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Barbarian

Barbarians were once warriors hailing from a far away continent, but they have now been fully assimilated into the Kingdom. They have unique sword techniques that they freely make available for the natives of the Kingdom to learn. Barbarian legends claim that they were the original natives of the Kingdom before they migrated.
Barbarians are aggressive warriors who will do anything for victory.

SKILLS

  • EmbowelPierce

    Release a powerful stab into an enemy, then kick it away with your foot.

  • FrenzyNone

    Constantly applied after learning the skill
    Increases basic attack speed. Gradually increases damage as you deliver more attacks to the enemy. Stacks decrease by 1 every 3 seconds.

  • PouncingSlash

    Charge forward while slashing, attacking any enemies that block your way. The cycle of strike decreases by 20% when the equipped weapon in the main slot is a One-handed weapon and Dagger. Critical Chance increases at least by 30% when the equipped weapon in the main slot is a Two-handed weapon.

  • SeismSlash

    Create an earth tremor to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun].

  • Stomping KickStrike

    Trample down on an enemy while in the air or jumping.

  • WarcryNone

    Temporarily weaken the nearby enemies to decrease the Attack of the physical attack from the caster. (excludes Magic, Missile attack)

ATTRIBUTES

  • Warcry: Enhance

    * Increases the decrease Attack effect of [Warcry] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Frenzy : Enhance

    * Increases [Frenzy]'s damage increasing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Embowel: Enhance

    * Increases the skill factor of [Embowel] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Stomping Kick: Enhance

    * Increases the skill factor of [Stomping Kick] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Pouncing: Enhance

    * Increases the skill factor of [Pouncing] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Seism: Enhance

    * Increases the skill factor of [Seism] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Leather Mastery: Animal Instinct

    * When equipped with 4 pieces of [Leather] armor, increases the final damage.
    * Final damage increases by [Level of Arts x 1%]
    * Cannot be activated with [Arts] Plate Mastery: Divine

  • [Arts] Embowel: Enhanced Upgrade

    * Increases the Skill Factor of [Embowel] by 1.25% per attribute level

  • [Arts] Stomping Kick: Enhanced Upgrade

    * Increases the Skill Factor of [Stomping Kick] by 1.25% per attribute level

  • [Arts] Pouncing: Enhanced Upgrade

    * Increases the Skill Factor of [Pouncing] by 1.25% per attribute level

  • [Arts] Seism: Enhanced Upgrade

    * Increases the Skill Factor of [Seism] by 1.25% per attribute level

  • [Arts] Pouncing: Trance

    * Unable to move under [Pouncing], but attack range doubles
    * Increases SP consumption by 100%

  • Use Two-handed Swords

    * Can equip [Two-handed Sword] type weapons
    * Increase AoE by 3 when equipped with a [Two-handed Sword]
    * (Value is applied both to the first and second slot)