LOG IN

ALL

Read more

Scheduled Maintenance for January 31, 2023

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (January 31, 2023). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
January 30th, 2023
Read more

Scheduled Maintenance for July 1~2, 2024

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (July 2, 2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
July 2nd, 2024
Read more

First Territory Wars Beta Test Complete

Greetings, Saviors! Today was the last session of our one-week Guild Territory Wars beta test period in [NA] Klaipeda. We are immensely grateful to everyone who participated in the test and took the time to contribute with valuable feedback through the GTW survey and our forums. We managed to gather a very good amount of data on the new content, which we will be using to further tweak and improve its playability. Now that the test period is over, there are few things we would like to make known regarding the future of GTW in [NA] Klaipeda.   Rewards 1) As the official test period has ended, [NA] Klaipeda guilds will no longer be eligible for Territory Wars participation rewards. 2) Survey and forums feedback rewards will be sent to the selected teams during the scheduled maintenance of (Wednesday) May 2, 2018. Remember that only feedback received until April 24, 2018 will be considered for these rewards.   Unofficial System Tests Although the official open test period has ended, we will continue performing additional test sessions in [NA] Klaipeda to correct map entry/point count errors and other problems that occurred during the test period, and further assess GTW behavior in the server’s live setting. These tests, however, are not intended for general participation. 1) Although guild members may still be allowed to enter the Spot Areas during the additional tests, entering a session will not make you eligible for additional rewards. 2) The additional tests may not take place at a regular schedule or in a regular duration. The sessions may be interrupted, shortened or extended according to the needs of the test. 3) We cannot guarantee regular performance or stability in any of the additional test sessions. 4) You may see occasional system messages related to Guild Territory Wars in [NA] Klaipeda.   Thank you again to all the guilds who joined us in the GTW tests so far. We will use the data collected during this test to improve optimization and playability issues and prepare for a new round of tests according to how the development of the Territory Wars progresses. Stay tuned for more news!

Announcement
April 24th, 2018
Read more

Scheduled Maintenance for September 23~24, 2024

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (September  24,  2024). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
September 24th, 2024
Read more

Leticia's Secret Cube - September 27, 2022

Rank Item Quantity B Mercenary Badge: 10,000 5 B Goddess Token (Vakarine) : 10,000 5 B Delmore Battlefield (Auto/Solo) One Entry Voucher 4 B Sinking Seizure (Auto/Solo) One Entry Voucher 4 B Turbulent Core (Auto/Solo) One Entry Voucher 2 B [Lv.470] Arcanum of STR 1 B [Lv.470] Arcanum of INT 1 B [Lv.480] Aether Gem Catalyst 1 B Challenge Mode One Entry Voucher 7 B Shining Remnants of Bernice Aegis Potion Lv.1 5 C Mercenary Badge: 1,000 10 C Goddess Token (Vakarine) : 1,000 10 C [Lv.480] Enhance Aid 1 C Challenge Mode One Entry Voucher 2

Announcement
September 26th, 2022
Read more

Scheduled Maintenance for May 29-30, 2023

Greetings, Saviors!We would like to announce the details of our weekly maintenance for (May 30, 2023). Make sure to check below for the maintenance schedule and patch notes.Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Patch Note
May 30th, 2023
Read more

[COMPLETE] Official Forum Maintenance - October 20th, 2016

Greetings Saviors, We would like to announce that the Official Forums will be temporarily inaccessible as it will be undergoing maintenance. - Maintenance Period : (EDT) 22:30 - 23:00 October 20th, 2016 Please note that access to the other sections of the Official Website will not be affected in any way during this maintenance period. Sincerely, IMC Staff

Announcement
October 20th, 2016
Read more

Questions and Answers about TOS #5

Hello.  I am syKim. I will answer the questions that we have received this week. Q) What are other transportation methods besides Companions?  Portal using NPC? or Warp using an item? A) You can transport between the statues of goddess that are scattered across the villages and the fields in the game.  If there are no statue of goddess on particular field, then you can transport to the last place that you were warped using an warp item or the place near the statue that you already know. ▲You can trasport to the other statues of goddess using the statue of "Vakarine , the goddess of evening star". Q) Can we move when we use a skill from wizard?  I watched a video clip and it seems that wizard was casting a skill on monsters by moving blue circle using keyboard.  I guess we can't move when we do that right?  I want to know more about that. A) Not all skills are using that interface, but it is usually used when we use certain skills that need to select certain spots on the ground.  For example, summoning flame spots on the ground.  While holding onto a hotkey for any one of those kind of skills, use directional keys to move blue circle to the spot that you want to cast a skill on, and then release the hotkey to use the skill.  When you quickly press and release a hotkey, then the skill will be casted in front of the direction which your character is looking at. ▲ We have several input interfaces depending on the type of skills.  For example, for skills that need to press keyboard keys repetitively, we use this interface Q) For the videos that have been released so far, we haven't  seen any effects that are related to abnormal status on characters.  Are there de-buffs as well? A) Actually we have many of them.  But, since we are releasing video clips for the game which we are developing at the moment, we have a lot to show you besides abnormal status or de-buffs. ▲ Stunned status.  You can see yellow stars even when you close your eyes in stunned status. Q) How many Companions can I own?  Are they with the characters at barrack as well?  Can they equip any items? A) Companions stay with the characters at barrack.  If the maximum number of characters that is allowed for a particular barrack is four and you have a companion, then you can only have three characters in the barrack. When you start the game, you select both your character and your companion at barrack and go to the field.  This means, for one companion you can share it with various characters.  Of course, the level of closeness between your companion and each of your characters will be different.  We have a plan to have equipment for companions. Q) I don't like characters' voices and the effect sounds.  Could you please change them? A) Characters' voices and the effect sounds are all prototype at the moment.  They will be re-worked before we launch the commercial service. Q) When there are two wizards, I heard that there is a skill which spreads to wider area.  Can two different characters combine or merge together to have special skills? A) Well, I think combining or merging is not the right words in our game.  However, we have some skills which can be collaborated with different classes of characters in the game. ▲Attack the monsters using the fragments you can get from hitting Ice Wall ▲"Sadhu" can give it's vitality to the other classes.  But by doing so it won't be able to move...   Q) I know there are elements in the game.  Are there also attribute system as well? A) Basically, depending on monsters' species/size/defense type, attribute of attacks and de-buff status, there will be some synergies on attacks.  There will be also some synergy effects depending on the various types of combinations of  skill + skill and attribute + skill. For example, "Bleeding De-Buff" + "Stab" attack will create "Greater Bleeding De-Buff". Q)  I really want dual long swords. A) There was an opinion inside our development team to allow certain classes to equip a weapon on left hand.  This has not been confirmed yet, so if we decide to allow it, then we will introduce this to you in the future. We always check your opinions, cheers, and diverse messages that you send us via Facebook and the other sources and they really help us a lot.  We really want to say thank you to ya all.

Developer's Blog
June 20th, 2014
Read more

Remnants of Bernice Temporarily Closed

Greetings Saviors,   As previously announced, we will be reworking the two contents of TOS: Uphill Defense and Remnants of Bernice. Because of this, players will not be able to retrieve their rewards for Remnants of Bernice starting from 6 AM, May 13, 2019, to the end of Scheduled Maintenance on May 14, 2019.    The rewards for player participation in the Remnants of Bernice in the previous week will be available to obtain starting from the end of Scheduled Maintenance on May 14, 2019, to 6 AM, May 20, 2019.   We apologize for the inconvenience.

Announcement
May 7th, 2019