LOG IN

Templar

Templars are former clergymen that have been secularized to answer directly to the King during the reign of King Rael. They became renown for their services during the War of the 2nd Succession where they fought fiercely in support of King Gliehel. Because of this, the Templars are given authority over all other military personnel by law during times of war.

SKILLS

  • Advanced OrdersPierce

    Order the ally to charge.
    The party members' Movement Speed increases and the Damage received decreases when nearby the caster at the time activated.
    The effect is removed when moving away from the caster and is not stacked with the effect of Battle Orders. (The effect used at the last time remains)
    Deactivated when the remaining SP is 0.
    1 stage of [Uplift] is obtained when maintaining skill for 5 seconds. (Max. 3 stages)

    * Uplift : Templar's attack skill is enhanced by stages.

  • Battle OrdersPierce

    Order the ally to get ready for battle.
    The Final Damage of the party members nearby increases when activated.
    The effect is removed when moving away from the caster and is not stacked with the effect of Advanced Orders. (The effect used at the last time remains)
    Deactivated when the remaining SP is 0.
    1 stage of [Uplift] is obtained when maintaining skill for 5 seconds. (Max. 3 stages)

    * Uplift : Templar's attack skill is enhanced by stages.

  • Flag of MoraleNone

    Summon a Flag and raise the morale of the allies. The minimum Critical Rate of the allies within the range increases.
    1 stage of [Uplift] can be obtained per every 5 seconds within the Flag's range. (Max. 3 stage)
    Only one flag can be summoned at a time.

    * Uplift : Templar's attack skill is enhanced by stages.

  • Mortal SlashSlash

    Gather the uplifted energy and attack by slashing the sword to the front.
    Additional effect is added according to the Uplift stage.
    When equipping the shield, 30% of the shield's physical defense will be added to the physical attack when the strike is accurately hit.

  • Mortal WaveSlash

    Gather the uplifted energy and attack the enemy in the frontal line by slashing the sword to the front.
    An additional effect and range are added according to the Uplift stage.

  • RetributionSlash

    Gather the uplifted energy and summon an ancient defender. This Gives AoE damage to the enemies within range.
    An additional effect is activated according to the uplift stage.

  • Flag of RevengeSlash

    Summon a Flag and lower the morale of the enemies. Enemies within the range receive continuous damage.
    1 stage of [Uplift] can be obtained every 5 seconds within the Flag's range. (Max. 3 stage)

    Only one flag can be summoned at a time.

    * Uplift : Templar's attack skill is enhanced by stages.

  • Flag of VitalityNone

    Summon a Flag and boosts the allies. Recovers HP of the allies within the range at a certain interval.
    1 stage of [Uplift] can be obtained every 5 seconds within the Flag's range. (Max. 3 stage)

    Only one flag can be summoned at a time.

    * Uplift : Templar's attack skill is enhanced by stages.

ATTRIBUTES

  • Companion Riding

    * Can use skill while riding companion

  • Mortal Slash: Enhance

    * Increases the skill factor of [Mortal Slash] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Advanced Orders: Bind

    * Decreases Movement Speed of the enemies within the range while [Advanced Orders] is activated
    * The value of the Movement Speed decreased is equal to the value of Allies' Movement Speed increased at the current level
    * Increases SP consumption by 50%

  • Advanced Orders: Unity

    * Increase the Evasion of allies instead of the Movement Speed by [skill level x 2]% when [Advanced Orders] is activated

  • Advanced Orders: Enhance

    * Increases 'decrease in damage received by ally' effect by 0.5% per attribute level in [Advanced Orders] status
    * Additional 10% increases at maximum level

  • Flag of Morale: Enhance

    * Increases [Flag of Morale]'s 'increase in ally's minimum critical rate' effect by 0.5% per attribute level
    * +10% added increase at maximum level

  • Flag of Revenge: Enhance

    * Increases the skill factor of [Flag of Revenge] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Mortal Wave: Enhance

    * Increases the skill factor of [Mortal Wave] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Retribution: Enhance

    * Increases the skill factor of [Retribution] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Mortal Wave: Jab

    * The number of [Mortal Wave]'s hit and the number of targets is fixed to 1
    * Damage is now increased by 50%/100%/150% per Uplift level

  • [Arts] Retribution: Retention

    * Leaves retention energy where the skill is cast for 10 seconds when casting [Retribution]
    * Enemies over the retention energy receive damage equal to 5% of [Retribution] skill damage every 1 second
    * Retention Energy duration: 10 seconds
    * Increases SP consumption by 50%

  • [Arts] Flag of Revenge: Enhanced Upgrade

    * Increases the skill factor of [Flag of Revenge] by 1.25% per attribute level

  • [Arts] Mortal Wave: Enhanced Upgrade

    * Increases the Skill Factor of [Mortal Wave] by 1.25% per attribute level

  • [Arts] Retribution: Enhanced Upgrade

    * Increases the Skill Factor of [Retribution] by 1.25% per attribute level

  • Battle Orders: Enhance

    * Increases [Battle Orders]'s final damage increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Plate Mastery: Divine

    * While equipped with 4 pieces of [Plate] armor, reduces Physical and Magic damage taken by 5% and decreases damage taken from [Holy] property attacks by 30%.
    * Cannot be used simultaneously with [Arts] Leather Mastery: Animal Instinct

  • [Arts] Mortal Slash: Enhanced Upgrade

    * Increases the Skill Factor of [Mortal Slash] by 1.25% per attribute level