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Zealot

Zealots were formed by clergy that began walking the hard line after the goddesses left this world. Their method of worship is deemed rather extreme and hence there is much friction between the Zealots and other clergies. Their goal as a group is to establish and enforce strict doctrines that follow the goddesses' teachings and return them to this world.
The Zealot is specialized in enhancing oneself through the use of buffs for physical melee attacks.

SKILLS

  • Beady EyedNone

    Move to the back of the enemy in an instant. Your critical rate increases after using Beady Eyed.

  • Blind FaithNone

    Consumes 50% of your remaining SP to deal additional Holy-property damage.

  • Emphatic TrustNone

    Applies a debuff to nearby enemies that causes them to take additional Holy-property damage every time they are attacked.

  • Fanatic IllusionNone

    Envelop your body in lightning, dealing damage to nearby enemies. Continuously consumes SP, and cancels if SP runs out. Increases your Lightning-property resistance.

  • Fanaticism None

    Lose the ability to recover HP while increasing damage dealt to enemies.

  • ImmolationNone

    Sets enemies on fire, inflicting Fire-property damage. Your own body also catches on fire, reducing your HP. Your character will not become incapable of combat from this damage.

  • Invulnerable None

    Become immune to knockback and knockdown.

ATTRIBUTES

  • Immolation: Fire Property Attack

    * Increases Fire property attack by 100 per attribute level when using Immolation
    * Increases SP consumption by 20%

  • Fanaticism: Martyr

    * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset and you survive with 1 HP for 2 seconds per attribute level
    * After that duration, you become incapable of combat
    * Increases SP consumption by 10%

  • Emphatic Trust: Enhance

    * Increases the skill factor of [Emphatic Trust] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Immolation: Enhance

    * Increases the skill factor of [Immolation] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Fanatic Illusion: Enhance

    * Increases the skill factor of [Fanatic Illusion] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Immolation: Fire Property Resistance

    * Increases Fire property resistance by 300 per attribute level when using Immolation
    * Increases SP consumption by 10%

  • Fanatic Illusion: Increase Accuracy

    * Increases accuracy of [Fanatic Illusion] by 10% per attribute level
    * Increases SP consumption by 20%

  • Blind Faith: Holy Impact

    * Increases critical damage dealt to enemies hit by the additional damage of Blind Faith by 10% per attribute level for 10 sec.

  • Beady Eyed: Sudden Attack

    * When [Beady Eyed] is successful, all damage you deal will be critical for 1.5 sec afterwards
    * Increases SP consumption by 10%

  • Immolation: Melt Armor

    * Using [Immolation] reduces the defense values of your armor and your target's by 10% per attribute level
    * If the target is a monster, it reduces its basic physical defense
    * Duration 5 sec
    * Increases SP consumption by 10%