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Quarrel Shooter

Quarrel Shooters are hard working. Archery involves a lot of maintenance work but this is especially true for the Kingdom's Quarrel Shooters. It is even said that everyone who has succeeded as a Quarrel Shooter was hard working.
Quarrel Shooters use a crossbow and shield for strategic combat. They can defend against long-range attacks using their pavises, placing them in the ground.

SKILLS

  • Block and ShootArrow

    Take a defensive stance and damage the target in front.
    Increases Block during the defensive stance.
    Increases target by 1 per 3 AoE Attack Ratio

  • Deploy PaviseNone

    Set up an upright shield to protect yourself from enemy attacks. Enemies without a target will attack the pavise instead.

  • Rapid FireArrow

    When the enemy is near, pushes away the enemy to a certain distance and fires an explosive arrow at the enemy.
    Increases caster's chance of Block by 20% when succeeding in pushing the enemy.
    When the Shield is not equipped, does not push away the enemy but fires an arrow.

  • Running ShotNone

    Increases factor and attack speed, applies as 2 consecutive hits. (Two consecutive hit effect activated when the Crossbow is equipped in the main slot)
    Movement Speed decreases by 2 per number of Shield equipped when the buff is activated in PvP area.

  • Scatter CaltropsPierce

    Scatter Caltrops in targeted area.
    Enemies in Caltrop area get continuous damage and get slow.
    Binds the enemy for 2 seconds when there is an enemy while Caltrop removes.
    Does not apply to flying type enemies

  • Stone ShotArrow

    Fire Stone Bullet to one target and stacks 1 [Stone Shot: Shock] debuff for 10 seconds.
    Stuns up to 6 enemies around when 3 stacks.
    Each Stun has different chances.

  • TeardownNone

    Dismantles statues and other obstacles in front of you.
    Allows you to tear down the following:
    * Ice Wall
    * Pavise, Stockade
    * Traps summoned by boss monsters

ATTRIBUTES

  • Scatter Caltrops: Enhance

    * Increases the skill factor of [Scatter Caltrops] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Stone Shot: Enhance

    * Increases the skill factor of [Stone Shot] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Rapid Fire: Enhance

    * Increases the skill factor of [Rapid Fire] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Running Shot: Enhance

    * Increases the skill factor of [Running Shot] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Deploy Pavise: Aiming Sight

    * Cuts the pavise's health in half, but increases the block penetration of nearby allies by 10% and grants the caster with knockback/knockdown immunity
    * Increases SP consumption by 50%

  • Block and Shoot: Enhance

    * Increases Skill Factor of [Block and Shoot] by 0.5% per attribute level
    * Additional 10% increases at maximum level

  • [Arts] Deploy Pavise: Fortress

    * A shield that lasts for 15 seconds is created when the caster is near the pavise
    * The shield amount is 12 + [skill level] * 3% of caster's maximum HP per one Pavise (8 + [skill level] * 2% for PvP area)
    * Maximum amount of silver is 50% of maximum HP (30% for PvP area)

  • [Arts] Scatter Caltrops: Enhanced Upgrade

    * Increases the Skill Factor of [Scatter Caltrops] by 1.25% per attribute level

  • [Arts] Stone Shot: Enhanced Upgrade

    * Increases the Skill Factor of [Stone Shot] by 1.25% per attribute level

  • [Arts] Rapid Fire: Enhanced Upgrade

    * Increases the Skill Factor of [Rapid Fire] by 1.25% per attribute level

  • Teardown: Reinstall

    * Cooldown of the according ally skill reduced when ally installation is torn down, Cooldown of the according enemy skill increased when enemy installation is torn down

  • Stone Shot: Shield Break

    * Shield of enemy character hit by Stone Shot is removed by 2% chance per attribute level for 5 seconds
    * Increases SP consumption by 30%

  • [Arts]Block and Shoot: Covered Shot

    * Decreases damage of [Block and Shoot] by 50% and accuracy by 70%
    * Decreases damage received by 50%

  • [Arts] Block and Shoot: Enhanced Upgrade

    * Increases Skill Factor of [Block and Shoot] by 1.25% per attribute level

  • [Arts] Running Shot: Enhanced Upgrade

    * Increases the Skill Factor of [Running Shot] by 1.25% per attribute level

  • Quarrel Shooter: Additional Damage

    * Additional damage increases by [Physical ATK x 10% per attribute level]