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Upcoming Update: Episode 14-1 / Search Party Board

    Hello, This is Tree of Savior Dev. team. In this post, we are going to introduce the contents that will be added during the next big update.       Episode 14: Advent of Chaos     With Episode 14-1 update, 5 new areas and the main quest will be added in Orsha. Also, the maximum level of the character will be expanded to 470.     To the Beholder, To the Delmore   The place where refugees, who flocked to avoid catastrophe, sacrificed themselves for the Kruvina experiment by the lord, who made a secret deal with the demons. You saviors have finally discovered that Delmore is the Beholder's Stronghold.   Revival of the kingdom, soon to begin again   The lord of Orsha Inesa Hamondale has sent the evidence of the Kruvina experiment that was secured through the actions of the saviors to the royal family. Finally, the Royal Army, whose path was ambiguous after Medzio Diena, began to move. The first thing to reclaim the lost lands and restore the reputation of the fallen kingdom, the Royal Army led by General Ramin march towards Delmore.       Toward BattleField…   Delmore Hamlet, where many refugees passed to go to Delmore as in other towns on the Medzio Diena, has become the first battlefield for the Royal Army and enemies who joined the Beholder. Royal Army has already broken through this place easily, but the Centurion Master and some of his soldiers remain and continue the battle, waiting for the saviors to come.       Become a Hero in Tussle   Scattered soldiers are still struggling to survive on the battlefield. However, the enemies who joined the Beholder due to having their hometown invaded, show no sign of retreating either. As you saviors, you must jump into the tussle throughout Delmore Manor and gather the scattered soldiers.       Hero of Victory   Eventually, you encounter the Pajauta who has been waiting for you at the Delmore Outskirts. Pajauta tells the savior that the progress of the battle is not in a good shape due to the violent resistance of the enemies. However, Pajauta seeks to find the game-changing key in the Delmore Outskirts with saviors.       General of Royal Army   At last, the saviors find a stronghold for the Royal Army and join the Royal Army's main force in Delmore Citadel. Saviors will operate under the orders of your superior, General Ramin, according to the rules of the military. The demon, appearing in front of the saviors who continue the battle, its existence appears dark as if it had flowed down from the night sky.       Total War Begins   Last area before entering inside of the Delmore. At Delmore Gardens, victims of a tragic history stand in the way of saviors. However, we cannot stop there. Saviors and the soldiers only grip their weapons harder to put aside the complicated feelings and move forward.       Episode 14 : Main Character          General Ramin He is a general with outstanding abilities that made him the apex of the Royal Army at a young age. The entire Royal Army, including the older generals, respects him. He is the most influential person in the Royal Army.       Centurion Master Krajicek He is Krajicek who's in the Royal Army and is in charge of training Centurion. He is a veteran soldier who once had various experiences in multiple areas in the Kingdom.     Pajauta Pajauta is the one who always takes the initiative to save people, as she did on Medzio Diena. She also quickly joined the Kingdom Army for the Delmore war as always. But something is happening to Pajauta...        Demon God Veliuona Veliuona, best suited to the darkness that even a single ray of light does not penetrate, dreams of a world immersed in pitch black. Veliuona will show her hostility without hesitation towards all beings that go against her ideals to realize the world she dreams of. One thing is clear: the world she dreams of is not a paradise for anyone except the dead     Moroth Embassy in Kingdom Update   Tutorial area Moroth Embassy in Kingdom is updated. This area is designed to be able to play the game in Episode 13-1 and Orsha area with character Lv. 450 once the New/Returning savior and existing savior with new character completes the area with Lv.440 character. This area is an area where the Royal Bodyguards, led by Princess Kaoneela Henrjusi as regent, are stationed among the remnants of the kingdom dispersed from the demons before and after the Medzio Diena and is located in the stage of Tree of savior, Moroth Islands which is not the continent of Kingdom. Saviors can play in this area when creating a new character, and once you complete the Moroth Embassy in Kingdom tutorial, you can participate in episode 13-1 as a Revelator of Moroth.   Dev team is planning to provide the tutorial and growth support items that were previously provided up to episode 12 by this area's quest so that New/Returning saviors can grow fast and approach the new contents. If you want to enjoy the Tree of Savior before Episode 13, you can play from Lv1 at the West Siauliai Woods if there is a character that completed the tutorial in your team.        Growth Achievement Update   In order to help New/Returning saviors grow their character, Growth Achievement will be added to the Achievement system. Growth Achievement will be designed to improve the character's specification (gear score, etc) by reaching the goal of Achievement based on receiving the main reward of content and experience of content. You can check the detail of Growth Achievement via [Achievement (F4) -> Main Achievement -> Growth Achievement], and 6 chapters of Growth Achievement will be updated on the next big update. Growth Achievement is divided into chapters, and you can go to the next chapter by completing the chapter.   Growth Achievement can be added due to new contents or system update in the future and chapter composition (numbering) will be added.      Joint Strike Raid Update   Demon Lord Diena, added to the Weekly Boss Raid in a recent update, will also appear at the Joint Strike Raid, and currently appearing bosses at the Weekly Boss Raid will also be added in order.       Gear Score Ranking   You can check the ranking of Gear Score by clicking the trophy icon next to the Gear Score.   Gear Score ranking is counted by character. Saves the Gear Score when it is higher than the current score when selecting characters in towns or when turning off the game.       Search Party Board   You can use the Search Party Board via the Party menu on the right bottom side, or the button on the right bottom side of the Party Information (F6).     You can register the party from the [Register] tab at the Search Party Board. You can enter the title of party recruit, condition to join the party, and party category. You cannot apply to join the party when the conditions are not met. It will be on the board for 20 minutes once you register, and the duration will extend when there is a change in the party.       You can check the registered party via [Search] from the Party Search Board, and you can check the class of party members and conditions to join the party by clicking the party. In order to join the party, you must be excluded from any party.     The party leader of the registered party can review the Attribute Achievement Rate, Gear Score, Res Sacrae level of the target who applied for joining the party and can accept or reject the character.         NEXT This concludes the Upcoming Update: Episode 14-1 / Search Party Board posting. You can check the details about New Goddess Raid, New Contents where you can obtain new accessories, and the newly added crafting and Exploring system on the Developer's Blog.   Thank you.  

Developer's Blog
January 12th, 2022
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Winners for Facebook: Romantic Winter in TOS

Greetings Saviors!   Here are the winners of Facebook: Romantic Winter in TOS! Thank you for your participation:)     Here are the 4 Teams (8 users) of winners for Facebook: Romantic Winter in TOS.   Congratulations!     Winners     [NA] Klaipeda - Odysseo, Earwen   [EU] Fedimian - Charis, Kasane   [SEA] Telsiai - SillyDog, Fufa   [SA] Silute - Forestt, Guibo     Rewards   - Following rewards will be given on January 11, 2022.   ▶ Vaivora Vision (Untradable) Selection Box x1 ▶ Demonic Sanctuary: Legend One Entry Voucher (7 Days) x2  ▶ Saint's Sacellum (Auto/Solo) One Entry Voucher (7 Days) x2       Important   - Items will be given to the mailbox and be deleted after 2 weeks.  

Event
January 10th, 2022
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Scheduled Maintenance for January 10-11, 2022

  #patchnote0.1 ​@(January 10-11, 2022) $[EST] 21:00 to 04:00  ​@(January 11, 2022) $[CET] 03:00 to 10:00 ​@(January 11, 2022) $[SGT] 10:00 to 17:00 ​@(January 10-11, 2022) $[BRT] 23:00 to 06:00   +New Contents !/uploads/ckeditor/cadfd18b9d4e4e4aa4c27029e0e5df02.jpg ?<b>Hwarang, a new Archer class, is added.</b> <center>Hwarang uses a two-handed bow and maximizes its ability when fighting with allies. Hwarang values ​​camaraderie and collusion among its members and spends enough time cultivating their beauty. This culture of cooperation and self-management largely influenced the Hwarang’s tactics. A group composed of or led by a Hwarang is usually the first person to announce the victory on the battlefield. Hwarang is a two-handed bow class that can both attack and support the party. Skills can be used in a wider range in a party than when you are alone. They can also launch an additional attack on their own or give a beneficial buff to their allies after hitting an enemy with skill.</center> - Hwarang class can be advanced after unlocking. - You can advance to Hwarang from 1/11 (Tue) to 1/25 (Tue) before maintenance without unlocking the class. ※ However, you must clear the achievement to advance to the Hwarang class even after the event period. - The skill and attribute of Hwarang class are as follows. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:599px"><tbody><tr><td style="border-bottom:1px solid #a6a6a6; border-left:1px solid #a6a6a6; border-right:1px solid #a6a6a6; border-top:1px solid #a6a6a6; vertical-align:bottom; width:188px"><p><span style="font-size:11pt"><span style="font-family:Arial"><span style="color:#545454"><strong><center>Hwarang: Prostration</strong></center></span></span></span></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #a6a6a6; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">Accuracy increases by 4% per attribute level (Maximum level: 5)</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #a6a6a6; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Pyeonjeon</strong></center></span></span></span></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">Maximum Casting Time: 2 seconds</span></span></span><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"></br>- Fires a long-range Pyeonjeon after loading it.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- It can be fired after 0.7 seconds of casting time, and the fired Pyeonjeon penetrates through the enemy according to the AoE attack ratio and gives damage.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When Pyeonjeon is accurately hit, it leaves the [Vestige] debuff on the enemy for 6 seconds and 2 [Unbending Spirit] stacks on the caster (Maximum 2 stacks)</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- The damage and range of Pyeonjeon increases in proportion to the casting time.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- If Pyeonjeon is not fired for 5 seconds after casting, casting is stopped and a half of the cooldown is applied. 2 seconds cooldown is applied when canceling the casting before 0.7 seconds.</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Pyeonjeon: Moving Aim</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- After 0.7 seconds of casting Pyeonjeon, you can move while facing the front with a fixed movement speed of 20.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Increases SP consumption by 20%</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Pyeonjeon: Majority Specialized</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Increases Cooldown by 5 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Knockdown target when inflicting accurate hit after casting for 2 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Removes 2 removable buffs on the target</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage dealt by Pyeonjeon ignores enemy's Evasion</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Black and White Horn Bows that are cast within 3 seconds after hitting Pyeonjeon ignores the enemy's Evasion</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Black Horn Bow</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Consumes 1 [Unbending Spirit] buff</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Targets with [Vestige] debuff applied by yourself receive instant damage the moment skill is cast.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Cooldown of Dancing Arrow decreases by 2 seconds when it is cast within 2 seconds after White Horn Bow is cast.</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>White Horn Bow</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Consumes 1 [Unbending Spirit] buff</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Targets with [Vestige] debuff applied by yourself receive instant damage the moment skill is cast.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Cooldown of Dancing Arrow decreases by 2 seconds when it is cast within 2 seconds after Black Horn Bow is cast.</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>[Arts] Sky Striking Grenade</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Final Damage of Black, White Horn Bow -75%</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When casting Black, White Horn Bow, unguided projectiles are fired at the target location, and deals AoE damage at 40 range around the target</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- AoE Attack Ratio of Black, White Horn Bow changed to 5</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Flight speed of Black and White Bow projectiles decreases</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Outbrave</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Consumes 1 [Unbending Spirit] buff</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Plant an Outbrave flag in front of you. The installed flag points to the direction the character was looking at when casting the skill.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When party members, including yourself, cast an attack skill in the direction the flag is pointing inside the flag's range, fire Supporting Arrow forward.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Supporting Arrow is fired once every 5 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Duration: [Consumed Undending Spirit stack - 4] seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Skill Factor of Supporting Arrow: Current level Pyeonjeon's (skill level * 10)% x 4 times</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Number of targets: 10</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>[Arts] Outbrave: Fight to Death</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When party members, including yourself, cast an attack skill in the direction the flag is pointing inside the flag's range, fire supporting arrows forward.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Supporting Arrow Skill Factor is halved</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Supporting Arrow Cooldown 5 seconds (Applied per character)</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Brotherhood</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- It activates automatically when [Unbending Spirit] buff is obtained.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Applies buff to yourself and the nearby party members for the duration of [Unbending Spirit] buff.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage dealt increases according to your current stack of [Unbending Spirit] buff, and this increases additionally according to the number of party members that are under the buff.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Character's buff is removed when the party members leave the buff range.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Duration: 20 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage increases by (0.8 +0.295*skill level)% per 1 [Unbending Spirit] buff</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- 3% Damage is added per one other party member within the range</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Dancing Arrow</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Channeling time: 2 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Scatters arrow on the ground and performs dancing with arrows.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Fires an arrow to the front 3 times and damages the enemy in range.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- The 3rd arrow has a higher skill factor.</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When the Dancing Arrow begins, you obtain 2 stacks of [Unbending Spirit] buff for 15 seconds, and the enemy hit by the 3rd arrow receives [Vestige] debuff.</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Dancing Arrow: Leap</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Increases SP consumption by 50%</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Casts Leap in current level after channeling for 2 seconds.</span></span></span></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:188px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Vaivora Vision - Jusalnegi</strong></center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:411px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">Lv1 Effect</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Changes the Unbending Spirit buff to max. 4 stacks</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Fires 2 consecutive times when casting Pyeonjeon</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">Lv4 Effect</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- White Horn Bow Final Damage +50%</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Black Horn Bow Final Damage +50%</span></span></span></p></td></tr></tbody></table></div> ?<b>Master's Request of Hwarang is added.</b> - You can proceed with the Master's Request from NPC [Hwarang Master] in Orsha. Special costume and title can be obtained by clearing the Master's Request. - Master's Request can be proceeded by all classes. - The list and the rewards of Master's Request can be checked via Achievement UI[F4]. - Costume obtained by clearing the Achievement can only be worn by Hwarang class. (Can only be transferred via team storage) - Final title will only be given as a reward from the NPC Hwarang Master when clearing all Achievements. ?<b>Sadhu Master's Request will be added. </b> - You can start and proceed with the Master's Request via NPC [Sadhu Master] Agota Hanska at Akmens Ridge. Obtain a Special Costume of Sadhu and a title by completing the achievements in the Master's Request. - Master's Request can be proceeded by all classes. - Master's Request is shared by the team and can be proceeded with all characters in the team after one character starts the quest. The quest is completed for all characters in the team when a single character completes the quest. - You can receive the rewards of Master's request from the Achievement Reward. - [Sanctuary of Soul ] costume obtained by clearing the achievement can be worn by all characters regardless of class and gender. (Can only be transferred via team storage) - Title: Paramahamsa ?<b>Adventure Journal is reorganized</b> - Adventure Journal rank will not reset every 1st of the month, and the ranking reward will be deleted after the reorganization. (the corresponding reward will be added to the Achievement later) - Adventure Journal ranking reward for January 1, 2022 ~ January 11, 2022 won't be given. ?<b>Achievement System is reorganized.</b> - The Achievement UI is changed and a new system is added to improve the accessibility and convenience of Achievement. - The list of Achievements is now merged with the Adventure Journal (F4). The list of achievements can no longer be checked in the Character Information Window (F1). - From the main window of the reorganized Achievement UI, you can check the progress of Major Achievement/Contents Achievement/Special Achievement/Event Achievement and move to each category via ‘Shortcut’. - You can level up your Achievement level by completing the achievement and reward is given according to the Achievement level. - New Achievements are added and the existing achievement is reorganized. You can receive additional rewards for the achievements already completed from the reorganized UI. - You can find the achievement you wish to check from the 'Search' function at the left of the Achievement Menu. - Timed Achievement is added. Timed Achievement can only be cleared within a certain period. You can receive the rewards of the Timed Achievement already completed after this period. - Achievement Item Exchange function is added. The list of items is reset after a certain period and you can exchange the items in the list with consumables obtained in the game. However, each item has an Achievement level that must be reached in advance to exchange. - Achievement point and Adventure Journal rank does not reset on the first day of the month and the Adventure Journal reward is removed. - New Achievement is added and those which can not be proceeded at the moment will be hidden. - New Achievements are as follows and you can check this from the Achievement UI [F4]. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:546px"><tbody><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:top; width:546px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Clear Challenge Mode 7000 times total</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Clear Challenge Mode 10000 times total</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Clear [Challenge Mode: Division Singularity] Stage 5 or Auto Match 450 times</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Clear [Challenge Mdoe: Division Singularity] Stage 5 or Auto Match 500 times</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Clear [Res Sacrae Raid: Auto Match(Hard)] 250 times</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Clear [Res Sacrae Raid: Auto Match(Hard)] 300 times</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Hunt 10,000,000 monsters in total</center></span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Hunt 30,000,000 monsters in total</center></span></span></span></p></td></tr></tbody></table></div> ?<b>[Growth] Equipment Set Selection Box' is given when creating a character.</b> - You can receive this item from NPC 'Wings of Vaivora' in towns without limit. - Random and fixed stat is applied according to the property(Physical/Magic) you selected when opening the box. ▶ [Growth] Equipment Set (Physical) : [Growth] Armor Set Selection Box (Physical), [Growth] Main Weapon Selection Box (Physical), [Growth] Sub Weapon Selection Box (Physical), [Growth] Accessory Box ▶ [Growth] Equipment Set (Magic) : [Growth] Armor Set Selection Box (Magic), [Growth] Main Weapon Selection Box (Magic), [Growth] Sub Weapon Selection Box (Magic), [Growth] Accessory Box ※ Can not Dismantle/Enhance/Transcend/Apply Ichor/Extract Weapon Appearance/Apply Weapon Appearance/Awaken/Enchant - [Growth] equipment is with +16 Enhancement and +10 Transcendence when given and levels up until a maximum of Lv.440 according to the level of the wearer. - [Kedora Merchant Alliance Support Selection Box], which was given by the NPC 'Wings of Vaivora' when reaching a certain level, is no longer given. ※ Attribute point and EXP cards are given as before. +EVENTS !/uploads/ckeditor/632eadcfe03049e247d2261e3dfab24d.jpg ?<b>Toasty Roasty Winter Snack</b> - Too cold to run the raids?! Have some snacks and stay warm:) - {{Click here for more details.|https://treeofsavior.com/page/news/view.php?n=2454}} ?<b>Demon God's Temptation</b> - The new Asgard theme will be updated on January 12. - {{Click here for more details.|https://treeofsavior.com/page/news/view.php?n=2458}} ?<b>Compensation will be given to all classes due to change in skill balance via Goddess Ingredient Exchange Helper NPC. (January 11 ~ February 3)</b> - You can receive items related to reset via Goddess Ingredient Exchange Helper in each town. - Items you can receive are as follows. 1) Receive [Storage] Vaivora Vision Extract Voucher (can be used without limit during the period) 2) Receive [Storage] Goddess'/Demon God's Armor Extract Voucher 3) Receive Equipment Type Change Tome 4) Receive Skill, Attribute, Arts Reset, and Class Change Voucher item - Selected Class Skill Reset Potion x 4 - Selected Class Attribute Reset Potion x 4 - Arts Reset Potion Profession Selection Box x 4 - Class Change Voucher Lv 4 x 1 ※ Extract Voucher and Type Change Voucher can be received without limit during the event period. ※ Skill/Attribute/Arts Reset and Class Change Voucher can be received up to 15 times per character. ※ 2 Extract Vouchers, Type Change Voucher, Skill/Attribute/Arts Reset Potion, and Class Change Voucher you've received will be deleted on the scheduled maintenance on February 3.  ※ Register Voucher received by using the Extract Voucher won't be deleted. - When using the [Storage] Vaivora Vision Extract Voucher, deletes the Vaivora Vision registered in the Storage and [Vaivora Vision Register Voucher] with equal level as the deleted Vaivora Vision will be given. EX. If [[Lv3] Vaivora Vision - Fire Bolt] is registered in the Storage, [[Lv3] Vaivora Vision Register Voucher] will be given when using the Extract Voucher. - You can register the Vaivora Vision with the same level when using [Vaivora Vision Register Voucher]. - If the stat is applied to the Vaivora Vision deleted from the Storage, the weapon will be unequipped automatically when logging in. - Registered weapons cannot be equipped until you register the Vaivora Vision to the Storage. - When using [Storage] Goddess'/Demon God's Armor Extract Voucher, deletes the Goddess'/Demon God's Armor registered in the Storage and [Lv1~Lv3 Goddess'/Demon God's Armor Register Voucher] with the level of deleted Armor will be given. - You can register the Goddess'/Demon God's Armor with the corresponding level by using the [Goddess'/Demon God's Armor Register Voucher]. - When the deleted Goddess'/Demon God's Armor is applied as Armor stat, the Armor will be automatically unequipped when logging in. - Unequipped Armor cannot be equipped unless you register the Goddess'/Demon God's Armor to the Storage. ?<b>Penalty of extracting gem is removed for a certain period. (January 11 ~ January 25)</b> - Extracted Gem is not destroyed when extracting the skill gems from the armor within the event period.   +PREMIUM !/uploads/ckeditor/627a1df39483253199d5a752e4d16668.jpg ?<b>New: Goddess' Blessed Cube</b> - This special offer will be available until the scheduled maintenance on January 25, 2022. - {{Click here to see what we prepared for you!|https://treeofsavior.com/page/news/view.php?n=2457}} ?<b>New: Hwarang Package</b> - This special offer will be available until the scheduled maintenance on February 8, 2022. - {{Click here to see what we prepared for you!|https://treeofsavior.com/page/news/view.php?n=2456}} ?<b>New: Sadhu Package</b> - This special offer will be available until the scheduled maintenance on February 8, 2022. - {{Click here to see what we prepared for you!|https://treeofsavior.com/page/news/view.php?n=2455}}   +Item&Exchange Shop Changes ?<b>Sell' function is added to the Kingdom Reconstruction Shop.</b> - You can re-sell the items sold in the Kingdom Reconstruction Shop at 90% of its price. ▶ Items obtained from contents other than Kingdom Reconstruction Shop can also be sold. (EX. Goddess Enhancement Card) - Right-click the item in the inventory and check the items to be sold in the Kingdom Reconstruction Shop. - Other than the items that have a purchase limit per team (EX. Steam Punk Housing Background Unlock Voucher, etc), all items can be sold. - Purchase limit of the item is not restored even when sold back to the Kingdom Reconstruction Shop. ?<b>New items are added to the Team Battle League Shop.</b> <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:599px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:336px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Item</strong></center></span></span></span></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:263px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Price</strong></center></span></span></span></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:336px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Gesture: Hero’s Arrival</center></span></span></span></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:263px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Team Battle League Coin x800</center></span></span></span></p></td></tr></tbody></table></div> ?<b>New item is added to the Exchange Shop.</b> <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:586px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:333px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Item</strong></center></span></span></span></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:253px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Price</strong></center></span></span></span></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:333px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Medal of Honor - Luchador Class Achievement</center></span></span></span></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:253px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Exchange Medal x200</center></span></span></span></p></td></tr></tbody></table></div> ?<b>New Lenses are added to the Beauty Shop 2F.</b> <table cellspacing="0" style="border-collapse:collapse; width:165px"><tbody><tr><td style="border-bottom:1px solid black; border-left:1px solid black; border-right:1px solid black; border-top:1px solid black; height:22px; vertical-align:middle; white-space:nowrap; width:93px"><strong><center>Item Name</strong></center></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:1px solid black; vertical-align:middle; white-space:nowrap; width:72px"><strong><center>Price</strong></center></td></tr><tr><td style="border-bottom:1px solid black; border-left:1px solid black; border-right:1px solid black; border-top:none; height:22px; vertical-align:middle; white-space:nowrap"><center>Fenrir Lense</center></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:none; vertical-align:middle; white-space:nowrap"><center>59 TP</center></td></tr><tr><td style="border-bottom:1px solid black; border-left:1px solid black; border-right:1px solid black; border-top:none; height:22px; vertical-align:middle; white-space:nowrap"><center>Blue Lense</center></td><td style="border-bottom:1px solid black; border-left:none; border-right:1px solid black; border-top:none; vertical-align:middle; white-space:nowrap"><center>49 TP</center></td></tr></tbody></table>   ?<b>Purchase limit of Mercenary Badge Shop is changed.</b> - Purchase limit of [Recipe - Breath of Power] in Mercenary Badge Shop is changed. ▶ Before: 10  ▶ After: 25 ※ Regardless of the number purchased before the maintenance on 1/11, 2022, you can purchase 25 times after the update. ?<b>Reward of Goddess' Grace is changed.</b> - Following items will be changed from the rewards of Goddess' Grace. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:591px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:280px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Before</strong></center></span></span></span></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:311px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>After</strong></center></span></span></span></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:280px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Enhancement Coupon: 100,000 Silver x2</center></span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:311px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Res Sacrae Discount Coupon: 100,000 Silver x10</center></span></span></span></p></td></tr></tbody></table></div> ?<b>You can now dismantle the Token of Faith.</b> - Right-click the Token of Faith to dismantle it and obtain the ingredients used to make it. When dismantling it, [Mold of Reverence, Will, Trust, Commitment] (4 total) of the same goddess as the Token of Faith will be given. - Token of Faith can be sold at the Kingdom Reconstruction Shop after dismantling. ?<b>Skill Gem is added and deleted according to the skill balance.</b> - Some skill gems are deleted and new skill gems are added. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:399px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:215px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Deleted</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:184px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>New</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:215px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Out of Body Gem</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Astral Body Explosion Gem</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Vashita Siddhi Gem</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Prana Gem</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Spirit Strike Gem</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:184px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Enira Gem</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Tanoti Gem</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Patati Gem</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Moksha Gem</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Spirit Expert Gem</span></span></span></center></p></td></tr></tbody></table></div> ※ You can obtain the new skill gem from the Geraldasia's Gem Drawing, Skill Gem Cube, combining skill gem, and Skill Gem Selection Box. - Skill Gem of the deleted skill and Mystic Tome of the adjusted Arts is removed and returned with the following items. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:570px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:210px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Deleted Item</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:360px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Item Returned</strong></span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:210px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:Arial"><span style="color:#000000"><center>Skill Gem</span></span></span></center></p></td><td style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:360px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:Arial"><span style="color:#000000"><center>[Skill Gem Selection Box] of the corresponding class</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:210px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:Arial"><span style="color:#000000"><center>Mystic Tome of a certain Arts</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:360px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:Arial"><span style="color:#000000"><center>Mystic Tome</span></span></span></center></p></td></tr></tbody></table></div> - Items will be given to the following places according to where it was stored before. ▶ Stored in personal Storage/Market ▶ Market Retrieve Tab of the character ▶ Stored in Team Storage, Companion ▶ Market Retrieve Tab of the first character of the lodge ▶ Stored in Shared Guild Storage ▶ Market Retrieve Tab of the guild master's account's first character of the lodge ?<b>Effect of Vaivora Vision - Echo is adjusted.</b> <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:566px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:82px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:222px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Before</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:262px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>After</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:82px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>LV1</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:222px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Additional Damage increases</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>by 20% when attacking</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:262px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Additional Damage increases</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>by 10% when attacking</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:82px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>LV4</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:222px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Additional Damage increases</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>by 40% when attacking</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:262px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Additional Damage increases</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>by 20% when attacking</span></span></span></center></p></td></tr></tbody></table></div> ?<b>Hit factor of some Goddess Card is adjusted.</b> <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:565px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:314px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Changed</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:314px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Goddess Saule Card [Solar Crystal]</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1260% → 504%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:314px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Goddess Austeja Card [Joint Responsibility]</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1800% → 720%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:314px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Goddess Dahlia Card [Infiltration of Chaos]</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>10800% → 4320%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:314px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Goddess Vakarine Card [Twilight Star Mark]</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>10800% → 4320%</span></span></span></center></p></td></tr></tbody></table></div> ?<b>Hit factor of some Res Sacrae Cyan Gem is adjusted.</b> <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:565px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:247px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:318px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Changed</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:247px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Sword of the Ruler</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:318px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>3000% → 1200%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:247px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Harvesting Scythe</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:318px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>3000% → 1200%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:247px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Bracelet of a Comet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:318px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2500% → 1000%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:247px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Foreshadowing Bladeware</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:318px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>3000% → 1200%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:247px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Demonic Sword of the Giant</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:318px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>[Attack Factor] 3000% → 1200%</span></span></span></center></p><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>[Additional Attack Factor] 400% → 160%</span></span></span></center></p></td></tr></tbody></table></div> ?<b>Stats of some Goddess'/Demon God's Armor are adjusted.</b> - [Gabija-Holy Flame] effect is adjusted as follows. (At Lv.1) <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:572px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:276px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Before</center></strong></span></span></span></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:296px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>After</center></strong></span></span></span></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:276px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Direct Attack Skill that activates after casting is completely over increases by 50% per parts equipped</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage received when casting Direct Attack Skill decreases by 5% per parts equipped</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Cooldown of Casting Direct Attack Skill decreases by 5% per parts equipped</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Skills that activates even if the casting is canceled receive 75% of all effects</span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:middle; width:296px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Direct Attack Skill increases by 50% per parts equipped</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage received when activating Casting Direct Attack Skill decreases by 5% per parts equipped</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Cooldown of Casting Direct Attack Skill decreases by 5% per parts equipped</span></span></span></p></td></tr></tbody></table></div> - [Vakarine-Midnight Baptism] effect is adjusted as follows. (At Lv.1) <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:566px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:261px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Before</center></strong></span></span></span></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:305px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>After</center></strong></span></span></span></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:261px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage of Shield Attack skill increases by 25% per equipped parts</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When succeeding in Blocking with Shield, damage of the Shield skill cast increases by 75% per equipped part for 3 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Decreases cooldown of Shield skills by 5% per equipped parts</span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:305px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- When succeeding in Blocking with Shield, damage of the skill increases by 60% per equipped parts for 3 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Intelligence stat added (Applied as the same value with Strenght stat)</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Physical Critical Attack stat removed</span></span></span></p></td></tr></tbody></table></div> - Damage increase rate of the Demon God's Armor [Ziburynas - Overload Raid] increases by 5%. ▶ LV1: 30% → 35% ▶ LV2: 35% → 40% ▶ LV3: 40% → 45% ?<b>Factor of some accessories is adjusted.</b> - Attack Skill Factor of Triukas' [Force Wave] is adjusted. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:559px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Adjustment</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Incomplete Karaliene Triukas Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>825% →330%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Karaliene Triukas Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1375% →550%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Luciferie Triukas Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1500% →600%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Incomplete Karaliene Triukas Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1650% →660%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Karaliene Triukas Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2750% →1100%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:308px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Luciferie Triukas Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:251px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>3000% →1200%</span></span></span></center></p></td></tr></tbody></table></div> - Hit skill factor of Luciferie Pyktis' [Madness] is adjusted. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:399px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:176px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:223px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Adjustment</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:176px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:223px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1250% →500%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:176px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:223px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2500% →1000%</span></span></span></center></p></td></tr></tbody></table></div> - The value of additional damage's additional hit applied on every 40th attack of Prideti is adjusted. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:484px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Adjustment</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Incomplete Karaliene Triukas Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>600% → 240%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Karaliene Triukas Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1000% → 400%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Luciferie Triukas Bracelet</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1050% → 420%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Incomplete Karaliene Triukas Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1200% → 480%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Karaliene Triukas Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2000% → 800%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:267px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Luciferie Triukas Necklace</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:217px"><p style="margin-left:-601px; margin-right:-601px; text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2100% → 840%</span></span></span></center></p></td></tr></tbody></table></div> - 3 set effect of Kantribe accessory is adjusted. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:594px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:64px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Type</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:249px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Before</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:281px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>After</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:64px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Moringponia</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:249px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Buff Target's Damage received -50%</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:281px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Buff Target's Damage received -5%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:64px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Incomplete Karaliene</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:249px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- 'Liberate: Fortitude' Duration: +6 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Applies buff to party member in certain range when 'Liberate: Fortitude' is casted</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Range +300</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Buff Target's Damage received -50%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Buff Duration: 6.5 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Applies debuff to the attacker by fixed chance when blocking the Physical damage while 'Liberate: Fortitude' is ongoing</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Chance of Activating: 60%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Reduce the enemy's Critical Rate as musch as a certain portion of your Critical Resistance</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Critical Resistance -60%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration: 5 seconds, Can not stack</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:281px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Block, Critical Resistance +10%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Range 300</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Apply effect on both the party member and the attacker when succeeding in Block while equipping the shield in the first slot</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Party Member : [Solid Skin]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Decreases Damage Received by [0.0001% of the caster's Physical Defense]% (Maximum 10%)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration: 6 seconds</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Cooldown: 10 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Attacker : [Lust Weapon]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Critical Rate -15%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Additional Damage -30%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Movement Speed -10</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration 4 seconds, Can not stack</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:64px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Karaliene</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:249px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- 'Liberate: Fortitude' Duration: +6 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Applies buff to party member in certain range when 'Liberate: Fortitude' is casted</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Range 300</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Buff Target's Damage received -50%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Buff Duration: 7.5 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Applies debuff to the attacker by fixed chance when blocking the Physical damage while 'Liberate: Fortitude' is ongoing</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Reduce the enemy's Critical Rate as musch as a certain portion of your Critical Resistance</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Critical Resistance 100%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration: 5 seconds, Can not stack</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Dragon Strength Lv. 2 (Activates when equipped every part)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Increases debuff duration by 3 seconds</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:281px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Block, Critical Resistance +10%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Range 300</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Apply effect on both the party member and the attacker when succeeding in Block while equipping the shield in the first slot</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Party Member : [Solid Skin]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Decreases Damage Received by [0.0001% of the caster's Physical Defense]% (Maximum 10%)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration: 8 seconds</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Cooldown: 10 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Attacker : [Lust Weapon]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Critical Rate -20%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Additional Damage -40%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Movement Speed -10</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration 4 seconds, Can not stack</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Dragon Strength Lv. 2 (Activates when equipped every part)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Decreases damage received with [Solid Skin] by additional 3%</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:64px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Luciferie</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:249px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Damage received by yourself -20%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Block, Critical Resistance +10%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Range 300</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Apply effect on both the party member and the attacker when succeeding in Block while equipping the shield in the first slot</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Party Member : [Solid Skin]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Decreases Damage Received by [0.0025% of the caster's Physical Defense] (Maximum 50%)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration: 10 seconds</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Cooldown: 40 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Attacker : [Lust Weapon]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Critical Rate decreases by 100% of the caster's Critical Resistance</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Additional Damage -50% when wearing the necklace</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Movement Speed -5 when wearing the necklace</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration 4 seconds, Can not stack</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Dragon Strength Lv. 2 (Activates when equipped every part)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- [Solid Skin] Cooldown -10 seconds</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:281px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Block, Critical Resistance +10%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Range 300</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Apply effect on both the party member and the attacker when succeeding in Block while equipping the shield in the first slot</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Party Member : [Solid Skin]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Decreases Damage Received by [0.0001% of the caster's Physical Defense]% (Maximum 10%)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration: 10 seconds</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Cooldown: 10 seconds</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Attacker : [Lust Weapon]</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Critical Rate -25%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Additional Damage -50%</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Movement Speed -10</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Duration 4 seconds, Can not stack</span></span></span></center></p></br><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">Dragon Strength Lv. 2 (Activates when equipped every part)</span></span></span></center></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#555555">- Decreases damage received with [Solid Skin] by additional 3%</span></span></span></center></p></td></tr></tbody></table></div> ?<b> Ark - Thunder/Storm's skill Factor and the increase rate of the factor at level up are adjusted.</b> - Ark - Thunder's skill Factor and the increase rate of the factor at level up are adjusted as follows. ▶ Lv.1 Skill Factor: 6300 → 2520 ▶ Factor when level increases: 1260 → 504 - Ark - Storm's skill Factor and the increase rate of the factor at level up are adjusted as follows. ▶ Lv.1 Skill Factor: 4800 → 1920 ▶ Factor when level increases: 980 → 392 ?<b>Effect of Vargeras accessory is deleted.</b> - You can dismantle these accessories from NPC [Naujoves] at Fedimian or NPC [Professional Alchemist] in each town. - Vargeras accessory can no longer be crafted via NPC [Teliavelis] at Fedimian.   ?<b>Vaivora Vision - Red Tiger Claw effect is adjusted.</b> <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:559px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:286px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>Before</center></strong></span></span></span></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:273px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><strong><center>After</center></strong></span></span></span></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:286px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Apply Non Property weak debuff when Howling White Tiger is accurately hit</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Debuff duration: 5 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage increases by 100% when the caster gives damage to the debuff target by Non Property magic attack</span></span></span></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:273px"><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Apply Weak debuff when Howling White Tiger is accurately hit</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Debuff duration: 5 seconds</span></span></span></p><p><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000">- Damage increases by 100% when the caster gives damage to the debuff target by Onmyoji skills</span></span></span></p></td></tr></tbody></table></div> ?<b>Skill Factor of Sauk's 6 set effect, Roar of Sauk, is adjusted.</b> - Before: 10660% - After: 4264% +PVE Changes ?<b>Goddess Token (Gabija) will be given additionally by chance when clearing the Challenge Mode (Auto Match).</b> - When clearing the Challenge Mode (Auto Match), Lucky Coin Chance activates by very low chance and you can receive additional Goddess Token (Gabija). - Lucky Coin Chance is applied to every party member. - Goddess Token (Gabija) will be given according to each chance when the Lucky Coin Chance activates. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:253px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Rank</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Number of Tokens</strong></span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>S</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>3,150,000</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>A</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>350,000</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>B</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>160,000</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>C</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #000000; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>50,000</span></span></span></center></p></td></tr></tbody></table></div> ?<b>New boss is added in the Weekly Boss Raid</b> - New boss Demon Lord Diena will be added in the Weekly Boss Raid from the week starting on January 24th. ?<b>Condition to receive total damage reward for Weekly Boss Raid is changed.</b> ※ Highest damage ranking and entry count for Weekly Boss Raid is reset. ※ Following change is applied from the Weekly Boss Raid from the week starting on January 17th. ※ Mercenary Badge Boost Voucher effect 'Weekly Boss Raid 125K Damage reward ▲ 40,000' will be applied from the week starting on January 17th. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:253px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Before</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>After</strong></span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>500,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>125,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>8,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>20,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>5,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>40,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>10,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>75,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>18,750,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>100,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>25,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>150,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>37,500,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>200,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>50,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>500,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>125,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>700,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>175,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1,000,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>250,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1,200,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>300,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1,500,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>375,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>2,500,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>625,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>3,000,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>750,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>5,000,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1,250,000,000</span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:top; width:100px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>7,000,000,000</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:top; width:153px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>1,750,000,000</span></span></span></center></p></td></tr></tbody></table></div> ?<b>Items you can get by defeating the Shiny Monster is changed.</b> - Goddess Token (Gabija) can be received by defeating Shiny Monster in the field. +PVP Changes ?<b>Minimum/Maximum value for PvP skill factor's before & after adjustment is changed.</b> - The issue that the damage is not increasing when investing attribute due to adjusted skill factor reaching the maximum has been verified. Thus, the Minimum/Maximum value before and after the adjustment is changed. <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:558px"><tbody><tr><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:288px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>Before</strong></span></span></span></center></p></td><td style="background-color:#f2f2f2; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:270px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center><strong>After</strong></span></span></span></center></p></td></tr><tr><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:288px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Before Adjustment: 200% ~ 40000%</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>After Adjustment: 200% ~ 16000%</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:270px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Before Adjustment: 500% ~ 200000%</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>After Adjustment: 500% ~ 60000%</span></span></span></center></p></td></tr></tbody></table></div> ?<b>Damage Decrease rate of Guild Territory War is changed.</b> - Before: Decreases by 66% - After: Decreases by 20%   +Skill Changes ?<b>Skill and Attribute of all characters will be reset and some skill gems will be deleted.</b>      - Skill and Attribute of all characters will be reset. - All skills that the character learned will be reset and skill points will be returned according to the class level. The Skill Point Potion already consumed will be returned to the [Market Retrieve Tab]. - All attributes and Arts the character learned will be reset. The Mystic Tome will be returned to the [Market Retrieve Tab]. - Some skill gems will be deleted along with the skill and Skill Gem Selection Box will be given as compensation. - Item will be given to the following place according to where it was stored before. ▶ Stored in personal Storage/Market ▶ Market Retrieve Tab of the character ▶ Stored in Team Storage, Companion ▶ Market Retrieve Tab of the first character of the lodge ▶ Stored in Shared Guild Storage ▶ Market Retrieve Tab of the guild master's account's first character of the lodge ?<b>Attack Property x Defense Property Adjustment Eased</b> ▶ Before ※ [Bow Damage] appearing in Common Attribute, Assister Effect, Black Gem, etc is changed to [Arrow Damage] <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:600px"><tbody><tr><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Property</span></span></span></center></p></td><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Cloth</span></span></span></center></p></td><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Leather</span></span></span></center></p></td><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Plate</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Slash</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Arrow</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Fire</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Psychokinesis</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Dark</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>0.25</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><center>-</center></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><center>-</center></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Pierce</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Pistol</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Ice</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Non</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Poison</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>0.25</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Strike</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Cannon</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Lightning</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Earth</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Holy</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>0.25</span></span></span></center></p></td></tr></tbody></table></div> ▶ After <div><table cellspacing="0" style="border-collapse:collapse; border:none; width:600px"><tbody><tr><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Property</span></span></span></center></p></td><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Cloth</span></span></span></center></p></td><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Leather</span></span></span></center></p></td><td style="background-color:#cccccc; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:10pt"><span style="font-family:Arial"><span style="color:#555555"><center>Plate</span></span></span></center></p></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Slash</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Arrow</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Fire</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Psychokinesis</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Dark</span></span></span></center></p></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>0.05</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><center>-</center></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #000000; vertical-align:bottom; width:75px"><center>-</center></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Pierce</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Pistol</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Ice</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Non</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Poison</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>0.05</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td></tr><tr><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Strike</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Cannon</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Lightning</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Earth</span></span></span></center></p><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>Holy</span></span></span></center></p></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td><td style="border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><center>-</center></td><td style="background-color:#ffffff; border-bottom:1px solid #cccccc; border-left:1px solid #cccccc; border-right:1px solid #cccccc; border-top:1px solid #cccccc; vertical-align:bottom; width:75px"><p style="text-align:center"><span style="font-size:11pt"><span style="font-family:'Malgun Gothic'"><span style="color:#000000"><center>0.05</span></span></span></center></p></td></tr></tbody></table></div> ?<b>Tooltip of Reversi skill is changed.</b> - Before: Take ownership of a magic circle created by an enemy. - After: Changes the owner of Continous Area Effect and magic circle created by the enemy to you. ?<b>Following content is added to the tooltip of Backstab: Massive Bleeding.</b> - Does not apply to the boss monster. +Other Changes   ?<b>Authority of Guild Community Board is added.</b> - If you apply the authority, following functions can be used. 1) Delete the posting registered in the Guild Community Channel. 2) Block from writing postings in the Guild Community Channel. 3) Remove the posting fixed on the upper side of the Channel.   ?<b>Following text is added to the Goddess Rank Equipment Management-Type Change</b> - Fixed stat will be removed when changing the type of Armor. ?<b>Skill/Class</b> - Sound will be played when Hold, Frozen, Petrify effect occurs. - Prideti count and effect is not activated by Breaking Wheel - Visible Talent buff is not consumed when striking Breaking Wheel, and the is not applied to the Breaking Wheel: Additional Damage attribute. - Effect of Fanatic Illusion is applied to the Breaking Wheel and can receive additional damage attribute. - Ark - Divine Retribution, Thunder, Storm effect is not applied to the Breaking Wheel. - Every monster's HP of field and contents is adjusted. (excludes the blockade) - Luchador and Hwarang class can be advanced for the 1st class Advancement. (Existing hidden class can be advanced from the 2nd class Advancement.) ?<b>Item</b> - [Event] Combat Support Box can now be stacked. - Collection items will now be stated in the tooltip of the item. ▶ When you set '[Shift] Item Description See', you can see the collection you can register. - Some items' trade property is changed to Market X. - Item tooltip of [Class EXP Card Box] is improved. - Name of the item you receive by clicking 'Receive' from a certain Selection Box item will pop up. ▶ Item: Vaivora Vision (Untradable), [Episode] 7 EHN 10 TRA Vasilisa Armor Selection Box, [Episode] 7 EHN 10 TRA Vasilisa M.Weapon Selection Box, [Episode] 7 EHN 10 TRA Vasilisa S.Weapon Selection Box - When crafting the special ingredient, the item usage will pop up. - Tooltip of Vaivora Vision - Doble Attaque is changed. ▶ Before: Skill factor of Especial is 100% of current Lucha De Silla. Hits total 6 times ▶ After: Skill factor of Especial is 100% of current Lucha De Silla single hit. Hits total 6 times - Tooltip of Snipe(Musketeer) is changed. ▶ Before: Decreases Accuracy rate ▶ After: Decreases final Accuracy rate - Resist Elements Gem is deleted and [Skill Gem Selection Box: Paladin] will be given. : Items will be given according to the place the item was stored. ▶ Stored in personal Storage/Market ▶ Market Retrieve Tab of the character ▶ Stored in Team Storage, Companion ▶ Market Retrieve Tab of the first character of the lodge ▶ Stored in Shared Guild Storage ▶ Market Retrieve Tab of the guild master's account's first character of the lodge ?<b>Others</b> - When you purchase 10 or more items from Wings of Vaivora Coin Shop and Goddess Token (Gabija) Shop, confirmation message will pop up. - When character advanced to the 1st~2nd class uses the [Class EXP Card Box], confirmation message will pop up. - If your character reached the maximum class level, [Class EXP Card Box] cannot be used. - When you try to exchange Hair costume with enchant stat applied at the Recycle Medal Shop, you need to enter 'Exchange Enchant Item' to exchange.   + Skill Balance - Swordsman * Highlander     > Vaivora Vision - Dual Sword         - Effect that increases Cartar Stroke skill level by 3 is changed to increase Crosscut skill level by 3. - [Reversal Slash] skill factor is changed to 200% of Crosscut. > Highlander: Sword Mastery         Attribute is deleted > [Arts] Highlander: Defiance         Arts is deleted. > Defiance         Passive skill is added.  - Can be learned from Highlander level 16, and the maximum level is 5.  - Increases damage to the boss by  [skill level] * 2%  ※ [Defiance: Enhance] attribute is added, and will be applied to the corresponding effect.  > Cross Guard         Skill is changed.  - [Detect Weakness] buff will be applied to you for 5 seconds when succeeding in Block.  - Once the [Detect Weakness] is applied, 15 seconds of Cross Guard Cooldown will be applied.  - [Detect Weakness] : Increases final damage by [skill level] * 4% when attacking the enemy. > Cross Guard: Overdrive         Attribute is deleted > Crown         Skill is deleted.  ※ Related Attribute and Arts will be deleted. > Cartar Stroke         Skill is deleted.  ※ Related Attribute and Arts will be deleted. > Crosscut         Maximum level is changed from 5 to 15. > Skyliner         - Can be learned from Highlander level 1. - Maximum level is changed from 10 to 15. - Effect that increases damage by 50% and an additional 1 consecutive hit when attacking the bleeding enemy is deleted. * Peltasta     > Peltasta: Shield Attack         - Shield Deffense is not applied when activating the attribute. - Attack convert value is changed. ▶ Before: [Attribute level] * 3% ▶After: [Attribute level] * 10% > Extreme Shield Attack         Attribute is deleted > Shield Mastery: Block Specialty         - [Detect Loophole] buff is applied for 10 seconds to yourself when succeeding in Block - Increases Accuracy and Block Penetration by 20% when attacking the enemy during [Detect Loophole]. > Hard Shield         - Duration is changed from 5 minutes to 30 minutes. - Effect that unables to stack with Epee Garde is deleted. - Effect that unables to stack with Extreme Shield Attack is deleted. > High Guard          - Block increase rate is changed from 50% to 15%. - Critical Resistance rate is changed from 25% to 30%. - Critical Rate Decrease penalty is deleted. > Guardian         Cooldown is changed from 50 seconds to 60 seconds. > Swash Buckling         - Effect that increases final damage of striking attack from the caster to enemy under [Threat] of Swash Buckling is deleted. -  Final damage of Peltasta skill increases by 10% during [Swash Buckling] buff. * Hoplite     > Spear Mastery: Combat         Attribute is deleted > Sharp Spear         Changed to passive skill.  - Increases final damage when the Hoplite skill is critical  - 10% + [skill level] * 2% > Finestra         Additional value of Critical Rate applied when attacking is changed.  - Before: 15% + [skill level] * 3% (attack after equipping Spear)  - After: [skill level] * 12% (Every attack)   - Cooldown is changed from 10 seconds to 60 seconds. - Duration: 15 seconds - Decrease Evasion penalty is deleted. - Effect that increases Block according to equipping the shield is deleted.   > Pierce     Skill Factor is changed.          - Before:358.6 + [skill level-1] * 59.8      - After:431.4 + [skill level-1] * 71.9 > Synchro Thrusting     Skill Factor is changed.          - Before:207.5 + [skill level-1] * 34.6      - After:249.6 + [skill level-1] * 41.6 > Spear Throw     Skill Factor is changed.          - Before:291.1 + [skill level-1] * 48.5      - After:175.1 + [skill level-1] * 29.2 > Spear Lunge     Skill Factor is changed.          - Before:371.3 + [skill level-1] * 85.7      - After:446.7 + [skill level-1] * 103.1 > Stabbing     Skill Factor is changed.          - Before:222.6 + [skill level-1] * 83.5      - After:267.8 + [skill level-1] * 100.4         * Barbarian     > Warcry         - Can be learned from Barbarian level 16. - Maximum level is changed from 15 to 10. - Effect that increases damage to the enemy under [Warcry] debuff is deleted. - Effect of [Warcry] is changed. ▶ Before : Decrease Physical Defense ▶ After : Attack decreases by [skill level] * 1% when attacking the caster ※ [Warcry: Enhance] attribute is applied to the corresponding effect. - Effect that increases the Evasion rate while mounted on the companion is deleted. > Frenzy         Changed to passive skill.  - [Frenzy] buff stacks when attacking the enemy, and increases damage to the enemy per stack and damage received from the enemy.   - Increases damage by [stack] * 2%  - Increase damage receive by  [stack] * 0.5%   Effect that increases AoE Attack Ratio while mounted is deleted. > Cleave         Skill is deleted.  ※ Related Attribute and Arts will be deleted. > Seism         - Can be learned from Barbarian level 16 to Barbarian level 1. - Maximum level is changed from level 10 to 15. * Cataphract     > Spear Mastery: Combat         Attribute is deleted > Acrobatic Mount         Changed to passive skill. Skill damage increase effect is applied only to the Cataphract skill.  - Increases Cataphract skill damage by 50% + [skill level] * 6% > Impaler         - Defense decrease effect only decreases the Physical Defense. - [Impaler] debuff duration is changed. ▶ Before : 8 seconds + [skill level] seconds ▶ After : 10 seconds (6 seconds in PvP) * Doppelsoeldner     > Vaivora Vision - Wedge Blast         - Number of [Wedge Blast] striking is changed from 5 times to 4 times. - Number of [Wedge Blast] target is changed from 30 to 10. > Doppelsoeldner: Tough         Value of minimum Critical Rate is changed.  - Before: [Attribute level] * 1%  - After: [Attribute level] * 3% > Zornhau: Lasting Shock         Attribute is deleted > Cyclone         Effect that gives additional damage when Frenzy buff is 10 stack or more is deleted. > Deeds of Valor         Effect that increases Doppelsoeldner skill damage is changed.  - Before: 15%  - After: 15% + [skill level]%  Duration is changed.  - Before: 10 seconds + [skill level] * 10 seconds  - After: 30 minutes  - Effect that increases Duration during Frenzy buff is deleted. - Cooldown is changed from 60 seconds to 90 seconds. > [Arts] Deeds of Valor: Double Pay Earn         Effect that increases Duration during the Frenzy buff is deleted. Duration is changed. - Before: 15 seconds - After: [skill level] * 3 seconds   > Zucken     Skill Factor is changed.          - Before:185 + [skill level-1] * 69.4      - After:138.7 + [skill level-1] * 52 > Redel        Skill Factor is changed.          - Before:148 + [skill level-1] * 55.5      - After:111 + [skill level-1] * 41.6 * Rodelero     > Rodelero: Shield Attack         Shield's Defense is not applied when activating the Attribute.   Attack convert value is changed.  - Before: [Attribute level] * 3%  - After: [Attribute level] * 10% > Extreme Shield Attack         Attribute is deleted > Shield Mastery: Block Specialty         - [Detect Loophole] buff is applied for 10 seconds to yourself when succeeding in Block - Accuracy and Block Penetration increases by 20% when attacking the enemy during the [Detect Loophole]. > Shield Push         Effect that increases the damage from the striking attack of [Decerase Defense] debuff is deleted. Skill factor is changed.  - Before: 2309.7 + [skill level-1] * 866.1  - After: 1154.8 + [skill level-1] * 433.1 > Shield Bash         Effect that decreases Defense of [Shield Bash: Armor Break] is deleted. Skill factor is changed. - Before: 1959.6 + [skill level-1] * 452.2 - After: 2010.8 + [skill level-1] * 464 > Montano         Effect that applies damage increase to the enemy under [Loophole] is deleted. Skill factor is changed. - Before: 1541.6 + [skill level-1] * 256.9 - After: 1582 + [skill level-1] * 263.7 > Targe Smash         Effect that increases damage to shocked enemy is deleted. Skill factor is changed. - Before: 1205.9 + [skill level-1] * 201 - After: 1237.4 + [skill level-1] * 206.2 > Slithering        Effect that applies damage increase to the enemy under [Loophole] is deleted. Skill factor is changed. - Before: 557.1 + [skill level-1] * 128.6 - After: 571.6 + [skill level-1] * 131.9 > Shooting Star         Skill factor is changed. - Before: 325.1 + [skill level-1] * 121.9 - After: 333.6 + [skill level-1] * 125.1 * Murmillo     > Murmillo: Shield Attack         Shield Defense is not applied when activating the attribute.   Attack convert value is changed.  - Before: [Attribute level] * 3%  - After: [Attribute level] * 10% > Extreme Shield Attack         Attribute is deleted > Shield Mastery: Block Specialty         - [Detect Loophole] buff is applied for 10 seconds to yourself when succeeding in Block - Accuracy and Block Penetration increases by 20% when attacking during the [Detect Loophole]. > Butterfly         fect that applies damage increase to the enemy under [Loophole] is deleted. > Headbutt         Effect that changes Headbutt's attack property to Piercing type during [Dragonoid] is deleted. > Headbutt: Emperor's Bane         Apply [Vulnerable] debuff to the target. - Increases damage received by 10% * Fencer     > [Arts] Fencer: Parrying Dagger         Effect that increases damage by 30% when succeeding in Block is changed to increase final damage by 2.5% when succeeding in Block. > Preparation         - Maximum Duration is changed from 1 second to 3 seconds. - [Preparation] buff applied after using the skill is deleted. > Balestra Fente         - Effect that resets the Cooldown of Back Slide after using the skill is deleted. - [Balestra Fente] debuff is deleted. Skill Factor is changed.      - Before:409.1 + [skill level-1] * 94.4  - After:468.5 + [skill level-1] * 108.1 > Epee Garde         Final damage increase value when critically hit is changed to [skill level] * 3% - Cooldown is changed from 10 seconds to 60 seconds. - Duration is changed from 15 seconds to 30 minutes. - Effect that consumes SP during the buff is deleted. - Effect that increases Final Damage when critically hit is applied only to the Fencer's attack skill. > Sept Etoiles     Skill Factor is changed.          - Before:265 + [skill level-1] * 44.2      - After:303.5 + [skill level-1] * 50.6 > Esquive Toucher     Skill Factor is changed.          - Before:297.1 + [skill level-1] * 49.5      - After:340.3 + [skill level-1] * 56.7 > Attaque Composee     Skill Factor is changed.          - Before:117.9 + [skill level-1] * 19.7      - After:135 + [skill level-1] * 22.5 > Fleche     Skill Factor is changed.          - Before:275.6 + [skill level-1] * 103.4      - After:315.6 + [skill level-1] * 118.4     * Dragoon     > Vaivora Vision - Halberd         Effect that increases the damage to the Large, Medium boss monster will be applied only to the Dragoon skill. > Spear Mastery: Combat         Attribute is deleted > Dragon Fear         [Dragon Fear] buff applied to you is deleted.   Effect of [Dragon Fear] is changed.  - Before: Enemy affected by the Dragon Fear receives increased damage from the Physical attack  - After: Increases damage from every attack > Dragonoid         Final damage increase effect of [Dragonoid] is changed.  - Before: Increases Dragoon skill final damage by 100%  - After: Increases every skill final damage by 40% * Templar     > Forge         Striking subject of Forge is applied as the caster.(Skill factor of Forge is based on the caster's stat and the buff effect.) Skill factor is changed. - Before: 568.9 + [skill level-1] * 94.8 - After: 476.2 + [skill level-1] * 79.4 > Battle Orders         - Cooldown is changed from 40 seconds to 20 seconds. - Duration is changed from 30 seconds to 15 seconds. > Flying Colors         Effect that decreases damage in PvP is deleted. > Non-Invasive Area         Effect that decreases the damage received is only applied to the Physical attack ([Physical], [Missile]) > Mortal Slash         Skill factor is changed. - Before: 155 + [skill level-1] * 25.8 - After: 129.7 + [skill level-1] * 21.6 * Lancer      > Spear Mastery: Combat         Attribute is deleted > Crush         Effect that decreases Physical, Magic Defense is adjusted.  - Before: [skill level] * 1%  - After: [skill level] * 0.5%   Duration is changed from 10 seconds to 5 seconds. > Quintain: Sure Victory         Effect of the attribute is changed.  - When using the Quintain to the enemy under Crush debuff, 30% of damage is applied 4 consecutive times. > Initiate         - Ignore Defense effect of [Initiate] buff is deleted. - Increase Block Penetration effect of [Initiate] buff is changed. ▶ Before : [skill level] * 10% ▶ After : [skill level] * 20%   Duration is changed from 60 seconds to 30 seconds. > Initiate: Heavy Cavalry         Effect that increases Physical Defense proportionally to the Plate Armor is adjusted.  - Before: [Attribute level] * 2%  - After: [Attribute level] * 1%   Duration is changed from 60 seconds to 30 seconds. > Initiate: Enhance         Attribute is deleted > [Arts] Rhongomiant: Duel!         Arts effect is changed.  - Caster receives 10% increased damage from the debuff target, but the caster gives 20% increased final damage of Lancer skill to the debuff target. * Matador     > Banderillero         Effect that increases the skill damage when the Large, boss monster attacks is changed.  - Before: Increases every skill damage by 15% when eqquiping Rapier.  - After: Increases Matador skill damage by 75% > Ole         Effect is divided into usage effect and passive effect.  - Usage Effect: Adds threat to nearby monster  - Passive Effect: Increases Matador skill minimum Critical chance  = [skill level] * 5%   Moringponia Rapier (Ole - Disfurtar) effect is changed.  - Before: Increases Ole Duration by 10 seconds  - After: Doubles the Threat from the Ole > Paso Doble         [Paso Doble] buff is deleted. * Nak Muay     > Vaivora Vision - Boreas         Payakaroon activation conditionis changed.  - Before: [Boreas] 8 stacks  - After: [Boreas] 12 stacks [Payakaroon] attck's AoE Attack Ratio is changed from 30 to 10. > Nak Muay: Additional Damage         Increase value of additional damage is changed.  - Before: [Physical Attack] * [Attribute level] * 15%  - After: [Physical Attack] * [Attribute level] * 10% > Ram Muay         - Ignore enemy's Defense effect of Ram Muay is only applied to the Nak Muay skill. - Effect that applies [Ram Muay: Shock] debuff when attacking with Ram Muay basic attack is deleted. Maximum learn level is changed from Lv.15 to Lv.5. Skill Factor is changed.      - Before:19.5 + [skill level-1] * 3.3  - After:26.1 + [skill level-1] * 9.8 > Muay Thai         Nak Muay skill final damage increase value is adjusted.  - Before: 65% + [skill level] * 5%  - After: [skill level] * 4% Effect that decreases Muai Thai Cooldown by 1 second when using the Strike skill is changed to decrease Muay Thai Cooldown by 3 seconds when using Nak Muai skill. > [Arts] Muay Thai: Muay Boran         Auto skill cast speed is decreased by 50%. Increase in Final Damage is changed.  - Before:[10 + skill level * number of skills * 0.7]%   - After:[10 + skill level * number of skills * 0.35]%   > Te Trong      Maximum learn level is changed from Lv.5 to Lv.10.     Skill Factor is changed.      - Before:2446.9 + [skill level-1] * 917.6      - After:1988.1 + [skill level-1] * 458.8 > Te Kha     Maximum learn level is changed from Lv.5 to Lv.10.     Skill Factor is changed.          - Before:1287.1 + [skill level-1] * 482.7      - After:1045.8 + [skill level-1] * 241.3 > Sok Chiang     Maximum learn level is changed from Lv.5 to Lv.10.     Skill Factor is changed.      - Before:1329.5 + [skill level-1] * 498.6      - After:1080.3 + [skill level-1] * 249.3   * Retiarius     > Spear Mastery: Combat         Attribute is deleted > Retiarius: Determination         - [Determination] Buff is applied when enemy is 1 or more. - [Determination] buff effect is applied only to the Retiarius skill. > Pull Rete         Damage increase of [Pull Rete] debuff is applied only to the Retiarius skill. > Throw Rete          Damage increase of [Throw Rete] debuff is applied only to the Retiarius skill. > Disarm         - Maximum level is changed from 10 to 1. - Attacking function is deleted. ※ Enhance attribute, Enhanced Upgrade is deleted.     Decrease Defense effect of [Disarm]  debuff also decreases the Magic Defense. > Dagger Guard         Maximum level is changed from 15 to 10.   Effect that additionally increases Block is adjusted.  - Before: [skill level] * 10%  - After: [skill level] * 3% ※ Block increase rate differently applied according to the number of dagger equipped is deleted. [Dagger Guard: Deflect Projectiles] Evasion increase rate is also applied as equally. (maintains the Block stage according to the number of Dagger equipped)   > Trident Finish Skill Factor is changed.  - Before:413.5 + [skill level-1] * 68.9  - After:415.8 + [skill level-1] * 69.3 > Dagger Finish Skill Factor is changed.        - Before:917.2 + [skill level-1] * 211.7  - After:922.2 + [skill level-1] * 212.8 > Blandir Cadena Skill Factor is changed.      - Before:812.3 + [skill level-1] * 304.6  - After:816.7 + [skill level-1] * 306.3           * Hackapell     > Vaivora Vision - Saber         Effect that decreases Infinite Assault's Cooldown by 5 seconds is deleted from level 4 effect. > Hakka Palle         Changed to passive skill.  - Hackapell skill final damage is increased. ▶ Before : 5% + [skill level]% ▶ After : [skill level] * 2% > Hakka Palle: Guerilla         - Removes Slow and temporary Imuune effect when using the [Hakka Palle]. - Minimum Critical chance increasing effect is only applied to the Hakka Palle skill. > Infinite Assault         - Cooldown is changed from 15 seconds to 20 seconds. Skill Factor is changed.      - Before:1449.5 + [skill level-1] * 543.6  - After:1588.5 + [skill level-1] * 595.7   > Skarphuggning      Skill Factor is changed.          - Before:197.4 + [skill level-1] * 32.9      - After:216.4 + [skill level-1] * 36.1 > Storm Bolt    Skill Factor is changed.          - Before:149 + [skill level-1] * 24.8      - After:163.2 + [skill level-1] * 27.2 > Cavalry Charge    Skill Factor is changed.          - Before:997.7 + [skill level-1] * 149.6      - After:1093.3 + [skill level-1] * 164 > Helm Chopper     Skill Factor is changed.          - Before:516 + [skill level-1] * 86      - After:565.4 + [skill level-1] * 94.2 > Grind Cutter     Skill Factor is changed.          - Before:132.9 + [skill level-1] * 30.7      - After:145.6 + [skill level-1] * 33.6             * Blossom Blader     > Flowering         Changed to passive skill.  - [Flowering] debuff is stacked when attacking the enemy with Blossom Blader skill.  - Decreases enemy's Evasion when the caster attacks the enemy under [Flowering]. ▶ Before : Increases slash skill minimum Critical chance ▶ After : Decreases Evasion by [stack] * [skill level] * 0.5% > StartUp         Maximum casting time is changed from 1 second to 2 seconds.   Effect that increases final damage when critically hit is applied for every skill.  - Before: Maximum 10% + [skill level] * 9%  - After: [skill level] * 6% > [Arts] Fallen Blossom: Blossom Flows Increase in Cooldown of Fallen Blossom is changed from 20 seconds to 10 seconds.   >Fallen Blossom Skill Factor is changed.      - Before:186.6 + [skill level-1] * 70  - After:318.3 + [skill level-1] * 119.4 > Control Blade Skill Factor is changed.      - Before:326.3 + [skill level-1] * 54.4  - After:281.6 + [skill level-1] * 46.9 > Flash Skill Factor is changed.      - Before:1205.5 + [skill level-1] * 278.2  - After:1079.7 + [skill level-1] * 249.2 > Blossom Slash Skill Factor is changed.      - Before:915.7 + [skill level-1] * 343.4  - After:747.4 + [skill level-1] * 280.3           * Luchador     > Enmascarado         Luchador skill damage increase value is changed.  - Before: [skill level] * 12%  - After: 15% + [skill level] * 12% > Lucha De Silla         Skill factor is changed. - Before: 1206.7 + [skill level-1] * 201.1 - After: 1220.8 + [skill level-1] * 203.5 > Chop         Skill factor is changed. - Before: 649.9 + [skill level-1] * 108.3 - After: 657.4 + [skill level-1] * 109.6 > Chocar         Skill factor is changed. - Before: 896.1 + [skill level-1] * 206.8 - After: 906.5 + [skill level-1] * 209.2 > Golpear         Skill factor is changed. - Before: 427.2 + [skill level-1] * 98.6 - After: 432.2 + [skill level-1] * 99.7 > Martinete         Skill factor is changed. - Before: 727.4 + [skill level-1] * 272.8 - After: 735.9 + [skill level-1] * 276 + Skill Balance - Wizard * Wizard     > Magic Shield: Arcane Explosion         Attribute is deleted. > Magic Shield: Protect Party         Attribute is deleted. * Pyromancer     > Hell Breath         Following function is deleted. - Fire property damage increases by [skill level]% per 1 stack of Hell Breath] and can be stacked up to 10 stacks. > Pyromancer: Fire Magic Damage         Attribute is deleted. > Fire Pillar         Following function is deleted. - Fire Pillar is applied as consecutive hits when using Raise Blizard Storm to the Fire Pillar.   Stirke gap is changed from 1 second to 0.5 seconds. * Cryomancer     > Subzero Shield         Damage decrease value is changed. - Before: 10 + skill level * 2 (total 30) - After: 4.3 + skill level * 0.4 (total 8.3)   Equipment requirement is deleted. > Cryomancer: Ice Magic Damage         Attribute is deleted. > [Arts] Cryomancer: Thin Ice         Function is changed as follows.   ▶ Before - Removes [Freeze] effect of Cryomancer's skill except for Frost Pillar - Instead of applying [Freeze], applies [Chill] debuff to an enemy for duration of [Freeze] - Increases damage by 50% when attacking [Chill] applied enemy with Cryomancer's skill. - [Chill] debuff applied enemy increases damage received from Ice property by 10%.   ▶ After - Removes [Freeze] effect of Cryomancer's skill except for Frost Pillar - Instead of applying [Freeze], applies [Chill] debuff to an enemy for the duration of [Freeze] - Increases Final Damage by 20% when attacking an enemy under [Chill] with Cryomancer's skill. > Subzero Shield: Convert Attack         Attribute is deleted. * Psychokino     > Gravity Pole: Decreased Defense         Attribute is deleted. > Psychic Pressure         Attack range is changed from 40 to 90. > Gravity Pole         Changed from 1 time damage per second to 2 times damage per second. * Elementalist      > Elemental: Amplify         Attribute is deleted. > Element Mastery: Elemental         - Property limit is changed from Fire, Ice, Lightning to Magic attack. - Damage per attribute level is changed from 3 % to 4%. - Maximum level is changed from 3 to 10. > Hail         Skill factor is changed. - Before: 124.1 + [skill level -1] * 20.7 (total 413.7) - After: 99.3 + [skill level -1] * 16.5 (total 330.9) > Meteor: Flame Ground     Attribute is deleted. > Ice Property: Slow     Attribute is deleted.   * Sage     > Sage: Maestro of Dimension         Attribute is deleted. > [Arts] Blink: Paradox         -  Attack of apparition is changed from 30% to 60%. - Increase Cooldown is changed from 20 seconds to 30 seconds. - Apparition can use the Dimension Compression. (Dimension Compression: Gravity Sphere is not activated.) > Micro Dimension      Skill Factor is changed.          - Before:317.8 + [skill level-1] * 53      - After:344.9 + [skill level-1] * 57.5  > Ultimate Dimension     Skill Factor is changed.          - Before:168.6 + [skill level-1] * 28.1      - After:182.9 + [skill level-1] * 30.5 > Dimension Compression     Skill Factor is changed.          - Before:741.9 + [skill level-1] * 171.2      - After:805.1 + [skill level-1] * 185.8 > Hole of Darkness     Skill Factor is changed.          - Before:1212.8 + [skill level-1] * 454.8      - After:1316.1 + [skill level-1] * 493.5       * Warlock     > Mastema: Stigma         Function that increases the damage from the Holy property by 50% is deleted. > Warlock: Darkness         Final damage is changed. - Before: 2 * Attribute level (total 20) - After: 5 + Attribute level * 2 (total 25)   Increase condition is changed. - Before: when attacking enemy with dark-property skill and evil spirit other than summons - After: when attacking with Warlock skill * Sorcerer     > Desmodus         Summon's Final damage increase value is changed. - Before: 200 + skill level * 10 (total 300) - After: 84 + skill level * 3.6 (total 120) Summon's Final damage increase condition is changed. - Before: Every Summon - After: Summon summoned by Sorcerer skill > [Arts] Desmodus: Formation         Final increase in Blood Sucking debuff efficiency is changed from 10% to 5%. * Necromancer     > Gather Corpse         Summon's final damage increase value is changed. - Before: 200 + skill level * 10 (total 300) - After: 84 + skill level * 3.6 (total 120) Summon's final damage increase condition is changed. - Before: Every Summon - After: Summon summoned by Necromancer skill * Featherfoot     > Bone Pointing: Hexing         Effect that decreases Magic Defense is deleted. > Levitation: Cursed Blood         Attribute is deleted. > Featherfoot: Witch Doctor         Damage increase condition is changed as follows. - Before: Increases damage against enemies under [Curse]by 10% per attribute level when using Dark-property attacks - After: Increases damage against enemies under [Curse] by 10% per attribute level when using Featherfoot attacks  > Levitation: Control         Attribute is deleted. > Blood Curse: Limit         Attribute is deleted. > Featherfoot: Increased Recovery         Attribute is deleted. > Blood Bath         Skill is deleted. Enhane attribtue and Enhanced Upgrade attribute is deleted. > Kundela Slash         Skill is deleted. Enhane attribtue and Enhanced Upgrade attribute is deleted. > Blood Sucking         Function is changed as follows.   - Before Drains and gains HP proportionally to the Caster's maximum HP from Beast, Devil, and Insect-type enemies, and enemies under the [Curse] debuff.   - After Drains and gains HP proportionally to the Caster's maximum HP from enemies under the [Curse] debuff.   - Maximum duration is changed from 10 seconds to 5 seconds. - Damage gap is changed from 0.2 seconds to 0.5 seconds. - Cooldown is changed from 50 seconds to 30 seconds. > Bone Pointing         - Bone Pointing Duration is changed from 35 seconds to 10 seconds. - Cooldown is changed from 45 seconds to 30 seconds. > Ngadhundi         - Cooldown is changed from 20 seconds to 15 seconds. - Overheat is changed from 2 to 3. > Kurdaitcha         - Footprint damages only 1 time. - 1% of HP is consumed per 1 second. - Cooldown is changed from 15 seconds to 30 seconds. - Footprint creation cycle is changed to 0.5 seconds. > Levitation             Duration is changed from 30 seconds to 10 seconds. > Blood Curse         - Levitation condition is deleted. - HP consumption is changed from 30% to 5%. - Character HP recovery function is deleted. > Enervation         Gives 1 fixed damage by 5% of target's HP when the target is character, and the debuff damage starts. * Rune Caster     > Rune of Beginning         Function is changed as follows. - Before: Recreates the Rune of Beginning and strengthens the Non, Psychokinesis, and Earth Magic property - After: Constantly applied after learning the skill{/}{nl}Enhance Rune Caster's skills by reforming Rune of Beginning.   Automatically applied when the skill is learned. > Rune Friendly         Attribute is deleted. > Rune of Justice      Skill Factor is changed.          - Before:359.8 + [skill level-1] * 60      - After:397 + [skill level-1] * 66.2 > Rune of Destruction     Skill Factor is changed.          - Before:800.3 + [skill level-1] * 184.7      - After:883.1 + [skill level-1] * 203.8 > Rune of Gravity     Skill Factor is changed.          - Before:192 + [skill level-1] * 44.3      - After:211.8 + [skill level-1] * 48.9 > Rune of Earth     Skill Factor is changed.          - Before:241.9 + [skill level-1] * 40.3      - After:267 + [skill level-1] * 44.5 > Rune of Repulsion     Skill Factor is changed.          - Before:309.7 + [skill level-1] * 51.6      - After:341.7 + [skill level-1] * 56.9 > Rune of Rock     Skill Factor is changed.          - Before:443.3 + [skill level-1] * 102.3      - After:489.1 + [skill level-1] * 112.9     * Shadowmancer     > Vaivora Vision - Diffuse Reflection         Function that decreases Cooldown of Shadow Thorn by 5 seconds is deleted. > Infernal Shadow         Function is changed as follows. - Before: Shadow can be attacked by Dark property, and a caster excluding the summon damages the body proportionally to the damage inflicted to the shadow. - After: Give damage to the character in proportion to the damage dealt against its shadow by Shadowmancer skills.   Duration is changed as follows. - Before: 5+skill level * 2 (total 15)  - After: 5+skill level (total 10)   Damage transfer rate is changed as follows. - Before: 20 + (1-skill level) * 20 (total 100) - After: skill level * 12 (total 60) > Shadow Fetter         Function that decreases Magic Defense is deleted. * Onmyoji     > Genbu Armor         Skill is deleted. Following Attribute is deleted - Genbu Armor: Flowing River - [Arts]Genbu Armor: Possessed > Essence of Shikigami         Skill is deleted. Enhance attribute and Enhanced Upgrade Arts are deleted. > Soul Fox Shikigami         Function that additional strike inflicts and the range of [Psychic Pressure] increases when using [Gravity Pole] while summoning [Soul Fox Shikigami] is deleted.   Soul Fox Shikigami uses the existing skill Essence of Shikigami.   * Taoist     > Strengthen Charm         - Condition to activate additional damage is changed from Fire, Ice, Lightning Magic damage to Taoist skill damage. - Automatically applied when the skill is learned.  Damage rate is changed as follows. - Before: 45 + skill level (total 50) - After: 30 + skill level * 1.5 (total 37.5) > Tri-disaster Charm         Attribute is deleted. > Flame Radiation Charm     Skill Factor is changed.          - Before:240.4 + [skill level-1] * 40.1      - After:274.7 + [skill level-1] * 45.8 > Fire Charm     Skill Factor is changed.          - Before:143.6 + [skill level-1] * 33.1      - After:164.2 + [skill level-1] * 37.9 > Creeping Death Charm     Skill Factor is changed.          - Before:491.6 + [skill level-1] * 81.9      - After:561.8 + [skill level-1] * 93.6 > Snow Tempest Charm     Skill Factor is changed.          - Before:342.6 + [skill level-1] * 79.1      - After:391.5 + [skill level-1] * 90.4 > Divine Punishment     Skill Factor is changed.          - Before:1506.8 + [skill level-1] * 251.1      - After:1722.1 + [skill level-1] * 287 > Eradication    Skill Factor is changed.          - Before:140.4 + [skill level-1] * 32.4      - After:160.5 + [skill level-1] * 37     * Bokor     > Curse of Debility         Function that decreases Magic Defense is deleted. > Curse of Debility: Darkness         Attribute is deleted. * Terramancer     > Terramancer: Critical Hit         Condition is changed as follows. - Before: Minimum Critical Chance of Earth property skill increases by 2% per attribute level - After: Minimum Critical Chance of Terramancer skill increases by 2% per attribute level   Maximum level is changed from 3 to 10. > Sand Blast         Overheat is changed from 3 to 1. > Stone Shower         Cooldown is changed from 25 seconds to 20 seconds. > Implosion         Overheat is changed from 3 to 1. * Chronomancer     > [Arts] Backmasking: Mystery]         Increasing the duration effect won't be applied to the corresponding Arts' effect will be added to the tooltip. > Vaivora Vision - Time Rush         Time Clutch factor is changed from 600 to 400 +Skill Balance - Archer * Archer     > Concentration: Hawkeye         Attribute is added.  - Effect of [Concentration] that increases the Critical Rate is deleted.  - Duration is changed to 5 seconds.  - Unable to evade enemy during the buff * Ranger     > Ranger: Swift Runner         - Learn Level: Lv.350 or above - Increase Stamina by 20 - Recover Stamina by 5% when casting [Strafe]. > Barrage         Shoot 3 arrows at once to a single target. - Overheat: 3 times - Cooldown is changed from 25 seconds to 15 seconds. Skill Factor is changed.      - Before:223.2 + [skill level-1] * 37.2  - After:228.1 + [skill level-1] * 38 > Barrage: Knockback         - Target knocked back when the third overheat is accurately hit - Only applied on medium size enemy - Knockback distance increases according to the attribute level - Increases SP consumption by 20% > [Arts] Barrage: Wild Throw         - Cooldown is decreased by 5 seconds - When calculating skill damage of Barrage, caster's accuracy decreases by 70% > Scan         Apply [Scan] debuff, which is removable, to the target. When you give damage to the target under [Scan] debuff with a Ranger skill, Critical Rate is additionally calculated. Cooldown of the skill is reduced more quickly when the character is dashing.   - Increase Critical Rate by 17.5 + [skill level x3]% when attacking Ranger skill to the target  - Decrease Cooldown by 0.5 + [skill level] * 0.3 seconds per 0.5 seconds during dash. - Maximum level: 15 - Cooldown: 60 seconds - Duration: 20 seconds > Full Throttle         Final Damage increases when Ranger skill inflicts a Critical hit on the enemy.   Skills Applied  - Barrage  - Double Take  - Strafe  - Blazing Arrow - Increases final damage by 10 + [skill level] * 4.25% when critical - Maximum level: 5 - Constantly applied after learning the skill > Double Take         When the Ranger attack skill is accurately hit, fire an arrow to the target and apply a cooldown when it is not during cooldown. The cooldown of the skill decreases by 5 seconds when Ranger skill critically hits. Ranger Attack Skills  - Barrage  - Strafe  - Blazing Arrow - Maximum level: 10  - Cooldown: 15 seconds - Constantly applied after learning the skill Skill Factor is changed.      - Before:1450.7 + [skill level-1] * 334.8  - After:1008.1 + [skill level-1] * 232.6 > Strafe          Move quickly while firing arrows at the target. You can choose the direction to move with the arrow keys. Evasion increases temporarily when the attack is accurately hit. Skill is used standing still when there is no direction entered. During mouse mode, the character moves to the direction of the last selected ground. - Skill Range: 130 - Evasion increases by 100 + [skill level] * 20% for 2 seconds - Maximum level: 10 - Cooldown: 0 seconds - Can be used once during 3 seconds after [Barrage], [Blazing Arrow] is accurately hit Skill Factor is changed.      - Before:272 + [skill level-1] * 62.8  - After:320.6 + [skill level-1] * 74 > [Arts] Strafe: Scud         - Total skill factor doubles - Temporary increase in evasion is removed after use - Can be charged up to 3 times > Blazing Arrow         Gives damage to the target by firing a slow arrow. Character is pushed to the back at firing. If the target hit is under [Scan] debuff applied by yourself, [Scan] debuff is removed and the remaining cooldown of Blazing Arrow decreases by half.  - Cooldown: 30 seconds - Skill property: [Missile] - [Arrow] - [Fire] Skill Factor is changed.      - Before:3970.2 + [skill level-1] * 1488.8  - After:4057.4 + [skill level-1] * 1521.5     > [Arts] Blazing Arrow: Frozen Arrow         - [Fire] property changed to [Ice] property - [Freeze] the accurately hit target for 2 seconds - Total skill factor decreases by 30% > Vaivora Vision - Tempest         New Vaivora Vision is added.   STR 149 Critical Rate 490 Physical Critical Attack 1280 All Ranger skill level + 1   Lv1 Effect - Decreases Double Take Cooldown by 5 seconds - When casting Double Take, Twister is created within 70 range of the target to damage - Pops the monster that is not a boss into the air for 1 second (Skill factor is equal to Double Take in current level) - Targets:10   Lv4 Effect - Final Damage of Blazing Arrow +100% * Fletcher      > Fletcher Arrow Shot         Use to fire Fletcher Arrow at a single target. Fletcher Arrow buff that has a shorter cooldown will be consumed first, and cooldown will be applied to the Fletcher Arrow skill fired.   Fletcher Arrow Skill  - Barbed Arrow  - Bodkin Point  - Crossfire  - Divine Machine Arrow   - Skill range:125 + [skill level] * 10 - Skill Factor of All Fletcher Arrow  increases by 5 + [skill level-1] * 2% - Maximum level: 5 - Cooldown: 0 seconds - Activates when one or more Fletcher Arrow buff is in possession > Bodkin Point         Apply [Bodkin Point] buff to the character when this skill is not during cooldown.  The arrow buff of Fletcher applied can be fired by [Fletcher Arrow Shot]. Bodkin Point ignores a part of the enemy's Physical Defense.   - Ignores enemy's Physical Defense by 25% - Maximum level: 15 - Cooldown: 15 seconds - Automatically used after learning the skill > Barbed Arrow         Apply [Barbed Arrow] buff to the character when this skill is not during cooldown. The arrow buff of Fletcher applied can be fired by [Fletcher Arrow Shot]. Barbed Arrow ignores a part of the enemy's Physical Defense.   - Ignores 25% of enemy's Evasion - Maximum level: 15 - Cooldown: 10 seconds - Automatically used after learning the skill > Crossfire         Apply [Crossfire] to the character if this skill is not during cooldown. Fletcher Arrow buff applied can be fired by [Fletcher Arrow Shot]. Crossfire inflicts AoE damage in a cross-shaped range with the target in the center, and the target in the center of the cross is hit twice.   - Number of targets in the horizontal area: 5 - Number of targets in the vertical area: 5 - Maximum level: 10 - Cooldown: 12 seconds - Automatically used after learning the skill > [Arts] Crossfire: Portfire         - Cooldown increases by 5 seconds - Pulls the target hit to the center of the skill range - Target Stunned for 2 seconds > Divine Machine Arrow         Apply [Divine Machine Arrow] buff to the character when this skill is not during cooldown. The arrow buff of Fletcher applied can be fired by [Fletcher Arrow Shot] Divine Machine Arrow inflicts AoE damage 3 times in a small range with the impact area as the center.   - Damages per 0.4 seconds - Skill range: 35 - AoE Attack Ratio 15 - Maximum level: 10 - Cooldown: 20 seconds - Automatically used after learning the skill > Catena Chain Arrow         Connect your body with the installed arrow by firing a chain arrow at the designated location.  AoE damage is inflicted on the linear range at the location of you and the chain whenever using the Fletcher Arrow Shot. The installation is removed when using the skill again while installing the arrow or when you're more than 300 range of the connected arrow.   - Range: 200 - Duration: 20 seconds - Targets: 10 - Maximum level: 5 - Cooldown: 40 seconds > Catena Chain Arrow: Promised Hit         - Number of Target changed to 1 - Ignore the target's Evasion and Block. Accurately hit at all times > [Arts] Catena Chain Arrow: Haken Leap         - Duration of installing the arrow decreases by 5 seconds - When the installation is removed by using the skill again, the character leaps to the location of the connected arrow > Vaivora Vision - Reinforced Bowstring         Effect of Vaivora Vision is changed.   Lv1 Effect - Apply as 2 stacks when applying Bodkin Point buff - Apply as 2 stacks when applying Barbed Arrow buff   Lv4 Effect - Divine Machine Arrow Final Damage +100% * Mergen      > Mergen: Injury Rupture         Attribute is deleted > Mergen: Expanded Range         Attribute is deleted > [Arts] Mergen: Continue Hunting         New Arts is added. - When hunting small and medium-size monsters with Mergen's attack skill, recover HP by 20% of HP recovery (Cooldown: 5 seconds) > Spread Shot         - Effect that gives increased damage to the enemy in [Fear] is deleted. - AoE Attack Ratio is changed from 3 to 1. - Skill factor is adjusted. > Down Fall         Skill factor is changed. - Before: 99.6 + [skill level - 1] * 16.6 - After: 70.1 + [skill level -1] * 11.7 > Down Fall: Broaden         Attribute is deleted > [Arts] Down Fall: Rapid Shot         Arts is deleted. > Zenith         Mergen attack skill's AoE Attack Ratio increases.   Skills Applied  - Spread Shot  - Homing Arrow  - Triple Arrow   - Increases Mergen AoE Attack Ratio by [3 * skill level] - Can be learned from class level 1 - Maximum level: 5 - Constantly applied after learning the skill > Zenith: Fire For Effect         - Available to ON/OFF the attribute - Effect that increases the AoE Attack Ratio is deleted - Increases Mergen attack skill's final damage by [4 * Zenith skill level]%    Skills that damage increases  - Spread Shot  - Triple Arrow  - Homing Arrow  - Arrow Sprinkle  - Down Fall > Homing Arrow         - Overheat is changed from 2 to 1. - Cooldown is changed from 25 seconds to 20 seconds. - AoE Attack Ratio is changed from -1 to 7. - Skill range (length) is changed from 130 to 200. - Skill factor is adjusted. > Homing Arrow: Shackle         - [Unable to move] for 2 seconds when accurately hit on monsters other than boss - Increases SP consumption by 30% > Arrow Sprinkle         - Changed to casting skill. - Skill range is changed from 200 to 250. - Skill range (circle) is changed from 45 to 80. - Strike range (circle) of falling Arrow is changed from 9 to 15. - Size of the falling arrow's effect is increased and the speed of falling is increased. - Frequency of falling increases during the duration. - Maximum casting time: 1 second - Duration increases by 0.5 seconds per 0.1 seconds of casting time. - Maximum duration of Arrow Sprinkle: 5 seconds Skill factor is changed. - Before: 304.9+ [skill level - 1] * 70.4 - After: 181.1+ [skill level - 1] * 41.8 > [Arts] Arrow Sprinkle: Barrage         Arts is deleted. > Triple Arrow         - This skill can be learned from class level 31, and the maximum level of the skill is lv.5. - Cooldown is changed from 20 seconds to 15 seconds. - Skill range is changed from 140 to 175. - Range of explosion effect is changed from 25 to 30. - AoE Attack Ratio is changed from 6 to 3.   The way explosion effect is applied is changed. - Before: Damages by 10% of damage afflicted by Triple Arrow. Applied as basic attack. - After: Applied as separate attack with 40% factor of Triple Arrow's skill factor.   Skill factor is changed. - Before: 334+ [skill level - 1] * 125.2 - After: 1002 + [skill level - 1] * 375.7 > [Arts] Triple Arrow: Zephyr         - Explosion effect is deleted. - When using the skill, cast 2 times at once > Vaivora Vision - Orbital Arrow         Lv1 effect is changed. ▶ Before - Additional damage to 20 enemies within the range by descending a gigantic arrow every 1 second where Arrow Sprinkle is cast - Duration: 3 seconds  (Skill factor of Orbital Arrow is equal to 1 hit of Arrow Sprinkle) - Arrow Sprinkle skill level +2 - STR 145 - AoE Attack Ratio 3 - Attack against Plant-type Target 986 - Attack against Mutant-type Target 986   ▶ After - Additional damage to 20 enemies within the range by descending a gigantic arrow every 1 second where Arrow Sprinkle is cast (Skill factor of Orbital Arrow is equal to 1 hit of Arrow Sprinkle) - Duration is equal to the fired Arrow Sprinkle - All Mergen skill level +1 - STR 145 - AoE Attack Ratio: 3 - Physical critical attack 1285 Lv4 effect is changed. ▶ Before: Spread Shot Cooldown -10 seconds ▶ After: Increases the final damage of Triple Arrow by 100%   * Musketeer      > Musketeer: Ready for Battle         Attribute is deleted > Sniper's Serenity         Skill is deleted. > [Arts] Sniper's Serenity: Large Caliber         Arts is deleted. > Head Shot         Skill is deleted. > [Arts] Snipe: Conceal         Arts is deleted. >Covering Fire         - Function that increases the damage during [Sniper's Serenity] is deleted. - Skill is changed from limiting the number of targets to AoE Attack Ratio skill. - AoE Attack Ratio: 14 - Skill range (circular) is changed from 60 to 80. - The way of striking is changed from 11 Actual continuous hits to 11 continuous hits in motion. - Cooldown is changed from 20 seconds to 25 seconds. Skill Factor is changed.      - Before:210.8 + [skill level-1] * 35.1  - After:276.1 + [skill level-1] * 46   > Penetration Shot         - Function that increases the damage and range during [Sniper's Serenity] is deleted. - Skill is changed from targeting skill to instantly striking the range in front of you. - Skill range is 170 for length, 35 for width. - Changed to AoE Attack skill. - AoE Attack Ratio: 10 - Cooldown is changed from 20 seconds to 15 seconds. Skill Factor is changed.      - Before:553.5 + [skill level-1] * 127.7  - After:630.8 + [skill level-1] * 105.1   > Penetration Shot: Wild Shot         Attribute is deleted > Prime and Load         - Function that applies additional Cooldown according to the reset skill is deleted. - Cooldown is changed from 25 seconds to 60 seconds. - Resets the Cooldown of [Covering Fire], [Penetration Shot], and [Volleyfire] and removes your [Sniper Exposed] buff when used. Effect according to the skill level by the skill gem or so will be changed. - Before: Decreases Cooldown by 10% per 1 level - After: Decreases Cooldown by 1 second per 1 level > Grooving Muzzle         Skill is added. - Use to obtain [Enhance Rifle] buff. - Final Damage of the next Musketeer attack skill used during the buff increases. - [Enhance Rifle] buff is removed after using the Musketeer attack skill.   - Increases final damage of Musketeer attack skill by 20 + [skill level] * 3% - Duration : 10 seconds - Can be learned from class level 16 - Maximum level: 10 - Cooldown: 60 seconds - Overheat: 4 > Volleyfire         - Function that increases damage during [Sniper's Serenity] is deleted. - Changed to single targeting skill. - Cooldown is changed from 20 seconds to 15 seconds. Skill Factor is changed.      - Before:463.9 + [skill level-1] * 77.3  - After:620.6 + [skill level-1] * 143.2   > Snipe         - Function that increases damage during [Sniper's Serenity] is deleted. - Function that increases damage to the Bleeding enemy is deleted. - Damaging a single enemy near the targeted enemy is deleted. - Function that applies [Snipe: Wound] to the target is deleted. - Function that applies critical hit to enemies inflicted with Coursing is deleted. - Cooldown is changed from 15 seconds to 1 second. - 3 stacks of [Sniper Exposed] buff will be applied when the buff is not applied when using the skill. (maximum 10 stacks) - When there is 1 or more [Sniper Exposed] buff when casting the skill, another 1 stack is added. - Final Damage and Accuracy Rate of Snipe decreases by 10% per 1 [Sniper Exposed] stack. - 1 [Sniper Exposed] stack decreases every 5 seconds. Skill Factor is changed.      - Before:2342.4 + [skill level-1] * 878.4  - After:1652.7 + [skill level-1] * 619.7                                                                > Snipe: Promised Hit         Attribute is added. - Without [Sniper Exposed] buff, the target can not evade - Increases SP consumption by 30% > [Arts] Snipe: Head Shot         Arts is added. - Following effects are applied once every 15 seconds when using Snipe ▶  When calculating skill damage of Snipe, caster's accuracy decreases by 50%  ▶ Target's Block unavailable when accurately hit ▶ Fixed Critical Hit when accurately hit ▶  Knocked down when accurately hit ▶ Apply [Snipe: Wound] debuff and give damage every second by 10% of the damage inflicted (Duration: 5 seconds) > Vaivora Vision - Armor-piercing Shell         Effect of Vaivora Vision is changed.   All Musketeer skill levels +1   Lv1 effect - Ignores enemy's Defense by 15% when attacking with every Musketeer skill and normal attack (when the enemy is character, ignores Defense by 20%)   Lv4 effect - Increases Snipe Final Damage by 100% * Tiger Hunter     > Tiger Hunter: Bounty Hunter         Arts is deleted. > Tracking         - Function that increases Movement Speed when approaching the enemy under debuff is deleted.   - Applies [Tracking] debuff to a single target when using the skill. - [Tracking] can only be applied on one target at once. The debuff applied on the previous target will be removed when applying it on a new target. - Increases final daamge and minimum critical chance to the target under [Tracking] you've applied with the Tiger Hunter skill. - Function that instantly removes the buff when the target under debuff receives [Stealth] is added. - Debuff Duration: 60 seconds - Tiger Hunter skill Final Damage increases by 10 + [skill level] * 2% - Tiger Hunter skill Minimum Critical chance increases by 5+ [skill level] * 2% - You can now apply [Tracking] debuff to the target immune to the debuff. - When you are under [Tracking] debuff, you can remove the [Tracking] debuff with the remove all debuff effect. > Tracking: Duration         Attribute is deleted > Piercing Shot         - Function that increases damage when the enemy is boss monster or enemy under [Tracking: Prey]. - The way of striking is changed from 6 Actual continuous hit to 6 continuous hit in motion. - Skill factor is adjusted. > Rapid Shot         - Function that increases damage when the enemy is boss monster or enemy under [Tracking: Prey]. - Skill factor is adjusted. > Eye of the Tiger         Skill is deleted. > Ambush         - Function that applies [Stun] to the enemy by chance is deleted. - [Stun] if the target is already under the [Tracking] debuff applied by yourself. - Delay of the skill is decreased. - Skill factor is adjusted. > Camo Shot         The way of applying chance of removing the Camouflage is changed. - Before : when damaging during the Camouflage - After : when using the attack skill during the Camouflage   - Can be learned from class level 16, and the maximum level of skill is 5. - Cooldown is changed from 50 seconds to 25 seconds. - Duration is changed from 10 seconds to 6 seconds. > Camo Shot: Grasslands         Attribute is deleted > Camo Shot: Advantage         Attribute is deleted > Tiger Hunting         New skill is added. Prepare distant shooting in a seated stance. While casting, the vision gradually expands and fires at the target under the [Tracking] debuff to inflict damage after casting is completed. When you cancel during casting, half of the Cooldown is applied.  Stops casting and half the Cooldown is applied when the [Tracking] debuff of the target is removed during casting.   - Can be learned from class level 31 - Maximum level: 5 - Cooldown: 25 seconds - Activates when there is a target under [Tracking] that you've applied - Casting time: 4 seconds > [Arts] Tiger Hunting: Commando         New Arts is added. - Changes the casting time of [Tiger Hunting] to 6 seconds - Resist to all debuff that requires advanced removal during [Tiger Hunting] - Immune to Knockback and Knockdown while casting [Tiger Hunting] - Cooldown of [Tiger Hunting] is reset when defeating an enemy character with [Tiger Hunting] * Arquebusier     > Arquebusier Weapon         Skill is deleted. Attacking property of every Arquebusier's attack skill  depends on the weapon type of the first slot. (Pistol or Cannon) > Sniper's Breathing         Attribute is deleted > Prediction         Function that stacks [Clean Hit] buff is deleted. > [Arts] Prediction: Perfect Hit         Arts is deleted. > [Arts] Prediction: Perspective Distortion         Arts is added. - Effect that increases Accuracy is deleted - Cooldown is decreased by 20 seconds - Select a range and apply a debuff to a maximum of 10 enemies within the 75 range - AoE Defense Ratio of the target decreases as much as your AoE Attack Ratio  (Does not decrease lower than 1, Debuff can not be stacked) - Debuff Duration: [skill level * 3] seconds > Pinpoint Fire         Skill is deleted. > Lucky Strike → Linear Shooting         - Function that stacks [Clean Hit] buff is deleted. - Function that removes the limit of target number during [Defend Position] is deleted. - Changed to AoE Attack Ratio skill. - AoE Attack Ratio: 2 - Cooldown is changed from 15 seconds to 5 seconds. - Changed to casting skill. - Casting time: 0.5 seconds - Skill factor is adjusted. > Lucky Strike: Long-range Fire         Attribute is deleted > Linear Shooting     Skill Factor is changed.          - Before: 580.2 + [skill level-1] * 96.7      - After: 663.1 + [skill level-1] * 110.5 > Linear Shooting: Amplify Restraint         Attribute is added.  - [Stun] the target for 2 seconds when a critical hit is dealt accurately - Increases SP consumption by 20% > Arquebus Barrage         Skill is redesigned. - If this skill is not during cooldown after casting Arquebusier's attack skill, the cooldown is applied after giving damage in front of you. - The cooldown of this skill decreases by 1 second whenever Arquebusier skill is accurately hit.   Arquebusier Attack Skill -  Linear Shooting - Dusty Salute - Precision Fire   Can be learned from class level 16 - Maximum level: 10 - Cooldown: 15 seconds - Automatically used after learning the skill - AoE Attack Ratio: 17 - Skill range is changed from 120 to 200. - Skill delay is adjusted. Skill Factor is changed.      - Before:1023.7 + [skill level-1] * 236.2  - After:1170 + [skill level-1] * 270   > Dusty Salute         - Skill range is changed from 45 to 75. - Can be learned from class level 1, and the maximum level is 15. - Function that conusmes [Clean Hit] and applies Silence is deleted. - Cooldown is changed from 30 seconds to 15 seconds. - AoE Attack Ratio is changed from 10 to 12. - Function that applies [Slow] to the monsters other than the boss for 5 seconds is added. - Effect is changed. Skill Factor is changed.      - Before:446.6 + [skill level-1] * 74.4  - After:510.4 + [skill level-1] * 85.1 > Desperate Defense         Skill is redesigned. - Install a protective barrier and reduce the damage received by the party members within the range. - When your or the party member interacts at the marked location in the center of the barrier, casts for 5 seconds and the remaining duration of the barrier is reset after the casting. - The barrier is removed when you leave the range. - Cooldown of this skill is applied from the moment the barrier is removed. - Skill casting fails when there is a barrier already installed within 150 range and 5 seconds cooldown is applied.   - Decreases Physical, Magic damage by 20 + [skill level] * 1%  - Can be learned from class level 16 - Maximum level: 10 - Cooldown: 50 seconds - [Continous Area Effect] - Duration : 30 seconds - Skill range is changed from 60 to 80. > Desperate Defense: Maintain         Attribute is deleted > [Arts] Desperate Defense: Courage         Arts is deleted. > Precision Fire         - Function that stacks [Clean Hit] buff is deleted. - Function that decreases Cooldown according to the [Clean Hit] buff is deleted. - Channeling time is changed from 5 seconds to 3 seconds. - Cooldown is changed from 35 seconds to 25 seconds. - Function that removes the limit of target number during [Defend Position] is deleted. - Changed to AoE Attack Ratio skill. - AoE Attack Ratio: 3 - Effect and sound is changed. Skill Factor is changed.      - Before:778.5 + [skill level-1] * 291.9  - After:889.7 + [skill level-1] * 333.6 > Precision Fire: Long-range Fire         Attribute is deleted > [Arts] Shaped Charge         Arts is added. - Decreases final damage of [Linear Shooting], [Precision] by 25% -  Increases AoE Attack Ratio of [Lilnea Shooting], [Precision] by 10 > Vaivora Vision - Lever Action         LV4 effect is changed. - Before:  Pinpoint Fire Final Damage +100% - After: Arquebus Barrage Final Damage +100% * Cannoneer     > Cannon Mastery: Penetration         Condition to apply the attribute and the effect value is changed. - Decreases the chance of attack being Block by 3% per attribute level when attacking the enemy by Cannoneer skill > Increased Maximum Weight         Attribute is deleted > Cannoneer: Detonate         Attribute is deleted > Cannon Shot         - Skill range is changed to 130 to 160. - Give damage by 3 to enemy installation. Skill Factor is changed.      - Before:552.5 + [skill level-1] * 92.1  - After:565.9 + [skill level-1] * 94.3 > Cannon Shot: Chain Explosion         Attribute is deleted > [Arts] Cannon Shot: Howitzer         Arts is added. - Changed to firing projectile without inducing the targeting - Projectile speed will be slow - Changes the skill range of [Cannon Shot] to 85 - Increases AoE Attack Ratio of [Cannon Shot] by 5 > Siege Burst         Skill is deleted. > Cannon Blast         Skill is redesigned. Fire a cannon to the front during channeling and give damage.. Direction can be changed during channeling and the caster is pushed back when firing the cannon. Enemy hit is knocked back a short distance. Resists to knockback and knockdown during channeling. - AoE Attack Ratio: 12 - Can be learned from class level 16 - Maximum level: 10 - Cooldown: 20 seconds - Channeling time: 1.5 seconds Skill Factor is changed.      - Before:1653.7 + [skill level-1] * 381.6  - After:1693.9 + [skill level-1] * 390.9 > Smoke Bomb         - Maximum level is changed to 5. - Cooldown is changed from 25 seconds to 30 seconds. - Skill range is changed from 55 to 75. - Number of debuff target in range is set to 20. - Duration is changed from 7 + (skill level * 1) seconds to 1 + (skill level * 1) seconds. - Function that can damage the enemy in range with more than maximum damage is deleted. - Decreases Accuracy and Evasion of enemy in range. ▶ decreases by 0 + [skill level]*3% - Enhance Attribute is added. > Cannon Barrage         - Skill can be learned from class level 1, and the maximum level is 15. - Skill range is changed from 130 to 160. - Overheat is changed from 2 to 1. - Cooldown is changed from 30 seconds to 10 seconds. - Skill range is changed from 45 to 60. - Function that applies stun by chance is deleted. - Apply stun for 2 seconds to the enmy under [Bazooka]. Skill Factor is changed.      - Before:389.1 + [skill level-1] * 64.9  - After:398.6 + [skill level-1] * 66.4 > Cannon Barrage: Weight Reduction         Attribute is deleted > Bazooka         Skill is redesigned. Change to Bazooka status and change some attack skills of Cannoneer to casting. AoE Attack Ratio, Final Damage, and Cooldown of the skill increases Bazooka status is removed when this skill is cast during Bazooka status.   - Skill casting time of [Cannon Shot] and [Cannon Barrage] is changed to 0.75 seconds. - Skill range of [Cannon Shot] and [Cannon Barrage] is changed to 200. - AoE Attack Ratio of [Cannon Shot] and [Cannon Barrage] is increased by [skill level] - 1.5. - Final damage of [Cannon Shot] and [Cannon Barrage] is increased by 100 + [skill level - 1] - 10%. - Cooldown of [Cannon Shot] is changed to 10 seconds. - Cooldown of [Cannon Barrage] is changed to 20 seconds. - Can be learned from class level 16. - Maximum level: 5 - Cooldown: 5 seconds > [Arts] Bazooka: Nimble         Arts is deleted. > Sweeping Cannon         Function that creates attack zone to damage continuously is deleted. Skill Factor is changed.      - Before:3463.7 + [skill level-1] * 1298.9  - After:3548 + [skill level-1] * 1330.5 > Sweeping Cannon: Siege Shot         Function that increases damage when attacking the boss monster is deleted. Function that destroys every installed [magic circle],[Continous Area Effect] skill. Increases Cooldown by 10 seconds when activated. > Vaivora Vision - Air Burst         Name and effect of Vaivora Vision - Cannon Hold is changed.   All Cannoneer skill level +1    Lv1 effect - When casting Smoke Bomb, [Air Burst] activates per second within the Smoke Bomb range  (skill factor is proportional to that of Cannon shot) - AoE Attack Ratio: 20 - Struck target gets [Slow] for 2 seconds   Lv4 effect - Decreases Cooldown of Sweeping Cannon by 20 seconds * Matross     > Fire and Run         - Skill range will be changed from 65 range around you to 50 range in front. Skill Factor is changed.      - Before:5617 + [skill level-1] * 351.1  - After:2106.4 + [skill level-1] * 351.1 > Explosion         - Function that increases nearby targets when you're in [Bazooka] state will be removed. - Skill factor is adjusted. > Menace Shot         - Maximum Lv: 5 - Targets will be changed to 5 + [skill level * 3]. - Skill range will be changed from 80 range around you to 80 range in front of you. > Menace Shot: Achilles Heel         Effect of the attribute will be changed. - Increases Cooldown of Menace Shot by 10 seconds - Removes 3 removable buffs > Crouching Strike         - Attack property will be changed from [Physical] - [Strike] to [Missile]- [Cannon]. - Skill range will be changed from 100 range around you to straight range in front of you. - Skill range will be set with 220 length and 50 width. - Cooldown will be changed from 10 seconds to 20 seconds. - Skill factor is adjusted. > Crouching Strike: Stun         Attribute is deleted > Crouching Strike: Remove Knockdown         Attribute is deleted > [Arts] Crouching Strike: Lightning The name of the Arts is changed to [Arts] Crouching Strike: Lightning: Quake     Effect of the Arts will be changed as follows. - Removes Knockdown effect - Decreases Cooldown by 10 seconds - Increases AoE Attack Ratio by 6 - Decreases final damage of skill by 40% > Roar         - This skill will be changed to passive skill. - Damage of Matross skill will increase by n% according to skill level. - Matross attack skill ignores Block and Evasion of the knocked down enemy by 50% chance. > Canister Shot         Skill is deleted. > Artillery Call         New skill is added. Expand the sight and you can appoint the range up to a far distance. Requests a bombardment from a warship to a designated area to damage after 5 seconds,  and the enemy in the center of the range receives 50% increased final damage. Does not damage the character who's jumping. Half the cooldown is applied when the casting of the skill is canceled while selecting the range. You can cancel while selecting the range by jumping. Skill is canceled when it isn't used within 4 seconds while selecting the range.   - Skill maximum distance: 750 - Skill range: 150 - AoE Attack Ratio: 30 - Can be learned from class level 31 - Maximum level: 5 - Cooldown: 40 seconds > Artillery Call: Remove Knockdown         - Removes knockdown effect of the center when activated - Increases SP consumption by 10% > Vaivora Vision - Centerfire         LV4 effect is changed. - Before: Decreases Couching Strike Cooldown by 5 seconds - After:  Decreases the Cooldown of Artillery Call by 20 seconds * Sapper     > Stake Stockades         Skill factor is changed. - Before: 105.1 + [skill level -1] * 17.5 - After: 420.4 + [skill level -1] * 70.1 * Quarrel Shooter     > Deploy Pavise: Crossbow         Attribute is deleted > Deploy Pavise: Ready         Attribute is deleted > Deploy Pavise         Striking function is removed. > Deploy Pavise: Fortress         Amount of Shield created is changed. ▶ Before: 25% of the caster's maximum HP for each relocated pavise (15% in PvP area) ▶ After: [skill level] * 5% of the caster's maximum HP for each relocated pavise ([skill level] * 3% in PvP area) > Teardown         Striking function is removed. Enhance attribute and Enhanced Upgrade Arts are deleted. Effect applied according to the skill level increased by the skill gem or so is changed. - Before: Decreases Cooldown by 10% per 1 level - After: Decreases Cooldown by 1 second per 1 level > Block and Shoot         Can be used when equipping Crossbow/Dagger. Function that applies 15% of Shield's Physical Defense as Attack is deleted. Skill Factor is changed.      - Before:1153.4 + [skill level-1] * 432.5  - After:1098.4 + [skill level-1] * 411.9 > Vaivora Vision - Cluster Bomb         Skill factor of Cluster Shot is changed as 100% of Rapid Fire skill. > Scatter Caltrops     Skill Factor is changed.          - Before:468.4 + [skill level-1] * 78.1      - After:535.3 + [skill level-1] * 89.2 > Rapid Fire     Skill Factor is changed.          - Before:364.6 + [skill level-1] * 60.8      - After:416.7 + [skill level-1] * 69.5 > Stone Shot     Skill Factor is changed.          - Before:690.5 + [skill level-1] * 115.1      - After:789.1 + [skill level-1] * 131.5 > Running Shot     Skill Factor is changed.          - Before:28.3 + [skill level-1] * 6.5      - After:32.3 + [skill level-1] * 7.5   * Wugushi     > Zhendu         Effect that increases the final damage is only applied to the Wugushi skill. Final damage increase value is changed. - Before: 10% for lv.5 - After: 15% (5 + [skill level] * 2%) for lv.5 > Vaivora Vision - Shadowless Poison         lv4 effect value is changed. - Before: Poison Pot final damage +80% - After: Poison Pot final damage+100% > Poison Pot     Skill Factor is changed.          - Before:389.6 + [skill level-1] * 89.9      - After:359.6 + [skill level-1] * 59.9 > Golden Frog     Skill Factor is changed.          - Before:354.4 + [skill level-1] * 81.8      - After:234.9 + [skill level-1] * 54.2 > Latent Venom     Skill Factor is changed.          - Before:148.8 + [skill level-1] * 24.8      - After:186.1 + [skill level-1] * 31   * Pied Piper     > Friedenslied         Effect that shortens the [Fire] debuff cycle is deleted. > Hameln Nagetier         Skill factor is adjusted. - Hameln Nagetier can attack the flying type monsters. - Hameln Nagetier skill's attack property is changed. ▶ Before: Pierce ▶ After: Equal type with equipped weapon - The way skill is applied is changed. ▶ Before: Hamster moves to the designated area to attack ▶ After: Hamster moves to the designated area to attack at once. - Attack one target per 1 flied mouse > Lied des Weltbaum         Function that increases Mergen skill's AoE Attack Ratio by 2 is deleted. * Appraiser     > Devaluation         Striking function is deleted. (related attribute is delted.) Duration is changed to [skill level] * 1 seconds. > Blindside       Name of the Arts is changed from [Blindside] to [Expose Weakness]. - Striking function is deleted. - Enhanced Attribute is deleted Minimum Critical Chance increase value is changed. - Before: 2 + [skill level] * 0.5% - After: 6 + [skill level-1] * 0.5% > [Arts] Expose Weakness: Dispersion         Name of the Arts is changed from [Arts] Blindside: Focus to [Arts] Expose Weakness: Dispersion. Striking function is deleted. Critical damage final damage increase effect is deleted. Changed to apply [Expose Weakness] debuff to the nearby 8 targets, but halves the effect of minimum critical chance. > [Arts] High Scale Magnifying Glass: Focus Trim         Final damage increase value is changed. - Before: [skill level] * 1.25 - After: [skill level] * 1.5 * Falconer      > Pheasant         Changed to 5 continuous hits in motion. Skill Factor is changed.      - Before:364.1 + [skill level-1] * 60.7  - After:514.3 + [skill level-1] * 85.7 > Pheasant: Rapid Attack         Attribute is deleted > Tomahawk         Function that applies [Fire] debuff is deleted. Skill Factor is changed.      - Before:1044.4 + [skill level-1] * 391.6  - After:1134.7 + [skill level-1] * 425.5 > [Arts] Tomahawk: Scorched         Mechanism of the Arts is changed. - Before: Damages with 5 [Continous Area Effect] with small range - After: Damage with one [Continous Area Effect] - Before: Damage by 5% of Tomahawk per 0.5 seconds - After: Damage by 11% of Tomahawk per 0.5 seconds > Train: Flying Companion         Value of companion's Attack is changed. - Before: Increases the attack of [Tomahawk], [Sonic Strike] and [Pheasant] by 1% of your companion's attack per attribute level - After: Increases the attack of [Tomahawk], [Sonic Strike] and [Pheasant] by 0.25% of your companion's attack per attribute level > Sonic Strike     Skill Factor is changed.          - Before:665.9 + [skill level-1] * 153.7      - After:737.9 + [skill level-1] * 170.3   * Arbalester     > Targeted Arrow         Only activated to the enemy under [Mark]. Activated regarless of weapon. Activation chance is changed to [2.5 * Attribute level]%. Targeted Arrow damages by 25% of damage you gave. Function that Targeted Arrow ignoring the enemy's Evasion, Block by a certain % is deleted. Function that applies [Homing Arrow: Forbid] is deleted. > Shining Burst         Function that increases the number of hit to the target under [Mark] is deleted. > Dark Judgement         Overheat is changed to 1 time. Cooldown is changed to 15 seconds. Duration of [Mark] is changed to 5 + [skill level] * 1 seconds. > Vaivora Vision - Double Marking         Lv1 effect is changed. - Before: Additional increase in chance of Homing Arrow by 20% - After: Chance to activate Homing Arrow doubles * Hunter     > Train: Ground Companion         Value of companion's Attack is changed. - Before: Increases skill damage of [Coursing], [Rush Dog] and [Retrieve] by 1% of the companion's attack per attribute level - After: Increases skill damage of [Coursing], [Rush Dog] and [Retrieve] by 0.25% of the companion's attack per attribute level > Coursing     Skill Factor is changed.          - Before:247.4 + [skill level-1] * 41.2      - After:319 + [skill level-1] * 53.2 > Rush Dog     Skill Factor is changed.          - Before:159.6 + [skill level-1] * 26.6      - After:205.8 + [skill level-1] * 34.3 > Retrieve     Skill Factor is changed.          - Before:248.4 + [skill level-1] * 41.4      - After:320.3 + [skill level-1] * 53.4     +Skill Balance - Cleric * Sadhu     > Spirit Expert         Gets very weak to the Holy Magic damage when the Sadhu controls the spirit but becomes immune to other damages. There are limits on the number of strikes for immunity. Spirit returns to the body when consuming all counts and becomes easily exposed to the enemy's attack periodically. Other class skills can be used in spirit status but there are limits for usage. When controlling the spirit in PvP areas, the spirit can go through obstacles. - Every magic skill property will be changed to [Holy] during the buff. - Movement Speed 15 + skill level *3 - Cooldown: 5 seconds - Duration of Spirit:10 seconds - Following effects are applied while controlling the spirit. ▶ Final Damage received from holy magic doubles. Immune to all damage except the attacks of Boss and Elite monsters. ▶ Ignore debuffs except knockdown and stiffening types. ▶ Skills of other classes can be used 3 times.  ▶ Spirits controlled in PVP areas can move through obstacles. ▶ Caster faints when receiving damage 5 times in the PVP zone and the spirit under control disappears after activating the skill. > [Arts] Spirit Expert: Wandering Soul          Sadhu does not control the spirit directly but the spirit freely goes to the nearby enemies to attack. The factors that distract the enemy's movement are removed.  - Cannot control the spirit but the spirit freely goes to the nearby enemies to attack. (Moves to the caster when the distance with the caster is more than a certain distance.) - The Status Ailment of skills and increase spirit's Movement Speed effect is removed but the final damage of Sadhu's skill increases by 100%. - Duration of Spirit: 3 seconds - The skill is automatically activated when at the location of the spirit when the duration is over. > Prakriti         Spirit continuously damages the enemy in a certain area and distracts the movement. - The spirit changes to a swamp, slowing down and giving continuous damage to enemy walking over it. - Swamp Duration: 10 seconds - Movement Speed decreases by 5 + skill level  - Skill Factor: 728 + [skill level -1] * 121.4 (total 2427) per second - Cooldown: 25 seconds > Prakriti: Penance         Spirit applies debuff that spirit gives more pain to the enemy - [Penance] debuff is applied to the enemy above the Prakriti swamp for 60 seconds. - Final Damage increases by 15% when inflicting critical magic hit to the enemy under [Penance] with Sadhu skill. > Possession         Creates barrier near the spirit to damage the enemy and stops the enemy's movement inside the barrier. - Immobilization: 1 + skill level * 0.3 (total 5.5) seconds - Skill factor: 1252 + [skill level-1] * 208.8 (total 4175) x 5 times - Cooldown: 30 seconds > Enira         Blows wind in front of the spirit to push enemies back and attack. - Chance of Status Ailment: 45 + skill level * 3 (total 90)% - Skill factor: 1407 + [skill level -1] * 234.6 (total: 4691) x 3 times - Cooldown: 20 seconds > Tanoti         The chain comes out near the spirit and pulls the enemy to attack. - Chance of Status Ailment: 35 + skill level * 4.5 (total 80)% - Skill factor: 1310 + [skill level -1] * 340 (total 4370) x 4 times - Cooldown: 25 seconds > Patati          Make a big impact near the spirit and knocks down the enemy to attack. - Chance of Status Ailment: 35 + skill level * 4.5 (total 80)% - Skill factor: 1043 + [skill level -1] * 270.7 (total 3479) x 6 times - Cooldown: 30 seconds > Moksha         Spirit absorbs the near energy and a big explosion occurs. - The spirit absorbs the surrounding energy and gives continuous damage to the nearby enemy. - Absorbtion time: 5 seconds - Skill factor: 369 + [skill level -1] * 369 (total 1845) x 15 times - Cooldown: 40 seconds > Vaivora Vision - Tuning - The name of Vaivora Vision - Tuning is changed to Vaivora Vision - Agni. - All Sadhu skill level + 1 is deleted. - The effect is changed as follows.     [Lv1] - When Enira is activated, fires a flame in front and apply [Agni: Flame] debuff to the enemies for 10 seconds. - Enemy under [Agni: Flame] debuff gets continuous damage by 30% of damage applied per 1 second, and the damage received by the caster increases by 20%.  [Lv4] - Doubles the number of continuous hits of Moksha * Plague Doctor     > Incineration         Function that increases damage by 30% when attacking the enemy under Black Death Steam with Incineration is deleted.  Function is changed as follows.  - Before : Increases damage by 10% per 1 debuff (max. 10 debuffs)  - After : Increases final damage by 10% per 1 debuff (max. 5 debuffs) Overheat is changed from 2 to 1. Number of targets is changed from 4 to 8.   Skill factor is changed.   - Before : 238 + [skill level -1] * 40.6 (total: 806)   - After : 317 + [skill level -1] * 52.9 (total: 1057) Range will be doubled - Debuff that damages won't be deleted. > Black Death Steam         - Skill range is doubled. - Debuff that damages won't be deleted. > Pandemic         Function that increases the party member's damage is deleted. > Vaivora Vision - Necrosis         Function that increases the maximum of magic damage effect of Pandemic [Panic] given by 50% (Changed to 30% per number of debuff you have) is deleted. * Crusader     > Condemn         Skill factor is adjusted.  - Before: 1112 + [skill level -1] * 288.8 (total 3711)  - After: 1656 + [skill level -1] * 429.8 (total 5524) > Sacred         Skill factor is adjusted.  - Before: 650 + [skill level -1] * 169 (total 2171)  - After: 975 + [skill level -1] * 253 (total 3252) > Protection of Goddess         Skill factor is adjusted.  - Before: 1340 + [skill level -1] * 1340.4 (total 6701)  - After: 1785 + [skill level -1] * 1786 (total 8929) Cooldown is changed from 45 seconds to 35 seconds. > Chant         Increase crusader skill damage is changed to increase magic damage. * Miko     > Vaivora Vision  –  Ema          [Lv1 Effect] - If [Great Blessing: Honor] does not occur when Omikuji is cast,  [Great Blessing: Peace] will be applied by the duration of Omikuji. - Enemy under [Great Blessing: Peace] increases Attack by 2.5%.  - Does not get afflicted when you possess [Great Blessing: Peace]  - Cooldown of Omikuji resets when the buff applied by Omikuji isn't [Great Blessing: Honor], [Great Blessing: Hope].  - Cannot reset with reset Omikuji.  [Lv4 Effect] - Buff is still applied when the casting is stopped, changes Kagura casting time by 15 seconds.  - Increases final damage by 4%~8% during Kagura buff proportionally to the casting time.  - Item and skill function related to the casting is not affected.   > Gohei         Skill factor is adjusted.  - Before: 1157 + [skill level -1] * 192.9 (total 3857)  - After: 1374 + [skill level -1] * 229.1 (total 4581) > Hamaya         Skill factor is adjusted.  - Before: 685 + [skill level -1] * 114.4 (total 2286)  - After: 1473 + [skill level -1] * 245.7 (total 4912) > Clap         Function is chnaged as follows. - Before: Clap your hands twice. Increases the duration and damage given by ally [Installation] nearby - After: Clap your hands twice. Increases damage of the allies nearby.   Damage increasing value is applied. 22.5 + skill level * 1.5 (total 45) > Omikuji         Value of each buff is changed. [Honor] - Before: 15 + skill level * 5 (total 20) - After: 7.5 + skill level * 2.5 (total 10)   [Hope, Safety] - Before: 180 + skill level * 20 (total 200) - After: 90 + skill level * 10 (total 100)   [Health] - Before: 45 + skill level * 5 (total 50) - After: 22.5 + skill level * 2.5 (total 25) > Kagura         Damage increasing value is changed. - Before: skill level * 10 (total 50) - After: skill level * 5 (total 25) > Kagura: Nightingale Dance         Defense decrease value is changed. - Before: Attribute level * 3 (total 15) - After: Attribute level* 1.5 (total 7.5) * Exorcist     > Rubric          Function is changed as follows.  - Before: When Rubric is cast over Aqua Benedicta, enemies within half-range of Aqua Benedicta receive equal damage as Rubric by maximum 25% chance when farther away the distance is and 25% chance when the hit is critical. - After: When used against Demon-type enemies or when there is a Grand Cross within the attack range of Rubric, it is applied as 3 consecutive hits.   Skill factor is adjusted.  - Before: 489 + [skill level -1] * 81.7 (total 1632)  - After: 418 + [skill level -1] * 71.4 (total 1427) > Entity         Functio 'Entity amplifies Hamaya' is deleted. > Aqua Benedicta         Skill factor is adjusted.  - Before: 312 + [skill level -1] * 52 (total 1040)  - After: 440 + [skill level -1] * 73.4 (total 1467) > Grand Cross         - Tile duration will be changed from 2.5 seconds to 5 seconds.  - Damage gap will be changed from 0.5 seconds to 1 second.    Skill factor is adjusted.  - Before: 537.6 + [skill level -1] * 239.2 (total 2690)  - After: 1653 + [skill level -1] * 428.6 (total 5510) > Katadikazo         Skill factor is adjusted.  - Before:896 + [skill level -1] * 897.2 (total 4484)  - After:1017 + [skill level -1] * 1018 (total 5089) > [Arts] Katadikazo:Flame Spear          Following function will be deleted: - When Grand Cross is on the fire tile, a holy explosion occurs and damages enemies in range with Holy property proportionally to the Grand Cross factor. > Gregorate         Magic damage increase value is changed. - Before: 30 + skill level * 3 (total 60%) - After: 17.5 + skill level * 1.75 (total 35%) * Monk     > Vaivora Vision -Thunder Kick         Vaivora Vision - Thunder Kick will no longer involve Breaking Wheel to the target. > [Arts] Monk: Nirvana         Function is changed as follows.  - When attacking the enemy with Monk skill, [Golden Bell Shield: Carve] buff stacks up to 20. - [Golden Bell Shield: Carve] buff stack decreases by 1 per 3 seconds  - If [Golden Bell Shield] is on Cooldown when 20 stacks, [Golden Bell Shield: Unity] buff is afflicted for 5 seconds.  - When afflicted by [Golden Bell Shield: Unity], [Golden Bell Shield] skill resets.  - Reset gap cannot be shorter than the Cooldown of [Golden Bell Shield], and [Golden Bell Shield: Carve] buff cannot be received.  - When casting [Golden Bell Shield] during the [Golden Bell Shield: Unity] buff, [Golden Bell Shield: Freedom] buff that increases final physical damage of Monk by 15% is afflicted for 30 seconds. > Double Punch         Skill factor is adjusted.  - Before: 308 + [skill level -1] * 48 (total 980)  - After: 635 + [skill level -1] * 106 (total 2119)   Following function will be deleted.   - When the enemy's HP becomes 50% or below, property additional strike activates proportionally to the [STR/DEX]. > Palm Strike         Skill factor is adjusted.  - Before: 1613 + [skill level -1] * 270 (total 5393)  - After: 2431 + [skill level -1] * 405.3 (total 8105) > Hand Knife         Skill factor is adjusted.  - Before: 2660 + [skill level -1] * 689.8 (total 8868) x 1 time  - After: 2233 + [skill level -1] * 579 (total 7444) x 2 times > One Inch Punch         Skill factor is adjusted.  - Before: 1625 + [skill level -1] * 421.4 (total 5417)  - After: 2730 + [skill level -1] * 707.9 (total 9101) > Energy Blast         Skill factor is adjusted.  - Before: 240 + [skill level -1] * 240 (total 1200) x 8 times  - After: 263 + [skill level -1] * 263 (total 1315) x 20 times   - Function that doubles damage of enemy under Malleus Maleficarum will be deleted. > God Finger Flick         Skill factor is adjusted.  - Before: 2662 + [skill level -1] * 690.3 (total 8874) x 1 time  - After: 2187 + [skill level -1] * 567.1 (total 7290) x 2 times   -  Duration of Physical damage increase buff is changed from 10 seconds to 30 seconds and will be applied only to the Monk. > Golden Bell Shield         Function will be changed as follows.   - Temporarily increases the damage of Monk skill.   - Player becomes immune to all removable debuffs during the buff's duration. *  Inquisitor     > Breaking Wheel          Skill factor is adjusted.  - Before:128.1 + [skill level-1] * 29.6  - After:137.1 + [skill level-1] * 31.6   - Maximum level is changed from 15 to 10. - Cooldown is changed from 45 seconds to 25 seconds. - Additional damage value is changed from 10 to 12. > Breaking Wheel: Additional Damage         - Additional range damage will be changed from 100% to 10%.  - Strike limit of 20 times will be deleted.  - Additional damage will only activate for the physical attack of the caster. > Ripper         - Cooldown is changed from 55 seconds to 50 seconds. - Time spent until the first strike is decreased by 66%. - Number of target is changed from 5 + STR /50 to 8 + AoE Attack Ratio /3. Skill Factor is changed.      - Before:755.8 + [skill level-1] * 283.4  - After:785.2 + [skill level-1] * 294.5 Skill effect is changed. - Before: Deals increased damage to Demon-type enemies or enemies under Judgment. - After: Deals increased damage to the Demon-type enemies or when caster is under Judgment. > God Smash      Skill Factor is changed.      - Before:497.6 + [skill level-1] * 82.9  - After:517 + [skill level-1] * 86.2 > God Smash: Demon Punisher Skill effect is changed. - Before: Increases [God Smash] damage on Demon enemies or enemies under Judgement debuff by 10% per attribute level - After: Increases damage by 10% per attribute level when attacking the Demon enemies with [God Smash] skill or when the caster is under Judgment. > Judgment         -  Buff Duration is changed from 60 seconds to 30 minutes. - Duration of debuff to the enemy is changed to 30 seconds. - Judgment debuff that lasts for 30 seconds is not applied to the enemy. > Judgment: Summary Decision         Function is changed as follows.  - Before: [Judgment] is changed as a debuff for the enemy. Removes additional damage of Holy property, attack received from the caster is changed to be judged as Demon property  - After: Additionally applies [Judgment: Summary Decision] that lasts for 10 seconds when attacking the enemy during [Judgment]. When the enemy under [Judgment: Summary Decision] debuff is attacked by the caster, the attack is judged as Demon type. > Malleus Maleficarum         - Skill casting time is decreased by 50%. - Cooldown is changed from 28 seconds to 25 seconds. Skill Factor is changed.      - Before:368.3 + [skill level-1] * 61.4  - After:382.7 + [skill level-1] * 63.8 > Inquisitor : Absorb Magic         Attribute is deleted. > Pear of Anguish     Skill Factor is changed.          - Before:421.4 + [skill level-1] * 70.2      - After:437.8 + [skill level-1] * 73 > Iron Maiden Skill effect is changed. - Before: Demon-type enemies or enemies with Judgment takes constant damage. - After: Damages constantly when the enemy is Demon-type or when the caster is under Judgment.   * Zealot     > Immolation         Skill factor is adjusted. - Before: 733 + [skill level -1] * 122.3 (total 2445) - After: 1055 + [skill level -1] * 176 (total 3519)  Skill casting time is changed from 0.6 seconds to 0.4 seconds. Function is added. - Function that increases Zealot's minimum critical rate by 20% when you're burning is deleted. Function is deleted. - Unable to have Critical Hit, Ignores enemy's Block and Evasion   > Fanaticism         Function that decreases HP recovery by 20%  is deleted. Changed from increase damage to increase Zealot skill damage. Damage increase value is changed. - Before: 20 + skill level * 4 (total 40%) - After: 30 + skill level * 6 (total 60%) > Fanatic Illusion         Skill factor is adjusted. - Before: 420 + [skill level -1] * 108.9 (total 1400) - After: 531 + [skill level -1] * 137.7 (total 1770)   - Skill casting time is changed from 0.6 seconds to 0.4 seconds. > Beady Eyed         Buff Duration is changed from 10 seconds to 30 seconds. Critical Rate is deleted. > Blind Faith         Function is changed as follows. Before  -  Consumes 50% of your remaining SP to deal additional holy property damage during the duration. After  - Consumes 5% of maximum SP to attack by making a powerful impact nearby..  - Shocked enemy increases Sp by 2 times of the SP consumed by the caster.  - Skill factor: 1875 + [skill level -1] * 486.1 (total 6249) x 5 times > Blind Faith: Holy Impact         Attribute is deleted. > Emphatic Trust         Skill factor is adjusted.  - Before: 384 + [skill level -1] * 385 (total 1924)  - After: 485 + [skill level -1] * 485 (total 2425) * Krivis     > Brilliance         Duration is changed from 5 seconds to 10 seconds. > Zalciai         Will no longer increase ally's critical damage. > Divine Stigma         Function is changed as follows. - Before: Ignores some of Defense when the caster attacks the target under Stigma with Holy property or Strike attack. - After: Ignores some of the Defense when attacking the target under Stigma.   Defense Ignore value is changed from 5 to 8. Cooldown is changed from 20 to 30. > Zalciai: Critical         Function is changed as follows. - Before: Increases the minimum critical chance of your magic attacks while caster or the ally is under the [Zalciai] buff by 5% - After: Increases the minimum critical chance of Krivis skill by 5% while under [Zalciai] buff > Zalciai: Amplify         Attribute is deleted. > Zaibas         Cooldown is changed from 20 seconds to 30 seconds. * Cleric     > Heal: Corrupted Sphere         Skill factor is changed. - Before: 214.6 + [skill level -1] * 80.5 (total 536.6) - After: 85.9 + [skill level -1] * 32.2 (total 214.6) * Druid     > Sterea Trofh         Skill is deleted. Enhance attribute and Sterea Trofh: Duration attribute are deleted. > Henge Stone         Skill is deleted. > Lycanthropy         Cooldown is changed from 100 seconds to 30 seconds. > Lycanthropy: Human Form         - Function that increases Damage, Physical, Magic Defense, Critical Rate is deleted. - Function that recovers 2% of maximum HP per 8 seconds is deleted. - Function that increases final damage by [10.5 + Lycanthropy skill level x 2.1 (total 21)]% is added. - Duration is changed from 60 seconds to 10 seconds. > Lycanthropy: Wolf's Spirit         - Function that increases damage and decreases damage received is deleted. - Function that increases final damage by [3.5 + skill level x 0.7(total 7)]% is added. > Druid: Wolf Spirit         Attribute is deleted. > Druid: Transformation Speciality         Attribute is deleted. > Carnivory         Function is changed as follows. - Before: Applies buff to you that blooms carnivorous plants at the Chortasmata location. Corpse Flower stats depend on the level of the defeated enemy. - After: Plant a carnivorous plant at the enemy and give continuous damage. - Maximum level is changed from 15 to 10. Skill Factor is changed.      - Before:408.1 + [skill level-1] * 94.2  - After:466.5 + [skill level-1] * 107.6 > Chortasmata         - Effect that Increase damage by 100% during [Lycanthropy: Human Form] and Monsters within the targeted area become Plant-type monsters is deleted. - Able to attack flying monsters. Skill Factor is changed.      - Before:190.8 + [skill level-1] * 31.8  - After:218 + [skill level-1] * 36.3 > Chortasmata: Undo Plant-type         Attribute is deleted > Seed Bomb     Skill Factor is changed.          - Before:230.9 + [skill level-1] * 38.5      - After:263.9 + [skill level-1] * 44 > Thorn     Skill Factor is changed.          - Before:169.6 + [skill level-1] * 39.1      - After:426.4 + [skill level-1] * 98.4 * Dievdirbys     > Statue of Goddess Laima         Cooldown decrease value is changed as follows. - Before: skill level * 2 (total 20) - After: 5 + skill level * 0.5 (total 10) * Oracle     > Prophecy: Increase Damage         Attribute is deleted. > Arcane Energy: Reduce Damage         Attribute is deleted. * Paladin     > Stone Skin         Damage decrease value is changed as follows. - Before: skill level * 0.65 (total 9.8) - After: 3.8 + skill level * 0.25 (total 7.6) > Resist Elements         Skill is deleted. Resist Elements: Enhanced Element attribute is deleted > Demolition: Madness         Attribute is deleted. > Barrier: Might         Attribute is deleted. > Barrier: Religious Vigor         Attribute is deleted. > Barrier: Devotion         Function that increases Physical Defense is deleted. > Stone Skin: Iron Skin         Attribute is deleted. > Stone Skin: Magical Aura         Attribute is deleted. * Chaplain     > Deploy Cappella         -  Condition to increase Holy-property damage is changed to all damages. - Duration is changed from 30 seconds to 15 seconds. - Cooldown is changed from 65 seconds to 60 seconds. > Last Rites         Damage decrease value is changed as follows. - Before: 8 + skill level * 0.5 (total 15.5) [Enhance: 24.8] - After: 3.5 + skill level * 0.3 (total 8) [Enhance: 12.8] > Visible Talent         Damage total duration is changed from 10 seconds to 5 seconds. > Deploy Cappella: Repentance         Attribute is deleted. > Binatio - Skill factor is changed to 57.1 + (skill level -1) * 9.5 * Kabbalist     > Ein Sof          - Decrease in Cooldown is changed from 15% to 5%. - Increase in maximum HP is changed from 30% to 15%. > Gevura         Function that decreases 30th skill's cooldown by 30% is deleted. > Merkabah         - Function that decreases Boss monster's damage is deleted. - Function that damages additionally by 10% of inflicted damage is deleted. > [Arts] Merkabah: Comfort         Attribute is deleted.   +Skill Balance - Scout * Assassin     > Vaivora Vision - Gasp Up         - Duration of [Gasp Up] debuff  is changed from 20 seconds to 30 seconds. - Cooldown of [Gasp Up] is changed from 20 seconds to 30 seconds. - Range to receive [Covert] buff increases by 200%. > Hallucination Smoke         - Enemy in range of Hallucination Smoke receives [Dark] debuff. - [Hallucination Smoke] buff is deleted. - Effect that decreases the Critical Resistance of Illusion is deleted and effect that decreases Accuracy is added. > Hallucination Smoke: Commission to Kill         Final damage increase effect is adjusted.  - Before: Increases final damage by 25% (Dagger equipped)  - After: Increases final damage by 10% (Assassin skill)   Duration is changed from 20 seconds to 15 seconds. > Hallucination Smoke: Reality Shock         Attribute is deleted > Hasisas         Critical damage increase value is changed.  - Before: 20% + [skill level] * 2%  - After: [skill level] * 2% ※ Function that differs the efficiency according to the number of dagger equipped is deleted.   Additional Critical damage value of Skiaclipse Knife (Hasisas - Amplify) is changed from 10% to 5%. ※ Value increased for the tem is applied after calculating the Hasisas Advanced attribute. > Instant Acceleration: Two-time Slash         Attribute is deleted > Behead     Skill Factor is changed.      - Before:387.3 + [skill level-1] * 64.6      - After:413.1 + [skill level-1] * 68.9 > Instant Acceleration     Skill Factor is changed.      - Before:524.5 + [skill level-1] * 87.4      - After:559.5 + [skill level-1] * 93.2 > Piercing Heart     Skill Factor is changed.      - Before:700.5 + [skill level-1] * 161.6      - After:747.1 + [skill level-1] * 172.4 > Annihilation     Skill Factor is changed.      - Before:275.2 + [skill level-1] * 103.2      - After:293.6 + [skill level-1] * 110.1   * Outlaw     > Aggress         Effect of Aggress debuff is changed.  - Before: Decreases Critical Resistance by [skill level] * 2%  - After: Decreases Evasion by [skill level] * 2% * Corsair      > Jolly Roger         Final damage increase value is adjusted.  - Before: 10% + [skill level] * 1.8%  - After: 10% + [skill level] * 1% > Brutality         Changed to passive skill.  - Ignores part of Defense when attacking the enemy with Corsair skill.  - [skill level] * 0.4%   Effect that continuously consumes the SP is deleted. > Quick and Dead     [Fast Pace] debuff is deleted. Skill Factor is changed.  - Before:225.4 + [skill level-1] * 84.5  - After:300.5 + [skill level-1] * 112.7   > Dust Devil      Skill Factor is changed.      - Before:167.5 + [skill level-1] * 27.9      - After:223.3 + [skill level-1] * 37.2 > Hexen Dropper     Skill Factor is changed.      - Before:157.8 + [skill level-1] * 26.3      - After:210.4 + [skill level-1] * 35.1 > Keel Hauling     Skill Factor is changed.      - Before:355.6 + [skill level-1] * 82.1      - After:1422.3 + [skill level-1] * 328.2 > Impale Dagger     Skill Factor is changed.      - Before:394.7 + [skill level-1] * 148      - After:526.3 + [skill level-1] * 197.3   * Thaumaturge     > Swell Body         Duration is changed from 30 minutes to 30 seconds. > Shrink Body: Increased Movement Speed     Name of the attribute is changed to Shrink Body: Nullify Attribute is changed.  - Effect that increases Movement speed is deleted.  - Decreases  Physical, Magic Attack by [Attribute level] * 1%.  - Effect of the attribute is applied to the boss, character target. (Shrink Body effect is not applied) * Enchanter     > Enchant Weapon         Changed to passive skill. > Enchant Weapon: Lightning         Attribute is added.  - Lightning buff is stacked when attacking the enemy, and decreases by 1 stack per 1 second. (max. 20 stacks)  - Increases final damage by 1% per stack. > [Arts] Over-Reinforce: ALL         Value of defenese increase effect is changed from 10% to 20%. * Linker     > Joint Penalty         Changed the way the skill effect is applied. - When the enemies linked to the Joint Penalty receives damage, every target delievered their own damage.  But now, only 1 main target among linked targets delivers the damage. > Joint Penalty: Critical         Attribute is deleted > Joint Penalty: Poison       Name of the attribute is changed to Joint Penalty: Magic Attribute is changed.  - Increases Magic attack damage by [Attribute level] * 6% > Joint Penalty: Earth     Name of the attribute is changed to Joint Penalty: Physical Attribute is changed.  - Increases Physical attack damage by [Attribute level] * 6%  > Joint Penalty: Lightning         Name of the attribute is changed to Joint Penalty: Missile Attribute is changed.  - Increases Missile attack damage by [Attribute level] * 6%  > [Arts] Joint Penalty: Chain Heart         Effect of the Arts is changed.  - Before: Increases the caster's damage by 100% when casted to the caster.  - After: Increases the damage received by 5% > Electric Shock: Physical Pressure         Effect that decrases the Defense of the target is chagned from 25% to 10%. * Rogue     > Knife Throw         Effect of the [Bull's-eye] debuff is changed.  - Effect that increases the damage from the target with dagger is deleted.  - Effect that decreases Critical Resistance is deleted. ※ Decrease Block, unable to evade Melee physical attack is maintained. > Sneak Hit         Changed to passive skill.  - Increases the final damage when critically hitting the enemy at the back with Rogue skill.  - 25% + [skill level] * 5%   - Applied as half of the efficiency when attacking at the front or side. > Feint         - Changed to attacking skill. ※ [Feint: Enhance] attribute and [Feint: Enhanced Upgrade] Arts is added.  Effect of [Feint: Expose Weakness] is changed.  - Existing effect of [Feint: Expose Weakness] is deleted. (increases Backstab damage)  - [Feint: Expose Weakness] buff is applied to you when using the Feint. (duration: 3.5 seconds)  - Increases final damage of Rogue skill during the [Feint: Expose Weakness] buff by 50% + [skill level] * 2.5% - Cooldown is changed from 30 seconds to 10 seconds. > Backstab         Effect related to [Feint: Expose Weakness] is adjusted.  - Before: Apply penalty when applying Stun to the enemy under [Feint: Expose Weakness] in PvP area.  - After: Apply penalty when applying Stun to the enemy in PvP area. > Evasion         Evasion increase rate is adjusted.  - Before: [skill level] * 50%  - After: [skill level] * 20% * Schwarzer Reiter     > Schwarzer Reiter: Additional Damage         Additional damage increase value is adjusted.  - Before: [Physical Attack] * [Attribute level] * 15%  - After: [Physical Attack] * [Attribute level] * 10% > Revolver Mastery         Attribute is deleted > Schwarzer Reiter: Special Steering         Effect of attribute is adjusted.  - Before: Pistol property attack Critical Chance [stack] * 1%  - After: Schwarzer Reiter skill Critical Chance [stack] * 1%   [Motion] buff's maximum stack is changed from 20 to 25. > Evasive Action         Effect that nullifies the enemy's attack by chance is deleted. * Bullet Marker     > Revolver Mastery         Attribute is deleted > Double Gun Stance         - Maximum level is changed from 5 to 1. - Damage increase effect is deleted. Skill Factor is changed.  - Before:114.4 + [skill level-1] * 17.2  - After:136.6 + [skill level-1] * 20.5 > Tracer Bullet         Changed to passive skill.  - Accuracy and Critical Chance is added to the Bullte Marker skill.  - Increase Accuracy: 10% + [skill level] * 2%  - Minimum Critical Chance: [skill level] * 4% > Tracer Bullet: Precision Shot         Attribute is deleted > Napalm Bullet     Skill Factor is changed.      - Before:546 + [skill level-1] * 91      - After:652 + [skill level-1] * 108.7 > R.I.P.     Skill Factor is changed.      - Before:91 + [skill level-1] * 15.2      - After:108.7 + [skill level-1] * 18.1 > Bloody Overdrive     Skill Factor is changed.      - Before:90.6 + [skill level-1] * 20.9      - After:108.2 + [skill level-1] * 25 > Mozambique Drill     Skill Factor is changed.      - Before:227.2 + [skill level-1] * 52.4      - After:271.3 + [skill level-1] * 62.6   * Ardito      > Ardito: Assault         Effect of [Gunpowder] is adjusted.  - Before: Critical Chance [stack] * 8% (Dagger equipped)  - After: Ardito skill Critical Chance [stack] * 10% Effect of [Fresh Blood] is adjusted.  - Before: Damage, Critical Damage [stack] * 2% (Dagger equipped)  - After: Ardito skill Critical Damage [stack] * 1% > [Arts] Leather Mastery: Plate         Effect that increases Physical Defense is deleted. > Invasione: Charge         Effect that decreases damage received by 7.5% is added. > Granata     Skill Factor is changed.      - Before:488.5 + [skill level-1] * 81.4      - After:526.2 + [skill level-1] * 87.7 > Tre Granate     Skill Factor is changed.      - Before:197.3 + [skill level-1] * 32.9      - After:212.5 + [skill level-1] * 35.4 > Ritirarsi     Skill Factor is changed.      - Before:676.2 + [skill level-1] * 112.7      - After:728.3 + [skill level-1] * 121.4 > Invasione     Skill Factor is changed.      - Before:164.5 + [skill level-1] * 38      - After:177.2 + [skill level-1] * 40.9 > Taglio     Skill Factor is changed.      - Before:434.3 + [skill level-1] * 162.9      - After:467.7 + [skill level-1] * 175.4   * Sheriff     > Sheriff: Reload         Damage increase effect is adjusted.  - Before: Increase damage [stack] * 2% (Pistol equipped)  - After: Increase Sheriff skill final damage [stack] * 1.5%   Effect that increases Critical damage per stack is deleted. > Peacemaker         Effect that increases damage from Missile of [Peacemaker: Fatigue] is deleted. > Vaivora Vision - Speedloader         - Resets the Cooldown of Aiming Shot when using the Westraid while 10 [Reload] is stacked. - No longer resets the Peacemaker. * Rangda     > Penyerapan         Changed to passive skill.  - Increases Rangda skill damage: 15% + [skill level] * 5%  - Apply [Fatigue], [Reduced Movement Speed] debuff to nearby enemies every 20 seconds > [Arts] Penyerapan: Energy Drain         Effect of the Arts is changed.  - Penyerapan doe not apply [Fatigue], [Reduced Movement Speed] debuff periodically, but recovers HP according to the number of enemy's debuff   - [HP Recovery] * [number of debuff] * 8% > Keletihan         Critical Resistance decrease value per stack is adjusted.  - Before: [skill level] * 0.5%  - After: [skill level] * 0.15% > Luka         Skill factor is changed. - Before: 229.5 + [skill level-1] * 38.3 - After:116.6 + [skill level-1] * 19.4 > Barong     Skill Factor is changed.      - Before:435.4 + [skill level-1] * 100.5      - After:580.5 + [skill level-1] * 134 > Kutukan     Skill Factor is changed.      - Before:382 + [skill level-1] * 63.7      - After:509.3 + [skill level-1] * 84.9 > Rawa     Skill Factor is changed.      - Before:244.6 + [skill level-1] * 91.7      - After:326.2 + [skill level-1] * 122.3     * Clown     > Trick or Treat         Value of [Trick] debuff's Defense ignore effect is adjusted.  - Before: [skill level] * 0.5%  - After: [skill level] * 1%  Duration of [Trick] is changed from 15 seconds to 20 seconds.  Effect of [Treat] is adjusted.  - Before: Ignore Clown skill Defense by [skill level] * 1.5%  - After: Increases Clown skill's final damage by [skill level] * 2% > Replica         [Pocket Knife]'s factor is changed from 30% to 40%. > Spinning Knife    Skill Factor is changed.        - Before:902.4 + [skill level-1] * 150.4      - After:1093.9 + [skill level-1] * 182.3 > Replica     Skill Factor is changed.        - Before:950.5 + [skill level-1] * 158.4      - After:1152.1 + [skill level-1] * 192 > Climax     Skill Factor is changed.        - Before:527.4 + [skill level-1] * 87.9      - After:639.3 + [skill level-1] * 106.5 > Fatal Roulette     Skill Factor is changed.        - Before:371.1 + [skill level-1] * 139.2      - After:449.8 + [skill level-1] * 168.7 > Clown Walk: Cheat Box     Skill Factor is changed.        - Before:1117 + [skill level-1] * 257.8      - After:1354 + [skill level-1] * 312.5 * Shinobi     > Mijin no Jutsu         Ninjutsu: Satu buff is deleted. Skill Factor is changed.  - Before:1101.8 + [skill level-1] * 254.3  - After:1042.9 + [skill level-1] * 240.7 > Kunai     Skill Factor is changed.      - Before:195.9 + [skill level-1] * 32.7      - After:185.4 + [skill level-1] * 30.9      Skill time is changed from 0.2 seconds to 0.4 seconds. > Katon no Jutsu     Skill Factor is changed.      - Before:342.8 + [skill level-1] * 57.1      - After:216.3 + [skill level-1] * 36 > Raiton no Jutsu     Skill Factor is changed.      - Before:1357 + [skill level-1] * 508.9      - After:1284.4 + [skill level-1] * 481.7   +Bug Fix ?<b>Skill/Combat</b> - Fixed the issue that the spirit returns to the body when using the skill from other classes 3 consecutive times while controlling the spirit. - Fixed the issue that the pre-delay is not applied when using the Ripper after stacking 3 God Smash during the Vaivora Vision - Outrage effect is applied. - Fixed the issue that the Summon's immune to Knock Back buff is not removed. - Fixed the issue that the Sacred skill is not involved in the limit of controlling spirit's skill usage. - Fixed the issue that the dagger appears when using Paso Doble while under Epee Garde. - Fixed the issue that the effect of Goddess Lada card is not normally applied. - Fixed the issue that the skill casting time of Fanatic Illusion is set wrong. - Fixed the issue that the Cooldown of Spike Shooter is decreased duplicately when using Detonate Traps: Reset attribute and [Arts] Spike Shooter: Penetration at the same time. - Fixed the issue that the boss monster in Unknown Sanctuary 2F is created again right after defeating the boss monster. - Fixed the issue that the level of buff's effect applied when equipping the Kantribe accessory is set to 1. - Fixed the issue that you can move to the Bounty Hunt area when clicking the Written Order during the Quest Return (backspace). ▶ Bounty Hunt will end when abnormal movement is detected during the Bounty Hunt. - Fixed the issue that the Goddess' Statue is installed near the Guild Tower during the GTW to block from seizing. ▶ You cannot use Miracle Seeds and Goddess' Statue in GTW. ?<b>Graphic</b> - Fixed the issue that the effect when wearing the  Sandy Beach Wave Wing and Royal Rose Great Wing is decreased. - Fixed the issue that the mount motion when summoning Noble PoPo as Mount is awkward. - Fixed the issue that the Red Hair Bow is not appearing when using the Caporegime. - Fixed the issue that the furniture around the walls in Personal Housing appears invisible. - Fixed the issue that some of the effects are not appearing during the Zealot's Trial quest. ?<b>Quest</b> - Fixed the issue that the quest scene is not normally closed when giving up the quest during the quest scene. - Fixed the issue that the Location of the Metal Plate (2) quest cannot be cleared with Mouse mode. - Fixed the issue that the Operation Outer Wall Core Retrieval (6) quest cannot be progressed. - Fixed the Issue that 'Crossroad - To the Left (2)' quest cannot be progressed when moving the channel. - Fixed the issue that the Pystis Forest Challenge Mode cannot be progressed when the ‘It was not an easy opponent’ quest is completed.   ?<b>Others</b> - Fixed the issue that the Chat setting resets when moving the area. -  Fixed the issue that multiple Vaivora Vision - Coordination and Vaivora Vision - Echo are appearing in the Adventure Journal. - Fixed the issue that the 10-star Gem's star makr is out of the UI. - Fixed the issue that the Priority Target for Nearby Neutral Objects function is not working in mouse mode. - Fixed the issue that the location of Bomb type icon is awkward in a certain resolution. - Fixed the issue that the name of Vaivora Vision appears in other item's image when registering to the market. - Fixed the issue that the Cooldown is removed when the Heal skill receives an effect that decreases the Cooldown. - Fixed the issue that the number of coins after purchasing items at the coin shop is not appearing right. - Fixed the issue that it is unable to use Engraving even when the other part's weapon is locked. - Fixed the issue that the item cannot be registered by mouse dragging when extracting the Luciferie property. - Fixed the issue that the Speech Bubble is placed abnormally high. - Fixed the issue that the monster that can obtain the skill gem is marked wrong in the Adventure Journal. - Fixed the issue that the character's face is not appearing in the Friends list. - Fixed the issue that the Deep Woods Large Autumn Leaf Carpet and Deep Woods Tree Ring Carpet is categorized to Others(Furniture). - Fixed the issue that the scroll function is not working in 2560x1440 resolution. - Fixed the issue that it is unable to interact with Rangda Master NPC.

Patch Note
February 9th, 2022
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Goddess' Blessed Cube: January 11, 2022

  C Reindeer Crown 1 C Peach-colored Rose Horn 1 C Rosy Bowler 1 C Navy Blue Featherhat 1 C Watery Rose Horn 1 C Ribboned Marne Hat 1 C Sky Blue Striped Crown 1 C Golden Rose Horn 1 C Noble Flower Bonnet 1 C Crocus 1 C Cloud 1 C Banana Peel 1 C Good Idea! 1 C Grey Crown 1

Announcement
January 7th, 2022
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[Special] Hwarang Package

Greetings, Saviors!   We have prepared special packages! Don't miss the chance to get strong:)     Period     From the scheduled maintenance on January 11, 2022 To the scheduled maintenance on February 8, 2022       Medal of Honor - Hwarang Class Achievement Package 79TP max: 1 per team Item Count Trade Medal of Honor - Hwarang Class Achievement 1 Team Storage Only     Hwarang Standard Package 149TP max: 1 per team Item Count Trade Medal of Honor - Hwarang Class Achievement 1 Team Storage Only Vaivora Vision - Jusalnegi Voucher 1 Team Storage Only Medal of Honor - Hwarang Costume Achievement 1 Team Storage Only Class Change Voucher Lv 4 1 Team Storage Only     Hwarang Complete Package 549TP max: 1 per team Item Count Trade Medal of Honor - Hwarang Class Achievement 1 Team Storage Only Vaivora Vision - Jusalnegi Voucher 1 Team Storage Only Medal of Honor - Hwarang Costume Achievement 1 Team Storage Only 7 EHN 10 TRA Vasilisa Armor Selection Box 1 Team Storage Only 7 EHN 10 TRA Vasilisa M.Weapon Selection Box 2 Team Storage Only 7 EHN 10 TRA Vasilisa S.Weapon Selection Box 2 Team Storage Only [Lv.460] Pamoka Solution Box 1 Team Storage Only [Lv.460] Mysterious Magnifier 30 Team Storage Only [Lv.460] Sandra's Magnifier 60 Team Storage Only [Lv.460] Sandra's Detailed Magnifier 100 Team Storage Only Premium Awakening Stone 20 Team Storage Only [Lv.460] Awakening Abrasive (Untradable) 20 Team Storage Only [Lv.460] Goddess Enchant Jewel (Untradable) 10 Team Storage Only Class EXP Card Box 1 Team Storage Only Level Jumping Card (Lv.460) 1 Team Storage Only Mystic Tome 200 Team Storage Only Attribute Points 10,000 200 Team Storage Only Character Slot Voucher 1 Trade X 1 Time Free Re-identification Voucher 400 Team Storage Only Goddess Token (Gabija): 10,000 10 Team Storage Only Mercenary Badge : 10,000 10 Team Storage Only Character Bound Ark Level Up Scroll (Lv.10) 1 Team Storage Only

Announcement
January 7th, 2022
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[Special] Sadhu Package

Greetings, Saviors!   We have prepared special packages! Don't miss the chance to get strong:)     Period     From the scheduled maintenance on January 11, 2022 To the scheduled maintenance on February 8, 2022     Sadhu Standard Package 97TP max: 1 per team Item Count Trade Vaivora Vision - Agni Voucher 1 Team Storage Only Medal of Honor - Sadhu Costume Achievement 1 Team Storage Only Class Change Voucher Lv 4 1 Team Storage Only     Sadhu Complete Package 509TP max: 1 per team Item Count Trade Vaivora Vision - Agni Voucher 1 Team Storage Only Medal of Honor - Sadhu Costume Achievement 1 Team Storage Only 7 EHN 10 TRA Vasilisa Armor Selection Box 1 Team Storage Only 7 EHN 10 TRA Vasilisa M.Weapon Selection Box 2 Team Storage Only 7 EHN 10 TRA Vasilisa S.Weapon Selection Box 2 Team Storage Only [Lv.460] Pamoka Solution Box 1 Team Storage Only [Lv.460] Mysterious Magnifier 30 Team Storage Only [Lv.460] Sandra's Magnifier 60 Team Storage Only [Lv.460] Sandra's Detailed Magnifier 100 Team Storage Only Premium Awakening Stone 20 Team Storage Only [Lv.460] Awakening Abrasive (Untradable) 20 Team Storage Only [Lv.460] Goddess Enchant Jewel (Untradable) 10 Team Storage Only Class EXP Card Box 1 Team Storage Only Level Jumping Card (Lv.460) 1 Team Storage Only Mystic Tome 200 Team Storage Only Attribute Points 10,000 200 Team Storage Only Character Slot Voucher 1 Trade X 1 Time Free Re-identification Voucher 400 Team Storage Only Goddess Token (Gabija): 10,000 10 Team Storage Only Mercenary Badge : 10,000 10 Team Storage Only Character Bound Ark Level Up Scroll (Lv.10) 1 Team Storage Only

Announcement
January 7th, 2022
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Toasty Roasty Winter Snack

Greetings, Saviors.   We've prepared some Winter snacks to cheer saviors up:) Complete the events and get some snacks to have the buff:)     Event Period   FROM the scheduled maintenance on January 11, 2021 TO the scheduled maintenance on February 08, 2022     Who Can Participate   - Every savior     How to Participate       STEP 1. Collect the [Event] Roasted Sweet Potato Coin.   - You can receive up to 500 [Event] Roasted Sweet Potato Coin per day. ※ [Event] Roasted Sweet Potato Coin can be received up to 1,000 during the weekends. - [Event] Roasted Sweet Potato Coin can be received from the following contents. Category Contents Amount Level Dungeon Monument of Desire Dungeon 80 Lanko Lake Dungeon Lv.400 Weekly Rotation Dungeon Res Sacrae Raid Res Sacrae Raid (Auto Match, Solo) 170 Res Sacrae Raid: Auto Match (Hard) 220 Lepidoptera Junction : Legend Lepidoptera Junction : Legend (Auto Match) 60 Lepidoptera Junction : Legend (Solo) 120 Lepidoptera Junction : Legend White Witch's Forest : Legend White Witch's Forest : Legend (Auto Match) 80 White Witch's Forest : Legend 160 Demonic Sanctuary: Legend Demonic Sanctuary: Legend 200 Demonic Sanctuary: Legend (Auto Match) 180 Saint's Sacellum: Goddess Saint's Sacellum: Goddess 250 Saint's Sacellum: Goddess (Auto Match) 220 Saint's Sacellum: Goddess (Solo) Sole Hunt Madon Maiden 80 Amiss Dog Misrus Tel Harsha 150 Challenge Mode Challenge Mode Solo (Stage 3 or above) 50 Challenge Mode (Auto Match) Challenge Mode : Division Singularity Stage 2 or above 80 Challenge Mode : Division Singularity Stage 4 or above / Auto Match 100 Dimensional Collapse Point Dimensional Collapse Point Stage 5 or above 100 Hunting in the fields Normal Hunting (by chance ) 1 Maintain Logged in every 1 hour 50 New/Returning Savior Log-in Every first login 200 ※ When the savior with New/Returning ends during the event, Savior Log-in benefit cannot be given. ※ Hunting in the fields: Coins can be received when the level gap between characters and monsters is 50.       STEP 2. Receive [Toasty] Sweet Potato and [Toasty] Baked Sweet Potato. - You can receive 20 [Toasty] Sweet Potato by logging in to the game. (once per team daily) - [Toasty] Sweet Potato can also be received by clearing the Event Achievements. - You can exchange [Toasty] Sweet Potato into [Toasty] Baked Sweet Potato via Event NPC - Effects of [Toasty] Sweet Potato and [Toasty] Baked Sweet Potato are as follows: [Toasty] Sweet Potato: Instantly recovers HP by 3,000 [Toasty] Baked Sweet Potato: Instantly recovers SP by 1,500       STEP 3. Receive [Event] Steamed Bun and [Event] Roasted Bun   - You can receive [Event] Steamed Bun by clearing the Event Achievements. - You can exchange [Event] Steamed Bun into [Event] Roasted Bun via Event NPC - Effects of [Event] Steamed Bun and [Event] Roasted Bun are as follows: [Event] Steamed Bun: Maximum HP + 5000, Physical Attack + 800, recovers HP by 500 every 10 seconds [Event] Roasted Bun: Maximum SP + 1000, Magic Attack + 800, recovers SP by 200 every 10 seconds ※ [Event] Steamed Bun and [Event] Roasted Bun buff lasts for 20 minutes. [Event] Steamed Bun and [Event] Roasted Bun buff cannot be used at the same time.  When you use it at the same time, the previously applied buff will be deleted. Effect of both buffs is not applied in the PVP area and Boss Raid Contents. (Team Battle League, Blockade, GTW, Weekly Boss Raid, Joint Strike, Heroic Tale)     STEP 4. Clear the Event Achievements and receive rewards! - Event Achievements period: January 11 ~ scheduled maintenance on February 8. - Event Achievements are as follows. Achievement Goal Reward Achievement EXP [Toasty] Has the event started? (1) Log in 1 day during th event period [Toasty] Sweet Potato X 5 / [Event] Roasted Sweet Potato Coin X 200 10 [Toasty] Resolution good for three days! (2) Log in 3 days during the event period (Total 4 days of login during the event period) [Toasty] Steamed Bun X 5 / [Toasty] Sweet Potato X 10 / [Event] Roasted Sweet Potato Coin X 300 10 [Toasty] Where's my weekend! (3) Log in 7 days during the event period (Total 11 days of login during the event period) [Toasty] Steamed Bun X 10 / [Toasty] Sweet Potato X 15/ [Event] Roasted Sweet Potato Coin X 500  15 [Toasty] Isn't this enough? (4) Log in 8 days during the event period (Total 19 days of login during the event period) [Toasty] Steamed Bun X 10 / [Toasty] Sweet Potato X 20/ [Event] Roasted Sweet Potato Coin X 700  20 [Toasty] Diligent Event Participant (5) Log in 9 days during the event period (Total 28 days of login during the event period) [Toasty] Steamed Bun X 30 / [Toasty] Sweet Potato X 30/ [Event] Roasted Sweet Potato Coin X 1000  30 [Toasty] Let's Collect Coins (1) Collect all of daily event coins for 1 time [Toasty] Steamed Bun X 10 / [Toasty] Sweet Potato X 10 / [Event] Roasted Sweet Potato Coin X 100 10 [Toasty] Coin Collector (2) Collect all of daily event coins for 5 times  (total 6 times during the event period) [Toasty] Steamed Bun X 15 / [Toasty] Sweet Potato X 15 / [Event] Roasted Sweet Potato Coin X 200 15 [Toasty] Obsessed to Coins (3) Collect all of daily event coins for 15 times (total 21 times during the event period) [Toasty] Steamed Bun X 30 / [Toasty] Sweet Potato X 30/ [Event] Roasted Sweet Potato Coin X 500  30 [Toasty] How to See Event Details via Event NPC [Toasty] Steamed Bun X 5 / [Toasty] Sweet Potato X 15 / [Event] Roasted Sweet Potato Coin X 100  10 [Toasty] Please roast it well Exchange 1 or more item among [Event] Sweet Potato, [Event] Steamed Bun [Toasty] Steamed Bun X 5 /  [Event] Roasted Sweet Potato Coin X 100 10 [Toasty] I like unbaked Sweet Potato Use 100 [Event] Sweet Potato [Toasty] Steamed Bun X 10 / [Event] Roasted Sweet Potato Coin X 300 15 [Toasty] The taste that makes you choke Use 100 [Event] Roasted Sweet Potato [Toasty] Steamed Bun X 10 / [Event] Roasted Sweet Potato Coin X 300  15 [Toasty] Steamed Bun should be steamed Use 30 [Event] Steamed Bun [Toasty] Sweet Potato X 15 / [Event] Roasted Sweet Potato Coin X 400  20 [Toasty] You're gonna roast the Steamed Bun? Use 30 [Event] Steamed Bun [Toasty] Sweet Potato X 15 / [Event] Roasted Sweet Potato Coin X 400  20 [Toasty] King of Event Participation! [Toasty] Complete 10 Event Achievements Title -  Winter it is 60 ※ Event Coins received by clearing the Achievements are excluded from the daily acquisition limit.     STEP 5. Exchange [Event] Roasted Sweet Potato Coin for an item! - Go to the Event NPC and exchange [Event] Roasted Sweet Potato Coin for an item.   Item Amount Exchange Limit (per team) Amount of Coins Team Storage Market/Trade Purified Breath of Power 1 25 150 O X Breath of Power 1 500 15 O X [Event] Breath of Power Purifier 1 100 45 O X [Event] Total Reputation Voucher (EP 13) : 5 1 100 20 O X Goddess Enhancement Card 1 10 200 O X Lv15 Basic Condensed HP Potion 1 100 10 O X Lv15 Basic Condensed SP Potion 1 100 10 O X Raid Portal Stone (Untradable) 1 150 40 O X [Event] Drakonas Accessory Type Selection Box 1 1 1000 O X [Event] Unlock Voucher Selection Box (14 Days) 1 1 1800 O X [Toasty] Res Sacrae Raid: Auto(Hard) Add. Reward Voucher 1 10 300 O X [Toasty] Res Sacrae Raid: Auto/Solo One Entry Voucher 1 15 150 O X [Toasty] [Lv.460] Enhance Aid 1 30 120 O X [Toasty] [Lv.460] Goddess Enchant Jewel 1 4 180 O X [Toasty] [Lv.460] Engrave Stone 1 10 150 O X [Toasty] [Lv.460] Sandra's Magnifier 1 50 60 O X [Toasty] [Lv.460] Sandra's Detailed Magnifier 1 50 60 O X [Toasty] [Lv.460] Artisan Magnifier 1 100 20 O X [Toasty] [Lv.460] Mysterious Magnifier 1 100 20 O X [Toasty] Challenge Mode One Entry Voucher 1 20 70 O X [Toasty] Instanced Dungeon Multiply Token 1 30 35 O X [Toasty] Instanced Dungeon Reset Voucher 1 15 70 O X [Toasty] Goddess Sculpture 1 30 20 O X [Toasty] Miracle Seeds 1 30 20 O X [Toasty] Attribute Point 500 1 100 30 O X [Toasty] Attribute Point 5 1 - 1 O X [Toasty] Ruby Anvil 1 50 130 O X [Toasty] Golden Anvil 1 50 70 O X [Toasty] Res Sacrae Raid: Auto/Solo Multiply Token 1 30 150 O X [EP12] Weapon Stage 8 Transcendence Scroll 1 - 45 O X [EP12] Armor Stage 8 Transcendence Scroll 1 - 45 O X [EP12] Weapon 11 ENH Scroll 1 - 45 O X [EP12] Armor 11 ENH Scroll 1 - 45 O X [EP12] Main Weapon Vaivora Enchant Scroll 1 - 180 O X [EP12] Sub-Weapon Vaivora Enchant Scroll 1 - 180 O X [EP12] Armor Set Stats Scroll 1 - 70 O X [EP12] Weapon Set Stats Scroll 1 - 110 O X ※ Items you can get from [Event] Unlock Voucher Selection Box (14 Days):  [Event] Cleric Class - Miko(Kannushi) Unlock Voucher (7 Days), [Event] Archer Class - Appraiser Unlock Voucher (7 Days), [Event] Wizard Class - Rune Caster Unlock Voucher (7 Days), [Event] Scout Class - Shinobi Unlock Voucher (7 Days), [Event] Swordsman Class - Nak Muay Unlock Voucher (7 Days) (Team Storage O, Market/Trade X)       Important - Daily acquisition limit resets at 6 AM daily. - Event status can be checked by /winter command. - [Event] Roasted Sweet Potato Coin will be deleted during the scheduled maintenance on February 08, 2022. - Items with [Toasty] header will be deleted during the scheduled maintenance on February 15, 2022.

Event
January 11th, 2022
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Demon God's Temptation - Asgard

Greetings saviors:)    Demon God Ragana has visited the saviors in town! Offer her silver and get costumes by chance!     Period   FROM January 12, 2022 TO February 15, 2021       How to Participate   STEP 1. Go to the [Ragana] NPC in the towns (Klaipeda/Orsha/Fedimian).   STEP 2.  Offer her 50,000 silvers and she might grant you with costumes by chance!   - Even if you don’t get the costumes, you can exchange them with Demon God's Temptation Points collected by each offering.     - 1 Demon God’s Temptation point will be given per each offering without reward. - Demon God's Temptation event items are sorted as [Legend/Unique/Magic] rank.   Item Rank Details Legend Rank - Wings/Effect/Doll item will be given as a form of package. - No limits on the obtainable number of items. Unique Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items. Magic Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items.   STEP 3. Go to the [Demon God's Temptation Points Store] and buy costumes by using Demon God's Temptation Points.     ※ Items of every theme currently registered in the Demon God's Temptation Point Shop are available until July 5th, 2022 at 23:59:59.       Important   - Consume Demon God's Temptation Points to exchange with the items in the Point Store. Points can be shared between teams. - Costume selection box from the [Demon God's Temptation] event can be exchanged into Demon God's Temptation Points. - Items from the Demon God's Temptation Points Store are not included in the number of acquisition limits per server. - [Wings/Effect/Doll] items exchanged from Demon God's Temptation Point Shop are given as a form of item, and [Costume] is given as a form of package. All contents from the package and items, exchanged by the points can only be moved to Team Storage.   ※Contents described in this posting may be added, deleted, or changed due to updates.

Event
January 28th, 2022
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Winners for Facebook: Goddess Blessed Screenshot - Athleisure

Greetings Saviors!   Here are the winners of Facebook: Athleisure! Thank you for your participation:)     Here are the 10 winners for Facebook: Goddess Blessed Screenshot - Athleisure.   Congratulations!     Winner - GM Pick   [SEA] Telsiai - Shakie     Winners - 9 saviors   [NA] Klaipeda - Queenie     [NA] Klaipeda - Heroes     [SEA] Telsiai - DDxStory     [SEA] Telsiai - Eivitz   [SEA] Telsiai - Redhatter   [SA] Silute - Bernelli     [SA] Silute - LaNo   [SA] Silute - Lavie   [SA] Silute - PeT       Rewards   - Following rewards will be given on January 4, 2022.   - 1 savior by GM pick ▶ Muscle Up! (Trade O) ▶ Athleisure ALL Costume Box (Only the contents can be traded)        - 9 saviors by random ▶ Athleisure ALL Costume Box (Only the contents can be traded)       Important   - Items will be given to the mailbox and be deleted after 2 weeks.  

Event
January 3rd, 2022