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Rangda

A world changed by the day of Medzio Diena was enough to change the way Rangdas behave, although it did not change the way they think. After Medzio Diena, Rangdas sent the most accomplished warriors to the kingdom to fight against the demons until the goddesses return and fix the balance had tilted toward the demons.
Landa is a class that are specialized in debuffing enemies and handling [Barongs] in battle.

SKILLS

  • BarongNone

    Manipulate captured Barong. Barong appears near enemy that has been targeted within distance of 150. Barong delivers attacks to enemies with 20% of removing their buffs.

  • KeletihanNone

    Exhaust enemies in range. [Fatigue] debuff decreases victim’s Accuracy, Evasion, and Critical Resistance. The decrease is in proportion to [Keletihan: Fatigue] stacks

  • KutukanStrike

    Inflict [Chaotic Curse] on a targeted enemy. Enemies inflicted with [Chaotic Curse] transform into an immovable [Kepa] and becomes unable to restore HP and SP, dealing damage over time to nearby enemies and themselves based on user’s AoE Ratio. When the enemy is dead or incapable of combat during [Chaotic Curse], the debuff is contagious to a nearby enemy for the time remaining. (Boss monsters on certain grades are immune to [Chaotic Curse].)

  • LukaStrike

    Attack enemies giving bleeding damage over time. Duration increases based on the number of debuffs applied on the target. (Max 5 seconds)

  • PenyerapanNone

    Increases additional damage. Increases stacks of [Fatigue], [Reduced Movement Speed] from Rangda upon skill use.

  • RawaStrike

    Form a swamp in front of the caster. Swamp slows down enemies and increases Rawa stacks on enemies. More stacks increase Movement Speed reduction and damage dealt by Rawa.

ATTRIBUTES

  • Barong: Enhance

    * Increases the heal factor of [Barong] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Kutukan: Buff Removal

    * Enemy inflicted with Kutukan loses 1~[attribute level] buff(s) at a chance
    * Increases SP consumption by 50%

  • Keletihan: Added Effect

    * Inflicts debuffs depending on Keletihan stacks
     - Inflicts [Curse] for 10 seconds on 2 stacks
     - Inflicts [Silence] for 3 seconds on 3 stacks
     - Inflicts [Stun] for 3 seconds on 4 stacks
     - (Renew [Curse] after 4 stacks)
    * Increases SP consumption by 50%

  • Rawa: Fatigue Boost

    * When an enemy standing on [Rawa] while inflicted with [Keletihan], [Keletihan] debuff stack increases every 3 seconds (Does not renew duration)
    * Increases SP consumption by 20%

  • Penyerapan: Enhance

    * Increases [Penyerapan]'s additional Dark-property damage by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Penyerapan: Energy Drain

    * [Fatigue] and [Decreased Movement Speed] stacks of enemies near Penyerapan disappear. Instead, it recovers the caster’s HP based on the number of debuffs on nearby enemies. (Up to 50% of Caster’s Max HP)
    * Cooldown +30 seconds

  • Luka: Enhance

    * Increases the skill factor of [Luka] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Kutukan: Enhance

    * Increases the skill factor of [Kutukan] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Rawa: Enhance

    * Increases the skill factor of [Rawa] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Luka: Enhanced Upgrade

    Increases the skill factor of [Luka] by 1.25% per attribute level

  • [Arts] Kutukan: Enhanced Upgrade

    * Increases the skill factor of [Kutukan] by 1.25% per attribute level

  • [Arts] Rawa: Enhanced Upgrade

    * Increases the skill factor of [Rawa] by 1.25% per attribute level

  • Barong: Pickpocket

    * Barong grants a buff to the master when it removes a buff from an enemy
     - Attack Buff: 2% damage increase per stack for 30 seconds
     - Defense Buff: 2% reduces damage received per stack for 30 seconds
     - Utility Buff: Movement Speed +1 per stack for 15 seconds
    * Cooldown +10 seconds