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Sheriff

Sheriffs specialize in high mobility ranged combat using the precise and unrelenting rounds fired from the pistol. They are known to be highly evasive against enemy attacks all the while dealing accurate attacks for upper hand in 1 on 1 situations.

SKILLS

  • Aiming ShotGun

    Fires an unevadable shot into an area. Targeted enemies will have their buffs removed and deals additional damage that depends on the number of removed buffs.
    Holding the aim longer will increase the number of buffs removed.
    Deals 50% additional damage to enemies under [Peacemaker: Fatigue] debuff.

  • FanningGun

    Fires multiple consecutive shots from the pistol towards a designated area. The skill is activated while the key is held down and put to stop when the key is released.
    Deals additional 50% damage against enemies under [Peacemaker: Fatigue] debuff.

  • PeacemakerGun

    Throws a fatal explosive at the target to deal damage that ignores part of the enemy's defense and renders them sluggish. Silence and Fatigue debuffs are applied to targeted enemies.

  • Quick DrawGun

    Draws the pistol to attack the target quickly.
    Deals additional 50% damage to targets under [Peacemaker: Fatigue] debuff.

  • RedemptionNone

    Applies a buff that lets the player dodge enemy attacks for a duration and increases movement speed. You will not be able to evade undodgeable attacks.
    Movement speed and buff duration increases proportionally to the number of times you have successfully evaded attacks.

  • WestraidNone

    Reloads the pistol to give a buff that makes the player’s attack hit the target with 100% accuracy for a specified number of attacks.

ATTRIBUTES

  • Companion Riding

    * Can use skill while riding companion

  • Quick Draw: Enhance

    * Increases the skill factor of [Quick Draw] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Fanning: Enhance

    * Increases the skill factor of [Fanning] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Peacemaker: Enhnace

    * Increases the skill factor of [Peacemaker] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Aiming Shot: Enhance

    * Increases the skill factor of [Aiming Shot] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Aiming Shot: Coup de Grace

    * Fixes the number of buffs removed by [Aiming Shot] to 1 while fixing the additional damage value at 200%
    * Increases SP consumption by 50%

  • Redemption: Escape

    * The movement speed increase from [Redemption] is increased additionally by 2x while its duration is halved
    * Increases SP consumption by 30%

  • Peacemaker: Disarm

    * If [Peacemaker: Silence] debuff is applied to a player character, it has a 1% chance per attribute level to disarm the target
    * Increases SP consumption by 30%