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Leticia's Secret Cube: February 9, 2021

  Rank Item Quantity B Sandra's Detailed Magnifier 1 B Shining Class Change Voucher Lv.3 1 B Dimensional Collapse Point x3 Multiply Token 1 B Uphill Defense x3 Multiply Token 1 B Goddess' Blessed Gem 1 B Glowing Awakening Stone 1 B Attribute Points Box (Rank B) 1 B EXP Tome Box (4 Tomes) 1 B Instanced Dungeon Reset Voucher 1 B Instanced Dungeon Multiply Token x3 1 C Looting Chance: 500 5 C [Weekly Boss Raid] Leticia Special Potion Box (Rank C) 1 C Blessed Shard Box 1 C Combat Support Box 1 C Goddess' Support Box: Punishment 1 C Goddess' Support Box: Protection 1

Announcement
February 8th, 2021
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Dievdirbys and the Goddess Statue

Greetings Savior!   Play multiple contents and collect a repair kit! Use it in the event shop or receive an event buff :)      Event Period     From the scheduled maintenance on February 9, 2021 To  the scheduled maintenance on March 9, 2021     Who can Participate     - All saviors     How to Participate     STEP 1 Play contents and get [Event] Goddess Repair Kit!   - Up to 500 [Event] Goddess Repair Kit can be obtained per day. - [Event] Goddess Repair Kit can be used to purchase various items in the event shop or to receive buff by repairing the Goddess Statue. - [Event] Goddess Repair Kit can be obtained by hunting Field Monsters (Except for Challenge Mode, Dimensional Collapse Point, and Challenge Mode: Division Singularity) and contents. - Contents are as follows. Category Contents Amount Level Dungeon Monument of Desire Dungeon 25 Lanko Lake Dungeon Lv.400 Weekly Rotation Dungeon Unique Raid Former Fantasy Library: Sausis Room 9 30 First Shelter Magic Research Facility Astral Tower Closed Quarters Asiomage Testing Grounds Tomb of the White Crow: Unique Lepidoptera Junction: Unique Unique Raid (Solo) Former Fantasy Library: Sausis Room 9: Unique 30 First Shelter: Unique Magic Research Facility: Unique Astral Tower Closed Quarters: Unique Asiomage Testing Grounds: Unique Tomb of the White Crow: Unique Lepidoptera Junction: Unique Earth Tower  Lolopanther Area 30 Solmiki Area Legend Raid : Velcoffer's Nest Velcoffer's Nest 50 Legend Raid : Tomb of the White Crow Tomb of the White Crow: Legend 50 Tomb of the White Crow: Legend (Solo) Lepidoptera Junction : Legend Lepidoptera Junction : Legend 70 Lepidoptera Junction : Legend (Auto Match) Lepidoptera Junction : Legend (Solo) White Witch's Forest : Unique White Witch's Forest : Unique 70 White Witch's Forest : Unique (Solo) White Witch's Forest : Legend White Witch's Forest : Legend 100 White Witch's Forest : Legend (Auto Match) Demonic Sanctuary: Legend Demonic Sanctuary: Legend 300 Demonic Sanctuary: Legend (Auto Match) 150 Uphill Defense Uphill Defense: Normal Stage 10 or above 20 Uphill Defense: Hard Stage 5 or above 50 Uphill Defense: Very Hard Stage 5 or above 80 Sole Hunt Madon Maiden 40 Amiss Dog 40 Misrus 40 Tel Harsha 80 Challenge Mode Challenge Mode Stage 3 or above 50 Challenge Mode Stage 5 70 Challenge Mode : Division Singularity Stage 2 or above 50 Challenge Mode : Division Singularity Stage 4 70 Division Singularity Auto Match 70 Challenge Mode Auto Match (Area 1) 50 Challenge Mode Auto Match (Area 2) 50 Challenge Mode Auto Match (Area 3) 70 Res Sacrae Dungeon Res Sacrae Dungeon Auto Match 100 Dimensional Collapse Point Dimensional Collapse Point Stage 5 or above 30 Hunting in the fields Defeat Normal Monsters 1  Defeat Elite Monsters 1 ※ Kit can't be obtained if the level gap between the monster is 30 or over when hunting in the fields. ※ Coins will be obtained by chance when hunting in the fields.   STEP 2 Repair the Goddess Statue!   - Talk to the [Event] Timeworn Goddess Statue NPC and repair the Goddess Statue by using 10 [Event] Goddess Repair Kit and get Goddess Blessing! - The Goddess Blessing buff remains for 4 hours. - The buff can be received only once per character daily. - The remaining time resets when using the buff again during the buff. - The effect of Blessing of the Goddess Statue are as follows: EXP gain +50%, Max. HP +10,000, Max. SP +2,000, Looting Chance +1,000, Physical and Magic Attack +1,000, Movement Speed +1   STEP 3 Exchange [Event] Goddess Repair Kit with various items via Event Shop!   - Talk to the [Event] Dievdirbys Envoy NPC and exchange your kits with Event items. - Items you can exchange are as follows. Item Name Team Storage Market/Trade Amount Item Required  Amount Exchange Limit (per team) [Goddess Statue] Attribute Points: 1,000 O X 1 [Event] Goddess Repair Kit 10 100 [Goddess Statue] Attribute Points: 10,000 O X 1 100 10 [Goddess Statue] Challenge Mode One Entry Voucher O X 1 200 10 [Goddess Statue] Mercenary Badge Voucher : 1,000 O X 1 100 10 [Goddess Statue] Urgent Repair Kit O X 5 20 20 [Goddess Statue] Artisan Magnifier O X 1 20 10 [Goddess Statue] Golden Anvil O X 1 100 10 [Goddess Statue] Ruby Anvil O X 1 200 5 [Goddess Statue] Silver Ichor Extraction Kit O X 1 30 20 [Goddess Statue] Golden Ichor Extraction Kit O X 1 70 20 [Goddess Statue] Premium Awakening Stone O X 1 70 20 [Goddess Statue] Enchant Scroll O X 1 70 20 [Goddess Statue] 7-Star Gem Abrasive O X 1 100 5 [Goddess Statue] Pamoka Solution EXP 2x Voucher O X 1 150 5 [Event] Unidentified Mystic Tome O X 1 500 5 [Event] 440.LV Legend Enchant Jewel O X 1 150 5 [Event] 440.LV Unique Enchant Jewel O X 1 100 10 Assister Card Album : Select O X 1 200 10 Soul Crystal O X 5 50 20 [EP12] Transcendence Stage 8 Scroll - Weapon O X 1 200 2 [EP12] Transcendence Stage 8 Scroll - Armor O X 1 200 4 [EP12] Weapon 11 ENH Scroll O X 1 200 2 [EP12] Armor 11 ENH Scroll O X 1 250 4 [EP12] Main Weapon Vaivora Enchant Scroll O X 1 500 1 [EP12] Sub-Weapon Vaivora Enchant Scroll O X 1 500 1 [EP12] Armor Set Stats Scroll O X 1 300 4 [EP12] Weapon Set Stats Scroll O X 1 300 2     Important   - Daily limits reset at 6 AM every day. (server time) - Number of [Event] Goddess Repair Kit obtained per day can be checked via /statue command.  - Items with [Goddess Statue] header will be deleted on the scheduled maintenance on March 16, 2021.

Event
February 8th, 2021
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Facebook: Quiz of Savior

  Greetings Saviors!   The 5th Quiz of Savior time is here! Thank you all for your loving participations:)       Period   From February 8, 2021 To February 14, 2021       Who can Participate   - All saviors       How to Participate    STEP 1. Go to the event post uploaded on Facebook. [Link]     STEP 2. Leave a comment in the post.   - The comment must include the following:  1) The right answer (writing only the number is fine.) 2) Server name and Team name   ※ Pressing ‘Like’ and 'share' on the Quiz of saviors post will increase the winning chance!       Reward   - Winners will be announced on the next event page on February 15, 2021.   - Following rewards will be given to 15 users during the scheduled maintenance on February 16, 2021.   Rewards: [Event] Challenge Mode One Entry Voucher (14 Days) x3       [Event] Sandra's Magnifier (14 Days) x3       [Event] Sandra's Detailed Magnifier (14 Days) x5       [Even Sweeter Valentine Chocolates] x10 (will be deleted on March 2, 2021)   - Winners will be randomly picked from the users who have the right answer.       Winner of the Quiz of Savior: Glacia Casimila   - Here are the winners of Quiz of Savior: Glacia Casimila! Congratulations:) Server Team Klaipeda CanBoy Einherjar_Loki Sciplex Fedimian Kasane Mhyst Telsiai IchitanGreenTea Vicates NahanBerak Flintstone SillyDog Silute Freudiano Lorencon Lifher Francoss iwachan   - Rewards will be given during the scheduled maintenance on February 9, 2021.  (Rewards: [Event] Challenge Mode One Entry Voucher (14 Days) x3, [Event] Sandra's Magnifier (14 Days) x3, [Event] Sandra's Detailed Magnifier (14 Days) x5)       Important   - Incorrect answer and server/team name of the character will not be counted. - Rewards will be sent to the Mailbox and be deleted after 2 weeks. - Inappropriate comments including things such as slander, insults, and hate speeches will be deleted.

Event
February 8th, 2021
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Demon God's Temptation

Greetings saviors:)    Demon God Ragana has visited the saviors in town! Offer her silver and get costumes by chance!     Period   FROM the scheduled maintenance on February 9, 2021 TO the scheduled maintenance on March 9, 2021     How to Participate   STEP 1. Go to the [Ragana] NPC in the towns (Klaipeda/Orsha/Fedimian).   STEP 2.  Offer her 50,000 silvers and she might grant you with costumes by chance!   - Even if you don’t get the costumes, you can exchange them with Demon God's Temptation Points collected by each offering.     - 1 Demon God’s Temptation point will be given per each offering without reward. - Demon God's Temptation event items are sorted as [Legend/Unique/Magic] rank.   Item Rank Details Legend Rank - Wings/Effect/Doll item will be given as a form of package. - Obtainable amount is limited to 20 per server. - Obtainable amount of [Legend] rank reward resets on the scheduled maintenance on February 23, 2021. Unique Rank - Costume item will be given as a form of package. - Obtainable number of items is limited to 400 per server. - Obtainable amount of [Unique] rank reward resets on the scheduled maintenance on February 23, 2021. Magic Rank - Costume item will be given as a form of package. - No limits on the obtainable number of items.   STEP 3. Go to the [Demon God's Temptation Points Store] and buy costumes by using Demon God's Temptation Points.       Important   - Consume Demon God's Temptation Points to exchange with the items in the Point Store. Points can be shared between teams. - Costume selection box from the [Demon God's Temptation] event can be exchanged into Demon God's Temptation Points. - Contents of Demon God's Temptation Points Store will change when the contents of [Demon God's Temptation] event changes. - Items from the Demon God's Temptation Points Store are not included in the number of acquisition limits per server. - [Wings/Effect/Doll] items exchanged from Demon God's Temptation Point Shop are given as a form of item, and [Costume] is given as a form of package. All contents from the package and items, exchanged by the points can only be moved to Team Storage.   ※Contents described in this posting may be added, deleted, or changed due to updates.

Event
March 5th, 2021
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Sweet Valentine's Day

  Greetings, Saviors!    For your sweet Valentine's Day, we've prepared sweets :) Check your mailbox and have a sweet Valentine's day with Tree of Savior!        Period     From February 14, 2021 To February 17, 2021     Who can Participate     - All saviors      How to participate     STEP 1 Check your mailbox during the event period!   - Saviors who log in during the event period can receive 5 [Even Sweeter Valentine Chocolates]. (per team)   STEP 2 Enjoy TOS with event buff!     Effect     Even Sweeter Valentine Chocolate: - Increase EXP gain by 10% - Max HP 1,000 - Recover 200 HP/ 100 SP every 10 seconds - Increases Looting chance by 300   ※ The above effects are applied for 30 minutes. ※ Up to 5 chocolates can be stacked. (ex: when 2 chocolates are used, Increase EXP gain by 20%, Max HP 2,000, Recover 400 HP/ 200 SP every 10 seconds, Looting chance + 600)     Important     - Even Sweeter Valentine Chocolate cannot be traded, only can be moved via Team Storage. - The chocolates will be removed during the scheduled maintenance on March 2, 2021.  

Event
February 8th, 2021
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Known Issue: February 4, 2021

Greetings Saviors, Following issues have come to our attention.     1. Unable to play 'Auto Match' contents. 2. Unable to use Chats (Guild Chat, Group Chat, Party Chat, Shout) due to Error Code [0] and Error Code [21].     We are investigating the problem and will make another announcement as soon as an update is available. We are deeply sorry for the inconvenience and thank you for your understanding.   If you are experiencing any other issues with the game, please send tickets describing the problem via our Support page. Thank you.  

Known Issues
February 4th, 2021
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Known Issue: February 4, 2021

Greetings Saviors, We are aware that the [5th Anniversary] Special Kedoran Merchant is in Fedimian. It was wrongly applied due to the system error, and we will delete the NPC during the scheduled maintenance next week. [5th Anniversary] Special Kedoran Merchant NPC will appear later when the event starts.   Sorry for causing confusion, and thank you for your support.    If you are experiencing any other issues with the game, please send a ticket describing the problem via our Support page. Thank you.    

Known Issues
February 4th, 2021
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Known Issue: February 2,2021

Greetings Saviors, We are aware that the Telsiai server has been experiencing instability issues in the barrack. We are currently investigating the problem and will make another announcement as soon as possible. If you are experiencing any other issues with the game, please send a ticket describing the problem via our Support page. Thank you.

Known Issues
February 2nd, 2021
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[UPDATE] Scheduled Maintenance for February 1-2, 2021 - Skill Changes

#patchnote0.1 ​@(February 1-2, 2021) $[EST] 21:00 to 10:30 ​@(February 1-2, 2021) $[BRT] 23:00 to 12:30 ​@(February 2, 2021) $[CET] 03:00 to 16:30 ​@(February 2, 2021) $[SGT] 10:00 to 23:30 +SKILL BALANCE ?<b>Changes regarding to deleted skills</b> ※ Possessed Umbo Blow Gem is changed to Langort Gem.          ※ If you have deleted [Emperor's Bane] skill gem, it will be retrieved and given to [Skill Gem Selection Box: Murmillo].          ※ If you have [Mystic Tome] of deleted Arts, it will be retrieved and [Reward] Unidentified Mystic Tome will be given.          Items will be given according to the place the item was stored.     ▶ Stored in personal storage/market ▶ Market Retrieve Tab of the character     ▶ Stored in Team Storage ▶ Market Retrieve Tab of the corresponding server's first character of the lodge     ▶ Stored in Shared Guild Storage ▶ Market Retrieve Tab of the guild master's account's first character of the lodge       +SKILL BALANCE - Swordsman * Swordsman     > One-handed Spear Mastery: Ready for Battle         - Dagger weapon Attack convert rate is changed from 25% to 30%. * Matador     > Ole         - Skill can be used only when Rapier is equipped. ※ Buff removes when it changes to Raiper unequipped status due to auto swap.     - Maximum learn level is changed from lv.15 to lv.5. ※ Maximum rate of effect that increases Critical Rate and increases the chance of minimum Critical Chance when the enemy is boss monster is decreased than before. - Increase Critical Rate ▶ Before: 10% + [skill level] * 3% (Max. 55%) ▶ After: 10% + [skill level] * 3% (Max. 25%) - Increase the chance of minimum Critical Chance ▶ Before: 10% + [skill level] * 2% (Max. 40%) ▶ After: 10% + [skill level] * 2% (Max. 20%) - Duration is changed from 20 seconds to 30 seconds. <br> > Back Slide         Duration of decreasing damage is changed from 5 seconds to 3 seconds. * Nak Muay     > Ram Muay         [Shock] debuff effect is changed when attacking with Ram Muay. - Apply [Ram Muay: Shock] debuff by certain chance of basic attack or when attacking with Nak Muay skill - [Ram Muay: Shock]: Ignore 10% of your Defense against affected Strike type attack. - Applies effect that ignores 10% of Defense against Strike attack during [Ram Muay] buff. - Skill factor is changed. ▶ Before: 55 + [skill level-1] * 3 ▶ After: 85 + [skill level-1] * 14.4 <br> > [Arts] Ram Muay: Warrior         Arts is deleted. <br> > Khao Loi         - Learn condition is changed from Nak Muay lv.16 to Nak Muay lv.1. - Maximum learn level is changed from lv.10 to lv.15. - Cooldown is changed from 10 seconds to 15 seconds. - Skill factor is changed. ▶ Before: 571 + [skill level-1] * 148.1 ▶ After: 1238 + [skill level-1] * 206.4 - Effect that increases damage by 100% against enemies under [Te Trong] debuff is deleted. <br> > [Arts] Khao Loi: Khao Trong         Arts is added. - Teleports to the targeted enemy and attacks the target, applies stun when using Khao Loi. <br> > Te Kha         - Maximum learn level is changed from lv.15 to lv.5. - Cooldown is changed from 5 seconds to 15 seconds. - Skill factor is changed. ▶ Before: 207 + [skill level-1] * 34.5 ▶ After: 552 + [skill level-1] * 552 <br> > Sok Chiang         - Learn condition is changed from Nak Muay lv.1 to Nak Muay lv.16. - Maximum learn level is changed from lv.15 to lv.5. - Attack property is changed from Slash to Strike. - Cooldown is changed from 6 seconds to 15 seconds. - Skill factor is changed. ▶ Before: 242 + [skill level-1] * 40.5 ▶ After: 803 + [skill level-1] * 803 - Effect that increases damage by 50% against [Knockdown] enemies is deleted. <br> > Te Trong         - Maximum learn level is changed from lv.10 to lv.5. - Cooldown is changed from 8 seconds to 15 seconds. - Skill factor is changed. ▶ Before: 607 + [skill level-1] * 157 ▶ After: 1576 + [skill level-1] * 1576 - Effect that increases damage by 50% against [Immobile] enemies is deleted. <br> > Muay Thai         - Skill effect is changed. : Final damage of Nak Muay is increased. (65% + [skill level] * 5% (Max. 90%)) - Duration is changed. ▶ Before: 10 seconds+ [skill level] seconds ▶ After: 30 minutes (fixed) - Cooldown is changed from 90 seconds to 60 seconds. <br> > [Arts] Muay Thai: Muay Boran         Arts effect is changed. - [Muay Thai Te Kha], [Muay Thai Te Trong], [Muay Thai Sok Chiang] are automatically activated when attacking with basic attack during buff. - [Khao Loi ] doesn't activate automatically, and skills that automatically activate is judged as basic attack. - Original skill factor is applied to skills that automatically activates, and each of skills have each activation waiting time. - Automatic activation waiting time and Final damage increase amount is decided proportionally to the number of learned skill. ▶ Automatic activation waiting time : [Number of automatically activated skill] * 1.7 seconds (Max. 5.1 seconds) ▶ Final damage increase: 10% + ([Muay Thai skill level] * [number of skills] * 0.7%) (Max. 20.5%) - Duration is changed. ▶ Before: 10 seconds + [skill level] seconds ▶ After: 20 seconds (fixed)   * Doppelsoeldner     > Deeds of Valor         - Damage increase effect is changed to Final damage increase. - Final damage increase effect applies only to Doppelsoeldner skill. ▶ Final damage increase: [skill level] * 1% (Max. 15%) Damage received increase effect is deleted. * Dragoon     > Dragontooth         Skill factor is changed. ▶ Before: 294 + (skill level - 1) * 49 ▶ After: 382 + (skill level - 1) * 63.7 <br> > Dragon Soar         Skill factor is changed. ▶ Before: 143 + (skill level - 1) * 23.8 ▶ After: 185 + (skill level - 1) * 30.9 <br> > Serpentine         Skill factor is changed. ▶ Before: 222 + (skill level - 1) * 37.2 ▶ After: 288 + (skill level - 1) * 48.3 <br> > Gae Bulg         Skill factor is changed. ▶ Before: 3044 + (skill level - 1) * 507.4 ▶ After: 3957 + (skill level - 1) * 659.6 <br> > Dethrone         Skill factor is changed. ▶ Before: 929 + (skill level - 1) * 241.1 ▶ After: 1207 + (skill level - 1) * 313.4 <br> > Dragon Fall         Skill factor is changed. ▶ Before: 889 + (skill level - 1) * 889 ▶ After: 1155 + (skill level - 1) * 1155 * Lancer     > Crush         - Cooldown is changed from 5 seconds to 10 seconds. - Overheat is changed from 1 time to 2 times. Skill factor is changed. ▶ Before: 997 + (skill level - 1) * 166.3 ▶ After: 1296 + (skill level - 1) * 216.1 <br> > Quintain         Skill factor is changed. ▶ Before: 475 + (skill level - 1) * 79.3 ▶ After: 665 + (skill level - 1) * 111 <br> > Joust         Skill factor is changed. ▶ Before: 863 + (skill level - 1) * 143.9 ▶ After: 1121 + (skill level - 1) * 187 <br> > Unhorsing         Skill factor is changed. ▶ Before: 679 + (skill level - 1) * 22.5 ▶ After: 882 + (skill level - 1) * 29.2 <br> > Rhongomiant         Skill factor is changed. ▶ Before: 1694 + (skill level - 1) * 439.4 ▶ After: 2202 + (skill level - 1) * 571.2 * Rodelero     > Shield Bash         Apply [Shield Bash: Armor Break] debuff to Plate armored target. - Decreases Defense by 5% against Strike-type attack from the [Shield Bash: Armor Break] caster. - Effect that increases damage by 100% to Plate armored target is deleted. * Blossom Blader     > StartUp         Effect that increases Final damage on Critical hit is applied only to Slash attack. * Murmillo     > Frenzied Burst         Frenzied Slash skill is deleted and changed to Frenzied Burst skill. - Perform a long leap forwards and attack the enemy. Attacked enemy is inflicted with stun for 1.2 seconds. - 15 level master - Overheat: 1 time - Cooldown: 20 seconds - Targets : 10 - Skill factor: 1631 + (skill level - 1) * 271.9 - Murmillo: Shield Attack attribute is applied. - Damage increase effect caused by Loophole debuff is not applied. <br> > Evade Thrust         Evade Thrust skill is deleted and changed to Butterfly skill. - Use your shield and sword to attack multiple times.  When an attack is accurate, an additional Physical Attack is added to the Physical Attack proportionally to the Physical Defense of the Shield and increases damage by 50% when attacking the enemy under Loophole debuff. - 15 level master - Overheat: 2 times - Cooldown: 25 seconds - AoE Attack Ratio: 2 - Apply Minimum Critical Chance by 20% - 30% of Shield Physical Defense is added to Physical Attack. - Skill factor: 1127 + (skill level - 1) * 187.9 - Murmillo: Shield Attack attribute is applied. - Damage increase effect caused by Loophole debuff is applied. <br> > Sprint: Melee         Attribute effect is changed. ▶ Before: When using the Sprint, the effect of increasing the movement speed disappears, and the duration doubles. Murmillo skill's attack rate is doubled for the duration, and it damages nearby enemies by 10% every second for 5 seconds immediately after using Murmilo's skill. ▶ After: When using the Sprint, the effect of increasing the movement speed disappears, and duration becomes 3 seconds. Immune to Knockback, Knockdown and [Slow][Immobility][Bound] during duration. - Increases Cooldown of Sprint skill by 10 seconds when applying Sprint: Melee attribute. <br> > Headbutt         - Maximum level is changed from 15 to 10. - Cooldown is changed from 15 seconds to 20 seconds. - Effect that increases damage by 100% when equipping Cassis Crista is deleted. - When Cassis Crista is equipped, 2 consecutive hits are applied to medium-sized enemy. - Skill factor is changed. ▶ Before: 939 + (skill level - 1) * 156.6 ▶ After: 1126 + (skill level - 1) * 292.2 <br> > Headbutt: Emperor's Bane         - Emperor's Banes skill is deleted and changed to attribute of Headbutt. - When using Headbutt, grab small, medium sized enemy and swing them in the air, making them vulnerable to Strike attacks (increases strike attack damage by 30%) and stuns.  - Headbutt the enemy to damage the nearby enemies when skill is repeatedly used. 25% decreased damage is applied. - Decreases damage received by 30% while casting skill. - Attribute can be learned when Headbutt level is lv.5 or above. - Duration: [2 seconds + (skill level x 0.3)] seconds - Increases the Cooldown of Headbutt skill by 20 seconds when applying the attribute. - When [Cassis Crista] is equipped, 2 consecutive hits are applied to grabbed medium-sized enemy. (1 hit applied to enemy nearby) - Overheat of Headbutt skill is changed to 1 time when the attribute is activated. - Effect that increases damage by Murmillo: Shield Attack attribute and [Loophole] debuff is not applied. <br> > Emperor's Bane         Skill, Enhanced attribute, Enhanced Upgrade attribute is deleted. Emperor's Bane Gem is given as Murmillo Gem Box. <br> > Scutum Hit         Bleeding effect is deleted. <br> > Shield Train         Maximum level is changed from lv.10 to lv.5. Skill factor is changed. ▶ Before: 1382 + (skill level - 1) * 358.3 ▶ After: 1107 + (skill level - 1) * 1107 * Templar     > Shield Charger         Maximum learn level is changed from lv.15 to lv.10. ※ Maximum value of HP Rate of Additional Shield Amount is decreased than before. - HP Rate of Additional Shield Amount Before: 10% + [skill level] * 2% (Max. 40%) After: 10% + [skill level] * 2% (Max. 30%) Shield amount is decided based on not the caster but target's HP in Guild Territory War as well. * Fencer     > Fencer: Dagger         Dagger Attack Transfer rate is changed from 25% to 30%. <br> > Preparation         Damage increase effect is applied only to Pierce-type attack. <br> > Epee Garde         Final damage increase effect is applied only to the Pierce-type attack when Critical hit. * Peltasta          > Shield Robe         Skill effect is changed. - Throw shield to attack enemy in front range. - Targets : 8 - Cooldown is changed from 10 seconds to 30 seconds. - Overheat is changed from 1 time to 2 times. - Skill factor is changed. ▶ Before: 2638 + (skill level - 1) * 439.9 ▶ After: 1815 + (skill level - 1) * 302.6 <br> > Langort         Skill is added. - Use both Shield and Sword to pierce the enemy at once. Physical Defense of the Shield is added to the Physical Attack, blocks the enemy's melee attack while attacking, and applies Silence debuff to the enemy. - Increases damage by 50% to the enemy under Loophole debuff. - 30% of Shield's Physical Defense is added to Physical Attack. - Cooldown: 20 seconds - Overheat: 2 times - AOE Attack Ratio: 3 - Skill factor: 813 + (skill level - 1) * 210.9 > Umbo Blow         - Skill is deleted. - Attribute and Arts are reset. - Umbo Blow Gem you possess is changed to Langort Gem. <br> > Rim Blow         - Overheat is changed to 3 times to 2 times.- Skill factor is changed. ▶ Before: 988 + (skill level - 1) * 164.7 ▶ After: 1515 + (skill level - 1) * 252.7 <br> > Rim Blow: Stun         Attribute is added. - Apply [Stun] for 3 seconds per attribute level by chance of 5% to the enemy under [Rim Blow]. > [Arts] Swash Buckling: Swear Word         Duration is changed. ▶ Before: 3 seconds ▶ After: [(skill level * 0.2) + 1] seconds   +SKILL BALANCE - Wizard * Wizard     > Magic Shield         - Skill factor is changed. ▶ Before: Decreases damage received by [5+skill level*3]%  ▶ After: Decreases damage received by [skill level*3]%  - SP consumption when hit is changed. ▶ Before: 1%(PvE), 8%(PvP) ▶ After: 0.7%(PvE)), 6%(PvP) <br> > Magic Shield: Protect Party         - Effect that changes duration of [Magic Shield] buff to 5 minute is deleted. - Decreases damage received by [50% of current damage decrease]. - Buff removes when you OFF the attribute. <br> > Rod Mastery         Effect of attribute is changed. ▶ Before: Casting time -50% when equipping a [Rod] weapon ▶ After: Change 30% of Dagger's Attack to magic Attack when equipping [Rod] with [Dagger], decreases casting time by 50% when equipping [Rod] with [Shield]. * Featherfoot     > Blood Sucking         Skill function is changed. ▶ Before: Recovers 50% of damage caused by Blood Sucking to HP.  ▶ After: Recovers 3% of HP every 1 second while using Blood Sucking. <br> > Blood Bath         Skill function is changed. ▶ Before: Recovers 10% of magic Attack every 0.4 seconds for 7 seconds. ▶ After: Recovers 0.5% of HP to ally in 100 range of enemy attacked by Blood Bath, every 0.4 seconds for 7 seconds. <br> > Blood Curse         - Skill function is changed. ▶ Before: - Damages the enemy and apply [Cursed by blood] debuff to enemy when using Blood Curse. - Recovers HP by [10+skill level * 2 (total 20)]% of damage given to the enemy under [Cursed by blood]. ▶ After: - Damages the enemy and apply [Cursed by blood] debuff to enemy when using Blood Curse. - Recovers 12% of HP every 1 second for 5 seconds for caster, 2% for ally when using Blood Curse. - HP consumption is changed from 60% to 30%. <br> > Blood Curse: Limit         HP consumption is changed from 40% to 20%. <br> > Levitation: Control         - Removes the function that was unable to dash, jump while Levitating. - Duration is changed from 30 seconds to 30 minutes. <br> > [Arts] Bone Pointing: Bone Necklace         Enemy under [Hexing] debuff is changed from unable to recover HP to decreases HP recovery by 80%. <br> > Ngadhundi: Hexing         Enemy under [Hexing] debuff is changed from unable to recover HP to decreases HP recovery by 80%. * Psychokino     > Psychokino: Teleportation         ON/OFF function is added in attribute. <br> > Psychic Pressure         Skill factor is changed. ▶ Before: 458 + [skill level -1] * 76.4 ▶ After: 1491 + [skill level -1] * 248.6 - Effect that increases damage by 50% when attacking mutant type enemy is deleted. - Channeling time is changed from 10 seconds to 5 seconds. <br> > Gravity Pole         Skill factor is changed. ▶ Before: 356 + [skill level -1] * 356 ▶ After: 290 + [skill level -1] * 290 - Effect that increases damage by 50% when attacking mutant type enemy is deleted. <br> > Magnetic Force         Skill factor is changed. ▶ Before: 1541 + [skill level -1] * 257 ▶ After: 6499 + [skill level -1] * 1083.2 - Effect that increases damage by 50% when attacking mutant type enemy is deleted. <br> > Magnetic Force: Stun         - Duration of [Stun] is changed from 4 seconds to 1.5 seconds. <br> > Heavy Gravity         Skill factor is changed. ▶ Before: 330 + [skill level -1] * 85.7 ▶ After: 431 + [skill level -1] * 111.8 - Effect that increases damage by 50% when attacking mutant type enemy is deleted. <br> > Raise         Duration is changed from 5 seconds to 2 seconds. * Taoist     > Staff Mastery: Lightning         Attribute is deleted. <br> > Tri-disaster Charm         - Tri-disaster Charm skill is deleted and changed to attribute Tri-disaster Charm. - [Tri-disaster Charm: Absorb] and [Tri-disaster Charm: Enhance] attribute is deleted. Function of attribute Tri-disaster Charm is as follows. - Grants Tri-disaster Charm debuff that lasts for 30 seconds when attacking the enemy ( Can't be granted when the enemy is under [Tri-disaster Charm] debuff) - Enemy under Tri-disaster Charm debuff increases damage received by [Attribute level * 8]% from Fire, Ice, Lightning property <br> > Storm Calling: Ally         Attribute is deleted. <br> > [Arts] Begone Demon: Shout         Attribute is deleted. <br> > Begone Demon         Name is changed to Flame Radiation Charm and effect of skill is changed. - Fire flame in front of the caster. - Overheat: 2 times - Property: Fire - Cooldown: 20 seconds - Skill factor: 379 + [skill level -1] * 63.2 <br> > Upper Level         Name is changed to Fire Charm and effect of skill is changed. - Summon magic circle that makes fire attack in targeted area - Learn condition : Taoist lv.16 - Maximum learn level : 10 - Overheat: 1 time - Cooldown: 30 seconds - Property: Fire - Skill factor: 326 + [skill level -1] * 84.8 <br> > Fire Charm: Updraft         Function that can effect the flying enemy with magic circle created in front is added. <br> > Creeping Death Charm         Property is changed from Lightning to Ice. Skill factor is changed. ▶ Before: 875 ▶ After: 654 + [skill level -1] * 109.1 Number of strike is changed from skill level * 1 to 10 times. <br> > [Arts] Creeping Death Charm: Explosion         - [Arts] Creeping Death Charm: Explosion is added. - Instead of decreasing number of strikes by 50%, function that damages the nearby enemy 5 times by an ice explosion at the end is added. - Increases Moving Speed by 6 times. - Increases Cooldown by 5 seconds. <br> > Storm Calling         Name is changed to Snow Tempest Charm and effect of skill is changed. - Summon magic circle that makes Ice property attack in targeted ara. - Overheat: 1 time - Cooldown: 25 seconds - Property : Ice - Skill factor: 622 + [skill level -1] * 161.6 <br> > Divine Punishment         - Maximum level of skill is changed from 10 to 15. - Learn condition is changed from Taoist lv.16 to Taoist lv.1. <br> > Eradication         - Maximum level of skill is changed from 5 to 10. - Learn condition is changed from Taoist lv.31 to Taoist lv.16. Skill factor is changed. ▶ Before: 104 + [skill level -1] * 104.8 ▶ After: 230 + [skill level -1] * 59.8 <br> > [Arts] Eradication: Transfer         Effect is changed. ▶ Before: Reduces the damage of [Eradication] by 20%, but causes it to inflict the [Talisman] debuff on enemies that are hit{nl}* Enemies under the [Talisman] debuff periodically deal Lightning damage to other enemies nearby them. ▶ After: Changes Eradication overheat to 1 time, increases final damage by 200% <br> > Lightning Charm         Name is changed to Strengthen Charm and effect of skill is changed. - Apply additional damage by certain rate of attacked skill by 40% chance if the property of attack is Fire, Ice, Lightning and property is equal to attack property. - Learn Condition: Taoist lv.31 - Maximum learn level : 5 - Skill factor: 45 + skill level * 1        * Rune Caster     > Rune of Protection: Endurance         Attribute is deleted. <br> > Rune Caster: Skilled Casting         Maximum learn level is changed from 50 to 100. Duration is changed. ▶ Before: 3 seconds + [attribute level] * 0.2 seconds, adds 2 seconds when mastered ▶ After: 5 seconds + [attribute level] * 0.25 seconds > Rune Friendly         - New attribute is added. - Increases damage by 40% when the equipped equipment is Staff or Rod and if attack property is Non, Psychokinesis, Earth. <br> > Rune of Destruction         Skill factor is changed. ▶ Before: 592 + [skill level -1] * 153.8 ▶ After: 1014 + [skill level -1] * 263.2 - Number of strike is changed from 1 time to 5 times. - Effect of Magic Defense Decrease debuff is deleted. - Effect that rounds between enemy is deleted. <br> > Rune of Ice         Name is changed to Rune of Earth and effect of skill is changed. - Summon stones to the targeted area to attack the enemy after casting for 2 seconds. - Learn Condition: Rune Caster lv.1 - Maximum learn level: 15 - Overheat: 2 - Cooldown: 25 seconds - Property: Earth - Skill factor: 309 + [skill level -1] * 51.5 - Function applying Maximum Critical Chance is applied when the enemy is deleted. - Function that freezes enemy under buff for 3 seconds when attacking with Rune of Ice is deleted. <br> > Rune of Giants         Name is changed to Rune of Repulsion and effect of skill is changed. - Continuously fires Psychokinesis property sphere to the front while casting - Pushes away the enemy when the distance between the enemy gets close in a certain range while damaging - Doesn't get casting decrease effect - Learn condition: Rune Caster lv.1 - Maximum learn level: 15 - Overheat: 1 - Cooldown: 20 seconds - Property: Psychokinesis - Skill factor: 480 + [skill level -1] * 80.1 <br> > Rune of Justice         - Property is changed from Holy to Non. - Effect that activates 2 consecutive hits to Devil-type enemy is deleted. Skill factor is changed. ▶ Before: 602 + [skill level -1] * 100.4 ▶ After: 515 + [skill level -1] * 86 <br> > Rune of Protection         Maximum learn level is changed from 10 to 5. Damage decrease effect is changed. ▶ Before: skill level * 2% ▶ After: 5% + skill level% <br> > Rune of Protection: Giant         Attribute function is as follows. - Effect of Rune of Protection is removed. - Apply buff that increases Defense of caster or party member by 20%, HP by 20% for [skill level * 60] seconds, increases Movement Speed by 20 - Only skill of Rune Caster can use > Rune of Rock         - Cooldown is changed from 40 seconds to 20 seconds. - Maximum learn level is changed from 5 to 10. - Learn condition is changed from Rune Caster lv.31 to lv.16. Skill factor is changed. ▶ Before: 1050+ [skill level -1] * 1050.8 ▶ After: 673 + [skill level -1] * 174.8 <br> > Rune of Gravity         New skill is added. - Pulls the Psychokinesis property sphere and spins around the character fastly for 5 seconds - Enemy hit by the sphere gets Psychokinesis property damage. - Overheat: 1 - Property: Psychokinesis - Cooldown: 30 seconds - Maximum learn level: 10 - Learn Condition: Rune Caster lv.16 - Skill factor: 338 + [skill level -1] * 87.7 <br> > Rune of Beginning         New skill is added. - Recreates the Rune of Beginning and strengthen the Non-property, Psychokinesis-property, and Earth-property. - Increases Final damage by certain rate if the attack property is Non-property, Psychokinesis-property, and Earth-property - Duration: 30 minutes - Cooldown: 60 seconds - Maximum learn level: 5 - Learn Condition: Rune Caster lv.31 - Increases final damage by: 15% + [skill level]% * Bokor     > Bokor         - Class mark is changed to red color. - Summoned zombie is not judjed as [Summon] any more. - Zombie can't be summoned even when using Zombie Capsule. <br> > Summon: Force Attack         Skill is removed. <br> > Summon: Cancel Attack         Skill is removed. <br> > Summon: Release         Skill is removed. <br> > Hexing         Name is changed to Curse of Debility and effect of skill is changed. - Apply [Curse of Debility] to the enemy to decrease Magic Defense and damage the enemy every 1 second. Increases damage depending on the number of [Curse of Debility] stacks, and can be stacked 1 time per every 2 seconds up to 15 times. Applies [Dark Force] buff to the caster with 1 minute of duration by the chance of 30% when damages with [Curse of Debility]. - Overheat: 1 time - Cooldown: 10 seconds - Duration of Curse of Debility: 30 seconds - Increases damage by 2% per stack of Curse of Debility - Decreases Magic Defense by [7.5 + (skill level * 0.5)]% - Skill factor: 500% (fixed) - Unable to recover HP function is deleted. <br> > [Arts] Hexing: Dark         Name of Arts is changed to Curse of Debility: Dark. ※ Effect is same as before. <br> > [Arts] Curse of Debility: Dark Force         Arts is added. - Increases damage per [Curse of Debility] stack is deleted - Increases chance to apply [Dark Force] buff by 2 times <br> > Effigy         Skill effect is changed. - Apply [Pollution] debuff to the enemy under [Curse of Dibility] in front to damage every 2 seconds. - Duration: 30 seconds - Overheat: 1 time - Cooldown: 15 seconds - Skill factor: 971 + (skill level -1) * 162 <br> > Samediveve         Skill effect is changed. - Install a Samedi pattern that represents death noir on the ground.The enemy in range gets [Decay] debuff per every 1 second which receives damage proportionally to the number of debuffs applied by the Bokor class. Applies [Dark Force] buff to the caster which remains for 1 minute when damaged by [Decay] debuff.(Increases the number of stack when [Dark Force] is already applied.) - Overheat: 1 time - Cooldown: 60 seconds - Targets : 5 - Skill factor: 442 + (skill level - 1) * 442 <br> > Samediveve: Enhance         Attribute is added. - Increases skill factor of [Samediveve] by 0.5% per attribute level - +10% added increase at maximum level <br> > [Arts] Samediveve: Enhanced Upgrade         Arts is added. - Increases skill factor of [Samediveve] by 1.25% per attribute level <br> > [Arts] Samediveve: Enhance Pattern         Arts effect is changed. - Increases Final damage to enemy with Corruption deubff by skill level * 2%  - Can't exceed max. 10% <br> > Zombify         Skill effect is changed. - Summon zombie which applies [Dark Force] to the caster every 2 seconds. Only 1 zombie can be summoned. Zombie can't attack nor attacked. Can't use in towns. - Max. level : 5 - Zombie Duration: 10 + (skill level * 2) seconds - Cooldown: 60 seconds <br> > Zombify: Large Zombie         Attribute learn condition is changed. - Learn Condition: Samediveve lv.1 or above - 1 level master Attribute effect is changed. - Large Zombie is created when making zombie - Large Zombie applies [Corruption] debuff to nearby enemies per 2 seconds <br> > Zombify: Wheelchair Zombie         Attribute learn level is changed. - Learn Condition: Curse of Debility lv.1 or above - 1 level master Attribute effect is changed. - Wheelchair Zombie is created when making zombie - Wheelchair Zombie applies [Curse of Debility] debuff to nearby enemies per 2 seconds <br> > [Arts] Zombify: Timed Zombies         - Damage is changed from 300% to 500%. <br> > Damballa: Chance of Zombification         Attribute is deleted. <br> > Bwa Kayiman: Zombie Defense         Attribute is deleted. <br> > Damballa         Skill effect is changed. - Consume 10 stack of [Dark Force] buff you have to damage the targeted enemy. - Overheat: 1 time - Cooldown: 30 seconds - Skill factor: 1178 + (skill level - 1) * 1178 <br> > Mackangdal         Skill effect is changed. - Apply buff that decreases damage received. Duration is proportion to the number of [Dark Force] stacks, does not exceeds max.10 seconds. - Cooldown: 1 minute - Decrease damage received by skill level * 5% <br> > [Arts] Mackangdal: Cheating Death         Arts is deleted. <br> > Bwa Kayiman         Skill effect is changed. - Consume 10 stacks of [Dark Force] you have and install a magic circle that remains for 10 seconds. Increases the Physical, Magic Defense of party member on the corresponding magic circle, removes the [Curse of Debility], [Pollution], [Decay] debuff from the enemy and enemy gets damaged proportionally to the number of removed debuffs. - Overheat: 1 time - Cooldown: 20 seconds - Increase Physical, Magic Defense by skill level * 1% - Skill factor: 121 + (skill level - 1) * 31.4 * Shadowmancer     > Infernal Shadow         Changed to bring enemies armor types, creature type, property types, and block availability. <br> > Shadow Fetter         Duration of Immobility debuff is applied by 50% in PVP. Duration is changed. ▶ Before: 5 seconds + [skill level] * 2 seconds ▶ After: [skill level] * 2 seconds * Sage     > Sage: Maestro of Dimension         - Maximum learn level is changed from 3 to 4. - Condition of [Slow] or [Hold] debuff is deleted. <br> > Micro Dimension         Skill factor is changed. ▶ Before: 395 + [skill level -1] * 66 ▶ After: 847 + [skill level -1] * 141.3 <br> > Micro Dimension: Confusion         Duration of Confusion debuff is changed from 8 seconds to 3 seconds. <br> > Ultimate Dimension         Skill factor is changed. ▶ Before: 209 + [skill level -1] * 34.9 ▶ After: 594 + [skill level -1] * 99.2 <br> > Dimension Compression         Skill factor is changed. ▶ Before: 599 + [skill level -1] * 155.6 ▶ After: 1644 + [skill level -1] * 426.2 - Casting time is changed from 2 seconds to 1 second. (Can be casted after casting to the end) - Cooldown is changed from 15 seconds to 25 seconds. - Effect that increases damage by 100% proportionally to the charged time is deleted. <br> > Dimension Compression: Aftermath         - Duration of [Stun] is changed from 4 seconds to 1.5 seconds. <br> > Hole of Darkness         Skill factor is changed. ▶ Before: 2403 + [skill level -1] * 2403 ▶ After: 1192 + [skill level -1] * 1193 The time when it strikes is changed. ▶ Before: Damage enemy nearby with Non-property attack when the magic circle is gone. ▶ After: Damage enemy nearby every 0.5 seconds during the magic circle.  - Cooldown is changed from 50 seconds to 40 seconds. - 1 second is added on casting. <br> > Hole of Darkness: Black Hole         Attribute is deleted. * Elementalist     > Element Mastery: Elemental         Earth property is deleted. <br> > Elemental: Amplify         Earth property is deleted. Damage increase value is changed from 30% to 40%. Buff duration is changed from 10 seconds to 20 seconds. <br> > Storm Dust         Name is changed to Blizzard Storm and effect of skill is changed. - Learn Condition: Elementalist lv.16 - Maximum learn level: 10 - Overheat: 1 - Cooldown: 20 seconds - Property: Ice - Skill factor: 306 + [skill level -1] * 79.3 <br> > Electrocute         Cooldown is changed from 10 seconds to 20 seconds. Skill factor is changed. ▶ Before: 411 + [skill level -1] * 68.5 ▶ After: 1159 + [skill level -1] * 193.4 Effect that Electrocute's number of targets is doubled if used within the range of Storm Calling is deleted. <br> > Stone Curse         Name is changed to Lightning Orb and effect of skill is changed. - Creates Lightning Crystal while casting. - The more enemy in front, the more crystals are created. - Creates from 7 to 14 Lightning Crystal. - Lightning crystal can attack up to 5 enemies. - Learn Condition: Elementalist lv.16 - Maximum learn level: 10 - Overheat: 1 - Cooldown: 30 seconds - Property: Lightning - Skill factor: 535 + [skill level -1] * 138.9 <br> > Stone Curse: Increased Petrification         Attribute is deleted. <br> > Meteor         - Learn condition is changed from Elementalist lv.31 to lv.16. - Maximum learn level is changed from lv.5 to lv.10 Skill factor is changed. ▶ Before: 2406+ [skill level -1] * 2406.5 ▶ After: 3609 + [skill level -1] * 935.9 > Elemental Burst        Elemental Essence is changed to Elemental Burst and effect of skill is changed. - Charges Fire, Ice, Lightning property to one place for 1 second while casting. - Fire laser to the front when charging is completed. - Learn Condition: Elementalist lv.31 - Maximum learn level: 5 - Overheat: 1 - Cooldown: 45 seconds - Property : Fire, Ice, Lightning - Skill factor: 2258 + [skill level -1] * 2258.5 <br> > Elemental Essence: Balance         Attribute is deleted. <br> > Fire Claw         Skill factor is changed. ▶ Before: 149 + [skill level -1] * 24.9 ▶ After: 289 + [skill level -1] * 48.2 * Warlock     > Warlock: Darkness         Attribute effect is changed. ▶ Before: Attacking with any Dark property skill applies 2% of your max. magic attack per attribute level as additional Dark property damage ▶ After: Attacking with any Dark property skill applies 2% per attribute level as final damage increase <br> > Pole of Agony         Skill factor is changed. ▶ Before: 227 + [skill level -1] * 59 ▶ After: 181 + [skill level -1] * 47.2 <br> > Invocation         Skill factor is changed. ▶ Before: 308 + [skill level -1] * 51.5 ▶ After: 246 + [skill level -1] * 41.2 <br> > Dark Theurge         Skill factor is changed. ▶ Before: 264 + [skill level -1] * 44 ▶ After: 211 + [skill level -1] * 35.2 <br> > Mastema         Skill factor is changed. ▶ Before: 5630 + [skill level -1] * 1459.9 ▶ After: 4504 + [skill level -1] * 1167.9 * Onmyoji     > [Arts] Genbu Armor: Possessed         - Damage increase in at all times is changed from 20% to 35%. - Sequentially applied damage increase is changed from 30% to 45%. <br> > Toyou         Skill factor is changed. ▶ Before: 1083 + [skill level -1] * 281.1 ▶ After: 896 + [skill level -1] * 232.4 <br> > Toyou: Debris         Chance to damage enemy is changed from 10% to 20%. <br> > Fire Fox Shikigami         - Name is changed to Soul Fox Shikigami. - Additional strike is applied and range of [Psychic Pressure] increases when using [Gravity Pole] while summoning [Soul Fox Shikigami]. - Property is changed from Fire property to Psychokinesis property. Skill factor is changed. ▶ Before: 100 + [skill level -1] * 3.3 ▶ After: 373 + [skill level -1] * 62.4 <br> > Fire Fox Shikigami: Fire Property         Attribute is deleted. <br> > Fire Fox Shikigami: Grown Fox         Attribute is deleted. <br> > Greenwood Shikigami         Skill factor is changed. ▶ Before: 519 + [skill level -1] * 86.6 ▶ After: 566 + [skill level -1] * 94.4 Effect that Enemies hit by Slow skill increases the debuff duration by 5 seconds is deleted. <br> > Howling White Tiger         Skill factor is changed. ▶ Before: 827 + [skill level -1] * 137.9 ▶ After: 1058 + [skill level -1] * 176.5 Effect that increases damage by 50% when attacking plant type enemy is deleted. <br> > Howling White Tiger: Ferocious         Attribute is deleted. <br> > Water Shikigami         - Name is changed to Wind Shikigami. - Property is changed from Ice-property to Non-property. - Maximum learn level is changed from lv.15 to lv.10. - Learn condition is changed from Onmyoji lv.1 to lv.16. Skill factor is changed. ▶ Before: 1139 + [skill level -1] * 189.9 ▶ After: 940 + [skill level -1] * 244 <br> > Yin Yang Harmony         Skill factor is changed. ▶ Before: 132 + [skill level -1] * 132.8 ▶ After: 165 + [skill level -1] * 165.8 Property applied sequentially is changed. ▶ Before: Holy ▶ Dark  ▶ After: Psychokinesis ▶ Non ▶ Earth Duration is changed from 4 seconds to 3 seconds. <br> > Yin Yang Harmony: Mediator         Attribute is deleted. <br> > Essence of Shikigami         New skill is added. - Fire Psychokinesis in front, moves to certain range and returns to the caster. - Overheat: 1 - Cooldown: 25 seconds - Property: Psychokinesis - Maximum learn level: 10 - Learn Condition: Onmyoji lv.16 - Skill factor: 2700 + [skill level -1] * 700 * Terramancer     > Sand Blast         Skill factor is changed. ▶ Before: 898 + [skill level -1] * 149.9 ▶ After: 729 + [skill level -1] * 121.5 <br> > Stone Shower         Skill factor is changed. ▶ Before: 745 + [skill level -1] * 193.5 ▶ After: 949 + [skill level -1] * 246.1 <br> > Rolling Stone         Skill factor is changed. ▶ Before: 4935 + [skill level -1] * 1279.4 ▶ After: 4502 + [skill level -1] * 1167.4 <br> > Implosion         Skill factor is changed. ▶ Before: 2304 + [skill level -1] * 384.2 ▶ After: 1911 + [skill level -1] * 318.6 <br> > Horn of Golem         Skill factor is changed. ▶ Before: 3571 + [skill level -1] * 3571 ▶ After: 3922 + [skill level -1] * 3922.8 * Pyromancer     > Enchant Fire         Effect of skill is changed. - Attacks enemy nearby by the explosion of Fire property when killing the enemy with Fire Property during the Enchant Fire - If killing multiple enemies at the same time, the explosion occurs only once and activates per 5 seconds. - Skill factor: 1260 + [skill level -1] * 210.1 - Enchant Fire buff does not apply to the Summon. - Enchant Fire can't be created by the Scroll, and the existing Scoll is deleted. (Scroll will be refunded by silver) <br> > Fire Ball         Skill factor is changed. ▶ Before: 923 + [skill level -1] * 154 ▶ After: 1007 + [skill level -1] * 167.9 <br> > Fire Wall         Skill factor is changed. ▶ Before: 122 + [skill level -1] * 4.1 ▶ After: 84 + [skill level -1] * 14.1 <br> > Fire Pillar         Skill factor is changed. ▶ Before: 127 + [skill level -1] * 33 ▶ After: 349 + [skill level -1] * 90.6 <br> > Flame Ground         Skill factor is changed. ▶ Before: 248 + [skill level -1] * 41.5 ▶ After: 603 + [skill level -1] * 100.6 <br> > Prominence         Skill factor is changed. ▶ Before: 621 + [skill level -1] * 62.1 ▶ After: 394 + [skill level -1] * 394.5 +SKILL BALANCE - Archer * Cannoneer     > Cannon Mastery: Penetration        - Only half of the effect that decreases Block chance applies in PVP. * Quarrel Shooter     > Kneeling Shot         Skill is deleted. <br> > [Arts] Kneeling Shot: Fortress         - Name of Arts is changed to [Arts] Deploy Pavise: Fortress. - Receive shield effect by 25% of maximum HP per number of deployed Pavise if you are near when using Deploy Pavise. - Shield effect applies up to 50%. <br> > Running Shot        - Skill is added. - Basic attack factor increases and applies as 2 consecutive hits due to basic attack ability increases when equipping Corssbow.  - Learn Condition: Quarrel Shooter lv.16 - Maximum learn level: 10 - Overheat: 1 - Duration : 30 minutes - Cooldown: 60 seconds - Skill factor: 194 + (skill level - 1) * 10.6      <br> > Deploy Pavise        - Maximum learn level is changed from lv.15 to lv.5.   ※ Maximum value of skill factor, number of defense is decreased than before. <br> > Deploy Pavise: Ready         - Effect is deleted when using Kneeling Shot. * Arbalester     > Arbalester: Destruction         Dagger Attack transfer rate is changed from 20% to 25%. Condition of buff removal effect is changed. ▶ Before: 5% of chance when attacking enemy ▶ After: 5% of chance when attacking with Arbalester skill (excludes homing arrows) * Falconer     > Hanging Shot         - Maximum level of skill is changed from lv.15 to lv.1.- Duration is changed. ▶ Before: 14 seconds + [skill level] seconds ▶ After: 30 seconds + [skill level-1] * 5 seconds (can be increased with Skill Gem or Divine Might) * Ranger     > Critical Shot         Penalty that decreases Final damage when Crossbow is critical is deleted. * Appraiser     > Blindside         - Critical Chance is adjusted. ▶ Before: [5 + skill level]% ▶ After: [3 + ((skill level - 1) * 0.5)]% - Cooldown is changed from 5 seconds to 30 seconds. - Overheat is changed from 3 to 1. <br> > [Arts] Blindside: Focus         - Damage of Critical strike is changed from 30% to 10%. - Effect of Increasing Cooldown is deleted. - Debuff applying time changed. ▶ Before: After using the skill ▶ After: When using the skill. * Fletcher     > Fletcher: Polish Arrowhead         - Duration is changed from 10 seconds to 20 seconds. - Buff do not renew when the 10 buff is stacked. - Renew 1 time when the buff duration is 5 seconds or under.   +SKILL BALANCE - Cleric * Cleric     > Heal: Corrupted Sphere         New attribute is added. - Lose power to heal and give non-property magic damage at a maximum of 10 targets(object included) at the front straight line - Attack : (Healing * 7) + (Magic Attack * 0.3) (Attack increases by 150% when the target is 3 or less) - Areas other than Town: Attribute ON/OFF cooldown: 1 minute(Attribute does not activate in PvP areas)   * Pardoner     > Discerning Evil         - Discerning Evil skill effect won't be affected by the effect of increasing debuff duration of Discerning Evil.   * Sadhu     > Sadhu         - Property of Sadhu skill is [Holy]. - [Sadhu's Soul] buff applies when using specific skill of Sadhu class. ▶ Sadhu's Soul buff increases up to 5 stacks. ▶ Duration of Sadhu's Soul buff is 60 seconds. <br> > Spirit Strike         Skill is added. - Damages sole target and creates 1 [Sadhu's Soul]. Increases damage by 20%, SP consumption by 20% per 1 [Sadhu's Soul].  - Overheat: 1 time - Cooldown: 5 seconds - Maximum Level : 15 - Skill factor: 952 + (skill level - 1) * 158.7 <br> > Spirit Strike: Swift Attack         Attribute is added.  - 2 consecutive hits by chance of 5%, creates 2 Sadhu's Soul when using [Spirit Strike] - Increases SP consumption by 50% - lv.5 master > Out of Body         Skill effect is changed. - Move your spirit out of the body. The spirit follows the body and creates 1 Sadhu's Soul per 2 seconds. - Maximum Level : 1 - Duration: 8 seconds + [skill level * 2] seconds - Cooldown: 30 seconds <br> > Out of Body: Enhance         Attribute is deleted. <br> > [Arts] Out of Body: Enhanced Upgrade         Arts is deleted. <br> > Prana         Creates 5 Sadhu's Soul when used. ※ Function is equal as before. <br> > Astral Body Explosion         Skill effect is changed. - Consume all [Sadhu's Soul] to damage enemies in targeted area. Damage increases by 5% proportionally to the number of consumed Sadhu's Soul. - Cooldown: 10 seconds - 1 or more [Sadu's Soul] is needed - Skill factor: 1379 + (skill level - 1) * 229.9 <br> > Astral Body Explosion: Untouchable         Attribute effect is changed. - [Astral Body Explosion] occurs from the Astral Body. Enemy hit by Astral Body Explosion Knocks back. <br> > Prakriti         Skill effect is changed.  - Consume 2 [Sadhu's Soul] to creates Rune of Psychokinesis with 10 seconds of duration. - Increases Attack of Sadhu's skill on the Rune of Psychokinesis. Only the caster gets the effect. - Overheat: 1 time - Cooldown: 40 seconds - Duration : 10 seconds - Maximum Level : 5     Unable to use skill when there aren't any Sadhu's Soul.      <br> > Possession         Skill effect is changed. - Consume all [Sadhu's Soul] to damage sole target every 0.5 seconds for 1.5 seconds. Striked target cant' move temporarily. - 1 or more Sadhu's Soul is need - Overheat: 1 time - Cooldown: 30 seconds - Increases damage by 10% per 1 consumed [Sadhu's Soul] - Skill factor: 1108 + (skill level - 1) * 287.6 <br> > Vashita Siddhi         Skill effect is changed. - Consumes all Sadhu's Soul and damages the targeted area with AOE.(consumes Max. 5) - Applies Stun to the affected enemy. Increases Duration of Stun by 0.5 seconds proportion to the number of consumed Sadhu's Soul. - Overheat: 1 time - Cooldown: 30 seconds - 1 or more Sadhu's Soul is need - Skill factor: 4926 + (skill level - 1) * 1277.2 <br> > Back to Body         Skill is deleted. <br> > [Arts] Cloth Mastery: Communion         Name of Arts is changed to [Arts] Sadhu: Penance and effect is changed. - Minimum Critical Rate increases by 5% when using holy property skill, Immune to normally removable debuffs by [Arts Level] x 2% chance * Krivis     > Zalciai         Only half of Critical damage increase effect applies when applied to party member. * Priest     > Revive         Time of Invincibility after resurrect in Team Battle League Tournament is changed from 3 seconds to 1.5 seconds. <br> > Monstrance         Maximum learn level is changed from lv.15 to lv.5. ※ Monstrance Skill Scroll level is also changed to lv.5. ※ Decreases maximum value of Evasion decrease than before. <br> > Blessing         Additional damage apply is changed. ▶ Before: When striked, applies additionally to corresponding damage ▶ After: Increases stat value of [Additional Damage] in Character Info window at all times Additional damage value is changed. ▶ Before: [additional stat] + 100 + [skill level] * 100 ▶ After: [additional stat] + 150 + [skill level] * 150 ※ [Grace: Additional Damage] value of Pardoner - Open Spell Shop is also changed with equal rate. * Zealot     > Blind Faith: Holy Impact         Increases final damage by [Attribute level *3]% (total 15) when party member inflicts the target with Critical damage. * Kabbalist     > Gevura         - Skill function is changed. ▶ Before: Resets the Cooldown of 30th strike skill. ▶ After: Decreases the Cooldown of 30th strike skill by 30%. - Cooldown is changed from 30 seconds to 75 seconds. <br> > Ein Sof         Buff that decreases the Cooldown when using the skill is applied. - Decrease duration by 90 seconds, Cooldown by 15%. - Does not activate when the Statue of Goddess Laima buff is applied. * Monk     > Iron Skin         - Maximum level of skill is changed from 15 to 5. - Physical damage decrease value is changed. ▶ Before : [skill level] * 1% ▶ After : [skill level] * 3% - Effect of immune to Knockback/Knockdown when using Monk attack skill while Iron Skin buff is activated is added. <br> > Double Punch         - Changed to channeling skill. - Maximum Duration: 3.5 seconds (Max.strike: 24 times) - Cooldown: 30 seconds - Skill factor is adjusted. ▶ Before : 100 + [skill level-1] * 15.6 (Max. 318) ▶ After : 308 + [skill level-1] * 48 (Max. 980) ※ Due to change to channeling skill, condition 'during the Double Punch' condition for stacking [Commitment] buff of [Arts] Monk: Nirvana is removed. <br> > Palm Strike         - Overheat is changed from 4 times to 3 times. - Skill factor is adjusted. ▶ Before : 1195 + [skill level-1] * 199.3 (Max. 3985) ▶ After : 1613 + [skill level-1] * 270 (Max. 5393) <br> > Hand Knife         - Skill learn condition is changed from class lv.1 to class lv.16. - Maximum level of skill is changed from 1 to 10. - Skill factor is adjusted. ▶ Before : 3961 + [skill level-1] * 288 (Max. 3961) ▶ After : 2660 + [skill level-1] * 689.8 (Max. 8868) <br> > One Inch Punch         - Overheat is changed from 4 times to 3 times. - Skill factor is adjusted. ▶ Before : 1037 + [skill level-1] * 269.1 (Max. 3458) ▶ After : 1625 + [skill level-1] * 421.4 (Max. 5417) <br> > God Finger Flick         - Skill factor is adjusted. ▶ Before : 2254 + [skill level-1] * 584.6 (Max. 7515) ▶ After : 2662 + [skill level-1] * 690.3 (Max. 8874) - Effect that removes the enemy's buff when skill is accurate is added. - Chance to be accurate: [skill level] * 2.5% (Max. 25%) <br> > Energy Blast         - Skill learn condition is changed from class lv.16 to class lv.31. - Maximum level of skill is changed from 10 to 5. - Skill factor is adjusted. ▶ Before : 343 + [skill level-1] * 89.1 (Max. 1144) ▶ After : 240 + [skill level-1] * 240 (Max. 1200) - Effect that removes the enemy's buff when skill is accurate is removed. <br> > Golden Bell Shield         - Maximum level of skill is changed from 5 to 1. ※ Damage increases by 5% effect applies as before when equipping [Golden Bell Shield Gem]. - Damage increase rate of Monk skill is changed. ▶ Before : 25 + [skill level] * 5 (Max. 50%) ▶ After : 50 + [skill level-1] * 5 (Max. 50%) * Chaplain     > Magical Stat: Chaplain         When attribute is activated, adds effect that changes basic attack property of [Aspergillum] and [Binatio] to [Magic] attack. <br> > Binatio         - Changed to 2 consecutive basic attack skill. - Skill factor is applied in real time. - Cooldown is changed from 40 seconds to 60 seconds. <br> > [Arts] Binatio: Enhanced Upgrade         New Arts is added in [Mystic Encyclopedia: Cleric Book V]. <br> > Aspergillum         - Skill learn condition is changed from class lv.1 to lv.31. - Maximum level of skill is changed from 15 to 5. - Attack attribute is changed. ▶ Before : [Magic] - [Holy] ▶ After : [Physical] - [Strike] - [Holy] - Skill factor is adjusted. ▶ Before : 277 + [skill level-1] * 277 (Max. 1385) ▶ After : 185 + [skill level-1] * 185 (Max. 925) - Duration is changed. ▶ Before : [skill level] * 60 seconds ▶ After : 30 minutes <br> > [Arts] Aspergillum: Magnus Exorcismus         Duration of Magnus Exorcismus is changed from 10 seconds to 15 seconds. <br> > Last Rites         Duration is changed. ▶ Before : 150 seconds + [skill level] * 30 seconds (Max. 600 seconds) ▶ After : 30 minutes <br> > Paraclitus Time         - Duration is changed. ▶ Before : 10 seconds + [skill level] * 2 seconds (Max. 30 seconds) ▶ After : 20 seconds + [skill level] * 2 seconds (Max. 40 seconds) - Cooldown is changed from 30 seconds to 40 seconds.     Only half of buff duration applies in PvP <br> > Deploy Cappella         - Only one Cappella remains and object does not get attacked. - Does not consume Cape item when using skill. ※ Cape is no longer purchasable in Master Shop, and possessed item can be sold in NPC shop with cost price. - Skill using time is changed from 1.8 seconds to 0.5 seconds. - Holy attack damage increase rate is changed. ▶ Before : [skill level] * 10% (Max. 100%) ▶ After : [skill level] * 5% (Max. 50%) <br> > Deploy Cappella: Repentance         - Applies ignore Defense by 10% when attacking enemy with basic attack.  - [Trust] buff remains when Cappella buff is activated. ※ Effect of [Trust] buff - Decreases damage received by 1% per stack - Obtain 1 stack when moving is stopped - Decreases 1 stack while moving - Maximum 10 stacks <br> > Visible Talent         - Skill learn condition is changed from class lv.31 to lv.1. - Maximum level of skill is changed from 5 to 1.     Changed how the strike is activated. - Apply 4% of damage collected for 10 seconds for 25 times as additional attack for every basic attack <br> > Shield Mastery: Chaplain         Attribute is added. - Increases additional damage by 20% of Physical Defense. * Paladin     > Demolition         - [One-handed weapon] is added in usable equipment. - Skill using time is changed from 1.6 seconds to 1.8 seconds.   +SKILL BALANCE - Scout * Scout     > Changes stamina consumption from 200% to 100%. <br> > Double Attack         Main weapon Attack transfer rate is changed from 25% to 30%. <br> > Cloaking         Hiding remvoes when using basic attack and attack skill. * Rangda     > Kutukan         Skill factor is changed. ▶ Before: 996 + [skill level-1] * 166 ▶ After: 1496 + [skill level-1] * 249.4 <br> > Barong         Skill factor is changed. ▶ Before: 192 + [skill level-1] * 50.1 ▶ After: 312 + [skill level-1] * 80.9 <br> > Rawa         Skill factor is changed. ▶ Before: 232 + [skill level-1] * 232 ▶ After: 347 + [skill level-1] * 347.5 <br> > Penyerapan         Additional damage factor is changed. ▶ Before: (800+ [skill level-1] * 275) + ([STR] * 2 + [DEX] * 3) ▶ After: (14 * [character level]) + ([skill level] * [character level] * 1.5) * Rogue     > Backstab         Skill factor is changed. ▶ Before: 581 + [skill level-1] * 96.9 ▶ After: 774 + [skill level-1] * 129 <br> > Knife Throw         Skill factor is changed. ▶ Before: 1256 + [skill level-1] * 1256 ▶ After: 1725 + [skill level-1] * 1725 * Bullet Marker     > Napalm Bullet         Skill factor is changed. ▶ Before: 2201 + [skill level-1] * 366.9 ▶ After: 3568 + [skill level-1] * 594.8 Outrage additional effect is changed. - Tase debuff factor is changed from 5% to 5.5%. - Tase is removed when damaging the enemy for 10 times. <br> > R.I.P.         Skill factor is changed. ▶ Before: 323 + [skill level-1] * 53.9 ▶ After: 367 + [skill level-1] * 61.4 Outrage additional effect is changed. - Effect of ignoring enemy's Defense is deleted. - Increases R.I.P. damage by 22.5% effect is changed to increase final damage by 55% effect. <br> > Bloody Overdrive         Skill factor is changed. ▶ Before: 158 + [skill level-1] * 41 ▶ After: 198 + [skill level-1] * 51.6 <br> > Mozambique Drill         Skill factor is changed. ▶ Before: 533 + [skill level-1] * 138.4 ▶ After: 551 + [skill level-1] * 142.9 Outrage additional effect is adjusted. - Mozambique Drill final damage increase effect is changed from 50% to 22.5%. <br> > Tracer Bullet: Precision Shot         Condition for effect that increases minimum Critical Chance is changed. ▶ Before: When attacking with [Pistol] ▶ After: When using attack skill besides the basic attack while equipping Pistol * Sheriff     > Quick Draw         Skill factor is changed. ▶ Before: 902 + [skill level-1] * 150.4 ▶ After: 1188 + [skill level-1] * 198 <br> > Fanning         Skill factor is changed. ▶ Before: 150 + [skill level-1] * 25.1 ▶ After: 189 + [skill level-1] * 31.6 <br> > Peacemaker         Skill factor is changed. ▶ Before: 5202 + [skill level-1] * 1349 ▶ After: 6648 + [skill level-1] * 1723.9 <br> > Aiming Shot         Skill factor is changed. ▶ Before: 896 + [skill level-1] * 896 ▶ After: 975 + [skill level-1] * 975.8 * Thaumaturge     > Swell Hands         Skill effect is changed. - Increases maximum Attack of party member by 4% + [skill level] * 1.5% (Max. 30%) of caster's sub weapon Attack. <br> > Swell Body         Skill effect is changed. - Changed to buff skill that is applied not to enemy but to ally. - Increases Physical, Magic Defense of ally. ▶ Increases Physical, Magic Defense by 4% + [skill level] * 0.4% - Increases maximum HP by 10%. <br> > Swell Body: Decreased Movement Speed         Attribute is deleted. <br> > Swell Body: Additional Damage         Attribute is deleted. <br> > [Arts] Swell Body: Ally         Arts is deleted. <br> > [Arts] Shrink Body: Ally         Arts is deleted. * Ardito     > Granata         Skill factor is changed. ▶ Before: 1702 + [skill level-1] * 283.8 ▶ After: 2839 + [skill level-1] * 473.4 <br> > Tre Granate         Skill factor is changed. ▶ Before: 269 + [skill level-1] * 45.1 ▶ After: 360 + [skill level-1] * 60.1 <br> > Ritirarsi         Skill factor is changed. ▶ Before: 3524 + [skill level-1] * 587.4 ▶ After: 4933 + [skill level-1] * 822.3 <br> > Invasione         Skill factor is changed. ▶ Before: 347 + [skill level-1] * 90 ▶ After: 562 + [skill level-1] * 145.9 * Outlaw     > Throw Sand         Overheat is changed from 1 time to 3 times. Skill factor is changed. ▶ Before: 2214 + [skill level-1] * 369.2 ▶ After: 1847 + [skill level-1] * 307.9 <br> > Brick Smash         Skill factor is changed. ▶ Before: 2469 + [skill level-1] * 411.7 ▶ After: 3083 + [skill level-1] * 513.9 <br> > Mangle         Skill factor is changed. ▶ Before: 114 + [skill level-1] * 29.6 ▶ After: 162 + [skill level-1] * 42 <br> > Blindfire         Skill factor is changed. ▶ Before: 227 + [skill level-1] * 59.2 ▶ After: 395 + [skill level-1] * 102.4 <br> > Rampage         Skill factor is changed. ▶ Before: 350 + [skill level-1] * 350.5 ▶ After: 748 + [skill level-1] * 748.8 * Assassin     > Behead         Skill factor is changed. ▶ Before: 1051 + [skill level-1] * 175.3 ▶ After: 1421 + [skill level-1] * 237 <br> > Instant Acceleration         Skill factor is changed. ▶ Before: 1314 + [skill level-1] * 219.2 ▶ After: 1656 + [skill level-1] * 276 <br> > Piercing Heart         Skill factor is changed. ▶ Before: 2082 + [skill level-1] * 540.1 ▶ After: 2815 + [skill level-1] * 730.1 <br> > Annihilation         Skill factor is changed. ▶ Before: 322 + [skill level-1] * 322.8 ▶ After: 426 + [skill level-1] * 427 * Enchanter     > Enchant Lightning         Name is changed to Enchant Weapon and effect of skill is changed. - Apply buff that increases additional damage to the caster. ▶ Increases additional damage by 14 * [character level])+([skill level] * [character level]) - Function that changes to Lightning property when attack property is Missile & Non property is deleted. <br> > Enchant Earth         - Skill learn condition is changed from Enchanter lv.16 to Enchanter lv.1 or above. - Maximum learn level is changed from lv.10 to lv.15. - Skill effect is changed from increase Block Rate to increase Block Penetration. ▶ Increases Block Penetration by 5% + [skill level] * 1% <br> > Enchant Glove         Skill effect is changed. ▶ Before: 10% + [skill level] * 2% ▶ After: 5% + [skill level] * 1% <br> > Agility         - Skill learn condition is changed from Enchanter lv.1 to Enchanter lv.2. - Maximum learn level is changed from lv.15 to lv.10. Stamina consumption decrease effect is changed ▶ Before: [skill level]% ▶ After: [skill level] * 1.5% Movement Speed Increase effect is changed. ▶ Before: 3 ▶ After: 1 + [skill level] * 0.3 (Decimal point is round down) * Corsair > Dust Devil         Skill factor is changed. ▶ Before: 343 + [skill level-1] * 57.4 ▶ After: 473 + [skill level-1] * 78.9 <br> > Hexen Dropper         Skill factor is changed. ▶ Before: 329 + [skill level-1] * 54.9 ▶ After: 453 + [skill level-1] * 75.5 <br> > Kill Hauling         Skill factor is changed. ▶ Before: 1191 + [skill level-1] * 308.8 ▶ After: 1521 + [skill level-1] * 394.6 <br> > Quick and Dead         Skill factor is changed. ▶ Before: 237 + [skill level-1] * 237.8 ▶ After: 327 + [skill level-1] * 327.3 <br> > Impale Dagger         Skill factor is changed. ▶ Before: 395 + [skill level-1] * 395.5 ▶ After: 544 + [skill level-1] * 544     +SKILL TOOLTIP ?<b> Tooltip of following Skill/Attribute is adjusted.</b> [Retiarius]: Pull Rete, Throw Rete     [Sorcerer]: Summoning, Summon Salamion   [Necromancer]: Raise Dead, Raise Skull Archer, Raise Skull Mage, Create Shoggoth, Corpse Tower [Bokor]: Zombify, Zombify: Large Zombie, Zombify: Wheelchair Zombie * Murmillo     > Scutum Hit         Skill damage increase rate is added. > Emperor's Bane         Strike attack damage increase rate is added. * Thaumaturge     > Shrink Body: Additional Damage         Tooltip of attribute is adjusted. ▶ Before: - Deals additional damage equal to 20% of your physical attack per attribute level when changing the enemy's size with [Shrink Body] - Increases SP consumption by 30% ▶ After: - Deals damage equal to 20% of your physical attack per attribute level when changing the enemy's size with [Shrink Body]  - Increases SP consumption by 30% > Swell Body: Additional Damage         Tooltip of attribute is adjusted. ▶ Before: - Deals additional damage equal to 20% of your physical attack per attribute level when changing the enemy's size with [Swell Body] - Increases SP consumption by 30% ▶ After: - Deals damage equal to 20% of your physical attack per attribute level when changing the enemy's size with [Swell Body] - Increases SP consumption by 30% * Bokor     > Bokor         - Tooltip of Zombie Capsule is changed. ▶ Before: A Bokor can summon zombies by using this capsule. You must know the [Zombify] skill in order to use it and the maximum zombie count is the same as from [Zombify]. ▶ After: Material which Bokor uses to summon zombie. * Cannoneer     > Cannon Mastery: Penetration         Contents saying that it is applied only to Cannoneer, Matross skill is added on the tooltip. > Cannoneer: Detonate         Contents saying that it is applied only to Cannoneer, Matross skill is added on the tooltip. * Zealot     > Blind Faith         ▶ Before: Consumes 50% of your remaining SP to deal additional property damage during duration. ▶ After: Consumes 50% of your remaining SP to deal additional holy property damage when attacking enemy during duration. * Matross      > [Arts] Canister Shot: Gravity Adjustment         ▶ Before:  - Duration is fixed to 4 seconds, does not pull enemy but damages enemies in range with 12.5% of Canister Shot every 0.5 seconds.  - Removes the effect of removing the enemy's buff when strikes the enemy, and effect of [Canister Shot: Duration] attribute does not apply. ▶ After:  - Duration is fixed to 4 seconds, does not pull enemy and damage means are changed. Damages enemies in range with 12.5% of Canister Shot every 0.5 seconds. - Removes the effect of removing the enemy's buff when strikes the enemy, and effect of [Canister Shot: Duration] attribute does not apply. * Falconer     > [Arts] Tomahawk: Scorched     ▶ Before: Hawk descends toward the front and leaves flames for 5 seconds. ▶ After: Instead of an existing function, Hawk descends toward the front and leaves flames for 5 seconds     * Rogue     > Knife Throw         ▶ Before: Increases the damage given to the enemy by 30% while Dagger is equipped. ▶ After: Increases the damage given to the enemy by 30% while One-handed Sword and Dagger is equipped. * Onmyoji > [Arts]Genbu Armor: Possessed ▶ Before:  Decreases skill damage of Yin Yang Harmony and cooldown by 50% ▶ After: Decreases skill damage and Cooldown of Yin Yang Harmony by 50% when Arts is activated.   * Monk > Golden Bell Shield  ▶ Before: Increases Monk skill damage by 50% ▶ After: All physical damage increases by 50% when Golden Bell Shield: Unity buff is applied   * Peltasta > [Arts] Guardian: Reflect Missile ▶ Before: Reflects damage of enemy's attack, in proportion to decrease rate of Guardian damage ▶ After: Reflects damage of enemy's attack, in proportion to decrease rate of Guardian damage. (decrease damage effect does not apply)

Patch Note
February 2nd, 2021