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Sorcerer

Sorcerers enhance and materialize the demonic souls and forces that permeate into our world, which is a celebrated feat in the field of magic. Historically, many sorcerers, with age, have suffered damage from these demonic forces they gained control over, so it is just as important for them to keep a healthy body, as well as a sound mind.
Sorcerers are magicians that summon demons to do their bidding. They can mount or take control of the demons to fight on the field of battle.

SKILLS

  • Summon: Force AttackMagic

    Your summon will attack the targeted enemy.

  • Summon: Cancel AttackMagic

    Cancels Force Attack and attacks enemies randomly.

  • Summon: ReleaseMagic

    Release your summon.

  • DesmodusMagic

    Summon and release blood-sucking bats to attack enemies. Bat attacks inflict Desmodus Blood Sucking debuff, which increases the damage dealt by your summons.

  • EvocationMagic

    Summons the demon from the secondary card equipped on the Grimore. The damage dealt is increased a maximum of 100% in proportion to the caster's SPR. The Evocation buff is applied to the demon created by Summoning when damage is dealt with Evocation. Under Evocation buff, ignores 10% of Physical Defense and Magic Defense of enemy.

  • MorphMagic

    Mutates the summoned devil from the Grimoire to the devil that is equipped as a secondary card in the Grimoire while maintaining its previous stats.

  • RidingMagic

    Ride the summoned devil from the Grimore and take control of it.
    While mounted on the devil, its physical and magic attack increases proportionally to the riding character's magic attack.
    Damage taken decreases on top of the demon.

  • Summon FamiliarMagic

    Summon a familiar. The familiar rushes to an enemy that you attack or one that attacks you, and then explodes. The explosion deals damage based on the summon's attack.

  • SummoningMagic

    Summon the devil of the card inserted in Grimore.
    Depending on the skill level, Physical Attack, Magic Attack, Physical Defense, Magic Defense, and Max HP is proportional to summoner’s Stats.
    Adds Accuracy, Evasion, Critical Rate, Critical Resistance, Block, and Block Penetration, Property Damage and Attack to summoned Demon proportionally to Summoner’s SPR and each stats.

  • Summon SalamionMagic

    Summon the fire devil Salamion. Salamion follows its master and attacks enemies.
    Salamion's Attack, Defense, and Max HP is proportional to the Summoner’s stats and adds Accuracy, Critical Rate, Block Penetration, Property Damage and Attack proportionally to Summoner's each stats and SPR stats.

  • Summon ServantMagic

    Summon a servant. The servant will grant beneficial effects while following its master. The number of buffs increases proportionally to the level of [Summon Servant].

ATTRIBUTES

  • Summon Familar: Splash

    * Deals damage to nearby enemies with a 5% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself
    * Increases SP consumption by 10%

  • Summon Familar: Enhance

    * Increases the skill factor of [Summon Familiar] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Evocation: Enhance

    * Increases the skill factor of [Evocation] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Summon Servant: Quick Order

    * Summoned servant grants beneficial effects at a higher rate
    * Increases SP consumption by 10%

  • Desmodus: Enhance

    * Increases the skill factor of [Desmodus] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Riding: Increase Stats

    * Increases damage dealt with Mounted demon by 0.5% per attribute level

  • Summon Salamion: Heat

    * Salamion restores the HP of itself and nearby summons every 20 sec
    * Recovery cycle shortened by 1 sec per attribute level

  • Summoning: Overwork

    * Increases the damage dealt by demons summoned through [Summoning] or [Morph] by 3% per attribute level, but reduces the demon's HP by 3% every 10 seconds
    * Consumes the caster's SP by [40 + (character level x 0.75)] every 10 seconds

  • [Arts] Summoning: Self

    * Cannot mount summoned Grimoire but all Grimoire skills will be used automatically
    * Affected by the attribute Mount: Increased Stats

  • Sorcerer: SP Recovery

    * Increases character's SP recovery by 1 per attribute level

  • [Arts] Summon Familiar: Enhanced Upgrade

    * Increases the Skill Factor of [Summon Familiar] by 1.25% per attribute level

  • [Arts] Evocation: Enhanced Upgrade

    * Increases the Skill Factor of [Evocation] by 1.25% per attribute level

  • [Arts] Desmodus: Enhanced Upgrade

    * Increases the Skill Factor of [Desmodus] by 1.25% per attribute level

  • Desmodus: AoE

    * Increases the range of Desmodus but reduces its skill damage by 30%

  • [Arts] Desmodus: Formation

    * No damage apply to the enemy by the Desmodus skill
    * Increases skill range by 50%
    * Target: 20
    * Final increase in Blood Sucking debuff efficiency by 10%

  • Summon Salamion: Ignite

    * Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion
    * Chance increases by 2% per attribute level
    * Increases SP consumption by 10%

  • Summon Salamion: Blind

    * Chance to afflict [Blind] for 10 seconds on an enemy when attacked by Salamion
    * Chance increases by 2% per attribute level
    * Increases SP consumption by 10%