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Outlaw

Outlaws are the rulers of the Kingdom's underworld. There is no way they can receive official sanction from the Kingdom, but the Kingdom's population at large cannot deny the authority held by the Outlaw Masters. It is said that Outlaws wield an influence that reaches all over the Kingdom and even as far as the Royal Palaces.
The Outlaw is a class that is not restricted by weapon types. Their fighting style may seem dirty, but they are highly efficient street fighters.

SKILLS

  • AggressNone

    Provoke the enemy into a quarrel, making them recognize you as their first target. Evasion of enemies in quarrel decreases.

  • Brick SmashStrike

    Smash bricks onto nearby enemies with a chance of stunning them. Critical rate of enemies used to break the brick decreases for 20 seconds.
    100% chance of stunning enemies attacked with Brick Smash from the back. Critical chance applies as 2x to enemies gathered by Hangman's Knot.

  • BullyNone

    Use your street smarts and vast combat experience to increase your evasion. Evading an enemy attack during Bully increases the enemy's threat values.

  • BlindfirePistol

    Fire blindly into a group of enemies in your way. Enemies hit by Blindfire are afflicted with [Fright] for 10 seconds and damage given to user will decrease by 7% per stack.(Maximum 3 stacks)
    Shares cooldown and overheat with [Mangle].

  • MangleSlash

    Continuously slash with your dagger to lacerate enemies in front of you. Enemies hit by Mangle are afflicted with [Fright] for 10 seconds and damage given to user will decrease by 7% per stack.(Maximum 3 stacks)
    Shares cooldown and overheat with [Blindfire].

  • RampageStrike

    Release all your pent-up aggression and go on a full rampage, destroying everything around you. Dodge enemy attacks, except for the attacks that cannot be dodged for a second. Attacks to stunned, blinded and bleeding enemies deal less damage but apply as two consecutive hits. After Rampage, a buff is applied that increases the damage you deal and receive. During this buff, you cannot evade enemy damage.

  • Throw SandPierce

    Throw sand at your enemy's eyes. Attacked targets become silenced and blinded and have their accuracy and evasion reduced.

ATTRIBUTES

  • Throw Sand: Enhance

    * Increases the skill factor of [Throw Sand] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Blindfire: Skilled Gunman

    * Increases [Blindfire]'s damage by 30% when a critical attack lands
    * Increases SP consumption by 20%

  • Bully: Enhance

    * Increases the threat values increased by [Bully] by 0.5% per attribute level

  • Bully: Endless Torment

    * Increases [Bully]'s duration by 1 second per attribute level every time you successfully evade while using the skill
    * Applies to monster attacks only

  • Aggress: Unhinged

    * Increases the movement speed of enemies affected by [Aggress] by 5, but reduces their accuracy by 3% per attribute level
    * Increases SP consumption by 10%

  • Aggress: Getaway

    * Increases your movement speed by 30 for 1 second per attribute level after using [Aggress]
    * Increases SP consumption by 30%

  • Rampage: Enhance

    * Increases the skill factor of [Rampage] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Rampage: Havoc

    * 1% chance per attribute level of stunning enemies hit by [Rampage]
    * Increases SP consumption by 10%

  • Rampage: Don't Stop Me

    * Grants immunity against all removable debuffs whie using [Rampage]
    * Increases SP consumption by 30%

  • Bully: Endure

    * Immunity to knockback/knockdown while using [Bully]
    * Reduces duration of [Bully] to 20 seconds
    * Duration increased at every successful evasion fixed to 2 seconds and cooldown applied as 5 seconds when used with the [Bully: Endless Torment] attribute

  • Throw Sand: 17 Versus 1

    * Changes the AoE attack ratio of [Throw Sand] to 17
    * Increases SP consumption by 10%

  • [Arts] Rampage: Lawlessness

    * Adds the [Ice] property to [Rampage], and enemies hit after using the skill are knocked down or become [Frozen] for 2 seconds.

  • [Arts] Throw Sand: Enhanced Upgrade

    * Increases the Skill Factor of [Throw Sand] by 1.25% per attribute level

  • [Arts] Brick Smash: Enhanced Upgrade

    * Increases the Skill Factor of [Brick Smash] by 1.25% per attribute level

  • [Arts] Mangle: Enhanced Upgrade

    * Increases the Skill Factor of [Mangle] by 1.25% per attribute level

  • [Arts] Blindfire: Enhanced Upgrade

    * Increases the Skill Factor of [Blindfire] by 1.25% per attribute level

  • [Arts] Rampage: Enhanced Upgrade

    * Increases the Skill Factor of [Rampage] by 1.25% per attribute level

  • [Arts] Brick Smash: Shatter

    * Does not apply Stun and Critical Rate decrease debuff of enemy
    * Increases range by 2 times
    * Changes to 6 hits
    * Changes Overheat to 1 time
    * Increases cooldown by 5 seconds

  • Brick Smash: Enhance

    * Increases the skill factor of [Brick Smash] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Mangle: Enhance

    * Increases the skill factor of [Mangle] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Mangle: Knife Artist

    * Evade all enemy attacks during [Mangle] except for inevitable attacks
    * Increases SP consumption by 20%

  • Mangle: Skilled Knife

    * Increases [Mangle]'s number of hits by 3
    * Increases SP consumption by 20%

  • Blindfire: Enhance

    * Increases the skill factor of [Blindfire] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Blindfire: Bullet Artist

    * Evade all enemy attacks during [Blindfire] except for unevadable attacks
    * Increases SP consumption by 20%