Oracles are spokespersons for the goddesses, who answer the questions people may have for Them. The goddesses do not interfere in the free will of humans, so most prophecies are told through symbols and metaphors. Even now, when the goddesses are out of reach, Oracles can still deliver prophecies from the goddesses because They provide limitless wisdom despite being disconnected from the world.
Oracles are clerics who possess foresight. They can predict or interfere with an enemy's attacks and determine their fate.
Applies the Arcane Energy buff to you and your party members. The buff records your current SP and STA, and if the amount of SP and STA consumed during the buff is higher than the one recorded, at the end of the buff all the SP and STA you consumed are restored.
Predict and show which item the monster will drop in advance. Drop Bonus item of the Elite Monster is independent.
Removes enemy magic circles nearby, and summons another magic circle that reduces the damage taken from enemy magic attacks.
Announce your enemy's death, largely increasing the damage received by them. If the target is a boss monster, duration and damage-increasing effects are cut in half.
Temporarily increases the skill levels of you and your party members by 1.
Summons a magic circle that interferes with the enemy attacks. Reduces damage received from enemies while inside the magic circle.
Makes nearby party members immune to all removable debuffs temporarily.
Change the item the enemy will drop to a different item. You will be notified when an item is changed. Drop Bonus item of the Elite Monster is not affected.
Set up a shop that can change a character's gender. 'Mirror of Truth' x1 is required to perform each gender change.
Deal a fixed amount of damage to the selected target based on its maximum HP. The target gradually recovers HP, with the total amount recovered matching double the amount lost by the attack. Only half of the damage is applied to boss monsters, and the skill does not apply to field boss monsters. Cannot be used inside the Guild Hangout.
Twist of Fate can exceed the max. damage cap.
* Reduces the damage received from enemies by 10% while [Arcane Energy] is active
* Increases the damage dealt to enemies by 30% while [Prophecy] is active
* Increases SP consumption by 10%
* Increases [Counter Spell]'s magic damage taken reducing effects by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the duration of [Counter Spell] by 1 second per attribute level
* Allies within the range of [Foretell] apply 10% less threat per attribute level to enemies
* Increases SP consumption by 20%
* Reduces the duration of [Death Sentence] to [11 + attribute level] seconds, but resets its cooldown if the enemy dies while there is still time left in the debuff
* Increases SP consumption by 30%
* Increases [Death Sentence]'s damage increasing effects by 0.5% per attribute level
* +10% added increase at maximum level
* Increases [Divine Might]'s count by 1 per attribute level
* Increases SP consumption by 10%
* Decreases [Twist of Fate]'s total amount of HP recovered by 0.5% per attribute level
* -10% added decrease at maximum level
* Increases damage reduced using [Foretell] by 0.5% per attribute level
* +10% added increase at maximum level.
* The effects of [Divine Might] now only apply to enemies. [Divine Might] applies a debuff that causes enemy skills to be forced to level 1 for every remaining application on the skill. [Divine Might]'s cooldown is changed to 60 seconds.
* Changes [Foretell] to magic circle which applies to the enemy
* Decreases damage received from the enemy by [skill level * 2]%
* Increases the duration of [Arcane Energy] by 1 second per attribute level
* Decreases the movement speed of enemies affected by [Death Sentence] by 15% per attribute level
* Increases SP consumption by 10%