Despite falling into the magician category, Pyromancers are also considered to be holy magicians in that they have a close relation with Gabija, the Goddess of Fire. Pyromancers are considered to be rather exotic by the Kingdom's standards because of this despite the fact that divine powers and magic are mixed commonly outside the Kingdom's borders.
Pyromancers are mages that make use of fire spells that suppress groups of enemies.
Temporarily grants Fire property to your attacks.
Enchant Fire applies to your nearby summons as well.
Summons a fireball at the targeted area. Enemies that touch the fireball receive Fire damage. [Fireball] will not hit the same enemies twice. You can summon up to 5 fireballs can be summoned.
Using Storm Dust on Fireball applies Fireball's damage within the range of Storm Dust.
Summons a pillar of fire to inflict damage on enemies.
Using Raise on Fire Pillar applies Fire Pillar as consecutive attacks.
Creates a wall of flames that continuously damages approaching enemies. Attacked enemies are knocked back.
Creates a magic circle of flames around you. Deals continuous Fire damage to enemies within the magic circle.
Attack by continuously fuming fire towards enemies. Deals continuous Fire damage to enemies. Chance of receiving additional Fire damage momentarily. While casting Hell Breath, you receive melee attack-blocking effect.
Summons Prominence. The summoned Prominence roams within the designated location, inflicting damage to targets.
* Increases the skill factor of [Prominence] by 0.5% per attribute level
* +10% added increase at maximum level
* Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds
* [Burn] damage is based on character's INT
* Increases SP consumption by 30%
* Increases the skill factor of [Fireball] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Fire Wall] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Hell Breath] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Fire Pillar] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases Fire property attack of allies per attribute level in proportion to INT for 5 sec when they step on [Fire Wall]
* Increases SP consumption by 10%
* Increases the skill factor of [Flame Ground] by 0.5% per attribute level
* +10% added increase at maximum level
* Inflicts the [Heat] debuff for 10 seconds on enemies within range of [Flame Ground]
* [Heat] reduces Fire-property resistance by 50 per attribute level
* Increases SP consumption by 10%
* Increases duration time of [Fireball] by 1 second per attribute level
* Increases SP consumption by 10%
* Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back
* Increases SP consumption by 30%
* Using [Enchant Fire] reduces Fire-property resistance by 10% per attribute level on enemies within a range of 150
* Increases SP consumption by 50%
* When equipped with a [Staff], increases damage dealt with Fire property magic attacks by 5% per attribute level