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Sorcerer

Sorcerers enhance and materialize the demonic souls and forces that permeate into our world, which is a celebrated feat in the field of magic. Historically, many sorcerers, with age, have suffered damage from these demonic forces they gained control over, so it is just as important for them to keep a healthy body, as well as a sound mind.
Sorcerers are magicians that summon demons to do their bidding. They can mount or take control of the demons to fight on the field of battle.

SKILLS

  • Summon: Force AttackMagic

    Your summon will attack the targeted enemy.

  • Summon: Cancel AttackMagic

    Cancels Force Attack and attacks enemies randomly.

  • Summon: ReleaseMagic

    Release your summon.

  • DesmodusMagic

    Summon and release blood-sucking bats against enemies to inflict damage. Affected enemies receive the Vampirism debuff, which increases the damage dealt by summons.

  • EvocationMagic

    Summons the demon from the secondary card equipped on the Grimoire to attack enemies. The damage inflicted is increased in proportion to the caster's SPR. The Evocation buff is applied to the demon created by Summoning when damage is dealt with Evocation, causing it to ignore 20% of enemy physical/magic defense.

  • MorphMagic

    Mutates the summoned devil from the Grimoire to the devil that is equipped as a secondary card in the Grimoire while maintaining its previous stats.

  • RidingMagic

    Ride the summoned devil from the Grimoire and take control of it. While mounted on the devil, your damage taken decreases.

  • Summon FamiliarMagic

    Summon a familiar. The familiar rushes to an enemy that you attack or one that attacks you, and then explodes. The explosion deals damage based on the summon's attack.

  • SummoningMagic

    Summon the devil of the card inserted in your grimoire. The attack and defense of the summoned devil will be set according to your character's level, and will increase by 5% for each star on the corresponding card. The grimoire can only equip Devil-type monster cards.

  • Summon SalamionMagic

    Summon the fire devil Salamion. It follows its master and attacks enemies.

  • Summon ServantMagic

    Summon a servant. The servant will grant beneficial effects while following its master. The number of buffs increases proportionally to the level of [Summon Servant].

ATTRIBUTES

  • Summon Familar: Splash

    * Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself
    * Increases SP consumption by 10%

  • Summon Familar: Enhance

    * Increases the skill factor of [Summon Familiar] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Evocation: Enhance

    * Increases the skill factor of [Evocation] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Summon Servant: Quick Order

    * Summoned servant grants beneficial effects at a higher rate
    * Increases SP consumption by 10%

  • Desmodus: Enhance

    * Increases the skill factor of [Desmodus] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Riding: Increase Stats

    * Increases damage dealt with Mounted demon by 0.5% per attribute level

  • Summon Salamion: Heat

    * Salamion restores the HP of itself and nearby summons every 20 sec
    * Recovery cycle shortened by 1 sec per attribute level

  • Summoning: Overwork

    * Increases the damage dealt by demons summoned through [Summoning] or [Morph] by 3% per attribute level, but reduces the demon's HP by 3% every 10 seconds
    * Consumes the caster's SP by [40 + (character level x 0.75)] every 10 seconds

  • Sorcerer: SP Recovery

    * increases character's SP recovery by 1 per attribute level

  • Summon Salamion: Ignite

    * Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion
    * Chance increases by 2% per attribute level
    * Increases SP consumption by 10%

  • Summon Salamion: Blind

    * Chance to afflict [Blind] for 10 seconds on an enemy when attacked by Salamion
    * Chance increases by 2% per attribute level
    * Increases SP consumption by 10%