Click the links below to read the other GTW guides. 1. How to Play 2. Rewards 3. Strategies and Tips Honor Rewards Five minutes after the end of the session, members of the winning guild can retrieve the following honor rewards at the Expedition Merchant NPC in the Guild Hangout, according to the Spot Area seized. Spot Area Rewards Genar Field Black Champion Costume Conqueror Armband Aqueduct Bridge Area Black Champion Costume Baron Allerno Black Champion Costume Note: - These rewards can be collected until the start of the next GTW session. - The items will include a time limit according to how much time is left until the next session. Tariff Collection After the end of each GTW session, the winning guilds can accumulate and collect tariff funds from cities and the Market, according to the Spot Area seized. 1) City Tariffs Each Spot Area corresponds to a city where local tariffs can be adjusted by the owning guild. The higher the tariff rate, the larger the amount collected. Here is the list of cities and the Spot Areas they correspond to. Genar Field Baron Allerno Aqueduct Bridge Area Klaipeda Orsha Fedimian Each guild can adjust their city’s tariff rates under the GTW benefits section of the Guild window (combat tab). The automatic default rate is 10%, and you can adjust it to any number between 0% and 20%. Note: - City tariff rates can be adjusted only by the guild master or members with the corresponding authority. - After adjusting a rate, it can only be adjusted again after 1 hour. - Rates cannot be adjusted from 1 hour before the start of a GTW session until 5 minutes after it ends. - If a Spot Area’s owning guild changes after the end of the session, the corresponding city’s tariff rate resets to the default (10%). - No tariff rates (0%) apply to members of the owning guild within the corresponding city. When the standard rate of 10% is applied to a city, regular players see no change to their Silver spending, compared to how much they would spend before this system was introduced. The change happens when the rate is set below or above 10%, which in turn reduces or increases Silver prices (and the amount accumulated for the owning guild) accordingly. Since the standard is 10%, if a guild applies a tariff rate of 0% (minimum rate) to their city, a transaction that would normally cost 10,000 Silver will now cost 10% less (9,000 Silver) to any regular player, and the amount accumulated for the owning guild from that transaction will be 0. At a tariff rate of 10% (default rate), a transaction that would normally cost 10,000 Silver will continue to cost 10,000 Silver for a regular player, with 10% of that amount (1,000 Silver) accumulated as part of the tariff for the owning guild. If the guild has set a tariff rate of 20% (maximum rate), a transaction that would normally cost 10,000 Silver will now cost 10% more (11,000 Silver) for a regular player, with 20% of that amount (2,000 Silver) accumulated as tariff funds for the owning guild. Tariff funds are accumulated starting 5 minutes after the end of the GTW session, until the end of the next session. These tariffs apply to Silver spent by players who are not members of the owning guild within the corresponding city in the following transactions. Item Merchant: item purchases Equipment Merchant: weapon and armor purchases Accessory Merchant: accessory purchases Companion Trader: companion adoption, companion food purchases, companion training Blacksmith: repairs, recipe purchases, socket addition, gem extraction, identification, item dismantling, weapon appearance changes (if the potential loss prevention option is ON) Storage: Team Storage expansions Geraldas Family: gem purchases Magic Association: item purchases Fishing Manager: item purchases Teliavelis: item purchases, seal enhancement Appraiser Master: identification Tariff rates do not apply to Silver spent in the following transactions: - Warps - Class-specific supply purchases - Guild foundation - Etchings - Personal Storage transactions 2) Market Tariffs Guilds who own a Spot Area can also receive a set percentage of the Silver spent on Market fees (both registration and sale fees). Funds accumulated through these tariffs are calculated on a weekly basis. Genar Field Baron Allerno Aqueduct Bridge Area Market tariff 4% 3% 3% Market tariffs apply starting 5 minutes after the end of a GTW session, until the end of the next session. 3) Tariff Fund Distribution Accumulated tariff funds can be viewed under the GTW benefits UI (Guild window), and distributed to your guild members for one week after they are received. E.g. if the GTW session takes place on the 10th, tariff funds will accumulate for 1 week until the 17th, and they can only be distributed during the week after that (until the 24th). Note: - The amount designated as tariff funds includes both city and Market tariffs. - The list will update 1 hour after the end of the GTW session. - Only the guild master or members with the corresponding authority can distribute funds. - Funds left undistributed one week after they are received will be automatically deleted and cannot be recovered. - If the guild is disbanded, any funds left undistributed will be automatically deleted and cannot be recovered. - All logs related to funds received and distributed are kept in the ‘Records’ tab. 4) Retrieving Distributed Funds Guild members who receive part of the funds when they are distributed will see an alert message appear on the screen that allows them to retrieve their allocated amount. Note: - The alert will appear to all of your characters for as long as you have funds left to retrieve. - After the funds are distributed, you have 14 days to retrieve them (if not retrieved, the funds are automatically deleted and cannot be recovered). - Retrieved funds are sent to the inventory of the character that receives them. - If you abandon your guild, any funds left to be retrieved will be automatically deleted and cannot be recovered.
The true origin of our hidden class, Nak Muay, is shrouded in mystery. Although Muay Thai dates back centuries, its roots and prominent figures are heavily debated amongst modern scholars. What can be agreed on, however, are its traditions and the existence of a man known as the father of Muay Thai. Muay Thai (Thai Boxing) is the national sport and cultural martial art of Thailand, and those who practice its craft are called, Nak Muay. Muay Thai is a form of fighting that utilizes the whole body – hands for solid punches, elbows for sharp blows, knees for powerful strikes, and legs for lethal kicks – giving it the second name: the “art of eight limbs.” This fighting style also consists of three different combat distances, each with their own techniques. The signature tattoos, wards, amulets, and ceremonies of the Nak Muay are there to increase the fighter’s good fortune and to ward off bad luck or whatever evil spirits that may follow them into the ring. The origins of Muay Thai are still unclear as much of its history has been lost. However, there is a prominent figure from Muay Thai history that is celebrated every year on, March 17th. The father of Muay Thai, Nai Khanom Tom. Nai Khanom Tom was a historical hero turned legend. In 1774, Nai Khanom Tom was one of thousands of Thai prisoners that were taken captive by King Mangra, the Burmese King, after the Burmese invaded and destroyed Ayutthaya, the ancient capital of Thailand. Because the Burmese also had their own form of martial arts that was similar to Muay Thai, King Mangra, during a special festival, wanted to see which fighting style was superior. For this trial, Nai Khanom Tom was selected to go head to head against one of Burma’s best champions. Nai Khanom Tom prepared for the fight by performing the ritual of Wai Khru Ram Muay, where the fighter circles the ring in a counter-clockwise direction, prays at each corner, then performs a dance that expresses their respect to their teacher, parents, and ancestors. The Burmese were mesmerized by the dance, thinking it to be some sort of black magic, and as such, when Nai Khanom Tom defeated his opponent, the referee deemed it invalid. The king then sent nine other fighters, one-by-one to go against Nai Khanom Tom and he defeated them all without taking a single break in-between. King Mangra was so impressed that he said, “Every part of you is blessed with venom, even with your bare hands you can fell ten opponents,” and granted Nai Khanom Tom his freedom and the freedom of his fellow Thais. This famous story illustrates the best attributes of Muay Thai: the willingness to face against any odds and to win not only for oneself but for others -- thus proving that the path of the Nak Muay is a tough one, but its rewards, just as great. References Khiri. 2016. Thailand’s Art of Eight Limbs. [Online.] World Muaythai Council. 2018. Nai Khanom Tom Muaythai Legends. [Online] Martial Arts Thailand. 2015. Nai Khanom Tom: Father of Muay Thai. [Online] Wikipedia, 2018. Wai Khru Ram Muay. [Online] Kombat Group, 2018. History of Muay Thai. [Online]
A new opponent enters the arena. This time it’s the “net-figher” – the Retiarius -- a fierce opponent to heavily-armored gladiators, such as the Murmillo. While the images of most gladiators were based on military groups, the image of the retiarius was created around characteristics pertaining to the sea and fishermen. In ancient Rome, fishing was an important part of daily life and having a gladiator who embodied this aspect was something the people could get behind. The story of the retiarius was to fight against more heavily armored gladiators like the murmillo and the secutor, who were both based off of fish. The retiarius was equipped with three pieces of equipment to claim victory in the arena, a rete, a fascina, and a pugio. The rete, which you may already be familiar with if this is your class of choice, was a weighted wide mesh net about 3 meters in diameter. The fascina was a 1.6 meter trident that was one of the most unique weapons used in the amphitheater and required intense training to master. Unlike the sword, the trident was not the best weapon for close quarter combat, but due to the fact that the retiarius was based off the image of a fisherman, it was a necessary addition. The final piece of equipment was the pugio, a small dagger used in tight situations to parry blows from a sword. The ends of the rete were wrapped around the wrist of the retiarius and used to trap their opponents, trip them, or ensnare their weapon. If the cast was unsuccessful it could be jerked back and used again. But in the heat of the battle, if the rete was lost, the retiarius would have to continue the fight with just their fascina and pugio. Sometimes opting to grip the fascina with two hands for better control. In other cases, the retiarus would keep their distance, stabbing with the fascina until they were able to use their agility and mobility to close the gap and strike with the pugio. As mentioned earlier, in contrast to the murmillo, the retiarius was the most lightly armored gladiator in Rome. They bore no helmet or shield, instead they simply wore a manica, which was an arm guard worn on their right arm, and a galerus, which was a bronze shoulder guard. The galerus was a way for them to protect themselves from head strikes. Like all other gladiators, the retiarius moved the crowd and provided entertainment as they fought to the death. Luckily our retiarii, as their final move, have Vital Protection: Near Escape, to not only whip the crowd into a frenzy but to survive the battle as well. References Wisdom, Stephen. 2001. Gladiators: 100 BC–AD 200. Retiarius. [Text]. Nossov, Konstantin. 2009. Gladiator: The Complete Guide to Ancient Rome's Bloody Fighters. Retiarius. [Text]. Warriors and Legends. 2018. Retiarius Gladiator. [Online]. Wikipedia, 2018. Retiarius. [Online].
Greetings, Saviors! Today we're sharing the Rank 10 Preview Please stay tuned for more news! The 10th Revelation will be in your hands! Are you ready to face them?
Magic Research Facility The Magic Research Facility was the research facility shared by the three of the most powerful mages in Nicopolis: The Pervading Queen, the Teal Specter and the Quipmage. But when a collaborative research between the three of them went off the rail, the aftermath of the failed experiment spread throughout the entire city of Nicopolis as the result. The city of Nicopolis had since been off limits because of the experiment's aftermath and it was only after Medzio Diena that people could once again set foot in the ruined city. The Premise The Pervaiding Queen's ulterior motive in the research was to declare Nicopolis as an independent state and perhaps take over the world by destroying the capital and the Royal Palace. If her experiment had succeeded, all living beings on the land would have been either destroyed or exiled to the Other Dimension. Simultaneously, the Teal Specter was looking for a way to nullify magic effects and because of this the aftermath of the Pervading Queen's experiment only spread as far as the borders of Nicopolis. The Quipmage was working to find a way to amplify the effects of magic and this caused the whole of Nicopolis to be affected by the aftermath of the Pervading Queen's failed experiment. By sheer luck, the aftermath of the failed experiment had not spread beyond Nicopolis and all living beings of the magic city have perished during this time, including the three powerful mages. The Birth of the Wastrel The Wastrel was born when the two experiments of opposite natures clashed in the aftermath of the failed experiment. Because of this, the Wastrel drained all mana in its path and even the three powerful mages could not take control of this creature. Because the Wastrel had the potential to drain the whole world of mana, the three mages sealed the area off from the rest of the world. To this day, the Wastrel still remains a threat and must be stopped at all costs. The Wastrel: An Introduction The Wastrel is a creature made up of condensed mana leaked from the failed experiment at Nicopolis. Although he has low intelligence and agility, his skin is tough and he is highly resilient by nature. One example of his resilience would be where he spits out the mana in his possession in the form of eggs and consumes the creatures that hatch out of the egg to regenerate his health. New Equipment Players will be able to obtain the recipes for new Lv 380 gear by completing the Magic Research Facility Unique Raid. ※ The content above is subject to updates and modifications.
Hello, this is Tree of Savior Dev. team. This posting is about a new episode, new content, and changing system. Episode 14-2 and Level Expansion With the new episode, the maximum level of the character will be increased to 480. The story will go on in Delmore Waiting Area, Hidden Passage, and Magic Association Assembly Hall (working titles). The main goal of episode 14-2 is to find the hidden Beholder in the Delmore Waiting Area, Hidden Passage, and Magic Association Assembly Hall where you break through the Delmore Battlefield to stop him. We need your power to stop his plans! Start of Goddess Token (Vakarine) season The Goddess Token (Gabija) season will be over, and the new Goddess Token (Vakarine) will begin with the new contents. Goddess Token (Vakarine) will be used when enhancing the new equipment, and purchasing items in the Goddess Token (Vakarine) Shop. Also, you will receive Goddess Token (Vakarine) from new contents. Goddess Token (Gabija) will still be used for current systems. (Crafting Vasilisa equipment and Isidavie Accessory). Token of Goddess (Gabija) x1 can be purchased with Token of Goddess (Vakarine) x1. Thus, you can purchase the Gabija's Authority with the Token of Goddess (Vakarine) if you exchange it for the Token of Goddess (Gabija). However, please be noted that this may change when applying it to the live server since it is in the developing stage. Goddess: Turbulent Core Goddess: Turbulent Core where you can meet the boss of episode 14-2 and receive new equipment will be added. This episode includes 3 boss raids and you'll first meet the Corruption Spreader (working title). The update date for the following contents is yet fixed. ▶ Corruption Spreader Solo/Auto, Corruption Spreader (Hard), Falouros Solo/Auto, Falouros (Hard), New raid You can receive Lv.480 weapon in Corruption Spreader, Lv.480 Armor in Falouros, and a new type of item in the third new raid. Lv 480 New Equipment System Like the previous Vasilisa items, new gear starts with succession. When succeeding a Vasilisa's equipment, you can immediately acquire the Weapon/Armor of the Corrupted (working title) and 50% of the existing enhancement value (decimal point rounded off) will be succeeded. However, the armor will not be able to be enhanced until the next raid is added. There will be a change in the equipment crafting system. Category System Remaining System Enhancement Stat Engraving Fixed Ichor Socket Appearance Change (weapon only) Evolve (weapon only) Deleting System Transcendence Enchant Awakening Set Stat New System Goddess Ichor (Random Stat) There will be no change in Enhance system for equipment and Fixed Ichor, Gem Socket, Engraving Stat, and Applying Stat system will remain. Appearance Change system and Evolove system that were applied only to the weapon will also remain. However, you can craft the equipment with Lv.460 as usual. Like the Isidavie accessory, the transcendence system will disappear from weapons and armor, and the Blessed Shards will be used when enhancing the equipment. In addition, system of Enchant, Awakening, and Set stat will also disappear. It has a higher main stat than before in line with the season update and disappearing stats. The Random Stat system will change. Vasilisa was able to use after having a random stat attached to the equipment, setting the option through Magnifier, and then engraving it. But from the update, you can upgrade the random stat by engraving with the new item, Goddess Ichor, which can be acquired by gameplay. Random stat saved via the existing Magnifier can be applied to the new equipment as well. Goddess Ichor can be received by low chance when hunting in the field or from the Challenge mode, or so. It has a higher value of stat than the existing random stat, and it can re-identify the stat of a limited number just like the Belts without the Magnifier. Additional / Adjusting System Flexible Party System Monster's HP will be set variably in proportion to the number of members. Number of party members Monster's HP 5 100% 4 88% 3 69% HP adjustment will be applied to the Challenge Mode (Auto), Division Singularity (Auto Match), and Goddess Raid: Turbulent Core. Share the Lottery Reward For Silver Chest that you can receive when clearing the raid and lottery reward by low chance, the same amount will be given to all of the party members. (Not given as a box but will be given as silver when clearing) Lottery reward will also be obtained by low chance in Res Sacrae Raid and Demonic Sanctuary. Challenge Free Mode Challenge Free Mode, which you can play without entry count will be added. It matches with the existing Challenge Auto Match, and only 20% of the fixed seasonal coins can be received. However, Contents Point and Lottery Silver Chest can be received equally. Contents with Level Expansion The difficulty of non-seasonal contents such as Challenge mode, Division Singularity, Remnants of Bernice Dungeon, Weekly Boss Raid, Joint Strike Raid, and Blockade Battle will be adjusted. Field Boss A field boss that allows you to acquire rare costumes and season coins through field exploration rather than equipment ability competition will be added. 3 to 5 monsters will be spawned in a random field for at least 2 hours cycles, and the savior who first hit the boss will have the right to have the dropped items. When you defeat the boss, you can get an appearance item with a high rarity by low chance along with the Season Coin. However, unlike items obtained from the Goddess' Blessed Cube, it'll be bound to the team. Hunting in the Field From episode 14-2, field monsters are very powerful, and you'll be able to get better items as a reward. The first floor of the Hunting ground will be removed, and you can get season coins and various seasonal items by hunting in the field. In addition, if you get lucky, you can get high-value Goddess Ichor as well as Evolution Stones. Others Bounty Hunt will be updated to Lv.480 and will defeat more powerful wanted monsters. Fedimian Public House, Goddess' Grace (Offering), Blockade Battle, and Weekly Boss Raid rewards will be renewed and items for the Achievement Shop will be added. We are planning for the update around October. However, the schedule and details are subject to change and some of the contents may be updated sequentially. Thank you.
Hello. We are "Tree of Savior (TOS)" Development Team. This blog was created to share you more information about the development of TOS before the official homepage is created. For the announcements of the future schedules of TOS, we will announce on our Facebook page, http://www.facebook.com/treeofsavior. Thanks. ▲ Goddess of Fire, Gabiya
Greetings Saviors! Today we would like to address some of the issues faced by players while participating in the new Borutos Kapas content and go over some of the improvements that are currently under preparation to resolve certain issues. Invincibility upon Entry We are planning to introduce a brief invincibility period for players who enter Sulivinas Lair to combat against Boruta. This invincibility buff will be removed when a player moves or uses a skill in order to give players some time to prepare for the battle ahead. This feature is currently undergoing internal testing and we are working as hard as we can to have in implemented into the game as soon as possible. Expansion of Rank Rewards We are planning to increase the number of players that are eligible to receive Rank rewards in Borutos Kapas, which will be applied to both Guild Individual Ranks. As an example, Individual Rank rewards will be expanded to be awarded to up to a 1,000 players who have participated in the raid. Boruta’s HP Regeneration The dev team is well aware that the HP regeneration mechanic in place for Boruta is one of the largest factors causing players to feel fatigued while participating in the Borutos Kapas raid. We are planning to remove HP regeneration for Boruta from Monday to Friday during weekdays. Mark: Borutos Kapas The effects of Mark: Borutos Kapas debuff will be increased considerably. The debuff is both a mark of honor and also a means to deter the top ranking guild from ranking 1st place again in the following week. However, we have recently become aware of players’ feedback that the Mark debuff was not as effective as we had intended it to be. We are currently looking into making adjustments to the effects of the Mark: Borutos Kapas debuff in order to provide a more balanced experience for our players. Borutos Kapas Contribution Points The following is the current methods for earning contribution points while in Sulivinas Lair for the Borutos Kapas raid. ※ The content below is subject to updates and modifications. Category Contribution Dealing damage to Boruta Yes Surviving in Sulivinas Lair Yes Being under certain gimmick effects in the area Yes Defeating other players in PvP No Having dealt the last blow to Boruta No Having equipped or used a specific item No Additional earnings proportionate to the number of Guild members in the area No That will be all for today’s dev post on the issues and resolutions for Borutos Kapas. We want our players to know that we will do our best to keep monitoring and communicating with the player base to improve the quality of the provided contents for you to enjoy. Thank you. ※ The contents above are works that are currently in progress may be changed in the process of development.
Greetings, Saviors! It’s been hinted at on the dev blog before, and now it’s closer than ever to becoming a reality! Have a look at what’s coming when TOS’ new Beauty Shop opens for business. Introducing our new content preview: Check it out below!