Elementalists are scholars of magic that study how the elements that make up this world are moved by the will of the Goddesses. Their ultimate goal is to emulate this divine power to understand and gain control over the 4 basic elements that make up the material world.
Elementalists are masters of the elements. They have powerful offensive spells but require some time to recuperate after each cast, so support from party members is recommended.
Release a surge of electricity to attack enemies in front of you.
Charge fire, ice, and lightning property at one place while casting.
Shoot a Laser beam to the front when charging is complete.
Send out a wave of fire all around to attack your enemies.
Drop chunks of ice to continuously inflict damage on enemies.
Damage increases with increasing enemy size. (Small enemies +150%, Medium enemies +100%, Large and Boss enemies +50%)
Increases damage dealt by 20% against enemies under the effect of [Freeze] when a Hail critical hit occurs.
Drop a meteor on a targeted area to inflict damage on enemies.
Create a lighting crystal while casting.
Creates more lightning crystal when there are more enemies in front.
7~14 lighting crystals are created, attacking a maximum of 5 enemies.
Creates a snowstorm at the target area. Enemies within the skill's range receive continuous Ice property damage.
* Increases the skill factor of [Meteor] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Hail] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Electrocute] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Storm Bolt] by 0.5% per attribute level
* +10% added increase at maximum level
* Movement speed of enemies in range of [Blizzard Storm] decreases by 2 per attribute level
* Enemies in range of [Blizzard Storm] when the skill is finished take [Blizzard Storm] damage for an extra 2.5 seconds per attribute level
* Increases the skill factor of [Fire Claw] by 0.5% per attribute level
* +10% added increase at maximum level
* Creates 3 fireballs around the caster upon using Meteor.
Every time you use Meteor, one fireball is consumed, and Meteor is instantly cast with no cooldown and with reduced damage and range than normal Meteor.
Once all fireballs are consumed, Meteor enters cooldown.
* Increases the Skill Factor of [Electrocute] by 1.25% per attribute level
* Increases the Skill Factor of [Hail] by 1.25% per attribute level
* Increases the Skill Factor of [Meteor] by 1.25% per attribute level
* Increases the Skill Factor of [Blizzard Storm] by 1.25% per attribute level
* Increases the Skill Factor of [Fire Claw] by 1.25% per attribute level
* When equipped with a [Staff] and [Rod], increases damage dealt with magic attacks by 4% per attribute level
* Enemies hit by [Hail] have a 20% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
* Increases SP consumption by 30%
* Decreases hit cycle of [Blizzard Storm] by 25%, decreases target number and range.
* Increases Cooldown by 5 seconds
* Increases the skill factor of [Lightning Orb] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the Skill Factor of [Lightning Orb] by 1.25% per attribute level
* Increases the skill factor of [Elemental Burst] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Elemental Burst] by 1.25% per attribute level
* Increases Fire, Ice and Lightning properties by 5
* From Lv2, it increases by 5 per attribute level