Quarrel Shooters are hard working. Archery involves a lot of maintenance work but this is especially true for the Kingdom's Quarrel Shooters. It is even said that everyone who has succeeded as a Quarrel Shooter was hard working.
Quarrel Shooters use a crossbow and shield for strategic combat. They can defend against long-range attacks using their pavises, placing them in the ground.
Increases your Block for a period of time. While the Block and Shoot buff is active, the first attack you perform after blocking another attack deals additional damage.
Set up an upright shield to protect yourself from enemy attacks. Enemies without a target will attack the pavise instead. Enemies attacked during the installation become afflicted with Bleeding.
Kneel down to improve your concentration. Increases your attack, attack speed and range. Using Kneeling Shot again will cancel your kneeling state.
Load multiple arrows into your crossbow and then fire them in quick succession at an enemy.
Deals 50% additional damage to targets in Fear.
Throw caltrops on the ground. The caltrops inflict damage to enemies that step on them and inflict Slow.
Fire a stone bullet to push an enemy away. The target has a chance to become afflicted with Stun.
Deals 50% additional damage to targets in Fear.
Dismantles statues and other obstacles in front of you while dealing damage to nearby enemies.
Allows you to tear down the following:
* Dievdirbys statues, except Vakarine
* Ice Wall
* Pavise, Stockade
* Traps summoned by boss monsters
* Increases [Kneeling Shot]'s physical attack increasing effects by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Scatter Caltrops] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Stone Shot] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Rapid Fire] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Teardown] by 0.5% per attribute level
* +10% added increase at maximum level
* Cuts the pavise's health in half, but increases the block penetration of nearby allies by 10% and grants the caster with knockback/knockdown immunity
* Increases SP consumption by 50%
* Increases [Block and Shoot]'s block increasing effects by 0.5% per attribute level
* +10% added increase at maximum level
* [Kneeling Shot] relocates four nearby pavises to form around the caster upon use, granting a shield to the caster that lasts for 15 seconds
* The shield amount is equal to 25% of the caster's maximum HP for each relocated pavise, and after receiving the [Kneeling Shot: Fortress] buff, you cannot receive it again for 30 seconds
* Increases the Skill Factor of [Scatter Caltrops] by 1.25% per attribute level
* Increases the Skill Factor of [Stone Shot] by 1.25% per attribute level
* Increases the Skill Factor of [Rapid Fire] by 1.25% per attribute level
* Increases the Skill Factor of [Tear Down] by 1.25% per attribute level