TOP

LOG IN

DEVELOPER'S BLOG

Ep 13 : New Contents, System and System Adjustments

By STAFF_Brand

Jan 29th, 2021

Greetings, Saviors. This is Tree of Savior Developer Team. 

 

This posting is the 3rd part of the Ep.13 Update, which is about New Contents, System and System Adjustments.

 


 

1st : Episode 13 : Scar of Fate

2nd : New Classes and Class Adjustments

3rd : New Contents, System and System Adjustments

 

 

1. Res Sacrae System

 

New equipment Slot [Res Sacrae]

 

 

 

With the update of Episode 13, new equipment slot will be added and the new item Res Sacrae will be able to equip.

Res Sacrae is ranked as Goddess, which is one rank higher than the Legend rank. 

 

 

Liberate Res Sacrae skill will be automatically learned when equipping the Res Sacrae, and the savior can show intensive power periodically by using Liberate Res Sacrae skill.

Under Liberate Res Sacrae status, the appearance of weapon equipped and effect changes according to the level of Res Sacrae, and consumes resource called RP continuously.

 

 

 

RP is a permanent consuming resource which does not recover automatically and needs item which can be obtained via contents’ reward for supplement. As there are difficulties to use Liberate Res Sacrae skill, it is designed to have high performance so that it can be the final strike to turn the table in the critical time.

 

 

Acquisition and Development of Res Sacrae Equipment

 

 

Res Sacrae can be obtained via quest which is processed when the character level is 450 or above, and it is a developing item that will share the Journey with the saviors.

 

 

 

Res Sacrae provides all stats as the main ability and the increase value of all stats increases according to the level.

 

Res Sacrae has three sockets for equipping Res Sacrae Gem. Each socket can be equipped with one of the three Res Sacraes, Cyan Gem, Magenta Gem, Black Gem, which will have a different effect on the main body of the Res Sacrae.

 

Res Sacrae Gem

Effect

Cyan Gem

Effect that activates only once when casting Liberate Res Sacrae skill

Decides the amount of RP when casting Liberate Res Sacrae skill

Magenta Gem

Effect that applies during the Liberate Res Sacrae

Decides the amount of RP consuming per second during Liberate Res Sacrae

Black Gem

Increases the character’s ability when equipping to the Res Sacrae

 Applies at all time even when the Liberate Res Sacrae is not used

 

 

Because the Res Sacrae Gem also has a variety of individual items within the categories of Cyan Gem, Magenta Gem, Black Gem, it can be equipped on the Res Sacrae by the Savior’s choice and create synergy with each other.

 

Each Res Sacrae Gem has a level that can be developed, and the effect increases accordingly.

Lots of resources are needed to develop the Res Sacrae Gem, but Res Sacrae Level Transfer function will be provided for minimizing sunk cost according to the level increase so that the level can be transferred to other Res Sacrae Gem without burden of expenses.

 

To maximize the effect of Res Sacrae, not only the level up of Res Sacrae is needed but to enhance and loot for the right Res Sacrae that fits the character’s concept is needed. 

 

 

Res Sacrae Contents and Reward

 

As the Res Sacrae system and equipment is planned to be added, the Res Sacrae Contents which can develop the Res Sacrae will also be added.

Res Sacrae content consists of Res Sacrae Dungeon and Res Sacrae Quest. Res Sacrae Gem and Breath of Power can be obtained when clearing those contents. 

 

 

Res Sacrae Dungeon

The Res Sacrae dungeon consists of the Res Sacrae Dungeon: Auto-match and Res Sacrae Dungeon: Challenge Mode, and the relevant information can be checked via Contents Status Board (F10).

You can enter the Res Sacrae Dungeon via Guard NPC in towns, and the specific equipment requirements such as level need to be met.

 

▲ Patterns and new maps will be added periodically to the Res Sacrae Dungeon.

 

Res Sacrae Gem Enhancement Material and various Res Sacrae Gem can be received as a reward, and Rare Res Sacrae Gem which can be obtained only in Res Sacrae Dungeon is also prepared.

Res Sacrae Dungeon: Auto-match which is low difficulty, and the Res Sacrae Dungeon: Challenge Mode which has higher difficulty and reward will be the new main contents that every savior needs.

 

Res Sacrae Quest

 

Res Sacrae Quest consists of quests that can be proceeded repeatedly and can be checked via a separate tab from the Quest window (F5). 

Res Sacrae Quests are organized to help saviors easily achieve the quest goals through commonly played contents, and consists of Title Quest and Subquests, which can have rewards when clearing each content. 

 

The reward for Title Quest can be obtained even when clearing part of the Subquests. Breath of Power, the basic reward of Res Sacrae Quest is used to level up the Res Sacrae.

 

 

 

2. Equipment Item Upgrade Expand

 

Vaivora Weapon Level Expansion

 

Maximum level of Vaivora Weapon will be expanded to Lv.4.

 

 

Vaivora Level can be increased by Transmutation. Level 3 gives you a similar improvement in ability as existed, and level 4 gives you the option to additionally enhance one of the skills from the regarding class. Some Vaivora weapon adds other additional effects than the specific skill.

 

 

Equipment status item or item extracted by item can be registered to the main material and sub-material which will be used as material, and the part that ‘2 identical Vaivora equipment of the same level is needed’ is as equal as the Lv.2 Transmutation.

 

For the Transmutation from Lv.3, the Concentrated Vaivora Transmutator and silver is needed. Concentrated Vaivora Transmutator can be crafted by adding a primary raid reward item to the Existing Vaivora Transmutator(name is expected to be changed).

 

Basically, Transmute value increases by 1 from one Transmutation and upgrades to the next level when reaching the maximum Transmute value. If the luck follows, the value can be increased by 2 with low chance, and you can even reach the maximum Transmute value at once if you get really lucky.

 

 

 

Transmute value remains as the elemental property of the Vaivora item, the value preserves in the case of extracting with Ichor or equip/unequip as Legend Item, and Market trade. 

 

 

Goddess’/Demon God’s Armor Level Expansion

 

Maximum level of Goddess’/Demon God’s Armor will be expanded to Lv.3

 

It can be increased by the Transmutation as the weapon, and the part that basic item and item extracted by the ichor can be registered to the main material and sub-material is also the same. 

 

 

For sub-material of Transmutation, identical Goddess’/Demon God’s Armor of the same level is needed, and the Blessed Transmutator and Silver are needed for Transmutation material. The difference between the Vaivora weapon is the material of Transmutation. 

 

Transmute value increases by 1 from one Transmutation and upgrades to the next level when reaching the maximum Transmute value. If the luck follows, the value can be increased by 2 with low chance, and you can even reach the maximum Transmute value. Transmute value remains as the elemental property of the Vaivora item, the value preserves in the case of extracting with Ichor or equip/unequip as Legend Item, and Market trade. 

 

 

Basic Ark Maximum Level Expansion and New Ark Added

 

The maximum level of Ark - STR, Ark - INT, Ark - SPR, Ark - DEX which can be obtained per character from the episode quest will be expanded to Lv.10.

Ark- Healing Wave, which can be used by Healer will be newly added.

 

 

 

Team Common Attribute

 

 

Common Attribute which applies to all characters possessed in the team will be added.

 

Types of Team Common Attribute begin with basic abilities such as STR, INT or composition similar to Item Random Stats such as Critical Rate, second abilities of Block type, etc. The ability needed for the whole team member can be supplemented by improving the Common Attribute, and the material for the improvement is Attribute, same as the character.

 

 

 

3. Reputation System and Contents

 

Reputation System and how to use - Reestablishment of Kingdom Reconstruction

The kingdom's reconstruction team, which dreams of rebuilding the kingdom by human power, was founded with the aim of helping humans rise again with their own beliefs and beliefs about each other, focusing on their faith in the lost goddesses.

The Kingdom Reconstruction is an organization that seeks to rebuild the kingdom by the hands of the human, founded by the goal of humans who endured the end with faith in the lost goddesses, to stand again with their own beliefs and trust about each other. Members of the Kingdom Reconstruction have been dispatched to disaster sites and conflict zones in the scattered kingdom to try to resolve the problem.

 

Kingdom Reconstruction, like the Kedoran Merchant Alliance, is a descendant of those who has devoted themselves for the well-being of the kingdom and its people in the dark rather than to the surface of history, and they are looking forward to meeting with the Saviors, who are the witnesses of their reverence.

 


About the Reputation System

 

Reputation system can be used from the Reputation tab in the Character Information window[F1]. Clear the quests from the Kingdom Reconstruction NPC in each areas of Episode 13 to increase the Reputation of the area, and change the collected Reputation into rewards from the Reputation Shop.

 

 

Following Goddess and Goddess Card

 

Open the following Goddess tab by completing a certain amount of the new episodes.

 

Equip the Goddess Cards that can be purchased from the Reputation Shop in the Following Goddess tab and although it takes effort to obtain the item, the effect is promising.

 

 

After opening the reputation of the new area of Episode 13, you will be able to obtain a variety of rewards, including special items, personal housing items, and new costumes that can only be purchased in the Reputation Shop according to the Reputation Rate.

 

 

 

4. Content Changes

 

Challenge Mode added in the New Areas, Division Singularity Changes

 

Challenge Mode will be added in the new areas of Episode 13, and the entrance portal of Challenge Mode: Division Singularity will be transferred to areas of Episode 13.

 

Maximum Character level will be expanded with the Episode 13: Scar of Fate update, and the Lv3 Vaivora Weapon or Lv2 Goddess’/Demon God’s Armor will drop by a low chance along with the original Vaivora Weapons in the Challenge Mode/Division Singularity of the new area.

 

 

Challenge Mode / Division Singularity Auto Match

 

 

Auto Match is added to Challenge Mode and Challenge Mode: Division Singularity.

 

Auto Match from by clicking [Enter] in the Challenge Mode Auto Match of Contents Status Board(F10). Entry Count is shared with the Challenge Mode in normal fields, and can enter together with a maximum of 2 party members.

 

There are 3 areas in Challenge Mode Auto Match and each area has an entry level and requirement in equipment. There’s only 1 area in Division Singularity Auto Match, and also has an entry level and requirement in equipment.

 

Area

Character Level

Main Weapon

Armor

Accessory

Ark

Seal

Area 1

361 ~ 399

Unique Lv. 350 or above

Unique Lv. 350 or above

-

-

-

Area 2

400 ~ 450

Legend Lv. 400 or above/

Equip Fixed Ichor/

Transcendence Stage 5 or above

Legend Lv. 400 or above/

Equip Fixed Ichor/

Transcendence Stage 5 or above

 Equip Unique
 Accessory Lv. 300 or above

Equip Ark

(except Ark-Dummy)

Equip Seal

Area 3

450~

 Legend Lv. 440 or above/
 Equip Vaivora Ichor/
 Transcendence Stage 5 or 
 above

 Legend Lv. 440 or above/
 Equip Fixed Ichor/
 Transcendence Stage 5 or
 above

 Equip Unique 
 Accessory Lv. 300 or
 above (2020 Botanic
 Accessory available)

Equip Ark Lv.3 or above

(except Ark-Dummy)

Equip Seal

▲ Entry Condition of Challenge Mode Auto Match

 

Area

Character Level

Main Weapon

Armor

Accessory

Ark

Seal

Set Option

Division Singularity

450 ~

Legend Lv. 440 or above/

Equip Vaivora Ichor/ 

Transcendence Stage 8 or above

Legend Lv. 440 or above/

Equip Fixed Ichor Lv. 400 or above/

Transcendence Stage 8 or above

Equip Legend Accessory

Lv. 350 or above

Equip Ark Lv.5 or above

(except Ark- Dummy)

Equip Boruta Seal

Required

▲  Entry Condition of Division Singularity Auto Match

 

There is only 1 stage instead of 7 in Challenge Mode Auto Match, and monster spawns more quickly than the Challenge Mode in the field. In Auto Match, you can select the buff that can aid in the place of the class missing in the party, and the difficulty will be set according to the entry condition.

 

In Challenge Mode Auto Match, when the amount of damage given by my character is lower than a certain ratio of the total damage given by the party, less silver will be given as a reward. Healing Class can choose to carry out a gimmick that allows giving damage with healing skills, and it is difficult for a support only class to receive a maximum silver reward in Challenge Mode Auto Match. Changing(swap, remove) the equipment during content and usage of skill scroll will be limited in Auto Match.

 

You can clear the Challenge Mode in the normal field with the party members of your choice as before. The stages are adjusted from 7 to 5 stages and the time limit per stage is reduced. Also, 1% of silver will be limited from obtaining per 1 level gap if the character is above lv. 11 from the level of the field. Challenge Mode in the normal field will also be applied in the areas of Episode 13.

 

A monster's buff gimmick will be added to both Challenge Modes, which will be disadvantageous to characters who do not actually play by themselves, and the total playtime is shortened. Total Silver given as a reward will be reduced.

 

Division Singularity in Auto Match and field will also differ as above.

 

 

Dimensional Collapse Point Changes

 

 

Dimensional Portals will now only be created in the new areas. Sage Envoy NPC that provides Dimensional Portal Scrolls will also be placed in the new area.

 

 

Field Drop Items Added

 

You will now be able to obtain contents voucher such as Challenge Mode Entry Voucher (3 Days, Cannot be shared by Team) and various Legend Raid Entry Voucher (3 Days, Can be shared by Team) by a low chance when hunting monsters with a level gap within 20 in the field. When you’ve spent all your entry count and mercenary badge exchange count, you will be able to achieve additional entry count by hunting in the field.

 

 

Tutorial/Guide Reorganization

 

Each system that used to provide content guidance such as Tutorial and Help will be reorganized. Through this, we will provide opportunities for new saviors to learn about the existing system when they first encounter the Tree of Savior and continue to reorganize it. In addition, if a new system or content is added, the goal is to provide information within the game according to the update or game guide on the official website.

 

To that end, the development team will integrate the game guide with the tutorial guide and the tutorial mission.

(The existing Help will not be removed and will continue to be added/adjusted.)

 

The tutorial guide provides you with a guide that helps you play games from basic functions of games that you need to play to processing information of high-grade requirements such as Seal, Ark, and Ichor Extraction. Like the original help system, this will be guided to the savior at the appropriate time during gameplay, and you can check it again at any time.

 

 

The tutorial mission is hands-on content that, when it requires more information and experience to fully utilize the system and content, this will be given in quest form to be completed and rewards will be given. Like the Tutorial Guide, his will be guided to the savior at the appropriate time during gameplay, and tutorial items and equipment are prepared for the Tutorial Mission only.

 

 

The development team will continue to add and update tutorial guides and missions on new systems, content, or changes to assist the saviors in their smooth gameplay.

 

 

 

5. Giltine Raid and Guild Quest added

 

Demonic Sanctuary [Party Raid]

 

Demonic Sanctuary, new Boss Raid for Party will be added.  

 

 

 

Giltine stands in front of the savior who arrived at Divine Sanctuary to prevent chaos. This Giltine is only a vision created by Chaos, and although its power does not reach Giltine's original power, it is threatening enough to the Savior.

 

 

Demonic Sanctuary is a 5 member party raid that can be entered from Demonic Sanctuary Portal at Pradzia Temple. You can enter the raid both with selected party members or by Auto Match.

 

 

You can obtain Ectonite, an item used to charge RP (Res Sacrae Point) by clearing Demonic Sanctuary.

 

You can obtain Enhancement Ingredient of Res Sacrae Gem or Res Sacrae Gem in normal mode (not Auto Match) additionally by chance, and a rare Res Sacrae Gem or Legend Giltine Card ingredient that can only be obtained in Demonic Sanctuary by a low chance. (You need Legend Boruta Card in order to craft Legend Giltine Card and the level of the Boruta Card used as an ingredient is transferred without any loss.)

 

Battle in Demonic Sanctuary [Guild Quest]

 

Demon God Giltine appears in Guild Quest, Blockade Battle.

 

Guilds that seized 1 or more Guild Territory can enter the new blockade battle, like the Battle in Sulivinas Lair. Guilds that did not seize any territory can proceed with the content by normal guild quests.

 

Maximum of 15 players can participate in Battle in Demonic Sanctuary. Both Blockade Battles can be preceded by a single guild per week, but each guild member can only choose to enter one battle, either Battle in Sulivanis Lair or Battle in Demonic Sanctuary. The ranking is recorded separately according to the clear time of each blockade battle, and a corresponding reward is given.

 

 

Rewards of Battle in Demonic Sanctuary are equal to battle in Sulivinas Lair other than a Battle in Demonic Sanctuary only reward box.

 

 

 

※ Contents, values, and attached materials described in this posting may be added, deleted, or changed when applied to the live server.