The Arditi attack their close-range targets using daggers and throw grenades against far off enemies. You could argue that they appear to lack focus, but seeing them in the heat of the combat will be more than enough to change your mind about them.
The Arditi are a class that specialize in annihilation tactics against a large number of enemies using the dagger and the grenade.
Throws a grenade towards a designated area to attack the enemy. The attacked enemies are knocked down where they stand.
Attacks the enemy in front by stabbing them. If there is [Gunpowder] buff, decrease the stack of the [Gunpowder] buff, and damage up to 5 enemies with the same Attack as Invasione when attacking the enemy.
The player injects a syringe on self to recover HP and STA.
The HP recovered cannot exceed 50% of the player's maximum HP.
The player leaps backward after dropping a grenade in place. You do not take damage while the skill is in use.
Dashes forward and slashes at enemies in the way. Enemies are knocked back and the player receives a temporary boost in movement speed.
Throws three molotovs towards a designated area to deal continuous damage to enemies.
* Increases the skill factor of [Granata] by 0.5% per attribute level
* +10% added increase at maximum level
* While equipped with 4 pieces of [Leather] armor, your Physical Defense is increased by 25% and damage taken is reduced by 5%.
* Removes the HP recovery from [Recupero] and increases the buff duration to 30 seconds.
* While [Recupero] is active, the Stamina consumption from dashing is reduced by half.
* Increases the Skill Factor of [Granata] by 1.25% per attribute level
* Increases the Skill Factor of [Tre Granate] by 1.25% per attribute level
* Increases the Skill Factor of [Ritirarsi] by 1.25% per attribute level
* Increases the Skill Factor of [Invasione] by 1.25% per attribute level
* Increases the Skill Factor of [Taglio] by 1.25% per attribute level
* [Gunpowder]buff stacks 3 for 30 seconds when using Granata, Tre Granate, Ritirarsi.
* Critical Rate of Ardito skill increases by 10% per 1 [Gunpowder] stack
* [Fresh Blood] buff stacks 3 for 30 seconds when using Invasion, Taglio.
* Final Damage of Ardito skill increases by 1% per 1 [Fresh Blood] stack
* [Gunpowder] can be stacked until 5 stacks maximum, [Fresh Blood] can be stacked until 10 stacks maximum
* Does not Leap
* Applies [Ritirarsi] debuff to enemy
* Debuff applied enemy explodes after 3 seconds and attack up to 7 enemies
* Can be attached to the enemy in a certain distance
* Delays the resurrection for 10 seconds
* Ignores the resurrection buff
* Duration is changed to 5 seconds
* Movement Speed increase effect is removed
* Increases Cooldown by 10 seconds
* Increases the skill factor of [Tre Granate] by 0.5% per attribute level
* +10% added increase at maximum level
* [Granata] skill is changed to point target skill and can be thrown further
* [Tre Granate] skill is changed to point target skill and can be thrown further
* Continues to deal damage for 1 second per attribute level to enemies that have escaped the range of Tre Granate
* Increases SP consumption by 20%
* Increases the skill factor of [Ritiarsi] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases the HP recovery of [Recupero] by 0.5% per attribute level
* +10% added increase at maximum level
* Increases movement speed by 10, and decreases Damage received by 7.5% for 10 seconds when using [Invasione]
* Increases SP consumption by 20%
* Increases the skill factor of [Taglio] by 0.5% per attribute level
* +10% added increase at maximum level
* Removes [Taglio]'s knockback effects
* Increases SP consumption by 20%
* Increases the skill factor of [Invasione] by 0.5% per attribute level
* +10% added increase at maximum level