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Rogue

Rogues were wanted felons in the Kingdom but have gained pardon after they assisted many great adventurers in their quests. Around 300 years ago, during Nachel I's reign, they have gained pardon that grants them immunity from punishment unless their crimes were something as serious as murder or treason.
Rogues will do anything to win in battle. They are a class specialized for stealthily ambushing their targets from behind using crossbows and daggers.

SKILLS

  • BackstabPierce

    Continuously attack using your dagger. A double attack with a high critical rate may stun the enemy. Attacking from the back deals extra damage.

  • BurrowNone

    Hide under the ground to conceal your body. When you reveal yourself, your enemies receive a critical attack.

  • EvasionNone

    Significantly increases your evasion.

  • FeintNone

    Trick an enemy to lower their guard. Temporarily decreases the evasion of enemies in front of you, and makes them unable to change direction for 3 seconds.

  • Knife ThrowPierce

    Throw a knife at an enemy to inflict the [Bull's-eye] debuff. Enemies affected by Bull's-eye have their critical resistance and block reduced, become unable to evade close-range physical attacks, and receive 50% additional damage from Backstab and Burrow.
    100% accuracy on targets affected by [Swell Body].

  • LachrymatorNone

    Throw tear gas at a targeted area. The target becomes afflicted with [Blind] and unable to attack.

  • Sneak HitNone

    Temporarily increases your Critical Chance when attacking enemies from behind.

ATTRIBUTES

  • Dagger Mastery: Sudden Attack

    * Adds 2% damage per attribute level when attacking an enemy from the back with a dagger

  • Sneak Hit: Duration

    * Increases duration of [Sneak Hit] by 2 seconds per attribute level
    * Increases SP consumption by 10%

  • Feint: Back Roll

    * Increases the chances of [Feint] turning the enemy around by 20% per attribute level
    * If the target is a character, that chance reduces 25%
    * Increases SP consumption by 50%

  • Backstab: Enhance

    * Increases the skill factor of [Backstab] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Burrow: Enhance

    * Increases the skill factor of [Burrow] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Knife Throw: Enhance

    * Increases the skill factor of [Knife Throw] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Backstab: Massive Bleeding

    * Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]
    * Increases the duration by 1 second per attribute level
    * Increases SP consumption by 30%

  • Lachrymator: Increased Range

    * Increases range of [Lachrymator] to 75
    * Increases SP consumption by 40%