Next to the Murmillo, the Retiarii have historically been the gladiators of the Kingdom's arena. They were formed around the 100th year of the gladiatorial matches and have always been a staple figure in these matches since their appearance. The Murmillo and Retiarii have influenced one another over the years of constant battle and it is said that it was the Retiarii that caused the Murmillo to start wearing their symbolic helmet.
The Retiarii use one-handed spears, daggers and nets to capture the enemy and disarm them.
Pierce twice, then brandish your spear to deal consecutive damage. Cannot evade when the target is under Rete debuff, Iron Hook, or Arrest.
Leap forward and stab the enemy with your dagger and apply [Slow] debuff to target for 2.5 seconds.
Grants the ability to block by dagger without a shield. Block applies additionally when receiving damage.
The buff is removed when the dagger becomes unequipped.
Attack enemies all around with the rete to temporarily decrease the target's Physical, Magic Defense. When the target is a character, removes the equipped shield in the first slot and become momentarily unable to equip a shield.
Throw the rete at nearby enemies to pull them towards you and becomes unable to move for a certain time. Damage increases by #{CaptionRatio3}#% when the caster attacks the target with Retiarius skill.
Throw the rete within a designated range to immobilize the enemies trapped by it. Damage increases by #{CaptionRatio3}#% when the caster attacks the target with Retiarius skill.
Pierce enemies all around and deal damage with your spear. Cannot evade when the target is under Rete debuff, Iron Hook, or Arrest.
* Increases the skill factor of [Blandir Cadena] by 0.5% per attribute level
* +10% added increase at maximum level
* Deals additional damage and reduces the movement speed of targets attacked with [Blandir Cadena] in proportion to the number of hits received for 15 sec
* Increases SP consumption by 20%
* Inflicts Silence for 3 sec on enemies affected by [Pull Rete]
* Increases SP consumption by 20%
* Flying monsters affected by [Throw Rete] fall to the ground and take damage.
* Airborne characters are returned to the ground
* Damage taken: 100%
* Increases SP consumption by 10%
* Increases [Pull Rete]'s one-handed spear damage increasing effect by 0.5% per attribute level
* +10% added increase at maximum level
* Increases [Pull Rete]'s one-handed spear damage increasing effect by 0.5% per attribute level
* +10% added increase at maximum level
* Grants 0.25% chance to grant immunity per attribute level against all removable debuffs while [Dagger Guard] buff is active
* Increases SP consumption by 50%
* [Disarm] skill disarms enemy's main slot weapon instead of enemy's shield.
* Increases the Skill Factor of [Trident Finish] by 1.25% per attribute level
* Increases the Skill Factor of [Dagger Finish] by 1.25% per attribute level
* Increases the Skill Factor of [Blandir Cadena] by 1.25% per attribute level
* Doubles the range of Rete and target number
* Deleted the Pierce-type damage
* Increases SP consumption by 10%
* Apply [Determination] buff to the character when there are enemies within the nearby 100 area
* [Determination] can be stacked until 10 stacks, 2 stacks per second
* 1 [Determination] stack decreases per second when there isn't any enemies nearby
* Final damage of Retiarius skill increases by 1% per 1 [Determination] stack
* Increases [Dagger Guard]'s block increasing effects by 0.5% per attribute level
* +10% added increase at maximum level
* The Block effect of [Dagger Guard] that activates when equipping dagger without the shield is removed. Additional evasion is applied. (only 60% of the effect is applied and the efficiency varies according to the number of daggers equipped)
ex) Additional 150% block -> Additional 90% evasion
* Increases the skill factor of [Trident Finish] by 0.5% per attribute level
* +10% added increase at maximum level
* Applies the effects of [Disarm] to helmets as well
* Affected helmets: Cassis Crista
* Increases SP consumption by 20%
* Increases the skill factor of [Dagger Finish] by 0.5% per attribute level
* +10% added increase at maximum level
* Can equip [One-handed Spear] type weapons