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Squire

The laws regarding the aristocracy in the Kingdom have been fortified over the years and many aristocrats have become de-classed as commoners. Many of these former aristocrats trained their children as Squires, which gave birth to the class. Although Squires have established themselves as a respectable profession, they are still at times looked down as de-classed aristocrats.
Squires are warriors who support their allies. They support by repairing and enhancing the weapons of their allies, or by setting up a base camp to aid their team.

SKILLS

  • ArrestNone

    Bind enemies, including boss monsters, to prevent them from moving.

  • Base CampNone

    Set up a base camp for party members. Party members can use the base camp to gain buffs and access to storage.
    Party members will also be able to teleport to the Base Camp when in the same map as the Camp.
    The storage can be accessed without the Squire being present at the location of the Base Camp.
    Leaving the map or leaving the party will erase the buffs you have received from the Base Camp.

  • Deadly ComboSlash

    Slashes multiple times in front of you.

  • Equipment MaintenanceNone

    Opens a shop to process weapons and armor, momentarily increasing their abilities. In the armor category, you can process top, bottom, and shield items only. Shop prices increase when installed in a map with a dungeon.
    Decreases commission for the profits when increasing skill level when exceeding the maximum learn level, Divine Might effect does not apply.

  • Refreshment TableNone

    Set up a Refreshment Table where you can prepare a variety of effective dishes. Food on the table can be served to party members, guild members, or both.
    * Salad : Increases HP
    * Soup : Decreases HP Recovery Duration
    * Sandwich : Increases SP
    * Yogurt : Decreases SP Recovery Duration
    * BBQ Skewer : Increases AoE Attack Ratio (Lv.6 or above)
    * Champagne : Increases AoE Defense Ratio (Lv.6 or above)

  • RepairNone

    Open a shop to repair damaged equipment. It is possible for repaired equipment to exceed its maximum durability. Increases price when installing in Dungeon area.
    Decreases commission for the profits when increasing skill level when exceeding the maximum learn level, Divine Might effect does not apply.

ATTRIBUTES

  • Deadly Combo: Enhance

    * Increases the skill factor of [Deadly Combo] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Cloth Mastery: Sewing Master

    * While equipped with 4 pieces of [Cloth] armor, grants [Cloth Mastery: Magic] for 60 minutes to characters that use your Equipment Maintenance or Repair shop.

  • [Arts] Leather Mastery: Master Craftsman

    * While equipped with 4 pieces of [Leather] armor, grants [Leather Mastery: Dexterity] for 60 minutes to characters that use your Equipment Maintenance or Repair shop.

  • [Arts] Plate Mastery: Smelting Master

    * While equipped with 4 pieces of [Plate] armor, grants [Plate Mastery: Defense] for 60 minutes to characters that use your Equipment Maintenance or Repair shop.

  • [Arts] Deadly Combo: Enhanced Upgrade

    * Increases the Skill Factor of [Deadly Combo] by 1.25% per attribute level

  • Refreshment Table: Salad

    * Increases duration of [Refreshment Table] Salad effect by 1 minute 30 seconds per attribute level

  • Refreshment Table: Sandwich

    * Increases duration of [Refreshment Table] Sandwich effect by 1 minute 30 seconds per attribute level

  • Refreshment Table: Soup

    * Increases duration of [Refreshment Table] Soup effect by 1 minute 30 seconds per attribute level

  • Refreshment Table: Yogurt

    * Increases duration of [Refreshment Table] Yogurt effect by 1 minute 30 seconds per attribute level