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Rodelero

The shield and the sword have been a standard part of military training for many years. Soldiers equipped with a sword and shield are difficult to take down but once their formation is broken a big loss is suffered. The Rodeleros are special forces of the Royal Military formed in order to keep soldiers' formations in line.
The Rodelero specializes in ambushing and nullifying the enemy forces through ambushes. Their use of the shield makes them effective units against ranged attacks.

SKILLS

  • MontanoStrike

    Attack with a powerful slash on the lower half of an enemy. Temporarily slows down the enemy.

  • Shield BashStrike

    Ignores enemy's block with Shield and attacks the enemy. Struck enemy gets Shock debuff.

  • Shield PushStrike

    Interferes with the enemy's actions using a shield. Apply [Reduced DEF] and [Unbalance] to the Target. (Unbalance is not applied to the boss monster.)
    [Reduced DEF] decreases the enemy's Evasion, Block, Critical Resistance.
    Makes the enemy turn and not use basic and skill attack by [Unbalance].
    Damage increases by 100% when attacking the back of the enemy.

  • Shooting StarStrike

    Use your shield and sword to successively attack enemies. When the attack is accurate, adds your shield's physical defense to your physical attack.

  • SlitheringSlash

    Crouch and move forward while holding the key down. Immune to Knockback and Knockdown and increases Block, Physical Defense, and Movement Speed during channeling
    After channeling, attacks with a sword in the within the front range.

  • Targe SmashStrike

    Inflict damage on an enemy with a powerful smash by a shield.

ATTRIBUTES

  • Shield Mastery: Block Specialty

    * Block increases by 0.75% per attribute level when equipping [Shield], and [Detect Loophole] buff is applied to yourself when succeeding in Block
    * [Detect Loophole] : Accuracy and Block Penetration increases by 20% when attacking the enemy

  • Shield Guard

    * Able to use Guard by pressing C after equipping a shield
    * Disabled in friendly duels and PvP
    Cooldown time 3 seconds

  • Montano: Enhance

    * Increases the skill factor of [Montano] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Targe Smash: Enhance

    * Increases the skill factor of [Targe Smash] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shield Push: Enhance

    * Increases the skill factor of [Shield Push] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shooting Star: Enhance

    * Increases the skill factor of [Shooting Star] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Slithering: ¬†Enhance

    * Increases the skill factor of [Slithering] by 0.5% per attribute level
    * Increases additionally by 10% when mastering the maximum level

  • Shield Bash: Enhance

    * Increases the skill factor of [Shield Bash] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Rodelero: Shield Attack

    * Instead of nullifying the shield's defense, [Attribute level]*10% of Shield's physical defense is added to the Attack of [Targe Smash] / [Montano] / [Shield Bash] / [Shield Push] / [Shooting Star] by
    * Calculated as a higher defense value between the first and second slot shield.
    * When using the second slot, applied perfectly only when equipping 2 shields.
    * (Ex: When the proportion of the Attack added is 10%, [Defense of first slot shield] * 5% + [Defense of second slot shield] * 5%)

  • [Arts] Targe Smash: Break

    * If [Targe Smash] is used on a [Frozen] target, the associated debuff will be removed. If the target is an enemy, they will take an additional 100% damage.

  • [Arts] Montano: Enhanced Upgrade

    * Increases the Skill Factor of [Montano] by 1.25% per attribute level

  • [Arts] Targe Smash: Enhanced Upgrade

    * Increases the Skill Factor of [Targe Smash] by 1.25% per attribute level

  • [Arts] Shield Push: Enhanced Upgrade

    * Increases the Skill Factor of [Shield Push] by 1.25% per attribute level

  • [Arts] Slithering: Enhanced Upgrade

    * Increases the Skill Factor of [Slithering] by 1.25% per attribute level

  • [Arts] Shooting Star: Enhanced Upgrade

    * Increases the Skill Factor of [Shooting Star] by 1.25% per attribute level

  • [Arts] Shield Bash: Enhanced Upgrade

    * Increases the Skill Factor of [Shield Bash] by 1.25% per attribute level

  • [Arts] Shooting Star: Violence

    * 20% of Shield Physical Defense is added to [Shooting Star] Attack
    * Strike time changed to 12
    * Decreases Overheat from 3 to 1 time
    * Number of enemy that can be targeted by [Shooting Star] skill is fixed to 1