Monks are special clerics who worship the goddesses through physical training. They serve the goddesses and provide their services through physical prowess, acting of their own free will, instead of doing the goddesses' bidding by following Their prophecies.
Monks are clerics who train in martial arts through the blessing of the goddesses.
Extend your fist from a close distance to destroy the enemy from the inside. The attacked enemy will lose SP and gradually lose HP in amounts depending on the caster and the target's SPR stat.
Absorbs 25% of the target's lost SP when the caster is under the effects of Golden Bell Shield.
Use your trained fists to attack an enemy in quick succession. Basic attacks apply as two-handed attack.
Additional property hits are applied based on [STR/DEX] if enemy's HP falls below 50%.
Harness energy and release it in front of you, dealing damage and pushing back all enemies in your path.
Enemies under the Malleus Maleficarum debuff receive twice the hits from Energy Blast.
Throw a coin by using the tip of your finger to inflict damage on an enemy.
Physical damage increases for 15 seconds at use.
Momentarily increases the damage of Monk.
Immune to all removable debuffs during the buff.
* [Golden Bell Shield: Carve] stacks to 20 maximum when attacking enemies with Monk skills.
[Golden Bell Shield: Unity] is applied for 5 seconds.
[Golden Bell Shield: Freedom], which increases all physical skill damage according to the current factor of Golden Bell Shield, is applied for 30 seconds when Golden Bell Shield is used during [Golden Bell Shield: Unity].
* Does not stack during Golden Bell Shield, Unity, and Freedom.
Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. Deals additional damage proportional to the enemy's SPR (additional damage does not exceed your character's maximum attack).
Temper your skin to become hard as steel and momentarily reduce the damage you receive from enemy physical attacks.
Use your trained fingertips to attack the enemy by inflicting an internal injury. Ignores part of the enemy's defense.
* Increases the skill factor of [Double Punch] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Palm Strike] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Hand Knife] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [One Inch Punch] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Energy Blast] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [God Finger Flick] by 0.5% per attribute level
* +10% added increase at maximum level
* [Double Punch] grants the [Commitment] buff upon hitting a target
* Whenever a Monk skill deals critical damage during the [Commitment] buff, it gains stacks, and after 5 stacks, it changes to the [Nirvana] buff
* While [Nirvana] is active, the cast time and cooldown of [Energy Blast] are removed, while the range and damage of the skill increase every second for 3 seconds
* Increases the Skill Factor of [Double Punch] by 1.25% per attribute level
* Increases the Skill Factor of [Palm Strike] by 1.25% per attribute level
* Increases the Skill Factor of [Hand Knife] by 1.25% per attribute level
* Increases the Skill Factor of [One Inch Punch] by 1.25% per attribute level
* Increases the Skill Factor of [Energy Blast] by 1.25% per attribute level
* Increases the Skill Factor of [God Finger Flick] by 1.25% per attribute level
* [Palm Strike] skill is changed to positioning skills and Changes Overheat to 2 time
* Doubles the target range, increases AoE Attack Ratio by 10
* Decreases cooldown by 5 seconds
* [Hand Knife] attacks ignore the enemy's defense by 4% per attribute level
* Increases SP consumption by 30%
* Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds
* Increases SP consumption by 20%
* [Energy Blast] no longer knocks enemies down
* Only applies if attribute is set to ON
* Can equip [Two-handed Blunt] type weapons
* Increases block penetration by 85 when equipping a [Two-handed Blunt] weapon