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Enchanter

The history of the Enchanter class is relatively short. Jane, Agailla Flurry's apprentice, could not use magic and did not pass on her studies to any apprentice but her studies lay the groundwork for what would later become the art of Enchanting.
The Enchanter class is able to help allies by crafting consumable items or enhancing equipment.

SKILLS

  • AgilityNone

    Applies a buff to your party members' and your boots which reduces Stamina consumption and increases Movement Speed. The Agility buff does not apply to characters not wearing boots.
    20~30 seconds delay is given when the caster leaves the party or logs out and if they do not return in time, the buff disappears.

  • Enchant AuraNone

    Opens an area that lasts where you were, dealing periodic damage to enemies in the area.
    Area is removed when using the skill again.

  • Enchant EarthNone

    Enchant the weapon of you and your party with the power of the earth to increase the Block Penetration value. (The final efficiency is reduced when the highest Physical ATK of the caster is lower than the highest ATK of the target. Not applied to ATK increased by buff.)
    20~30 seconds delay is given when the caster leaves the party or logs out and if they do not return in time, the buff disappears.

  • Enchant GloveNone

    Applies a buff to your and your party members' gloves which increases Accuracy. The Enchant Gloves buff does not apply to characters not equipping gloves.(The final efficiency is reduced when the highest Physical ATK of the caster is lower than the highest ATK of the target. Not applied to ATK increased by buff.)
    20~30 seconds delay is given when the caster leaves the party or logs out and if they do not return in time, the buff disappears.

  • Enchant WeaponNone

    Constantly applied after learning the skill
    Critical Rate increases when attacking the enemy.

  • Over-ReinforceNone

    Increases Physical Attack and Magic Attack of you and your party members proportionally to your basic ATK.
    (Not applied to ATK increased by buff.) Sprinkle holy water to increase physical defense on you and your allies.
    20~30 seconds delay is given when the caster leaves the party or logs out and if they do not return in time, the buff disappears.

ATTRIBUTES

  • Agility: Enhance

    * Increases [Agility]'s reduced STA consumption and Movement Speed by 0.5% per attribute level
    * +10% added increase at maximum level

  • Enchant Weapon: Enhance

    * Increases [Enchant Weapon]'s Critical Rate increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Enchant Earth: Enhance

    * Increases [Enchant Earth]'s block penetration increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Over-Reinforce: ALL


    * Physical Defense, Magic Defense of ally increases by 20%
    * Decreases the Defense efficiency when the caster's highest Physical Attack is lower than the target's higher Attack (Attack increased due to buff is not applied)

  • Enchant Aura: Enhance

    * Increases the skill factor of [Enchant Aura] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Enchant Aura: Enhanced Upgrade

    * Increases the Skill Factor of [Enchant Aura] by 1.25% per attribute level

  • Enchant Weapon: Lightning

    * [Lightning] buff stacks when attacking the enemy and 1 stack decreases every second (Maximum 15 stacks)
    * Final Damage increases by 1% per [Lightning] buff stack

  • Enchant Glove: Enchant

    * Increases [Enchant Gloves]'s accuracy increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level