixed the issue where ricochet was not applied to Musketeer's Snipe skill. - Resolved the issue where mounting a Summon with the Sorcerer's Riding skill did not increase the Summon's physical attack and magic attack. - Resolved the issue where players could not attack when using Hoplite's Finestra through weapon auto-swap. Finestra can no longer be used with weapon auto-swap. - Dievdirbys' Statue of Goddess Laima will now also affect Fencer's Preparation and Rogue's Knife Throwing skills as intended. - Draconas Frieno effects will now be applied correctly when attacking using Spirits summoned through Warlock's Dark Surge and Invocation skills. ?<b>Combat</b> - Resolved the issue where the character would respawn incorrectly when killed using the Fencer skill Balestra Fante while in a frozen state. - Resolved the issue where the player character would attack in place when clicking on an enemy using mouse mode. - Resolved the issue where the Buff UI was over-exposed when in a GTW area. - Resolved the issue where players could not dodge monsters' skills by jumping. However, Skiaclipse's skills still cannot be dodged by jumping. - System messages will no longer be displayed and crystals won't be lost when Bokor character dies from accumulated damage from self via Mackangdal in Gemstnoe Feud. - Resolved the issue where the Revived Believer in Carlyle's Mausoleum could not be defeated in one hit. - Resolved the issue where Silence debuffs from boss monsters could not be removed. Debuffs from monster traps will now have a 3-second duration. - Tile effect skills cast by boss monsters will now be removed instantly upon their death. - Resolved the issue where a one-man Challenge Mode did not progress properly when the player has returned from visiting a city. - Resolved the issue where Shadowmancer's Dark debuff could be used to skip an attack pattern of the monster. - Gazing Golem Monster Card's Pain Barrier effect will now be applied correctly in PvP environments. ?<b>UI & Visual</b> - Resolved the issue where certain characters and monsters would be made transparent in the Crystal Mine 3F area. - The attack effects of Pistols when used while mounted will now display in the correct position. - Feeding the Goro companion while mounted and running will no longer fix the character model in a sitting pose. - Fixed Rogue's Backstab animation to look more natural when used while mounted. - Using a Skill Scroll without having acquired the skill in the scroll will no longer make it look as if the player has learnt the specific skill. - Resolved the issue where acquirable items for Instance Dungeons would be displayed below the Instance Dungeon UI. - Resolved the issue where there was no response when a player who did not advance into the Falconer class tries to purchase a Falcon companion. - The success/failure effects displayed while extracting Ichors will now be displayed correctly in sync. - Resolved the issue where the HP gauge for targeted characters/monsters would often disappear. - Fixed the issue where certain quickslot skills would disappear when transforming using the Druid skill. - Resolved the issue where right-clicking on Team names in the Chat UI would not display the correct menu. - Creating a new character in the second Lodge then switching to the first Lodge will no longer transfer the newly created character into the first Lodge. - Resolved the issue where closing the NPC Shops with the X button and then opening again would not refresh the shop UI. - The Quest UI will now save the display settings set by the player. - The class icon displayed when matching for Level Dungeons will now be the class icon set by the player instead of the class icon for the class the player has most recently advanced into. - Resolved the graphical error that occurred when dashing while wearing the Archer Swimwear Costume (Female). - Savelock effects will now show correctly when equipped with the Outlaw Desperado Attire (Female). - Corrected the facial expression for Wizard Characters when using the Ultimate Ace Trophy item. - Resolved the issue where timed items stored in the item storage were displayed as Multiplier Tokens. ?<b>Quests</b> - Players will no longer need to abandon and restart the quest [The Incident That Happened Here (2)] for the quest to progress as intended. - Resolved the issue where it was difficult to interact with the Goddess Sialuliai in the Entrapped Goddess quest. - Resolved the issue with the A Historical Theft quest where the quest would not start when the player moves to the left of the Cryomancer Master. - Restored Suale's Divine Orb item is now correctly retrieved after The Goddess' Sacrifice quest has ended. - Resolved the issue where there are two NPC's that players can interact with to complete The Evil Monster (1) quest. - Resolved the issue where players could not progress through the quest Building Initiation when they possess 2 quest items. - Quest item for Blessing Through Money will now be removed upon completion of the quest. - Corrected the quest object name for Curse, Begone (1). - Monsters will now be counted properly for Taking the Lead quest. - Resolved the issue where players could not interact with Village Priest Arntas NPC after completing the quest, Strange Energy Emanating from the Statue. - Fixed the issue where the quest Chasing Lord Delmore (2) could not be completed when the player's summons defeat the monsters. - Resolved the issue where players could not progress through the quest, Tremendous Effects ?<b>Guild</b> - Players will no longer be able to enter TBL from within their Guild Hangout. - Resolved the issue where players who have left the Guild were displayed as 'None'. - Guild member's days since log-in will now be displayed correctly. - Players will no longer be able to warp to or summon Guild members while fishing or while having set up a player shop. ?<b>Items</b> - Pamoka Solution items will now automatically be removed from the quickslot when they are 100% filled. - Lowered the damage dealt when attacking with the "C" key while equipped with [Skiaclipse Sword]. - Resolved the issue where [Skiaclipse Sword] and [Skiaclipse Two-handed Sword]'s effects did not function properly. - The HP of the ballista summoned using [Skiaclipse Crossbow] has been increased. - Resolved the issue where certain event costumes were categorized under the Premium tab of the player's inventory. - Resolved the issue where the tradability of certain Seal items is not changed when traded without the use of Tokens. - Graphical issues that occurred while using Bazooka skill while equipped with Agrava, Solmiki and Masinios Cannons has been fixed. ?<b>Misc.</b> - Resolved the issue where players could use items while Frozen in the Solmiki section of the Earth Tower raid. - The entry point to Zeteor Coast will now be displayed correctly on the Phamer Forest map. - Fixed the issue where the player's HP would decrease when moving to a different map. - Fixed the issue where players could not interact with certain NPC's or in-game objects. - Resolved the problem where certain 5-party contents could be entered by more than 5 people. - Fixed the issue where the saved auto-target setting would not load for characters that have different settings. - Players will no longer be able to attempt to enhance Gems or craft items while inside a Challenge Mode instance. - Fixed the issue with the HP of certain Elite Monsters that appear in the fields being too low.
Greetings, Saviors. We prepared a series of support packages to meet your specific needs. Grab and keep up with your aim. Sale Period FROM the scheduled maintenance on August 20, 2019 TO the scheduled maintenance on September 17, 2019 Battle March Package 39 TP Soul Crystal x20 [Update] Recipe - 1 Day HP Potion x1 [Update] Recipe - 1 Day SP Potion x1 Urgent Repair Kit x5 Small Elixir of HP Recovery x20 Small Elixir of SP Recovery x20 Movement Speed Potion: 1 Hour x1 New Path Reset Package 99 TP 49TP for the First Time Shopper Only Shop Max: 1 per team in the First Time Shopper Only Shop Class Change Voucher Lv 3 x1 Attribute Reset Potion x1 Skill Reset Potion x1 Stat Reset Potion x1 Teliavelis' Forge Package 149 TP Max: 3 per account Shining Golden Ichor Extraction Kit x3 Artisan Magnifier x3 Glowing Awakening Stone x1 Shining Golden Anvil x10 Important - All items from the Battle March Package except the Recipes of potion CAN be traded via Team Storage, between players or via Market. The Recipes CAN be stored in the Team Storage or traded via Market. - All items from the New Path Reset Package CANNOT be traded via Team Storage, between players, or via Market. - All items from the Teliavelis' Forge Package except the Shining Golden Ichor Extraction Kit CAN be traded via Team Storage, between players, or via Market. The Shining Golden Ichor Extraction Kit CAN ONLY be traded via Team Storage.
Greetings, Saviors! It's a hot summer. How about a cool vacation in Klaipeda with your friends? Event Period FROM the scheduled maintenance on August 20, 2019 TO the scheduled maintenance on October 15, 2019 How to Participate STEP 1. You can collect [Event] Vasalos Coins from Summer Vacation in Klaipeda and I Love My Guild events. STEP 2. Visit the Event Help NPC to exchange the [Event] Vasalos Coins with various rewards. Here are some of the available items. [Event] Savinose Weapon Selection Box for [Event]Vasalos Coins x 6,500 up to 1 time per team [Event] Savinose Armor Selection Box for [Event]Vasalos Coins x 600 up to 4 times per team [Event] Stage 8 Transcendence Scroll (90 days) for [Event]Vasalos Coins x 3,445 up to 4 time per team [Event] TOS Beach Ball for [Event] Vasalos Coins x 50 up to 1 time per team [Event] Popolion Pirate Costume (Male) for [Event] Vasalos Coins x 2,000 up to 1 time per team [Event] Popolion Pirate Costume (Female) for [Event] Vasalos Coins x 2,000 up to 1 time per team [Event] Shark Pirate Costume (Male) for [Event] Vasalos Coins x 500 up to 1 time per team [Event] Shark Pirate Costume (Female) for [Event] Vasalos Coins x 500 up to 1 time per team And More! 1. Summer Vacation in Klaipeda Who Can Participate - Characters of level 50 and above How to Participate STEP 1. First, you’re going to need some currency, so login to Tree of Savior and start collecting that Magic Ice! Whenever you’re logged in, you will automatically receive 5 cubes of Magic Ice in your character’s inventory every 30 minutes for 2 hours. STEP 2. If that’s not enough, head out to any regular field or Hunting Grounds for a chance to get even more Magic Ice from defeated monsters. STEP 3. Pay a visit to the Beach Bar in the city of Klaipeda (in front of the Fishing Spot!) and talk to the Bartender to exchange your cubes of Magic Ice for refreshing treats and [Event]Vasalos Coins! You can purchase each treat 3 times per day, per team. Here’s what’s on the menu. Exchange Magic Ice x 5 for: [Beach Bar] BBQ Prawn Skewers and [Event] Vasalos Coins x5 - HP +500 and SP +500 every 10 seconds for 30 minutes Exchange Magic Ice x 10 for: [Beach Bar] Blue Lemonade and [Event] Vasalos Coins x10 - Movement speed +2 for 30 minutes Exchange Magic Ice x 20 for: [Beach Bar] Fresh Coconut Water and [Event] Vasalos Coins x20 - Looting Chance +300 for 30 minutes STEP 4. Become a regular of the Beach Bar for even more rewards! After purchasing the same treat 20 times, a permanent version of that treat and more [Event]Vasalos Coins will automatically be sent to your inventory. Permanent treats are not consumed and can be used 1 time per day. Their effects are the same as the [Beach Bar] items, but with a 1-hour duration! Also, you can keep these treats as toys even after the event! STEP 5. Enjoy your time at the Beach Bar for additional buffs! Relax near the Beach Bar tables for 1 minute to receive +20% EXP gains for 1 hour! You can receive this buff 1 time per day, per character. 2. I Love My Guild Who Can Participate - Characters of all levels How to Participate STEP 1. Start a new guild. The Guild Master will receive a Guild Lv. 4 EXP Card upon creation of the guild. Using this item will raise your Guild Level to 4 instantly. This item is available only once per guild, per team, and can only be used at Guild Level 1. STEP 2. Or join an existing guild. Visit the Event Helper NPC to receive Attribute Points: 1,000 x1(Players already belonging to a Guild can receive them too). Come back every week to receive an additional Attribute Points: 500 item (resets every Thursday midnight, server time). STEP 3. Enjoy the game as a Guild member to receive the following benefits. - All guild members gain an additional 20% EXP - All guild EXP items(Talt, [Event]T alt, Guild Quest Reward Coins) will yield 20% additional Guild EXP - Players now have DOUBLE the chance to obtain a companion egg for completing Guild Quests. - The outcome from the farm of the guild hangout gets double - Attribute Points: 1,000 x3 will be added to the reward for completion of weekly guild quest Guild Foundation - Enter the Guild Hangout every day and receive Megaphone x5 (resets at midnight, server time) Additional rewards are also available for completing Guild Quests (Guild Missions and Guild Raids). - 1 time completion: Soaked Monster Card Album - 3 times completion: Symbol of Guild Membership x10 (Looting Chance +200, 30 minutes duration, 5 minutes cooldown, individual only) - 5 times completion: Title - Core Member Box x2 STEP 4. Visit Event Help NPC and receive [Event] Vasalos Coins x400. Important - All unspent [Event] Vasalos Coins, all items exchanged using [Event] Vasalos Coins will be removed during the scheduled maintenance of October 22, 2019, a week after the end of the event. Summer Vacation in Klaipeda - Daily participation counts for this event reset at 00:00, server time. - Total daily time is counted on a per-team basis, meaning you can play with different characters throughout the time you are logged in and still receive the Magic Ice every 30 minutes. - Automatic Magic Ice rewards also reset at 00:00 (server time), so if you log in after 23:30, you will NOT receive all the rewards for that day. - Time is NOT counted in the server selection screen, Lodge or Team Battle League matches. - The first batch of Magic Ice is sent to your inventory as soon as you log in. The Ice is always sent to the inventory of the character with which you are currently logged in. - Magic Ice will drop only from monsters up to 30 levels lower or higher than your character. It will not drop from monsters in instanced dungeons and missions. - [Beach Bar] items can only be consumed inside the cities of Klaipeda, Orsha, and Fedimian. Their effects can be stacked with other items. - Permanent treats can be used anywhere. Their effects can be stacked with other items, except [Beach Bar] items (e.g. you can’t stack a ‘Fresh Coconut Water’ with a ‘[Beach Bar] Fresh Coconut Water’). - If you use a permanent treat more than once in a day, you will still see the animation but the buff effects will NOT apply. - All items received from this event are untradeable, but they CAN be transferred via Team Storage. - All unspent Magic Ice and [Beach Bar] items will be removed during the scheduled maintenance of October 22, 2019, a week after the end of the event. - The permanent treat items will NOT be removed, but their buff effects will NO LONGER be activated after the event period. I Love My Guild - You can receive Attribute Points as long as you are a guild member. You do not have to stay in the same Guild through the event to receive Attribute Points. - Guild Lv. 4 EXP Card will only be given to new Guilds that have been started during the event period. - You can declare war on other Guilds through the Guild Tower. If you don't want a guild war, don't forget to set your Guild status to Neutral in your Guild UI. - Guild Quest completion count will be counted per Team and not the entire Guild. - All unspent items and non-permanent items from the event and Event Help NPC will be removed during the scheduled maintenance of October 22, 2019, a week after the end of the event.
Greetings, Saviors! Fedimian’s resident blacksmith is once again looking for someone to help him collect a rare ore he’s been researching. Find him the ore and receive a reward every day! Event Period FROM the scheduled maintenance on August 20, 2019 TO the scheduled maintenance on September 3, 2019 Who Can Participate - Characters of all levels How to Participate STEP 1. Play TOS raids, dungeons and missions to collect Twinkling Star Pieces. The pieces are automatically collected about 5 seconds after completing each raid, dungeon, or mission. Here’s where you can get them. Location No. of pieces Remarks Legend Raids 5 Lv 360 Velcoffer’s Nest Lv 420 Tomb of the White Crow Unique Raids 5 Lv 330 Former Fantasy Library: Sausis Room 9 Lv 330 The First Refuge Lv 380 Asiomage Testing Grounds Lv 380 Magic Research Facility Lv 380 Astral Tower Closed Quarters Lv 400 Tomb of the White Crow Challenge Mode Stage 5 2 Saalus Convent Missions 1 Lv 240 Canyon Area Mission Lv 240 Royal Mausoleum Mission Lv 240 Castle Mission Level Dungeons 1 Lv 50 Underground Chapel Dungeon Lv 130 Historic Site Ruins Lv 200 Monument of Desire Dungeon Lv 270 Castle Dungeon Lv 330 Lanko Lake Dungeon STEP 2. Visit Blacksmith Telivelis in the city of Fedimian and deliver Twinkling Star Piece x10 to receive Teliavelis' Anvil Box x1. This box can be received once per day, per team, and it contains one of the following random items. - Steel Anvil (14 Days) x1 - Silver Anvil (14 Days) x1 - Golden Anvil (14 Days) x1 - Anvil x1 Important - If you exit the mission, raid or dungeon before the Twinkling Star Pieces are delivered, you will NOT obtain the pieces corresponding to that mission/raid/dungeon. - Timed anvils (14 Days) obtained from this event CAN be transferred via Team Storage, but NOT be traded with other players. - Non-timed anvils obtained from this event are character-bound and CANNOT be transferred or traded. They can, however, be sold to NPCs. - Unused Twinkling Star Pieces and Teliavelis' Anvil Boxes will be automatically deleted at the end of the event period.
Greetings, Saviors! Thank God It's Weekend! Let's burn the weekend with more EXP! Event Period FROM the scheduled maintenance on August 20, 2019 TO the scheduled maintenance on October 8, 2019 Who Can Participate - Characters of all levels How to Participate Login to Tree of Savior on weekends (server time) during the event period to automatically apply the special buffs! The buffs you can get are as follow: - EXP +100% - Movement speed +1
#patchnote0.1 @(August 13, 2019) $[EDT] 01:00 to 05:00 @(August 13, 2019) $[BRT] 02:00 to 06:00 @(August 13, 2019) $[CEST] 07:00 to 11:00 @(August 13, 2019) $[SGT] 13:00 to 17:00 +CHANGES ?<b>Coming Soon</b> - The Borutos Kapas will be closed temporarilyfrom August 13, 2019 to August 20, 2019. - Borutos Kapas will return as a Guild Quest following the scheduled maintenance on August 20, 2019. - {{You may find more detailed information at this link.|https://treeofsavior.com/page/news/view.php?n=1793}} - There will be more updates as well, such as Legendary Raid: Tomb of the White Crow, Gemstone Feuds Uniform Mode Beta, and GTW Challengers' League. - Players will be able to participate in all guild content, including Battle at Sulivanis Lair, only after having spent 2 weeks as a Guild member. +EVENTS !/uploads/ckeditor/4fc609b723389c67c64026f00176cbc7.jpg ?<b>Rock N Roll!</b> - Come back everyday to receive more bonus items and get ready for the upcoming update! - This event is open to characters of all classes until August 20, 2019. - {{Click here to read more about how to get the bonus items.|https://treeofsavior.com/page/news/view.php?n=1784}} ?<b>Ongoing Events</b> ^{{Lock N Load!|https://treeofsavior.com/page/news/view.php?n=1779}} ?<b>Events CLOSING NEXT WEEK</b> ^{{Splash! Joha's Special Fishing|https://treeofsavior.com/page/news/view.php?n=1763}} ^{{Raid on Velcoffer's Nest|https://treeofsavior.com/page/news/view.php?n=1765}} ^{{The Magic Pond|https://treeofsavior.com/page/news/view.php?n=1770}} ?<b>Events CLOSING</b> - The following events are coming to a close during this maintenance. - All unspent PP Points, event items for Chupacabra, and Sweet Chocolates will be removed during this maintenance. ^{{Popo Point Shop(July '19)|https://treeofsavior.com/page/news/view.php?n=1748}} ^{{My Buddy Chupacabra|https://treeofsavior.com/page/news/view.php?n=1754}} ^{{Weekend Summer Boost Fiesta|https://treeofsavior.com/page/news/view.php?n=1757}} ^{{Sweet Summer Choclate Spree|https://treeofsavior.com/page/news/view.php?n=1778}} +PREMIUM !/uploads/ckeditor/99ea35a4d152d878d1adf8f61cbcd85c.jpg ?<b>UPDATE: First Time Shoppers Only</b> - There are new stocks so that you can refresh yourselves with new styles. - {{Click here to what new items are included.|https://treeofsavior.com/page/news/view.php?n=1786}} ?<b>Goddess' Blessed Cube (August, 2019)</b> - How about an awesome camping experience? - This edition of the Goddess' Blessed Cube will be available for two weeks until the scheduled maintenance on August 27, 2019. - {{Click here to see the contents of the this month's Goddess' Blessed Cube!|https://treeofsavior.com/page/news/view.php?n=1785}} ?<b>Leticia's Secret Cube REMOVED</b> - The current edition of Leticia's Secret Cube will be removed during the maintenance. - We will come back soon with a new edition, so keep your eyes on our announcements page!
Greetings, Saviors! Do you remember that there's a special shop for the first-time shoppers? We added some new stocks so that you can refresh yourselves with new styles. Where is the First Time Shoppers Only shop? - Access the TP Shop by clicking on the TP Shop icon next to the minimap on the upper right corner of the screen. - If you can't find the icon, make sure that you are in a town because TP Shop icons do not appear when out in the field or other combat areas. - Under the Premium tab of the TP Shop UI, the First Time Shoppers Only shop will be visible under the Premium Items menu if you are a first time shopper! What items are available for purchase? Item Normal Price Discount Price Purchase Limite Remark Token 99 29 1 per Team Not Tradable 10x Enchant Scroll Box 64 19 10 Skill Reset Potion 88 19 No Limit Can be Stored at Team Storage Artisan Magnifier 24 9 10 GM Keepsake Bundle 49 19 10 Attribute Reset Potion 88 29 No Limit Can be Stored at Team Storage Class Change Voucher Lv 3 227 9 No Limit Can be Stored at Team Storage Stat Reset Potion 167 19 No Limit Can be Stored at Team Storage Battlebird Egg 298 29 No Limit Can be Stored at Team Storage FREE Hair Coupon 37 9 No Limit Can be Stored at Team Storage FREE Hair Dye Coupon 17 6 No Limit Can be Stored at Team Storage Medium Cut 198 29 No Limit Can be Stored at Team Storage Long Wave Perm 198 29 No Limit Can be Stored at Team Storage