Monks are special clerics who worship the goddesses through physical training. They serve the goddesses and provide their services through physical prowess, acting of their own free will, instead of doing the goddesses' bidding by following Their prophecies.
Monks are clerics who train in martial arts through the blessing of the goddesses.
Extend your fist from a close distance to destroy the enemy from the inside. The attacked enemy will lose SP and gradually lose HP in amounts depending on the caster and the target's SPR stat.
Absorbs 25% of the target's lost SP when the caster is under the effects of Golden Bell Shield.
Use your trained fists to attack an enemy in quick succession.
Gather force then shoot forward. The enemy is pushed away and will receive damage.
Throw a coin by using the tip of your finger to inflict damage on an enemy.
Monk's damage increases for 30 seconds at use.
Briefly increases the damage of all Monk skills.
Player becomes immune to all removable debuffs during the buff's duration.
Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. Deals additional damage proportional to the enemy's SPR (additional damage does not exceed your character's maximum attack).
Temper your skin to become hard as steel and momentarily make your body hard. Decreases Physical Attack received during the buff, immune to Knockback/Knockdown while using Monk skill.
Use your trained fingertips to attack the enemy by inflicting an internal injury. Ignores part of the enemy's defense.
* Increases the skill factor of [Double Punch] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Palm Strike] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Hand Knife] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [One Inch Punch] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Energy Blast] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [God Finger Flick] by 0.5% per attribute level
* +10% added increase at maximum level
* [Golden Bell Shield: Carve] stacks to a maximum of 20 stacks when attacking with Monk skills or normal attack
* 1 [Golden Bell Shield: Carve] stack decreases per 3 seconds
* If [Golden Bell Shield] is under cooldown when there's 20 [Golden Bell Shield: Carve] buff stacks, [Golden Bell Shield: Unity] buff is applied for 5 seconds
* [Golden Bell Shield] is reset when [Golden Bell Shield: Unity] is applied
* The reset cycle can not be shorter than the cooldown of [Golden Bell Shield] and [Golden Bell Shield: Carve] buff can not be obtained during this period
* [Golden Bell Shield: Freedom], which increases Monk's Final Damage by 15% for 30 seconds, is applied when casting [Golden Bell Shield] during [Golden Bell Shield: Unity] buff
* Increases the Skill Factor of [Double Punch] by 1.25% per attribute level
* Increases the Skill Factor of [Palm Strike] by 1.25% per attribute level
* Increases the Skill Factor of [Hand Knife] by 1.25% per attribute level
* Increases the Skill Factor of [One Inch Punch] by 1.25% per attribute level
* Increases the Skill Factor of [Energy Blast] by 1.25% per attribute level
* Increases the Skill Factor of [God Finger Flick] by 1.25% per attribute level
* [Palm Strike] skill is changed to positioning skills and Changes Overheat to 2 time
* Doubles the target range, increases AoE Attack Ratio by 10
* Decreases cooldown by 5 seconds
* [Hand Knife] attacks ignore the enemy's defense by 4% per attribute level
* Increases SP consumption by 30%
* Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds
* Increases SP consumption by 20%
* [Energy Blast] no longer knocks enemies down
* Only applies if attribute is set to ON
* Can equip [Two-handed Blunt] type weapons
* Block Penetration +85