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Psychokino

Strictly speaking, Psychokinos are not magicians but those with innate psychic abilities. As of recent, it was found that people without innate abilities could train to become Psychokinos. But unfortunately for someone like Agailla Flurry's apprentice Jane, one must first be proficient in magic in order to gain psychic powers.
Psychokinos can use their psychic abilities to control gravity to pull and push enemies away.

SKILLS

  • Gravity PoleMagic

    Creates a gravity field in front of you in a line that pulls nearby enemies into it. Deals 50% additional damage to Mutant-type monsters.

  • Heavy GravityMagic

    Increases the gravitational force on the targeted area to inflict psychokinesis damage. Flying-type monsters within the affected area are changed to ground-type, and Raise tiles around the affected area are removed. Deals 50% additional damage to Mutant-type monsters.

  • Magnetic ForceStrike

    Inflict damage on multiple enemies by pulling them to a targeted area, causing them to collide with each other. Deals 50% additional damage to Mutant-type monsters.

  • Psychic PressureMagic

    Concentrate on the tip of your hand to inflict continuous damage with psychokinesis. Inflicts 50% more damage to Mutant-type enemies. Chance to stun enemies.
    If the skill hits an Ice Wall, the wall releases ice fragments.

  • RaiseMagic

    Lift nearby enemies up into the air. Enemies in the air are temporarily detected as a Flying-type and cannot evade attacks. Removes nearby [Heavy Gravity] tiles when casted.

  • SwapMagic

    Swaps your position with that of a selected enemy. The swapped enemy becomes immobilized.
    Does not affect boss monsters and fixed enemies.

ATTRIBUTES

  • Psychic Pressure: Focus

    * Reduces damage received while using [Psychic Pressure] by 10%
    *Increases SP consumption by 20%

  • Psychic Pressure: Enhance

    * Increases the skill factor of [Psychic Pressure] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Magnetic Force: Enhance

    * Increases the skill factor of [Magnetic Force] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Gravity Pole: Slow

    * Enemies hit by [Gravity Pole] are afflicted with the [Slow] debuff for a 3-second duration
    * Increases SP consumption by 20%

  • Heavy Gravity: Enhance

    * Increases the skill factor of [Heavy Gravity] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Heavy Gravity: Slow Movement

    * Movement speed of enemies in range of [Heavy Gravity] decreases by 2 per attribute level
    *Will not apply to large, extra large or Boss monster
    * Increases SP consumption by 10%

  • Psychokino: Teleportation

    * Increases the overheat of [Teleportation] by +1

  • Gravity Pole: Evasion

    * Increases evasion by 50 per attribute level while using [Gravity Pole]

  • Magnetic Force: Stun

    * Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds
    * Increases SP consumption by 30%

  • Gravity Pole: Decreased Defense

    * Decreases physical and magic defense of enemies pulled by [Gravity Pole] by 4% per attribute level

  • Gravity Pole: Enhance

    * Increases the skill factor of [Gravity Pole] by 0.5% per attribute level
    * +10% added increase at maximum level