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Quarrel Shooter

Quarrel Shooters are hard working. Archery involves a lot of maintenance work but this is especially true for the Kingdom's Quarrel Shooters. It is even said that everyone who has succeeded as a Quarrel Shooter was hard working.
Quarrel Shooters use a crossbow and shield for strategic combat. They can defend against long-range attacks using their pavises, placing them in the ground.

SKILLS

  • Block and ShootArrow

    Take a defensive stance and damage the target in front. Increases Block during the defensive stance.
    Increases target by 1 per 3 AoE Attack Ratio

  • Deploy PaviseStrike

    Set up an upright shield to protect yourself from enemy attacks. Enemies without a target will attack the pavise instead. Enemies attacked during the installation become afflicted with Bleeding.

  • Rapid FireArrow

    When the enemy is near, pushes away the enemy to a certain distance and fires an explosive arrow at the enemy.
    Increases caster's chance of Block by 20% when succeeding in pushing the enemy.
    When the Shield is not equipped, does not push away the enemy but fires an arrow.

  • Running ShotNone

    Increases factor and attack speed of Crossbow, applies as 2 consecutive hits.
    (Skill is not compatible with automatic weapon swap, and buff removes when Crossbow is removed.)

  • Scatter CaltropsPierce

    Scatter Caltrops in targeted area.
    Enemies in Caltrop area get continuous damage and get slow.
    Binds the enemy for 2 seconds when there is an enemy while Caltrop removes.
    Does not apply to flying type enemies

  • Stone ShotArrow

    Fire Stone Bullet to one target and stacks 1 [Stone Shot: Shock] debuff for 10 seconds.
    Stuns up to 6 enemies around when 3 stacks.
    Each Stun has different chances.

  • TeardownStrike

    Dismantles statues and other obstacles in front of you while dealing damage to nearby enemies.
    Allows you to tear down the following:
    * Dievdirbys statues, except Vakarine
    * Ice Wall
    * Pavise, Stockade
    * Traps summoned by boss monsters

ATTRIBUTES

  • Scatter Caltrops: Enhance

    * Increases the skill factor of [Scatter Caltrops] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Stone Shot: Enhance

    * Increases the skill factor of [Stone Shot] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Rapid Fire: Enhance

    * Increases the skill factor of [Rapid Fire] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Teardown: Enhance

    * Increases the skill factor of [Teardown] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Running Shot: Enhance

    * Increases the skill factor of [Running Shot] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Deploy Pavise: Aiming Sight

    * Cuts the pavise's health in half, but increases the block penetration of nearby allies by 10% and grants the caster with knockback/knockdown immunity
    * Increases SP consumption by 50%

  • Block and Shoot: Enhance

    * Increases Skill Factor of [Block and Shoot] by 0.5% per attribute level
    * Additional 10% increases at maximum level

  • [Arts] Deploy Pavise: Fortress

    * A shield that lasts for 15 seconds is created when the caster is near the pavise
    * The shield amount is equal to 25% of the caster's maximum HP per each pavise, and can receive shield up to 50% of Maximum HP

  • [Arts] Scatter Caltrops: Enhanced Upgrade

    * Increases the Skill Factor of [Scatter Caltrops] by 1.25% per attribute level

  • [Arts] Stone Shot: Enhanced Upgrade

    * Increases the Skill Factor of [Stone Shot] by 1.25% per attribute level

  • [Arts] Rapid Fire: Enhanced Upgrade

    * Increases the Skill Factor of [Rapid Fire] by 1.25% per attribute level

  • [Arts] Tear Down: Enhanced Upgrade

    * Increases the Skill Factor of [Tear Down] by 1.25% per attribute level

  • Teardown: Reinstall

    * Cooldown of the according ally skill reduced when ally installation is torn down, Cooldown of the according enemy skill increased when enemy installation is torn down

  • Deploy Pavise: Ready

    * Additional effect applied to some Quarrel Shooter skills when positioned in the back of Pavise
     - Scatter Caltrops : Bleeding by 20% chance (Duration: 10 seconds)
     - Stone Shot : Accuracy +50%, Critical Rate +50%

  • Deploy Pavise: Crossbow

    * Damage of skill requiring crossbow increase by 20% to allies in a circular area around Pavise

  • Stone Shot: Shield Break

    * Shield of enemy character hit by Stone Shot is removed by 2% chance per attribute level

  • [Arts]Block and Shoot: Covered Shot

    * Decreases damage of [Block and Shoot] by 50% and accuracy by 70%
    * Decreases damage received by 50%

  • [Arts] Block and Shoot: Enhanced Upgrade

    * Increases Skill Factor of [Block and Shoot] by 1.25% per attribute level

  • [Arts] Running Shot: Enhanced Upgrade

    * Increases the Skill Factor of [Running Shot] by 1.25% per attribute level

  • Shield Mastery: Quarrel Shooter

    * Converts 15% of Shield's Physical Defense into Physical Attack when equipping a [Shield] with [Crossbow] and increases Accuracy value by 15%