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Arbalester

Arbalesters began with the guided arrow technology that was invented by one of Lydia Schaffen’s colleagues during King Rael’s reign. After a long time of hard time to finished the research, the technology could be completed with the support of the kingdom during the reign of King Rael II. Arbalesters were assigned to the Royal Army on condition that the kingdom, which felt the need for guided arrow technology, supports the research.
Arbalester is a dealing class that uses a crossbow and fires guided arrows to hit a single or multiple enemies.

SKILLS

  • Dark JudgementArrow

    Shoot an arrow at the targeted enemy and deals more damage with homing arrows.
    When using [Dark Judgement] to enemies under [Mark], extra homing arrow is shot to other enemies around under [Mark].
    Enemy's chance to evade -25% against homing arrows.

  • Dead ZoneArrow

    Rain down arrows to attack nearby enemies continuously.

  • EscapeArrow

    Move backward swiftly and shoot a homing arrow forwards. Skill use temporarily increases Evasion and Movement Speed.
    When using Escape to enemies under [Mark], extra homing arrow is shot to other enemies around under [Mark].
    Enemy's chance to evade -25% against homing arrows.

  • Fanwise ShotsArrow

    Shoot multiple arrows forward in a fan shape.[Fanwise Shots: Precision] is applied for 20 seconds when using Fanwise Shots. Homing arrow is shot automatically by a certain chance when attacking with crossbow skills during [Fanwise Shots: Precision]. [Fanwise Shots: Precision] is removed when the crossbow is unequipped.

  • Guided ShotArrow

    Shoot homing arrows at enemies in front of you and leave [Mark] on them. Marked enemies take 30% increased damage from homing arrows. When using Guided Shot to enemies under [Mark], extra homing arrow is shot to other enemies around under [Mark].
    Enemy's chance to evade -25% against homing arrows.

  • Shining BurstArrow

    Hold the skill key to shoot arrows while spinning. You can move during channeling and the skill delivers more hits on enemies with [Mark].

ATTRIBUTES

  • Dark Judgement: Enhance

    * Increases the skill factor of [Dark Judgement] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Dark Judgement: Black Curtain

    * Adds Dark property to [Dark Judgement] and it leaves [Mark] on enemies. Deals 35% decreased damage.

  • [Arts] Guided Shot: Enhanced Upgrade

    * Increases the skill factor of [Guided Shot] by 1.25% per attribute level

  • [Arts] Fanwise Shots: Enhanced Upgrade

    * Increases the skill factor of [Fanwise Shots] by 1.25% per attribute level

  • [Arts] Escape: Enhanced Upgrade

    Increases the skill factor of [Escape] by 1.25% per attribute level

  • [Arts] Dead Zone: Enhanced Upgrade

    Increases the skill factor of [Dead Zone] by 1.25% per attribute level

  • [Arts] Shining Burst: Enhanced Upgrade

    Increases the skill factor of [Shining Burst] by 1.25% per attribute level

  • Arbalester: Destruction

    * When equipping a dagger, converts 20% of Dagger’s Attack into Physical Attack and another 5% into Block Penetration
    * Removes enemy buff at a 5% chance upon taking attack.
    Cannot receive effect of attribute when dagger is not equipped

  • Arbalester: Precision

    * Accuracy increases by 5% of the shield's defense when shield is equiped as a sub-weapon
    * Also, homing arrow is activated automatically by 25% chance when attacking enemy with crossbow skills(Equipment: All except magic arrow)
    Attribute effect not applied when shield is unequipped.

  • Guided Shot: Enhance

    * Increases the skill factor of [Guided Shot] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Fanwise Shots: Enhance

    * Increases the skill factor of [Fanwise Shots] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Fanwise Shots: Double Shot

    * Shoot a homing arrow on landed Fanwise Shots on enemy inflicted with [Mark] (+1 shot while equipping a shield)
    * Increases SP consumption by 150%

  • Escape: Enhance

    * Increases the skill factor of [Escape] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Escape: Shield Assistance

    * Equipping a shield increases Block instead of Evasion. Also, inflicts [Mark] on the attacking enemy upon successful Block

  • Dead Zone: Enhance

    * Increases the skill factor of [Dead Zone] by 0.5% per attribute level
    * +10% added increase at maximum level

  • Shining Burst: Enhance

    * Increases the skill factor of [Shining Burst] by 0.5% per attribute level
    * +10% added increase at maximum level

  • [Arts] Dark Judgement: Enhanced Upgrade

    * Increases the skill factor of [Dark Judgement] by 1.25% per attribute level