Sorcerers enhance and materialize the demonic souls and forces that permeate into our world, which is a celebrated feat in the field of magic. Historically, many sorcerers, with age, have suffered damage from these demonic forces they gained control over so it is just as important for them to keep a healthy body, as well as a sound mind.
Sorcerers, are magicians that summon demons to do their bidding. They can mount or take control of the demons to fight on the field of battle.
Your summon will attack the targeted enemy.
Cancels Force Attack and attacks enemies randomly.
Release your summon.
Summon and release blood-sucking bats against enemies to inflict damage. Affected enemies receive the Vampirism debuff, which increases the damage dealt by summons.
Summons the demon from the secondary card equipped on the Grimoire to attack enemies. The damage inflicted is increased in proportion to the caster's SPR. The Evocation buff is applied to the demon created by Summoning when damage is dealt with Evocation, causing it to ignore 20% of enemy physical/magic defense.
Mutates the summoned devil from the Grimoire to the devil that is equipped as a secondary card in the Grimoire while maintaining its previous stats.
Ride the summoned devil from the Grimoire and take control of it. While mounted on the devil, your damage taken decreases.
Summon a familiar. The familiar rushes to an enemy that you attack or one that attacks you, and then explodes. The explosion deals damage based on the summon's attack.
Summon the devil of the card inserted in your grimoire. The attack and defense of the summoned devil will be set according to your character's level, and will increase by 5% for each star on the corresponding card. The grimoire can only equip Devil-type monster cards.
Summon the fire devil Salamion. It follows its master and attacks enemies.
Summon a servant. The servant will grant beneficial effects while following its master. The number of buffs increases proportionally to the level of [Summon Servant].
* Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself
* Increases SP consumption by 10%
* Increases the skill factor of [Summon Familiar] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Evocation] by 0.5% per attribute level
* +10% added increase at maximum level
* Summoned servant grants beneficial effects at a higher rate
* Increases SP consumption by 10%
* Increases the skill factor of [Desmodus] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases damage dealt with Mounted demon by 0.5% per attribute level
* Salamion restores the HP of itself and nearby summons every 20 sec
* Recovery cycle shortened by 1 sec per attribute level
* Increases the damage dealt by demons summoned through [Summoning] by 3% per attribute level, but reduces the demon's HP by 3% every 10 seconds
* Consumes the caster's SP by [40 + (character level x 0.75)] every 10 seconds
* increases character's SP recovery by 1 per attribute level
* Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion
* Chance increases by 2% per attribute level
* Increases SP consumption by 10%
* Chance to afflict [Blind] for 10 seconds on an enemy when attacked by Salamion
* Chance increases by 2% per attribute level
* Increases SP consumption by 10%