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Assassin

Assassins are a group that has originated from outside the Kingdom and have never officially been sanctioned by the Kingdom. Their notoriety is unsurpassed and because of this, no one dares question the leaders of the Assassins calling themselves 'Masters'. Unlike the Kingdom's other classes, the Assassins are active even outside of the Kingdom's limits.
Assassins are a dagger-wielding class that makes use of plants called Hasisas that grant them advantage in battle.

SKILLS

  • AnnihilationSlash

    Conceal yourself and quickly slash nearby enemies. You become invincible while the skill is being used.

  • BeheadSlash

    Swing your dagger towards the enemy's neck. Attacked enemies will suffer from [Behead: Bleeding]. [Cloaking] does not disappear while dealing damage with [Behead: Bleeding]. In PvP, your character moves behind the enemy to attack.

  • Hallucination SmokeStrike

    Release a hallucinatory smoke around you that reduces your enemies' evasion and accuracy, blocking their sight inside the range of the smoke.

  • HasisasNone

    Drink a Hasisas Potion and temporarily increase your physical ability. Increases attack speed and critical attack.

  • Instant AccelerationSlash

    Run towards distant enemies at incredible speed to instantly slash them.

  • Piercing HeartPierce

    Pierce through the enemy's chest with your dagger. The attacked enemy's Defense is partially ignored, and the skill inflicts targets with the Heart Arrest debuff that renders them unable to restore HP.

ATTRIBUTES

  • Hasisas: Enhance

    * Increases [Hasisas]' basic attack speed and critical attack effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Hallucination Smoke: Enhance

    * Increases [Hallucination Smoke]'s Evasion and Accuracy decrease effects by 0.5% per attribute level
    * +10% added increase at maximum level

  • Piercing Heart: Enhance

    * Increases the skill factor of [Piercing Heart] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Piercing Heart: Arrest Duration

    * Increases the duration of [Piercing Heart]'s Heart Arrest debuff by 1 second per attribute level

  • Annihilation: Enhance

    * Increases the skill factor of [Annihilation] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Annihilation: Exit Scene

    * Maintains your stealth mode for 1 second per attribute level after using [Annihilation]
    * Your movement speed increases by 5 while the stealth mode is maintained
    * Increases SP consumption by 30%

  • Annihilation: Intensify Wound

    * Applies twice the critical rate of [Annihilation] to bleeding enemies
    * Increases SP consumption by 10%

  • [Arts] Hallucination Smoke: Commission to Kil

    * Applies [Assassination Target] debuff for 15 seconds to one enemy in the [Hallucination Smoke] range.
    * Enemies inflicted with the [Assassination Target] debuff are prioritized for the teleportation effect of [Behead], and they take 10% more damage from the Assassin skill of the caster.

  • [Arts] Behead: Enhanced Upgrade

    * Increases the Skill Factor of [Behead] by 1.25% per attribute level

  • [Arts] Instant Acceleration: Enhanced Upgrade

    * Increases the Skill Factor of [Instant Acceleration] by 1.25% per attribute level

  • [Arts] Piercing Heart: Enhanced Upgrade

    * Increases the Skill Factor of [Piercing Heart] by 1.25% per attribute level

  • [Arts] Annihilation: Enhanced Upgrade

    * Increases the Skill Factor of [Annihilation] by 1.25% per attribute level

  • [Arts] Annihilation: High Speed

    * Does not become invincible
    * Attacks the enemy 5 times faster than the original
    * Attacks up to 10 enemy
    * 1-second cooldown after casting in PVP area

  • Hasisas: Accelerate Reaction

    * Increases evasion by 20% while [Hasisas] is active
    * Increases SP consumption by 10%

  • Behead: Enhance

    * Increases the skill factor of [Behead] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Behead: Silencer

    * Enemies hit by [Behead] will be afflicted with [Silence] debuff for 5 seconds
    [Silence] duration reduced by half in PvP environments
    * Increases SP consumption by 10%

  • Behead: Deep Wound

    * Applies the Bleeding damage of [Behead] in proportion to the target's maximum HP but reduces the duration of [Behead: Bleeding] by 50%.
    * Does not apply to boss monsters, and the amount of Bleeding will not exceed 5% of the caster's maximum HP
    * Increases SP consumption by 30%

  • Instant Acceleration: Enhance

    * Increases the skill factor of [Instant Acceleration] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Instant Acceleration: Stun

    * Stuns enemies affected by [Instant Acceleration] for 1 seconds
    * Increases SP consumption by 10%