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Templar

Templars are former clergymen that have been secularized to answer directly to the King during the reign of King Rael. They became renown for their services during the War of the 2nd Succession where they fought fiercely in support of King Gliehel. Because of this, the Templars are given authority over all other military personnel by law during times of war.

SKILLS

  • Advanced OrdersPierce

    The Movement Speed of the guild members and other allies are increased and the Movement Speed of the enemies are decreased.
    Can be used while Horse Riding. Monsters around the character will be threatened when the skill is used.
    The effect of the skill will be removed if the target moves away from the caster, and does not stack with the effect of Battle Orders.(The most recent skill effect will remain)

  • Battle OrdersPierce

    Enhances the damage dealt by nearby guild members and allies to enemies.
    Increases AoE attack ratio by 1 on allies who receive the Battle Orders buff while you are Horse Riding.
    The effects disappear when the target is far from the caster, and the effects do not stack with the effects of Advanced Orders (only the effect that was last applied remains).

  • ForgeNone

    Erect a forge that deals damage in all directions.
    The forge detects hidden enemies.
    Requires the use of a Forge item.

  • Shield ChargerNone

    Build a Shield Charger that grants guild members with a protective Shield Gauge. The durability of the shield recovers automatically once it reaches a certain threshold. The shield's maximum health is equal to 2 times your own HP.
    (It is proportional to the receiver's HP instead of caster's in Team Battle League, Gemstone Feud, and GTW.)
    This skill requires a [Shield Charger] item to install.

  • Flying ColorsNone

    Plant the flag of victory to raise the morale of your allies and demotivate your enemies. Allies have their critical rate increased and receive less damage in PvP. Reduces enemies' critical resistance.
    Using Flying Colors while Horse Riding reduces damage received by allies in PvP by 10%.

  • Horse RidingPierce

    Call a horse and ride it. Your movement speed increases and you gain the Pain Barrier buff. Cannot use if already mounted on a different Companion.
    Swash Buckling can be used while riding and additional effects are added to Templar skills such as Non-Invasive Area, Advanced Orders, Battle Orders and Flying Colors.
    Grants bonus seize points during GTW.
    If the Hard Shield buff is active, its duration becomes infinite. If Horse Riding ends, Hard Shield cancels automatically.
    (Cannot use skills with weapon auto-swap while riding.)
    Only Swash Buckling and Templar skills can be used while riding.

  • Mortal SlashSlash

    Swing the sword in all directions before slashing the enemy from the bottom up.
    Deals damage increased by 20% to enemies affected by Advanced Orders debuff, decreases cooldown according to the composition of the party. Ignores part of the enemy's Defense.

  • Non-Invasive AreaNone

    Create a non-invasive area around yourself that pushes enemies to the outside.
    If Non-Invasive Area is used while Horse Riding, nearby allies and guild members receive 25% less damage.

ATTRIBUTES

  • Companion Riding

    * Can use skill while riding companion

  • Mortal Slash: Enhance

    * Increases the skill factor of [Mortal Slash] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Forge: Enhanced Upgrade

    * Increases the Skill Factor of [Forge] by 1.25% per attribute level

  • [Arts] Forge: Recall

    * Party Member is summoned nearby the Forge when Forge is installed
    * There are following restrictions
    - 1 second is added to the casting time and skill is canceled when hit during casting
    - Can only be summoned in GTW spot areas
    - Can only be summoned when the Templar and the party member is in the same area
    - Cannot summon inside the Territory Tower boundary
    - When there's another Templar in the party member, skill cooldown is applied equally to the caster
    - Holding, Invincible buff is applied to the summoned party member for 0.5 seconds
    * Cooldown increases by 3 minutes

  • Forge: Enhance

    * Increases the skill factor of [Forge] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shield Charger: Enhance

    * Increases the health of your [Shield Charger] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Battle Orders: Enhance

    * Increases [Battle Orders]' damage increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level
    * (Does not apply to PvP bonus values)

  • Flying Colors: Enhance

    * Increases [Flying Colors]' ally critical rate increasing effects and enemy critical resistance decreasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Plate Mastery: Divine

    * Regardless of the armor type you are using, allows you to use both Advanced Orders and Battle Orders even while not riding a companion.
    * While equipped with 4 pieces of [Plate] armor, reduces Physical and Magic damage taken by 5% and decreases damage taken from [Holy] property attacks by 30%.
    * Cannot be used simultaneously with [Arts] Leather Mastery: Animal Instinct

  • [Arts] Mortal Slash: Enhanced Upgrade

    * Increases the Skill Factor of [Mortal Slash] by 1.25% per attribute level