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Sapper

People think that Sappers only came about after the invention of gunpowder, but they have existed long before this. Sappers had played many roles in the Kingdom even before gunpowder was invented and they had acted as military personnel in charge of construction.
Sappers are archers who build traps and lure enemies into them.

SKILLS

  • Broom TrapStrike

    Set up a rotating trap that inflicts damage to enemies within a radius.

  • ClaymorePierce

    Set up a trap in front of you that fires a buckshot. The trap is triggered when you re-use the skill.
    Claymore attacks apply as critical when used against enemies affected by Smoke Grenade.

  • ConcealNone

    Hide Sapper installations installed by the player from enemies.

  • Detonate TrapsStrike

    Detonates part of your installed traps, dealing damage to enemies.

  • Leghold TrapPierce

    Install three traps to obstruct your enemies. Targets that step on the traps become unable to move. Detonate Traps does not apply to Leghold Trap.

  • Punji StakePierce

    Set up a spring trap that activates once enemies step on it. When the trap is activated, it launches the enemies back far away.

  • Spike ShooterPierce

    Set up a trap in front of you that shoots arrows in regular intervals. As the skill level increases, the wire becomes longer and releases more arrows.

  • Spring TrapPierce

    Install a spring trap that shoots back whoever steps on it. Enemies caught in the trap become debuffed: they stop being shot back by the trap, receiving only damage from it.

  • Stake StockadesPierce

    Lay a defensive trap that damages any enemies that walk into it.
    The trap is removed when it consumes all the number of hits.

ATTRIBUTES

  • Increased Maximum Weight

    * Increases the character's maximum inventory weight by 20 per attribute level

  • Broom Trap: Revolutions Count

    * Decreases time of [Broom Trap]'s rotation by 1 second
    and increase the number of rotations by 2.5 cycles per attribute level.
    * Increases SP consumption by 10%

  • Broom Trap: Enhance

    * Increases the skill factor of [Broom Trap] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Claymore: Enhance

    * Increases the skill factor of [Claymore] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Punji Stake: Enhance

    * Increases the skill factor of [Punji Stake] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Detonate Traps: Enhance

    * Increases the skill factor of [Detonate Traps] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Spike Shooter: Enhance

    * Increases the skill factor of [Spike Shooter] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Stake Stockades: Enhance

    * Increases the skill factor of [Stake Stockades] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Spring Trap: Enhance

    * Increases the skill factor of [Spring Trap] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Leghold Trap: Enhance

    * Increases the skill factor of [Leghold Trap] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Detonate Traps: Reset

    * Reduces the damage of [Detonate Traps] by 50%, but reduces the cooldown of Sapper skills by [traps detonated] x 2 seconds after the explosion
    * Does not reduce the cooldown of [Detonate Traps]

  • Broom Trap: Decreased Movement Speed

    * Reduces the movement speed of enemies affected by [Broom Trap] by 25% per debuff stack for 3 seconds

  • [Arts] Punji Stake: Instance

    * [Punji Stake] is now set up immediately, and when it attacks an enemy their movement speed is fixed to 10 for 5 seconds, in addition to increasing the damage they take from the caster by 30%

  • [Arts] Stake Stockades: Enhanced Upgrade

    * Increases the Skill Factor of [Stake Stockades] by 1.25% per attribute level

  • [Arts] Claymore: Enhanced Upgrade

    * Increases the Skill Factor of [Claymore] by 1.25% per attribute level

  • [Arts] Punji Stake: Enhanced Upgrade

    * Increases the Skill Factor of [Punji Stake] by 1.25% per attribute level

  • [Arts] Detonate Trap: Enhanced Upgrade

    * Increases the Skill Factor of [Detonate Trap] by 1.25% per attribute level

  • [Arts] Broom Trap: Enhanced Upgrade

    * Increases the Skill Factor of [Broom Trap] by 1.25% per attribute level

  • [Arts] Spike Shooter: Enhanced Upgrade

    * Increases the Skill Factor of [Spike Shooter] by 1.25% per attribute level

  • [Arts] Spring Trap: Enhanced Upgrade

    * Increases the Skill Factor of [Spring Trap] by 1.25% per attribute level

  • [Arts] Leghold Trap: Enhanced Upgrade

    * Increases the Skill Factor of [Leghold Trap] by 1.25% per attribute level