Corsairs were privateers who were awarded a token of authority during the reign of King Lomel. Being privateers, they were only unofficial in status but today they have gained official acknowledgment of the Kingdom. This does not mean that they are free to do as they wish but they reserve the right to remain armed and cannot be punished without a solid conviction and evidence.
Corsairs group their allies into bands to deploy unique combat tactics. They loot the enemy's items, find treasure chests and use the combo system in battle.
Applies a buff that increases the damage of your Slash, Pierce, Missile, and Strike attacks.
As you spin, attack an enemy repeatedly. The enemy will be immobilized temporarily.
Attack an enemy repeatedly using a weapon in each hand.
Move to the enemy and deal damage all around with your dagger subweapon.
Capture enemies with a hook.
Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 100 activates a fever buff that grants additional damage.
Drag and pull enemies captured with Iron Hook. The enemy receives damage each time they are pulled. Dragged enemies are afflicted with the [Silence] debuff.
Repeatedly shoot your pistol subweapon at enemies in front of you to deal damage. Quick and Dead attacks gain a 15% chance to land as critical attacks.
Allows you to quickly connect main weapon and subweapon attacks.
* Increases the skill factor of [Keel Hauling] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Dust Devil] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Hexen Dropper] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the skill factor of [Quick and Dead] by 0.5% per attribute level
* +10% added increase at maximum level
* 10% chance for [Quick and Dead] to ricochet on enemies within a range of 50 from the player
* Applies a chance of pillaging Silver every time you attack a regular monster in a regular field
* [Pillaging] effects apply only once per monster
* Applies only when the party leader is a Corsair
* Increases the skill factor of [Impale Dagger] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases [Jolly Roger]'s damage increasing effects by 0.5% per attribute level
* +10% added increase at maximum level
* Upon gaining the fever buff from [Jolly Roger], a bombardment falls around the location nearby the flag, dealing damage to enemies.
* Increases the Skill Factor of [Keel Hauling] by 1.25% per attribute level
* Increases the Skill Factor of [Dust Devil] by 1.25% per attribute level
* Increases the Skill Factor of [Hexen Dropper] by 1.25% per attribute level
* Increases the Skill Factor of [Quick and Dead] by 1.25% per attribute level
* Increases the Skill Factor of [Impale Dagger] by 1.25% per attribute level
* Using [Jolly Roger] while having learned [Swell Hands] increases the duration of Fever buff by +25 seconds(can be stacked with Boost Morale) and the damage increase effect of the Fever buff is increased further by 30%.
* Using [Jolly Roger] while having learned [Over-Reinforce] increases the duration of Fever buff by +25 seconds(can be stacked with Large Flag) and increases movement speed by 10, critical damage by 10% and minimum critical chance by 10% when in Fever.
* Adds 2% damage per attribute level when attacking an enemy from the back with a dagger