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Elementalist

Elementalists are scholars of magic that study how the elements that make up this world are moved by the will of the Goddesses. Their ultimate goal is to emulate this divine power to understand and gain control over the 4 basic elements that make up the material world.
Elementalists are masters of the elements. They have powerful offensive spells but require some time to recuperate after each cast, so support from party members is recommended.

SKILLS

  • ElectrocuteMagic

    Release a surge of electricity to attack enemies in front of you.
    Electrocute's number of targets is doubled if used within the range of Storm Calling.

  • Elemental EssenceMagic

    Grants a buff that increases the damage bonus of property attacks when attacking an enemy's weakness.

  • Fire ClawMagic

    Send out a wave of fire all around to attack your enemies.

  • HailMagic

    Drop chunks of ice to continuously inflict damage on enemies.

  • MeteorMagic

    Drop a meteor on a targeted area to inflict damage on enemies.

  • Stone CurseMagic

    Temporarily petrifies an enemy. The petrified enemy takes additional damage from Fire and Psychokinesis property attacks and reduced damage from other properties.

  • Storm DustMagic

    Creates a sandstorm on the targeted area. Enemies in range of [Storm Dust] take continuous Earth-property damage. Flying-type enemies take half the damage.

ATTRIBUTES

  • Meteor: Enhance

    * Increases the skill factor of [Meteor] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Hail: Enhance

    * Increases the skill factor of [Hail] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Stone Curse: Increased Petrification

    * Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level
    * Increases SP consumption by 10%

  • Electrocute: Enhance

    * Increases the skill factor of [Electrocute] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Storm Dust: Enhance

    * Increases the skill factor of [Storm Dust] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Storm Dust: Slow

    * Movement speed of enemies in range of [Storm Dust] decreases by 2 per attribute level

  • Storm Dust: Second Storm

    * Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level

  • Meteor: Flame Ground

    * [Meteor] applies as 5 hits on enemies receiving damage from [Flame Ground]

  • Fire Claw: Enhance

    * Increases the skill factor of [Fire Claw] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Hail: Freeze

    * Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds
    * Increases SP consumption by 30%

  • Elementalist: Resistance

    * Increases Fire, Ice and Lightning properties by 5
    * From Lv2, it increases by 5 per attribute level

  • Fire Property: Amplify

    * Grants a 30% chance per skill use (including basic attacks) of applying a buff that increases Fire-property attack damage by 30% for 5 seconds

  • Ice Property: Slow

    * Using Ice property attacks to finish enemies will slow down nearby enemies with a 50% chance for 6 seconds