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Scout

Scouts had started off during the reign of King Melkhiel where they acted in gathering information in the borders during the war. After the Kingdom's borders have been expanded, the Scouts were given the task of tracking and hunting monsters.
The Scout class has a wide array of offensive skills and high evasion and critical rates. They are an offense-oriented class but are known to consume SP quickly.

SKILLS

  • CloakingNone

    Temporarily hide yourself away from an enemy's vision. You become exposed when you jump or attack.

  • Dagger SlashSlash

    Quickly slash with your dagger from side to side to deal damage.

  • Double AttackNone

    Temporarily increases your critical rate. Subweapon basic attacks have a chance of applying as multiple hits.

  • Free StepNone

    Make your movements quick and nimble, temporarily increasing evasion.

  • Oblique FireGun

    Shoot at a target. The bullet bounces off the initial target into a nearby enemy.
    When performed near a Jolly Roger flag, Oblique Fire generates another shot.

ATTRIBUTES

  • Cloth Mastery: Magic

    * Can equip [Cloth] armor
    * When 3 pieces of [Cloth] armor are equipped, magic damage taken is decreased by 5%
    * When 4 pieces of [Cloth] armor are equipped, this bonus is increased to 10%

  • Plate Mastery: Defense

    * Can equip [Plate] armor
    * When 3 pieces of [Plate] armor are equipped, physical damage taken is decreased by 5%
    * When 4 pieces of [Plate] armor are equipped, this bonus is increased to 10%

  • Leather Mastery: Dexterity

    * Can equip [Leather] armor
    * When 3 pieces of [Leather] armor are equipped, critical rate is increased by 30
    * When 3 pieces of [Leather] are equipped, accuracy is increased by 30
    * When 4 [Leather] armor pieces are equipped, the critical rate bonus is increased to 50
    * When 4 [Leather] armor pieces are equipped, the accuracy bonus is increased to 50

  • Cloaking: Enhance

    * Increases damage-increasing effects by 0.5% per attribute level when attacking in [Cloaking] status
    * +10% added increase at maximum level

  • Dagger Slash: Enhance

    * Increases the skill factor of [Dagger Slash] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Oblique Fire: Enhance

    * Increases the skill factor of [Oblique Fire] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Double Attack: Enhance

    * Increases [Double Attack]'s additional damage by 0.5% per attribute level
    * +10% added increase at maximum level

  • Free Step: Enhance

    * Increases [Free Step]'s evasion increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Weapon Swap

    * Can change weapons