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Paladin

Paladins are clerics who fight for their beliefs in the Goddess and their loyalty for the Kingdom. The Tenet Church, built by the first of the Paladins, is a symbolic birthplace for the Paladins that they must defend at all costs.
Paladins use their holy power to protect allies and vanquish enemies through the blessings of the goddess.

SKILLS

  • BarrierNone

    Push enemies away and create a barrier of protection which doesn't allow others to enter for some time. Increases the magic defense of allies who are inside the barrier.

  • ConvictionStrike

    Attack an enemy, marking them as a traitor. Increases the Fire, Ice, Lightning, Earth and Poison damage taken by the enemy that receives the attack. Deals additional damage to stunned enemies.
    Enemies under Death Sentence that are killed with Conviction deal damage to other nearby enemies when they're defeated.

  • DemolitionStrike

    Strike the enemy hard with a two-handed blunt weapon. Deals additional damage to enemies under the Conviction debuff.

  • Resist ElementsNone

    Momentarily increases Fire, Ice, Lightning, Poison and Earth property resistance for you and your party members, reducing the damage received from attacks of those properties.

  • RestorationNone

    Activate your aura to heal yourself and allies nearby.
    The amount of HP recovered increases by 10% when the Guardian Saint buff is active.

  • SanctuaryNone

    Increases allies' physical defense and magic defense within the range. Also deals additional Holy property damage equivalent to the increased defense value.

  • Stone SkinNone

    Strengthen your skin to reduce the damage received from physical and magic attacks.

ATTRIBUTES

  • Conviction: Enhance

    * Increases the skill factor of [Conviction] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Barrier: Devotion

    * Directs damage inflicted to party members inside [Barrier] to the casting Paladin
    * Increases physical defense by 4% per attribute level when the casting Paladin is inside [Barrier]
    * Increases SP consumption by 30%

  • Demolition: Enhance

    * Increases the skill factor of [Demolition] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Demolition: Stun

    * Enemies hit by [Demolition] have a 1% chance per attribute level to be afflicted with [Stun]

  • Stone Skin: Enhance

    * Increases [Stone Skin]'s physical and magic damage taken reducing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Restoration: Enhance

    * Increases the heal factor of [Restoration] by 0.5% per attribute level
    * +10% added bonus at maximum level

  • Resist Elements: Enhance

    * Increases [Resist Elements]'s property damage taken reducing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Sanctuary: Enhance

    * Increases [Sanctuary]'s physical and magic defense increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shield Guard

    * Able to use Guard by pressing C after equipping a shield
    * Disabled in friendly duels and PvP
    Cooldown time 3 seconds

  • Use Two-handed Blunt Weapon

    * Can equip [Two-handed Blunt] type weapons

  • Two-handed Blunt Mastery: Paladin

    * Increases AoE attack ratio by 5 when equipping a [Two-handed Blunt] weapon