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Ardito

The Arditi attack their close-range targets using daggers and throw grenades against far off enemies. You could argue that they appear to lack focus, but seeing them in the heat of the combat will be more than enough to change your mind about them.
The Arditi are a class that specialize in annihilation tactics against a large number of enemies using the dagger and the grenade.

SKILLS

  • GranataStrike

    Throws a grenade towards a designated area to attack the enemy. The targeted enemies are knocked down where they stand. Granata's cooldown is reduced by 0.5 seconds every time a critical pierce attack is landed.

  • InvasionePierce

    Attacks the enemy in front by stabbing them.

  • RecuperoNone

    The player injects a syringe on self to recover HP and STA.
    The HP recovered cannot exceed 50% of the player's maximum HP.

  • RitirarsiStrike

    The player leaps backward after dropping a grenade in place. You do not take damage while the skill is in use. Ritirarsi's cooldown is reduced by 0.5 seconds every time a slashing skill is used.

  • TaglioSlash

    Dashes forward and slashes at enemies in the way. Enemies are knocked back and the player receives a temporary boost in movement speed.

  • Tre GranateStrike

    Throws three molotovs towards a designated area to deal continuous damage to enemies.

ATTRIBUTES

  • Granata: Enhance

    * Increases the skill factor of [Granata] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Tre Granate: Enhance

    * Increases the skill factor of [Tre Granate] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Tre Granate: Lingering Flames

    * Continues to deal damage for 1 second per attribute level to enemies that have escaped the range of Tre Granate
    * Increases SP consumption by 20%

  • Ritirarsi: Enhance

    * Increases the skill factor of [Ritiarsi] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Recupero: Enhance

    * Increases the HP recovery of [Recupero] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Invasione: Charge

    * Increases movement speed for a 10 seconds during [Invasione]
    * Increases SP consumption by 20%

  • Taglio: Enhance

    * Increases the skill factor of [Taglio] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Taglio: Remove Knockback

    * Removes [Taglio]'s knockback effects
    * Increases SP consumption by 20%

  • Invasione: Enhance

    * Increases the skill factor of [Invasione] by 0.5% per attribute level
    * +10% added increase at maximum level