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Shadowmancer

Shadowmancers began when a magician was inspired by the Sorcerers who materialized demonic spirits into our world. Currently, their ultimate goal is to capture the shadow of the eclipse to create a powerful wide-area magic spell.
The Shadowmancer is a mage that is able to perform powerful attacks or hide in the shadows.

SKILLS

  • Hallucination Magic

    Summon a shadow that looks exactly like you to take damage in your place. The shadow's HP is a set percentage of your maximum HP.

  • Infernal ShadowMagic

    Separates an enemy from their shadow. When the shadow is attacked by Dark property attacks, the enemy's body receives part of the damage applied only by the user. This effect disappears when the shadow's HP becomes 0. Damage is reduced to 25% if the target is a player character.
    When a player character is targeted, attacking the shadow using Shadowmancer skills will cause enemies to stagger and the shadow will disappear when the target comes into contact with the shadow.

  • Shadow CondensationMagic

    Draw shadows of your allies and enemies and compress them into orbs. The enemies who have had their shadows drawn are afflicted with [Blind] and the orb explodes after 3 seconds.
    Summons a huge shadow orb above when used with 20 stacks of [Shadow Absorption].

  • Shadow ConjurationMagic

    Spread the shadow lengthwise to the front and attack those on the shadow.
    1 [Shadow Absorption] is stacked when attacking enemy.

  • Shadow FetterMagic

    Nail the shadow of enemies to the ground to prevent them from moving and make them in to the state of shadow erosion.
    [Shadow Absorption] is applied twice when attacking enemies inflicted with shadow erosion. Monsters become ground-type when attacked by Shadowmancer skills.

  • Shadow PoolMagic

    Drift into the shadows and hide within the ground. Enemies cannot attack you while in this state.

  • Shadow ThornMagic

    Sharp thorns rise from within the shadow of an enemy, dealing damage. Applies [Blind] to enemies for 3 seconds when hit. Shadow Thorn cannot be blocked or evaded.
    2 [Shadow Absorption] is stacked when attacking enemy.

ATTRIBUTES

  • Shadow Thorn: Enhance

    * Increases the skill factor of [Shadow Thorn] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Hallucination: Enhance

    * Increases the HP ratio of [Hallucination]'s shadow by 0.5% per attribute level

  • [Arts] Infernal Shadow: Drain Vitality

    * Upon using [Infernal Shadow], gain 50% of the enemy's maximum HP as a shield, and decrease the HP of the created shadow by 50%
    * The damage absorbed by the shield cannot exceed the caster's maximum HP

  • [Arts] Shadow Thorn: Enhanced Upgrade

    * Increases the Skill Factor of [Shadow Thorn] by 1.25% per attribute level

  • [Arts] Shadow Conjuration: Enhanced Upgrade

    * Increases the Skill Factor of [Shadow Conjuration] by 1.25% per attribute level

  • [Arts] Shadow Condensation: Enhanced Upgrade

    * Increases the Skill Factor of [Shadow Condensation] by 1.25% per attribute level

  • Shadow Conjuration: Enhance

    * Increases the skill factor of [Shadow Conjuration] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shadow Condensation: Enhance

    * Increases the skill factor of [Shadow Condensation] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shadow Thorn: Stepping Shadows

    * Applies [Shadow Thorn] as 2 hits on ground enemies
    * Increases SP consumption by 50%

  • Shadow Conjuration: Shadow Trap

    * Ground enemies hit by [Shadow Conjuration] are afflicted with [Shadow Trap] for 2 seconds per attribute level
    * [Shadow Trap] applies Dark damage every 0.5 seconds to affected enemies
    * Increases SP consumption by 50%

  • Shadow Pool: Movement Speed

    * Increases movement speed by 2 per attribute level while [Shadow Pool] is active
    * Increases SP consumption by 10%