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Assassin

Assassins are a group that has originated from outside the Kingdom and have never officially been sanctioned by the Kingdom. Their notoriety is unsurpassed and because of this, no one dares question the leaders of the Assassins calling themselves 'Masters'. Unlike the Kingdom's other classes, the Assassins are active even outside of the Kingdom's limits.
Assassins are a dagger-wielding class that makes use of plants called Hasisas that grant them advantage in battle.

SKILLS

  • AnnihilationSlash

    Conceal yourself and quickly slash nearby enemies. You become invincible while the skill is being used.

  • BeheadSlash

    Swing your dagger towards the enemy's neck. Attacked enemies become afflicted with [Behead: Bleeding]. Inflicting damage using [Behead: Bleeding] while cloaked, does not remove the [Cloaking] debuff. In PvP, your character moves behind the enemy to attack.
    Deals additional +200% damage when used while under the [Cloaking] debuff.

  • Hallucination SmokeStrike

    Release a hallucinatory smoke around you that reduces your enemies' evasion and critical resistance.

  • HasisasNone

    Drink a Hasisas Potion and increase your physical ability. Provides increased attack speed and critical damage, plus additional critical damage in the ratio of your maximum and lost HP. The potion continuously consumes your HP as a side effect.

  • Instant AccelerationSlash

    Run towards distant enemies at incredible speed to instantly slash them.
    If the Agility buff is active, Instant Acceleration deals additional hits.

  • Piercing HeartPierce

    Pierce through the enemy's chest with your dagger. Attacked enemies' defenses are partially ignored, and the skill inflicts targets with the Heart Arrest debuff that renders them unable to restore HP.
    Decreases the damage interval of [Bleeding] on enemies, causing it to deal damage faster.

ATTRIBUTES

  • Hasisas: Enhance

    * Increases [Hasisas]' basic attack speed and critical attack effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Hallucination Smoke: Enhance

    * Increases [Hallucination Smoke]'s evasion and critical resistance reducing effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Hallucination Smoke: Reality Shock

    * Deals damage at the end of [Hallucination Smoke]'s Illusion debuff
    * Increases SP consumption by 30%

  • Piercing Heart: Enhance

    * Increases the skill factor of [Piercing Heart] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Piercing Heart: Arrest Duration

    * Increases the duration of [Piercing Heart]'s Heart Arrest debuff by 1 second per attribute level

  • Piercing Heart: Demolisher

    * Increases your critical rate by 50% for 10 seconds after using [Piercing Heart]
    * Increases SP consumption by 30%

  • Annihilation: Enhance

    * Increases the skill factor of [Annihilation] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Annihilation: Exit Scene

    * Maintains your stealth mode for 1 second per attribute level after using [Annihilation]
    * Your movement speed increases by 5 while the stealth mode is maintained
    * Increases SP consumption by 30%

  • Annihilation: Intensify Wound

    * Applies twice the critical rate of [Annihilation] to bleeding enemies
    * Increases SP consumption by 10%

  • Hasisas: Adaptation

    * Lengthens the HP reduction cycle by 1 second per attribute level while [Hasisas] is active
    * Increases SP consumption by 10%

  • Hasisas: Accelerate Reaction

    * Increases evasion by 20% while [Hasisas] is active
    * Increases SP consumption by 10%

  • Behead: Enhance

    * Increases the skill factor of [Behead] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Behead: Silencer

    * Enemies hit by [Behead] will be afflicted with [Silence] debuff for 5 seconds
    [Silence] duration reduced by half in PvP environments
    * Increases SP consumption by 10%

  • Behead: Deep Wound

    * Applies the Bleeding damage of [Behead] in proportion to the target's maximum HP but reduces the duration of [Behead: Bleeding] by 50%.
    * Does not apply to boss monsters, and the amount of Bleeding will not exceed 5% of the caster's maximum HP
    * Increases SP consumption by 30%

  • Instant Acceleration: Enhance

    * Increases the skill factor of [Instant Acceleration] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Instant Acceleration: Two-time Slash

    * Changes [Instant Acceleration]'s attack to 2 consecutive hits (each dealing 25% less damage than a regular hit)
    * Increases SP consumption by 50%

  • Instant Acceleration: Stun

    * Stuns enemies affected by [Instant Acceleration] for 3 seconds
    * Increases SP consumption by 10%