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PATCH NOTE

[COMPLETE] Scheduled Maintenance for July 25th - 26th, 2016

By STAFF_Ethan

Jul 28th, 2016

UPDATE - MAINTENANCE COMPLETE: Today's maintenance has been completed sooner than the time announced initially and you can now login to the servers again.


Greetings, Saviors!

We would like to announce the details of our weekly maintenance. Make sure to check below for the maintenance schedule and patch notes.

Please note that other issues and bugs are also being worked on even if they are not mentioned below.

Maintenance Period

(EDT) 22:00 July 25th, 2016 - 06:00 July 26th, 2016

1. Main Changes

2. Item Related

  • TP Shop
    The following items will be added to the TP Shop.
    [Companions]
    - Penguin
    [Archer Costumes]
    - Quarrel Shooter Circle 3 Costume (Female/Male)
    - Manager Costume (Male)
    - Storage Keeper Costume (Female)
    - Pilgrim Costume (Female/Male)
    [Cleric Costumes]
    - Dievdirbys Circle 3 Costume (Female Male)
    - Item Merchant Alf Costume (Male)
    - Equipment Merchant Jura Costume (Female)
    - Fedimian Merchant Costume (Female/Male)
    [Swordsman Costumes]
    - Uska Costume (Male)
    - Wilhelmina Costume (Female)
    - Orsha Soldier Costume (Female/Male)
    [Wizard Costumes]
    - Lord Delmore Costume (Male)
    - Wizard Master Costume (Female)
    - Grita Costume (Female)
    - Jurus Costume (Male)
    [Hair Dyes]
    - Ash Blonde Dye
    - Ruby Wine Dye
    - Ash Grey Dye
    - Pastel Green Dye
    IMPORTANT*
    - Hair Dye items cost 49 TP each.
    - Hair dye items are applied on a per-character basis.
    - Hair dye will appear under your Character Settings (F1) where you can change your character’s hair color at any time.
    [Colored Contact Lenses]
    - Yellow Contact Lenses
    - Violet Contact Lenses
    - Crimson Contact Lenses
    - Black Contact Lenses
  • New Items
    The following items will be added into the game.
    - Florr (craftable) : Can be obtained from Tipio, Chinency and Mutant Chinency monsters.
    - Resinate (craftable) : Can be obtained from Tipio, Chinency and Mutant Chinency monsters.
    - Penguin food 'Anchovy' will be added to companion merchants that you can buy with Silver.
    - Beginner Weapon and Beginner Armor collections will allow you to expand your Team Storage.
  • Team Battle League Point Shop
    The Point Shop is where you can spend your points earned from Team Battle League.
    [Lesser Panda Companion]
    - The Lesser Panda is mountable without a corresponding attribute.
    - When around the player, it increases the character's Crit Rate and Crit Attack.
    - Lesser Panda food, Tomatoes, can be purchased from Companion Merchants.
    [Hair Accessories]
    - Event Balloon and Cat's Feet Headband
    [Movement Speed Potion]
    - Increases movement speed by 3 for 250 seconds when used.
    [Lv2 Gem Abrasive]
  • Recipes
    The following recipes have been added into the game.
    [Obtained from Monsters]
    - Pokubu Armor
    - Crimson Leather Armor
    - Carpenter Gloves
    - Tenet Chain Pants
    - Insect Gauntlets
    - Insect Greaves
    - Insect Skirt
    - Insect Mail
    - Red Veris Gloves
    - Red Veris Tunic
    - Magnus Gloves
    - Magnus Boots
    - Drake Leather Gloves
    - Silver Plate Gauntlets
    - Silver Plate Greaves
    - Vine Gloves
    - Vine Boots
    - Vine Pants
    - Vine Greaves
    - Saint Robe
    - Soul Chaser Gloves
    - Soul Chaser Pants
    - Shade Hands
    - Shade Runner
    - Shade Skirt
    - Shade Dancer
    [Obtained from Gimmick Dungeons]
    - Futere Scimitar
    - Eki Lumai Two-handed Sword
    - Duris Battle Rod
    - Ice Evil Staff
    - Magi Kaman
    - Adata Cranequin
    - Artie Battle Hammer
    - Artie Hasta
    - Holy Partisan
    - Artie Dual Rapier
    - Eki Musket

3. Graphics and UI related

  • Chat related
    - The 'Simplify' and 'Force Scroll' functions have been added.
    - Text font and color have changed.
    - Emoticons will not be shown properly.
    - Time will be displayed on the chat UI.
    - Your own chat will be highlighted.
    - Linked item's color will be changed on the simplified chat.
    - Fixed the problem of names not appearing properly in highly populated chats.
    - Time and read counter removed.
    - Scroll bar moved to the right.
    - Hovering function added to the chat bar. The menu will appear when the mouse cursor is on.
    - Tab key to change the chat categories.
    - Font size change applied immediately from the options.
    - Fixed the problem of partial involuntary text font, size and color changes.
    - Alt + Enter to bring up Guild chat.
  • Changes
    - The Venom item description will now read “deals damage over 10 seconds” instead of “deals 'X' damage over 10 seconds”.
    - The list shown after completing the quest “Demon Summoning Circle” will now read “Follower Kayetonas”.
    - The name of the bat monsters appearing with Mirtis in Crystal Mine 3F during the “Demons of the Closed Area” quest will now be displayed correctly.
    - UI Mode settings will no longer change to the automatic option when your character moves to a different region.
    - The bottom frame of Party Quest (3) under a character’s Achievements tab will now be shown as intended.
    - The button to delete a companion in the Lodge has been relocated.
    - White Operor monsters will be properly registered in the Adventure Journal.
    - The default weapon will no longer appear on the far right side when sorting inventory items by grade.
    - The description of the Companion Riding attribute will now read “You can use the skill while mounting a companion” instead of “You can mount a companion”.
    - Companion food will now display their proper textures.
    - Certain animations and skill effects of characters equipped with Circle 3 costumes have been changed.
    - The character silhouette will be more prominent.

4. Quest Related

  • New gimmicks added
    - Ruklys Hall of Fame
    - Extension
    - Evacuation Residential District
  • New quests added
    - Ibre Plateau
    - Grand Yard Mesa
    - Sventimas Exile
    - Kadumel Cliff
    - Steel Heights
  • Repeatable quests added to the following regions
    [Igti Coast]
    [Grynas Trails]
    [Grynas Training Camp]
    [Grynas Hills]
    [Klaipeda Region]
    - For What
    - Hidden Farming Equipment
    - Can-do Spirit
    - Habitat
    - Thinking Ahead
    [Orsha Region]
    - Violent Rampage
    - Hoping the Goddess Will Recover
    - Stuffy Colleagues
    - Find the Hidden Artifacts
    - Kedoran Merchant Alliance Applicant
    [Tenet Church 1F]
    - Thorough Preparations
    [Gateway of the Great King]
    - Stubborn
    - Little by Little, a History Book
    [Overlong Bridge Valley]
    - Curiosity at the End of the Cliff
    [Kvailas Forest]
    - Strong Beliefs
    - Try Your Best
    [Knidos Jungle]
    - Fallen Days
    [Dadan Jungle]
    - Cure-all Medicine
    [Karolis Springs]
    - Spirit-Carrying Monster
    [Letas Stream]
    - Fading Spirit
    [Pelke Shrine Ruins]
    - Collect Antidote Sample
    [Akmens Ridge]
    - For Safety
    [Gytis Settlement Area]
    - Monsters from the Settlement Clearing
    [Zachariel Crossroads]
    - Too Much for One Person
    [Royal Mausoleum 1F]
    - Vanished Glory
    [Royal Mausoleum 2F]
    - Protect the Royal Mausoleum
    [Baron Allerno]
    - Nice Place to Live
    [Carlyle’s Mausoleum]
    - Wandering Believer’s Soul
    [Delmore Manor]
    - Hidden Magic Devices
    - Effort Towards Redemption
    [Feretory Hills]
    - Lost Pilgrim
    [Delmore Outskirts]
    - Dangerous Distraction
    - Good Day to Recover
  • Optional rewards added to the following quests
    - The Eternal Adventure (3)
    - Beyond the Darkness
    - Destroyed Barrier
    - Foreseen Crisis (3)
    - Historian Rexipher’s Research (5)
    - Purifying Doll (2)
    - Two Birds With One Stone
    - Playing With Fire! (1)
    - My Ring!
    - The Art of Interference
    - Something Blasphemous
    - Lunatic Wizard (5)
    - Too Many Seals (2)
    - Transmuter Furry Odd (3)
    - Hot-Blooded Simon Shaw (3)
    - Avoiding Infatuation (5)
    - The Abandoned Chest
    - Final Mission (3)
    - Mose’s True Feelings (4)
    - Tough Life
    - Cleaning the Strange Aura (2)
    - Positive Evidence
    - Reconstruction of Blessing (3)
    - Preparing for Large-Scale Purification
    - A Good Sign
    - Farmers in Danger
    - For the Father, By the Father (2)
    - Relief Assistance
    - The Last Material One More Time
    - Proof of Strength
    - Start of a New Chase
        Note: Characters that have completed any of these quests can receive the rewards in the Market’s Retrieve tab.
  • Advancement quest changes
    - Rank 2 advancement quests from in Klaipeda and set in the Crystal Mine will now have their objective set in the Miner Village.
    - Any warp points will now be made more visible in the mini map and region map in quests that require you to move to another region.
    - Quests where the destination is not a region connected to your current location will now contain a more detailed description of that destination area in the Quests window.
  • ETC
    [General]
    - You will now be shown all the subquests available to you in that region after entering a new map. Quests with minimum level requirements or dependent on previous quests will only be shown after your character gathers all the conditions to start them.
    - On the Quests information window, only quests from your character’s current map and maps connected to it will be shown now.
    - A feature to show regions on the world map with quests that your character can start has been added.
    - All gimmicks offering Transformation Scrolls as reward will now offer Stamina Pills instead.
    [Hauberk in the Maze (5)]
    - You will now receive the intended EXP upon completing Demon Prison District 4 quest “Hauberk in the Maze (5)” even after having previously abandoned it.
    [Walking on the Seeds]
    - Upon completing this repeatable quest, you will now receive 50 Basic SP Potions as reward, instead of 30.
    [Number Match gimmick]
    - The level restriction for this gimmick in Extension will be changed to Lv. 219.

5. Skill Related

[All classes]

[General]


-Block penetration will now increase based on STR stats.
-Continuous-type skills used when equipped with a Toy Hammer will no longer continue to deal ten times the damage.
-You will no longer get status ailments while in a state of invincibility.

6. Archer Skill Related

Archer

Kneeling Shot:


- Fixed the problem of SP not being consumed when cancelling Kneeling Shot with a jump key.
- The tooltip of this skill has been changed from 'Kneel down to improve your concentration. Increases your attack, attack speed and range.' to 'Kneel down to improve your concentration. Increases your attack, attack speed and range. Using the skill again or jumping will end its effect.'

Quarrel Shooter

Deploy Pavise:


- This skill will now allow a maximum number of 2 shields to be deployed in PvP combat.
- The duration of this skill has been set to 15 minutes in PvP combat.
- This skill will now provide protection for 15 times in PvP combat.

Stone Shot


- Stun duration for this skill has been halved.

Teardown


- Teardown can now destroy stockades created with the skills Statue of Goddess Ausrine, Zemyna, Laima and Carve Owl in PvP combat.
- Carve World Tree can now be affected by the Teardown skill when the Teardown: Teardown Statue attribute is activated, even under the effect of Carve World Tree's Silence status, in PvP combat.

Sapper

Stake Stockades


- This skill can now be used 2 times when performed in PvP combat.
- The duration of this skill is now 15 minutes.

Claymore


- Increment for attack per skill level will be increased from 53.4 to 80.1.

Punji Stake


- The duration of this skill is now 15 minutes.

Spike Shooter


- The duration of this skill is now 15 minutes.

Hunter

Coursing


- The tooltip of this skill has been changed from 'Companion bites and holds on to target. Bonus chance of critical is applied on target.' to 'Companion bites and holds on to target. The target's physical defense will decrease and receives continuous damage. Bonus chance of critical is applied on target.'

Retrieve


- The tooltip of this skill has been changed from 'Companion bites the target and brings it to the player.' to 'Companion bites the target and brings it to the player. The target will unable to attack back and receives continuous damage.'

Scout

Perspective Distortion


- Upon being attacked by an enemy when using Perspective Distortion, the skill will no longer remain active or keep you from controlling your character.

Scan


- Fixed the problem of the Scan skill disarming allies' cloaking states in PvP.

Rogue

Capture


- Fixed the problem of the skill Capture causing magic circle skills to appear in a wrong place to other players.

Lachrymator


- The icon for the Lachrymator: Additional Damage attribute has been changed.

Fletcher

Broadhead


- The bleeding effect damage of this skill will no longer be reduced when used against poison type monsters.

Falconer

Sonic Strike


- This skill will now have a 30% chance of inflicting the Blind debuff on enemies for 10 seconds.
- The Sonic Strike: Confusion attribute has been added.

Schwarzer Reiter

Retreat Shot


- You will no longer be able to use the Retreat Shot skill with auto weapon swap (characters were previously able to use this skill with auto weapon swap even with no pistol equipped).
- Normal attacks used during Retreat Shot will only register normal attacks.
- Fixed the problem of Retreat Shot disconnecting.
- Fixed the problem of the Retreat Shot buff disappearing.

Cannoneer

[All Skills]


- Cannoneer skills will no longer be performed without the main weapon equipped when the character is using auto swap.

Musketeer

Head Shot


- The INT/SPR reduction effect of this skill has been increased with 10% of the casting character's accuracy (originally it simply reduced 5 INT and SPR per skill level) in PvP.

7. Cleric Skill Related

Cleric

Heal


- The duration of this skill will now be listed in the corresponding tooltip.
- The duration of this skill will change from 40 seconds to 10 seconds in Team Battle League combat.

Cure


- The increment for attack per INT stat will be increased for this skill.

Divine Might


- Skills with levels boosted by Divine Might will now have their damage increased as intended.

Krivis

Aukuras


- Within its range, the duration of this skill will be decreased.
- The debuff duration will decrease by 0.05 seconds per 0.1 second.

Melstis


- Fixed the problem of level up buffs being extended by Melstis.

Priest

Blessing


- The duration of this skill has been changed from 45 seconds to 60 seconds.
- Additional damage will increase based on SPR and INT stats.

Resurrection


- This skill will now only allow for one resurrection per round in Battle League combat.

Revive


- Duration: Reduced from 90 seconds to 30 seconds.
- This skill will now only be applied once, except for Regional GvG.
- The duration of this skill will not be affected by its attributes.

Stone Skin


- The amount of blocks added per SPR will be decreased to 0.5 in Team Battle League combat.

Bokor

Effigy


- The damage dealt by this skill has been increased from base level 170 to 185.

Damballa


- The damage dealt by this skill has been increased from base level 485 to 505, per-level increase from 120 to 130.
- Activating the new Damballa: Remove Knockdown attribute will remove all chances of enemies being knocked down by Damballa attacks.
- You will now be able to attack other characters using the Damballa skill.

Bwa Kayiman


- The damage dealt by this skill has been increased from base level 105.3 to 130.3, per-level increase from 33 to 36.
- Based on the average STR stats of summoned zombies, additional damage will apply.

Dievdirbys

Statue of Goddess Zemyna


- This skill will now provide protection for 15 times in PvP combat.

Statue of Goddess Laima


- The cooldown time for this skill has been reduced from 52 to 47 seconds.
- Decrease in movement speed for this skill has been changed from 20 to 10 in PvP.
- This skill will now provide protection for 15 times.

Carve Attack


- The damage dealt by this skill has been increased from base level 72.3 to 78.3, per-level increase from 26.6 to 27.6.

Carve Owl


- This skill now allows you to carve a maximum of 5 sculptures in PvP.
- This skill will now provide protection for 10 times in PvP combat.
- The duration for this skill has been changed to 15 minutes in PvP.

Carve World Tree


- Even in Silence status, this skill will now be vulnerable to basic Swordman and Cleric attacks, dagger attacks and staff attacks.
- This skill will now provide protection for 15 times in PvP combat.
- The World Tree debuff icon will not appear on monsters instead of the Silence icon.

Statue of Goddess Ausrine


- This skill will now provide protection for 15 times in PvP combat.

Sadhu

Out of Body


- You will now be able to properly control your character upon entering a quest while using the Out of Body skill.

Astral Body Explosion


- The damage dealt by this skill has been increased from base level 300 to 360, per-level increase from 70 to 85.

Paladin

Resist Elements


- This skill will now reduce property attack resistance by 2.5% per skill level.

Conviction


- Casting Conviction on a stunned enemy will deal additional 20% damage.
- The tooltip of this skill has been changed to include 'Deals additional damage to a stunned enemy.'

Monk

Iron Skin


- The icon for the Iron Skin: Additional Reflect Damage attribute will be changed.

Double Punch


- The damage dealt by this skill has been increased from base level 215.5 to 235.5, per-level increase from 32 to 35.
- This skill will now have a 10% chance of inflicting the Double Punch debuff on enemies for 4 seconds. It will deal 30% more damage on strike attacks, but is not stackable with God Finger Flick debuff.

Palm Strike


- The damage dealt by this skill has been increased from base level 521 to 570, per-level increase from 98 to 102.
- The Palm Strike: Remove Knockdown attribute has been added.

Hand Knife


- The damage dealt by this skill has been increased from base level 462 to 500, per-level increase from 95.6 to 100.6.
- The Hand Knife: Remove Knockdown attribute has been added.

Energy Blast


- The damage dealt by this skill has been increased from base level 380 to 435, per-level increase from 85 to 92.

One Inch Punch


- The damage dealt by this skill has been increased from base level 717 to 750, per-level increase from 152 to 160.

God Finger Flick


- This skill will now inflict the God Finger Flick debuff on enemies for 5 seconds. It will deal 50% more damage on strike attacks, but is not stackable with the Double Punch debuff.

Pardoner

Dispeller Crafting


- Fixed the problem of Alchemist's Tincturing UI being printed.

Spell Shop


- Additional damage obtained via stat bonus will no longer apply to Blessing.

Oracle

Counter Spell


- In PvP, this skill can now disable status ailments of ally characters.
- Install-type skills can no longer be disabled by Counter Spell.
- Only magic attacks from enemies will be disabled when the new attribute Counter Spell: Enemy Target is active.

Plague Doctor

Beak Mask


- The Beak Mask will now properly appear when equipping different items.

Healing Factor


- This skill’s duration will be changed to 27 seconds in Battle League combat.
- This skill’s cooldown time has been changed to 20 seconds in Battle League combat.
- The duration of this skill will now be listed in the corresponding tooltip.

Bloodletting


- This skill’s duration will be changed to 27 seconds + 2 extra seconds per level in Battle League combat.
- This skill’s cooldown time has been changed to 20 seconds in Battle League combat.
- The duration of this skill will now be listed in the corresponding tooltip.

Kabbalist

Merkabah


- The damage dealt by this skill has been increased from base level 697.32 to 765, per-level increase from 142.39 to 175.39.

8. Swordsman Skill Related

[All Swordsman classes]

[General]


- The increment for attack per STR stat will be increased by 30%.
- While running, the chance to resist status ailments increases by 30%.

Swordsman

Pain Barrier


- The chance to resisting status ailments will be increased by 20% in Battle League combat.

Pommel Beat


- This skill's perimeter will be widened.

Highlander

Skyliner


- The duration of this skill will be shortened and it will now be uncancelable.

Vertical Slash


- This skill's perimeter will be widened.

Peltasta

Umbo Blow


- This skill's perimeter will be widened.

Butterfly


- This skill's perimeter will be widened.

Umbo Thrust


- This skill's perimeter will be widened.

Langort


- This skill's perimeter will be widened.

Hoplite

Stabbing


- This skill's perimeter will be widened.

Synchro Thrusting


- This skill's perimeter will be widened.

Long Stride


- You will now be able to select your position when performing the Long Stride skill in keyboard mode.

Spear Lunge


- This skill's perimeter will be widened.

Spear Throw


- After throwing the main weapon using this skill, the damage inflicted will now vary according to the weapon, as intended.

Barbarian

Stomping Kick


- This skill's perimeter will be widened.

Cleave


- The cooldown time for the Cleave skill has been reduced.
- The use of this skill has been increased and you can now use it three times in a row.
- Enemies attacked with this skill will be inflicted with an additional Cleave debuff for 5 seconds.

Helm Chopper


- The cooldown time for this skill has been reduced and the chances of the enemy being affected with the Stun debuff have increased.

Warcry


- The cooldown time for the Warcry skill has been reduced.
- Warcry debuffs affecting an enemy will no longer be able to be deactivated with a right-click of the mouse.

Frenzy


- The cooldown time for the Frenzy skill has been reduced.

Seism


- The cooldown time for this skill has been decreased and the chances of the enemy being affected with the Stun debuff have increased.

Pouncing


- The skill perimeter has been shortened and its attack speed increased.
- The Pouncing: Knockdown attribute has been added (with this attribute enabled, enemies affected by Pouncing will have an 8% per-attribute level chance of falling down).
- Pouncing a stunned enemy, you have 2% chance per skill level to deal additional 200% damage.
- The tooltip of this skill has been changed to include 'Has a chance to deal additional damage to a stunned enemy'.

Rodelero

Shield Charge


- When hit by a missile attack, the chance to block increases with this skill.
- The tooltip of this skill has been changed to include 'While Shield Charger is active, a chance to block missile attack will be increased.'

Montano


- This skill's perimeter will be widened.
- The cooldown time for the Montano skill has been reduced.

Targe Smash


- This skill's perimeter will be widened.
- The cooldown time for the Targe Smash skill has been reduced and the chances of inflicting the Blind debuff have been increased.

Shield Push


- The level of the Unbalanced status ailment has been increased from Lv 1 to Lv 2.
- Characters affected by the Unbalanced status will now have a 30% chance of being knocked down by basic attacks.

Shield Shoving


- The Shield Shoving skill now has increased attack.
- This skill's perimeter will be widened.
- The level of the Shield Shoving status ailment has been increased from Lv 1 to Lv 2.
- The duration of this skill's debuff has been increased from 1 second to 3 seconds in PvP.

Shield Bash


- The Shield Bash skill now has increased attack.
- This skill's perimeter will be widened.
- The level of the Mix Stat status ailment has been increased from Lv 1 to Lv 2.

Slithering


- The cooldown time for the Slithering skill has been reduced.
- The skill now includes a 70% chance to resist status ailments.
- When hit, the chance to block will increase with this skill.
- The tooltip of this skill has been changed to include 'Increases chances to evade and block enemy attacks.'

Shooting Star


- The cooldown time for the Shooting Star skill has been reduced.
- This skill now has increased attack and its type has been changed to Strike.

High Kick


- The cooldown time for the High Kick skill has been reduced.

Cataphract

Impaler


- Duration for this skill is now fixed at 8 seconds in Team Battle League combat.

Rush


- The Rush skill now has increased attack.
- Resistance to status ailments will increase 70% when performing this skill.
- The cooltime for Rush will now be properly applied when used the first time in conjunction with the Highlander's Skyliner skill.
- When using the Rush skill, your character will now be able to move as intended even after being affected by the Psychokino’s Gravity Pole skill.

Squire

Base Camp


- The duration of the Base Camp buff has been corrected to match its description.

Weapon Maintenance


- Fixed the problem of the equipment in the process shown to other players as well as the caster and the client.

Armor Maintenance


- Fixed the problem of the equipment in the process shown to other players as well as the caster and the client.

Corsair

Dust Devil


- This skill's perimeter will be widened.
- The use of this skill has been increased and you can now use it three times in a row.
- The equipment available to use with this skill will now be shown as intended.

Hexen Dropper


- This skill's perimeter will be widened.

Fencer

Lunge


- This skill's perimeter will be widened.

Sept Etoiles


- This skill's perimeter will be widened.

Esquive Toucher


- This skill's perimeter will be widened.
- Duration for increased Evasion will be 4 seconds in Team Battle League combat.

Ataque Composee


- This skill's perimeter will be widened.

Preparation


- The description of the Preparation skill has been changed from 'blocking' to 'chances of blocking'.

Dragoon

Dragontooth


- This skill will no longer grant additional strike to Earth Wave, Doom Spike or Rush when used after Dragontooth.

Serpentine


- This skill's perimeter will be widened.

Gae Bulg


- After throwing the main weapon using this skill, the damage inflicted will now vary according to the weapon, as intended.

Dragon Soar


- This skill's perimeter will be widened.

Templar

Warp to Guild Member


- Fixed the problem of Collection UI appearing when casting the spell.

9. Wizard Skill Related

Wizard

Sleep


- The number of attacks of this skill will be limited to 5.

Quick Cast


- The Quick Cast skill will now apply properly to all skills as intended.

Pyromancer

Flare


- This skill now has increased attack from base level 118.375 to 142.05, increase per level from 30.375 to 33.412.

Fire Pillar


- Increment for this skill's attack has been increased per level: From 20.2 to 25.3

Hell Breath


- This skill now has increased attack from base level 96.25 to 145, increase per level from 28.75 to 43.1.
- This skill will now have a low chance of inflicting enemies with the Hell Breath debuff for 7 seconds. It will deal 50% more damage on fire-type attacks.
- Fixed the problem of the player character not getting incapacitated while casting Hell Breath even though HP is 0.
- Fixed the problem of the defense effect for Hell Breath also applying to boss monsters.

Cryomancer

Ice Bolt


- The Ice Bolt: Chance of Freeze attribute will no longer apply to Battle League combat.

Ice Wall


- Ice Wall fragments will now deal half their original damage in Battle League combat.

Subzero Shield


- Subzero Shield will no longer freeze enemies when Energy Blast or God Finger Flick are used in PvP battles.
- In Battle League combat, this skill is now only applicable for melee attacks.
- This skill can now be ended by Bodkin Point in Batte League combat. There's a 70% chance to end on its own during PVP.

Psychokino

Psychic Pressure


- Upon using Psychic Pressure while attacking monsters, this skill will no longer be left active until all of the character’s SP is consumed.

Swap


- When the new Swap: Shackle attribute is activated, the skill will now have a change of restraining swapped enemies.
- In regional GvG and Team Battle League combat, this skill will now have a chance of restraining enemies even with no attribute activated.

Raise


- The skills Indulgentia and Fumigate will now end the raise state in PvP.
- Fixed the problem of an incapacitated character being raised in PVP.

Gravity Pole


- Gravity Pole will now reduce the movement speed of the corresponding character in PvP mode.
- The increment for number of targets has been changed from (Basic 5 + 1 per skill level) to (1 per skill level) in PvP.
- Damage will decrease by 50% and cooldown will be increased from 30 seconds to 45 seconds in Team Battle League combat.
- Fixed the problem of being able to chage direction while casting Gravity Pole in mouse mode.

Linker

Joint Penalty


- Fixed the problem of a portion of continuous damage being shared by the magic attack stat.
- The penalty will end if there is only one target left.

Thaumaturge

Swell Brain


- This skill now includes increased magic attack (base level 12.5, per-level increase 2.5).

Elementalist

Electrocute


- The effects of Electrocute will now appear as intended when the skill is performed.

Sorcerer

Riding


- You will no longer be able to move with Riding while performing a summoning skill.

Chronomancer

Reincarnate


- After failing to reincarnate a boss monster once, this skill will no longer apply.
- Should Reincarnate fail, a 'reincarnation failed' message will be shown to all party members.

Necromancer

Flesh Hoop


- Casting Flesh Hoop against a decaying enemy will have a 50% chance to deal additional 10% damage.
- The tooltip of this skill has been changed to include 'Has a chance to deal additional damage to a decaying enemy.'

Dirty Pole


- The increment for skill attack in this skill has increased per level from 31.5 to 47.2.
- The duration of this skill in PvP is now 15 minutes.

Corpse Tower


- Corpse Tower's additional damage will be increased.

Raise Dead


- The maximum HP for skeleton soldiers of this skill has increased per skill level.

Warlock

Pole of Agony


- The damage inflicted by this skill has been reduced to half in PvP combat.
- The duration for additional damage of this skill has been changed from 10 seconds to 5 seconds in PvP.

Dark Theurge


- The damage inflicted by this skill has been reduced to half in PvP combat.
- The tooltip of this skill has been changed from 'Summon evil spirits to surround you for protection.' to 'Summon evil spirits to surround you for protection and attack enemies they touch. Each evil spirit has its own attack counter.'

Featherfoot

Bloodbath


- This skill now has increased attack from base level 323 to 387.6, increase per level from 83.28 to 99.94.
- Blood Bath’s HP recovery rate has been changed to 30% that of this skill's attack.

Kurdaitcha


- The Kurdaitcha: Enhance attribute will now reduce the damage of all enemy attacks, including other characters, by 2 times. It will not, apply to other characters' Petrification debuffs.

10. MISC

  • Guilds and Parties
    - When joining a party through a public party list, a join request will now be sent to the corresponding party leader.
    - A guildmaster can now pass on the position to another Templar character at the Guild Hangout. After the position transfer, the position cannot be transferred back for 7 days.
    - Guild Events will now produce at least 10 of their reward items of Jonazole, Mairunas, Rosemary and Lavender Seeds, and Potion Recipes.
    - The following changes have been made to Guild companions:
        Guild companions will no longer have a limited lifespan.
        Young guild companions can now be fed in half the time, and they can go without feeding for twice as long.
  • Monsters
    - Monster spawn rate will be increased, with certain monster species now respawning two times faster.
    - EXP gains from hunting have been increased by 30% in the following areas:
        Tenet Church B1
        Tenet Church 1F
        Nevellet Quarry 1F
        Nevellet Quarry 2F
        Novaha Assembly Hall
        Royal Mausoleum 1F
        Royal Mausoleum 2F
        Baron Allerno
        Royal Mausoleum Storage
        Delmore Manor
        Delmore Outskirts
        Feretory Hills
        Mochia Forest
    - The monster known as Big Cockatrice will now be called Cockat, a name which will also be reflected in this monster’s dropped items.
        Changed from "Big Cockatrice" to "Cockat"
        Changed from "Big Cockatrice Beak" to "Cockat Beak"
        Changed from "Big Cockatrice Heart" to "Cockat Heart"
    - Certain species of monsters will no longer be able to be knocked back or knocked down.
    - The Special and Elite Monster categories have been added to the Monster tab in the Adventure Journal.
    - Elite monsters in Shaton Farm and Srautas Gorge will respawn every 30 minutes.
    - Blue Woodspirit monsters in the Slepingas Stream region will now drop additional items.
    - Goblin Warrior monster skills have been changed from magic type to slash type.
    - Key thief monsters will respawn every 30 minutes in 2nd Demon Prison.
  • Boss Monsters
    - Contribution rank for defeating field boss will be changed like below.
        After acquiring a field boss cube, the [Unable to Obtain Field Boss Cube] debuff will be on for 8 hours.
        The debuff's duration counts down only when you are logged in. It will not proceed if the player is not online.
        Debuff's duration does not stack.
        You cannot obtain a field boss cube while the debuff is on.
        While the debuff is active, the player is counted out from the field boss rank
        (e.g. if Player A defeats a field boss and acquires a cube, the player and its party members will receive [Unable to Obtain Field Boss Cube].
        After that, even if Player A joins a completely different party and defeats a field boss, cube will not be obtained and removed from the rank.)
        However, the debuff does not stack. The party members that do not have the debuff will receive the debuff after obtaining the cube.
  • ETC
    - Companions will receive an increase in EXP gain by 30%.
    - The location of Goddess Vakarine Statues will now be shown on the region map and mini map even in unexplored areas.
    - Points in the Adventure Journal will no longer be shown as negative numbers (the maximum achievement level is Lv. 3).
    - Fixed the problem of field boss defeats not appearing on the ranks.
    - Fixed the problem of being unable to receive the map exploration completion for Expansion.
    - The issue of characters in a state where they cannot be move becoming able to move again after reading a book item has been fixed.
    - The issue of characters being unable to move or attack after consecutively using book items from their inventory has been fixed.
    - Tree Root Crystals in the Ruklys Hall and Evacuation Residential District areas will now spawn as intended.

11. Bugfixes

  • Item Related
    - Acquired field boss cubes will now display a rank of up to 7.
    - Quick slot items will no longer be removed when being used while locked.
    - Decaying effects of the Plunger item will now end right after being applied.
    - The Condensed Strength Potion will now show the correct tooltip and raise stats accordingly.
  • Graphics and UI Related
    - Textures on certain NPCs have been fixed.
    - The hair of characters equipped with a Musket or Rapier will now move as intended when jumping or moving in a combat stance.
    - Zombies exploding upon using the Bokor’s Damballa skill will now display the corresponding damage as intended.
    - Hair accessories now properly appear on certain backgrounds.
    - The player character will now properly appear on the Inventory screen.
    - Damage indicator will no longer be blocked by a background or a character.
    - Stopped the camera moving on its own.
    - Warping to the same area will no longer show only half the screen.
    - Characters will no longer be able to use Dash if the character mounts a companion while running.
    - Time-limited items will now show their expiration dates on their tooltips.
    - Arrow effects will now be visible in Cloaking.
    - Character's face and hair will no longer appear white while Cloaked.
    - Character's legs will no longer stick out through costumes after using the 'Finestra' skill while mounted on a companion.
    - Fixed the static Noble Long hair issue when equipped with Wizard Circle 3 costume.
    - The decaying effects of the Plunger item will now appear on screen.
    - Fixed the problem of explosion effects by Toy Hammer stacking up due to additional damage.
    - Fixed the problem of dungeon entrance effects not appearing properly when using the Alchemist's Item Awakening.
    - The position of Red Socket Mages will now appear correctly when these monsters are knocked back.
    - The Yellow Colifly monsters in the Ruklys Hall of Fame region will now display proper attack motions when in combat.
    - Repeatedly clicking on the [+] button when training your companion will now be priced properly.
  • Quest Related
    [General]
    - The Defense Gimmick in the Maven Abbey region can now be played as intended.
    - The issue of certain quest objects not disappearing or quest dialogues not popping up and interfering with the quest progress has been fixed.
    [Clear the Corruption(6)]
    - Fixed the irregularly client freeze occurrence when riding a companion while proceeding through the quest.
    [Mission to Retake the Monastery]
    - Fixed the problem of inaccurate numbers printed if an NPC is hit during the quest.
    [Final Mission (1)]
    - The discrepancies between the start of this quest and its general contents have been fixed.
    [Praying for Their Rest (3)]
    - The barrier in this quest will now remain active until the quest is completed, as intended.
  • MISC
    - All monsters killed by summons will now also count towards your Achievements as intended.
    - Monsters defeated while affected with poison from the item Venom will now be registered in the Adventure Journal as intended.
    - Black Colifly monsters in the Roxona Reconstuction Agency East Building will now generate demon energy as intended.
    - Fixed the problem of certain items not being dropped by Cockatrice monsters.
    - Yognome Monsters in 2nd Demon Prison will now drop items as intended.