Greetings, Saviors. The following issues have recently been reported. 1) [FIXED] Unintended Soundtrack Reverb - An unintended reverb effect was affecting the background tracks of specific maps in the game. This issue is now fixed. Please restart your client in order to apply the changes. 2) [FIXED] Incorrect Cube Items Listed in Beauty Shop - The Goddess' Blessed Cube item preview in the Beauty Shop UI was displaying an incorrect list of items. This issue is now fixed. Please restart your client in order to apply the changes. 3) [FIXED] GTW System Messages Missing - Guild Territory Wars system messages alerting players of the beginning of the session were not appearing in the game. This issue is now fixed. Please restart your client in order to apply the changes. 4) [FIXED] Incorrect Soccer Event System Messages Displaying - The game was displaying unintended system messages about soccer events. This issue is now fixed. Please restart your client in order to apply the changes. 5) Incorrect Item Listed In Uphill Defense Shop - The Uphill Defense Shop has been reported to incorrectly list Megaphone (14 Days), while not listing the 6-Star Gem Abrasive item which should be included in the shop. This issue will be corrected during the scheduled maintenance of July 17, 2018. Thank you for your understanding. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings, Saviors! A young couple in Klaipeda was looking forward to a peaceful summer wedding when a pack of monsters stole all of their invitations and ruined the poor lovebirds’ plans! The Disgruntled Bride is now looking for a kind soul who will return the invitations in exchange for a reward… Event Period FROM the scheduled maintenance on July 10, 2018 TO the scheduled maintenance on July 24, 2018 Who Can Participate - Characters of level 50 and above How to Participate STEP 1. Head out to the fields and hunt monsters for a chance to obtain ‘Lost Invitation Fragments’. The Fragments will drop from monsters within 30 levels of your character. STEP 2. Collect 50 Lost Invitation Fragments and deliver them to the Disgruntled Bride in the city of Klaipeda. STEP 3. Receive a new reward every day by delivering the Lost Invitation Fragments to the Bride! You can receive each of the rewards one time per team. Day 01: Miracle Seeds x 2 Day 02: Soul Crystal x 3 Day 03: x8 EXP Tome (14 Days) x 1 Day 04: Challenge Portal Scroll (14 Days) x 2 Day 05: Stat Reset Potion (14 Days) x 1 Day 06: Enchant Scroll (14 Days) x 3 Day 07: 5-Star Gem Abrasive (14 Days) x 1 Day 08: Looting Chance Potion (14 Days) x 5 Day 09: Blessed Shard x 3 Day 10: Rank Reset Voucher (14 Days) x 1 Important - Lost Invitation Fragments will only drop for characters of level 50 and above. - Lost Invitation Fragments will not drop from monsters in instanced dungeons. - Lost Invitation Fragments can be transferred via Team Storage, but not traded with other players. - Lost Invitation Fragments will be automatically deleted at the end of the event. - Items with expiration dates (“14 Days”) cannot be transferred via Team Storage or traded with other players.
Greetings, Saviors! Klaipeda’s Beauty Shop is finally opening for business! For two weeks only, customers of the Beauty Shop can enjoy special perks and rewards! Event Period FROM the scheduled maintenance on July 10, 2018 TO the scheduled maintenance on July 24, 2018 Who Can Participate - Characters of all levels How to Participate STEP 1. Get 30% OFF on all new hairstyles and dyes purchased at the Beauty Shop during the event period! STEP 2. Purchase your first hairstyle at the Beauty Shop to receive the ‘Barber Shop Chair’ item (one per team)! STEP 3. Visit the first and second floors of the Beauty Shop and interact with all the NPCs to receive the ‘Trend Setter’ title (one per character)! Important - To receive the Barber Shop Chair, make sure to interact with either hair stylist NPC and select the corresponding dialog option. - The Trend Setter title is received automatically after your character interacts with the third NPC.
#patchnote0.1 @(July 9-10, 2018) $[EDT] 22:00 to 04:00 @(July 9-10, 2018) $[BRT] 23:00 to 05:00 @(July 10, 2018) $[CEST] 04:00 to 10:00 @(July 10, 2018) $[SGT] 10:00 to 16:00 +MAIN UPDATES !/uploads/ckeditor/b1bdb7a6606e2299c7fcd1b710dede45.jpg ?<b>NEW CLASSES</b> - Two new Rank 8 classes added: Pied Piper (Archer) and Exorcist (Cleric). - To advance into either of these new classes, first you must complete the corresponding class-unlocking process. <b>[Pied Piper]</b> - Pied Pipers play the flute to control enemies or to create beneficial effects for their allies. - To advance into this class, start by talking to Item Merchant Muras in Fedimian and tell him that he looks worried. <b>[Exorcist]</b> - Exorcists use magic of divine properties to expel evil energies and to overthrow demonic enemies. - To advance into this class, start by meeting the Exorcist in Fedimian. <b>[Master Quests]</b> - After advancing into any of the new classes, you can complete a set of quests at the corresponding Class Master to obtain new class costumes. - Master quests reset every Monday at 06:00, server time. - Pied Piper: How To Use The Flute - Exorcist: The Rituals of an Exorcist <b>[Special Class Costumes]</b> - Characters that advance into either of the new classes until August 7, 2018, will receive a special costume box for the corresponding class (one per team). - The box will be automatically delivered to the inventory of the advancing character. - Pied Piper: Bergefuehrender Costume Box - Exorcist: Concordat Costume Box - Costumes obtained from this event cannot be transferred via Team Storage. - After the event period, both types of costumes will be available for purchase at the Beauty Shop (costumes purchased there are transferrable via Team Storage). <b>[Flute Function]</b> - Characters advancing into Pied Piper can use the flute function in Rest mode (Insert key) to freely play the flute using the notes on the screen. - Added a flute volume control to the game settings. - This function is not available in controller mode. ?<b>NEW! Remnants of Bernice</b> - Remnants of Bernice is a new solo dungeon where you can compete with other players on the weekly rankings. <b>[Overview]</b> - Only characters of level 300 or above can enter the dungeon. - The dungeon can only be entered solo. - There is no limit to the number of times the dungeon can be entered. - Defeat all monsters that appear to progress to the next stage. - Try to reach the highest stage possible within 15 minutes. - Your rank will be determined by the highest stage you have reached for the week. <b>[How to Enter]</b> - Ask the Oracle Master in Klaipeda about the Other Dimension to enter the dungeon. - Ask the Oracle Master about 'The people who have entered the Other Dimension' to check the ranking board. - Ranks will be reset every Monday at 06:00 (server time). - Players can receive the rewards for their rank of the previous week from the Oracle Master starting from Monday at 09:00 (server time). <b>[Rewards]</b> - Top 10 rankers will receive Dimensional Incense Burners. - All participating players will receive Keistas Restoration Potion Lv 3. - Players who participate in the Remnants of Bernice dungeon at least once from the end of the scheduled maintenance on July 10 until August 13, 2018, at 06:00 (server time) will receive Dimensional Incense Burners and Keista Restoration Potions until August 20 at 05:59 (server time), regardless of ranking. - After the dungeon's ranking resets on August 20, 2018, only the top 10 ranking players will receive the Dimensional Incense Burner. <b>[Dimensional Incense Burner]</b> - Using a Dimensional Incense Burner will apply a buff of increased Looting Chance, max. HP/SP and HP/SP recovery rates to the player and nearby characters. - You must remain near the player who has used the Dimensional Incense Burner for 15 seconds to receive the buff. - Dimensional Incense Burner is a timed item that is available for 7 days and can be used once per day in the cities of Klaipeda, Orsha and Fedimian. ?<b>NEW! Beauty Shop</b> - The Beauty Shop consists of a hair salon and fashion boutique where you can try on and purchase all kinds of cosmetic items. - See page 21 of The Popolion Post's 2nd issue for an in-depth overview of the Beauty Shop's features. +OTHER UPDATES ?<b>Uphill Defense</b> - Entry limit changed to 10 times per week (resets every Monday at 06:00, server time). - Auto-matching will no longer be available. - The mission monsters' HP and defense values will now be adjusted to the highest-level character in the party. - Reduced monster spawn range and improved movement range within the mission. - After a certain time in every stage, the mission will now check for monsters and, if all have been defeated, you will automatically advance to the next stage. - Every five stages, if the mission checks for monsters and there are more than 5 monsters left in the stage, you won't be able to advance until there are 5 or fewer monsters left. <b>[NEW Bosses]</b> - New Uphill Defense bosses will now appear at random stages in each of the mission's sections. <space><space><space>Section 1: Stage 1-9 <space><space><space>Section 2: Stage 10-18 <space><space><space>Section 3: Stage 19-27 <b>[NEW Gimmick Monsters]</b> - Starting at Stage 16, every stage will also generate gimmick monsters. - The number and type of monsters generated is random. <space><space><space>MONSTER 1) Lapflammer: wide range attacks, high damage, attacks characters and the torch. <space><space><space>MONSTER 2) Lapemiter: self-destructs when in contact with the torch, deals damage equal to 10% of the torch's max. HP. <space><space><space>MONSTER 3) Lapezard: restores the HP of nearby monsters by 10% every 4 seconds. <b>[Rewards]</b> - Increased the amount of points received per stage cleared (max. 90 points for clearing Stage 30). - Updated the roster of items dropped from the Attok Box of Materials reward. - Pre-update Boxes will be renamed '(Old) Attok Box of Materials' and continue to drop pre-update items. <b>[NEW Titles]</b> - New character titles added for the following Uphill Defense categories: <space><space><space>1) Amount of points spent <space><space><space>2) No. of missions played <space><space><space>3) No. of bosses defeated <b>[Point Shop]</b> - Reduced the price of the Lesser Panda Box to 18,000 points. - Removed Gem Abrasive: 15500 from the Shop. - Added new items to the Shop: ^Silver Anvil (14 Days) ^Ripped Legend Enhancement Card ^Keitrys Bravery/Protective/Recovery Potion ^6-Star Gem Abrasive <b>[NEW Ranking Point Bonus]</b> - You can now receive additional ranking points for the following: <space><space><space>1) Defeating more Uphill Defense bosses <space><space><space>2) Completing stages in less time (remaining time is converted to points) <space><space><space>3) Clearing higher stages ?<b>Gemstone Feud</b> <b>[NEW Safe Zone]</b> - The spawn points will be moved to near the exchanger NPC with the addition of 2 catapult turrets. - An entry point leading to Siauliai Miners' Village will be added. - A temporary Gemstone protection buff will be added on player respawn. <b>[NEW MVP System]</b> - A scoreboard will display your Gemstone count and kill total. - MVPs will be selected at the end of the session for the highest score and highest kill total each. - Players selected as MVPs will receive special rewards. <b>[NEW Entry Times and Rewards]</b> - The new entry times will be adjusted to 2 sessions at 21:00-21:15 and 21:20-21:35 (adjusted to each server region's time zone). - The formula for the number of badges received will be changed to: collected points x 3 (max. 1500 Mercenary Badges). - Players in the winning camp will now earn 1,500 Mercenary Badges. Players in the losing camp will receive 300. - Score MVP players in each team will receive an addition of 900 Mercenary Badges. - Kill MVP players in each team will receive an addition of 450 Mercenary Badges. <b>[NEW PVP Rules]</b> - Cataphract’s Impaler duration limited to 6 seconds. - Corsair’s Iron Hook duration reduced in half. - Lancer’s Joust Silence duration reduced in half. - Wizard’s Sleep limited to 1 hit. - Psychokino’s Telekinesis duration reduced in half. - Psychokino’s Raise duration reduced in half (but no target limit reduction). - Chronomancer’s Stop duration reduced in half. - Quarrel Shooter’s Stone Shot duration reduced in half. - Movement speed increasing/reducing effects (skills/attributes) reduced in half. <b>[Other Updates]</b> - Monsters' HP will be reduced by 20% and their defense will be reduced by 50%. - Silver Ichor Extraction Kit will be added to the Crystal Mine Shop. - The camera will be adjusted to the same default zoom as TBL and other PvP modes. - Other players belonging to your camp will now be visible on the minimap (M). ?<b>Guild Quests</b> - New Lv 18 guild quest added: Mishekan Forest. - You can now abandon guild quests that are currently in progress. - If a quest has not ended properly, talk to the NPC at the entry point of the quest to abandon it. - The entry point of the quest will now be visible to characters that are not participating in the guild quest. - These characters won't be able to participate in the quest but they will be able to abandon the quest if something goes wrong. - Drop rates for the Ripped Legend Enhancement card, Old Legend Enhancement Card and Heretic Pantorex Card increased by 2 times. ?<b>Instanced Dungeons</b> - Reduced the number of monsters by as much as 50% and their HP by 30% in instanced dungeons of Lv 120-170. - After reaching a completion rate of 95% inside an instanced dungeon, the map will now show the location of the remaining monsters. - Friendly duels will no longer be available inside instanced dungeons and missions. ?<b>Unlock Voucher Selection Box</b> - Nak Muay Unlock Voucher added to the Unlock Voucher Selection Box. - Nak Muay Unlock Vouchers will be obtainable from the Unlock Voucher Selection Boxes already in your inventory after the update. ?<b>Class Costumes</b> - Circle 3 costumes can now be equipped by any class of the corresponding class tree. - The designation of all Circle 3 costumes changes from "[class] Circle 3 Costume" to "[class] Special Costume". - Skill effects applied by Circle 3 costumes will continue to apply only to characters/skills of the corresponding class. <b>[NEW Class Costumes]</b> - Pyromancer Special Costume - Psychokino Special Costume - Both costumes are equipable by all Wizard tree classes. They will be available at the Beauty Shop for 129 TP. ?<b>NEW! TP Shop Button</b> - A new SHOP button will be added near the minimap, which you can use to access Leticia's TP Shop without having to interact with TP Merchant Leticia. - The TP Shop button will activate only when you're in a city (Klaipeda, Orsha or Fedimian). - The TP Shop will no longer contain cosmetic items, as those will be sold exclusively through the Beauty Shop. ?<b>Items</b> - Aegis/Retribution Potion: Recipes for these potions can now be discarded. - Demon Lord Mirtis Card: Tooltip edited to clarify effects. - Froster Lord Card: Effects changed to "[★/2]% chance per attack of applying Frostbite to target for 4 sec". Frostbite reduces movement speed and increases Lightning property damage received by 50%. - Sierra Powder: Increased amount obtained through item dismantling. - Increased the drop rate of Rare and Unique-grade items in regular fields (not in Hunting Grounds). <space><space><space>- Drop rates for Rare-grade items will be increased by approx. 2 times. <space><space><space>- Drop rates for Unique-grade items will be increased by approx. 4 times. - Items obtained from Lodge messages will now register in the Adventure Journal (if the item can be registered). ?<b>Convenience Updates</b> [Lodge] - Players will be able to move the order of character slots using the arrow keys after clicking on a character slot. - The Move Lodge button will be added so that characters can be moved to other lodge pages. [Storage] - Items will automatically be sorted by category in the Team Storage. - The auto-arrange function of the Personal Storage will be removed. - Items can now be placed in any order and their arrangement will be saved even after closing the Personal Storage. [Options] - A new option will be added to turn on/off the display of EXP and silver gained on the bottom right corner of the screen. - A new option will be added to turn on/off the display of names of party member summons. [General/UI] - Added a Weapon Appearance option to Blacksmith NPCs which allows you to alter the appearance of your weapons. - Players who have protective buffs in Stage 2 of Velcoffer's Nest will no longer be damaged by the Erosion debuff. - The name of the character who listed the item will now be displayed in the notification upon item sale in the Market. - A system message will now be displayed if a quest cannot be continued because not all party members are present during the quest cutscene. - The chat window will now display messages about joining/leaving the party. - You will now see a detailed system message appear when a guild quest cannot be initiated. - Alchemist characters can now find the Alchemist Master regardless of quest completion status. - A new message will now display when players attempt to delete an item that's equipped on a Companion. ?<b>General</b> - Item lock icon moved to the top right corner. - Videos recorded in TOS using the F12 key will now be saved under the following file name format: "Tree of Savior Gameplay [date] [feature]". +EVENTS !/uploads/ckeditor/a7df1e934c252009539f927a368ff9e5.jpg ?<b>NEW! Wedding Disaster: The Invitations!</b> - Return the Lost Invitation Fragments to the Disgruntled Bride and get new rewards every day, including a Stat Reset Potion and Rank Reset Voucher! - This event is open to characters of level 50 and above until July 24, 2018. - {{Click here on July 9 to find out how to participate!|https://treeofsavior.com/page/news/view.php?n=1420}} ?<b>NEW! Beauty Shop: Grand Opening</b> - For two weeks only, customers of the Beauty Shop can enjoy special perks and rewards! - This event is open to characters of all levels until July 24, 2018. - {{Click here on July 9 to find out how to participate!|https://treeofsavior.com/page/news/view.php?n=1419}} ?<b>Reset Items for Everyone!</b> - Every player will receive in their Lodge 2 messages containing the following items: ^Rank Reset Voucher (30 Days) ^Stat Reset Potion (30 Days) - Make sure to check the messages' expiry date at your Message Box and retrieve all the items until August 21, 2018! ?<b>The Cursed Shore CLOSING NEXT WEEK</b> - Remember that the Cursed Shore is closing on July 17, 2018. - You have one more week to loot the powerful cursed monsters for Attribute Points and face the legendary Cursed Stone Whale! - {{Click here on July 9 to find out how you can still participate!|https://treeofsavior.com/page/news/view.php?n=1393}} ?<b>Soccer Events CLOSING NEXT WEEK</b> - The following events are closing next week on July 17, 2018. ^{{Hat Trick Quiz|https://treeofsavior.com/page/news/view.php?n=1400}} ^{{Golden Ball Weekends|https://treeofsavior.com/page/news/view.php?n=1401}} ^{{Royal Soccer Tournament Festival|https://treeofsavior.com/page/news/view.php?n=1402}} +TP SHOP ?<b>Goddess' Blessed Cube AVAILABLE UNTIL NEXT WEEK</b> - The current edition of the Goddess' Blessed Cube containing the new soccer costumes and accessories will be available for purchase until July 17, 2018! - {{Click here to see all the items included in this edition of the Cube!|https://treeofsavior.com/page/news/view.php?n=1404}} +BALANCE CHANGES ?<b>Compensation for Balance Changes</b> - Until July 24, 2018, you can visit the Reset Helper NPC in the cities of Klaipeda or Orsha to receive compensation for this patch's balance updates if your character is of an eligible class. <b>[Skill Consumables]</b> - Visit the Reset Helper NPC to exchange the following skill consumables for their updated versions: <space><space><space>Wheel of Judgement x1 = Torture Tools x3 <space><space><space>Claymore x1 = Trap Kit x10 <space><space><space>Pine Wood x3 = Trap Kit x1 <space><space><space>Ash Wood x3 = Trap Kit x1 <space><space><space>Wire x1 = Trap Kit x10 <space><space><space>Oak Wood x1 = Sculpting Wood x1 <space><space><space>Pine Wood x1 = Sculpting Wood x1 <space><space><space>Cedar Wood x1 = Sculpting Wood x1 <space><space><space>Ash Wood x1 = Sculpting Wood x1 <space><space><space>(E.g. if you have Wheel of Judgement x10 you can exchange them for Torture Tools x30.) - The new skill consumables will be available for purchase at the corresponding skill's Class Master. <b>[Reset Potions]</b> - Visit the Reset Helper NPC to receive the following potions (2 times per eligible character): <space><space><space>[Archer/Cleric] <space><space><space>- Stat Reset Potion (14 Days) x1 <space><space><space>- Skill Reset Potion (14 Days) x1 <space><space><space>- Attribute Reset Potion (14 Days) x1 <space><space><space>[Nak Muay] <space><space><space>- Skill Reset Potion (14 Days) x1 <b>[Monster Gems]</b> - Due to changes in the effects of specific Monster Gems, some Monster Gems you may have equipped or stored in a character's personal storage will be automatically unequipped and sent to the corresponding character's Market Retrieve tab. - If the affected Monster Gems are in your Team Storage or equipped on a Companion, they will be sent to the Market Retrieve tab of your oldest character. - The affected Gems are as follows: <space><space><space>Cockatrice Gem: Bewitch >> Wide Miasma <space><space><space>White Pino Gem: Needle Blow >> Latent Venom <space><space><space>Yak Warrior Gem: Stone Picking <space><space><space>Ellomago Gem: Detoxify - Note: Stone Picking will be deleted, and Detoxify will no longer change its effects according to level, hence the Gem measures being applied to them. - Even if they can't be used to increase skill levels, these Gems can still be used as fodder for other Gem EXP. ?<b>NEW STAT: Healing</b> - Healing is a new secondary stat influenced by character level, SPR and INT, that contributes to the efficacy of healing skills. - {{Click here to read more about it|https://treeofsavior.com/page/news/view.php?n=1361}} - Due to the addition of the Healing stat, healing ability will now be calculated as follows: <space><space><space>[Healing] x [heal factor] x [Restoration factor] x [Ein Sof factor] x [CON factor] <space><space><space>Note: The CON factor here depends on the CON stat values of the target being healed. ?<b>Personal Shops</b> <b>[Squire]</b> - Weapon Maintenance and Armor Maintenance skills unified into a single skill: Equipment Maintenance. - Weapon Maintenance and Armor Maintenance attributes converted to Equipment Maintenance attributes (Increase Weapons, Increase Armor). - All points invested in Squire skills and attributes will be reset and returned to the corresponding characters. <b>[Alchemist]</b> - Item awakening fuctions will now be performed through a personal shop instead of an awakening dungeon. - The maximum level of skill Item Awakening will be changed to 1 due to these changes. - Awakening another player's item will consume one Awakening Powder, an item which you can purchase from the Alchemist Master. - Regular awakening procedures at Alchemist shops will reduce the item's Potential by -1. To prevent the item from losing Potential, the customer must first register an Awakening Stone in the shop UI. - Item Awakening's Dungeon Event and Quick and Prompt Decision attributes will be deleted. Points invested in this skill and its attributes will be reset and returned to the corresponding characters. <b>[Oracle]</b> - Using an Oracle's Switch Gender shop will now require the customer to register the Mirror of Truth. - Changing the gender of a customer will now cost you Holy Water x100. <b>[Fixed Price System]</b> - Each type of personal shop will now have its prices fixed, with some applying different prices depending on where they are installed. - See page 42 of The Popolion Post 2nd issue to read more about these changes: https://treeofsavior.com/magazine/201807/ <space><space><space>Equipment Maintenance: 360 (city) / 500 (field) <space><space><space>Repair: 140 (city) / 200 (field) <space><space><space>Gem Roasting: 10,000 <space><space><space>Item Awakening: 10,000 <space><space><space>Portal: 8,000 <space><space><space>Enchant Armor: 5,000 <space><space><space>Identify: 200 <space><space><space>Spell Shop: 800 (city) / 1,200 (field) <space><space><space>Switch Gender: 20,000 + Mirror of Truth ?<b>Archer Tree</b> - Missile damage values of Archer tree characters will no longer increase in proportion to enhancement level of the main weapon. +ARCHER SKILLS *Quarrel Shooter >Stone Picking - SKILL DELETED and converted back to skill points. - Stone Pellets will now be sold by the Quarrel Shooter Master (12 Silver per Pellet). >Stone Picking: Quantity - ATTRIBUTE DELETED and converted back to attribute points. >Running Shot - Will now apply the corresponding effects when used in conjunction with Double Gun Stance. *Ranger >High Anchoring - Casting time changed from 1 second to instant casting. - Horizontal range increased by 50%. >High Anchoring: Continuous Fire - NEW ATTRIBUTE. - Reduces the cooldown of Spiral Arrow, Bounce Shot and Time Bomb Arrow by [no. of targets x 1] after hitting an enemy with High Anchoring. - Max. level 1. - Consumes +20% SP. >Critical Shot - Additional critical chance increased to 100%. - Hitting a target with Critical Shot will now apply the Critical Shot: Damage buff. - Critical Shot: Damage increases critical damage by [no. of stacks x 10]% and lasts 15 sec (max. 5 stacks). - Critical Shot: Damage can be canceled by right-clicking the buff icon or by buff-canceling skills. It cannot be shared by Linker skills. >Steady Aim - Duration increased to 300 sec. - Missile damage increased changed to [skill level]%. >Steady Aim: Two-handed Bow Specialization - NEW ATTRIBUTE. - Increases the Missile damage of Steady Aim by 50%. - Max. level 1. - Consumes +10% SP. >Steady Aim: Pro Ranger - NEW ATTRIBUTE. - Increases the damage of Ranger skills by 50% while Steady Aim is active. - Max. level 1. - Consumes +10% SP. >Time Bomb Arrow: Remove Knockdown - NEW ATTRIBUTE. - Removes Time Bomb Arrow's knockdown effect. - Max. level 1. >Time Bomb Arrow: Extend Fuse - NEW ATTRIBUTE. - Extends the bomb duration to 4 sec, but increases its damage by 200%. - Max. level 1. - Consumes +30% SP. >Bounce Shot - Overheat increased to 3. >Spiral Arrow - Cooldown reduced to 15 sec. - Overheat reduced to 1. - Skill damage will now ignore 20% of the enemy's defense. - Hitting a target with Spiral Arrow will now apply the Spiral Arrow: Increased Hits buff. - Spiral Arrow: Increased Hits increases the number of hits by the number of buff stacks and lasts for 18 sec (max. 5 stacks, 11 hits). *Hunter >Growling - Corrected the problem where there was no sound when using the skill with the Dodo Bird companion. *Wugushi >Detoxify - Max. level changed to 1. - Due to max. level adjustments, used skill points will be returned. >Detoxify: Poison Immunity - Corrected the error that allowed Poison debuffs to apply even while the attribute was active. >Detoxify: Level 3 - NEW ATTRIBUTE. - Allows Detoxify to cure poison debuffs up to Lv 3. - Max. level 1. - Consumes +20% SP. >Needle Blow - SKILL DELETED and converted back to skill points. >Needle Blow: Enhance - ATTRIBUTE DELETED and converted back to attribute points. >Bewitch - SKILL DELETED and converted back to skill points. >Wugong Gu - Skill factor changed to 105%, [skill level - 1] x 5.8% increase. >Zhendu - Now applies additional Poison property damage to all attacks. - Now applies additional property attack to basic attacks. - Additional property damage factor 40 + [skill level - 1] x 7 + [STR factor]. - Additional property attack = 10% of physical attack. - Cooldown 110 sec. - Duration 300 sec. - Consumes 64 SP. - Consumes Poison Pot Poison x100. - Personal buff, can be shared via Linker skills. - Does not stack with Enchant Fire. >Throw Gu Pot - Due to new Circle requirements, used skill points will be returned. - Skill factor changed to 215%, [skill level - 1] x 11.8% increase. - Duration increased to 15 sec. >Throw Gu Pot: Enhance - Due to new Circle requirements, used attribute points will be returned. >Throw Gu Pot: Residual Poison - Due to new Circle requirements, used attribute points will be returned. >Jincan Gu - Skill factor changed to 128%, [skill level - 1] x 9% increase. - Now summons a maximum of 5 Poisonous Insects. - Due to new Circle requirements, used skill points will be returned. >Jincan Gu: Decreased Evasion Rate - Due to new Circle requirements, used attribute points will be returned. >Jincan Gu: Enhance - NEW ATTRIBUTE. - Increases the damage of Jincan Gu and Poisonous Insects by 0.5% per attribute level. - Max. level 100. - Additional 10% increase at max. level. >Latent Venom - NEW SKILL. - Fires a poisonous arrow that deals continuous damage for a long period of time (debuff attack). The stronger the poison, the higher the damage - Skill factor 43%, [skill level - 1] x 2.3% increase. - Applies 60 hits. - Cooldown 30 sec. - Duration 100 sec. - Increases SP consumption by 72.8 + [skill level - 1] x 7.8. - Consumes Poison Pot Poison x7. - Overheat 1. - Debuff duration cannot be extended. - When two Wugushis use Latent Venom against the same enemy, the debuff applies two times. - When the same Wugushi applies Latent Venom twice on an enemy, only the latest application counts (debuff duration and damage count are reset). >Latent Venom: Enhance - NEW ATTRIBUTE. - Increases the damage of Latent Venom by 0.5% per attribute skill. - Max. level 100. - Additional 10% increase at max. level. >Wide Miasma - NEW SKILL. - Throws a vial of poison to the ground and breaks it. A toxic cloud forms around the broken vial, poisoning enemies within range (debuff attack). - Skill factor 95%, [skill level - 1] x 6.7% increase. - Targets [skill level] + 5. - Cooldown 30 sec. - Duration 10 sec. - Increases SP consumption by 89.6 + (skill level - 1) x 9.6. - Consumes Poison Pot Poison x20. - Overheat 1. >Wide Miasma: Enhance - NEW ATTRIBUTE. - Increases the damage of Wide Miasma by 0.5% per attribute level. - Max. level 100. - Additional 10% increase at max. level. >Wide Miasma: Stealth - NEW ATTRIBUTE. - Character enters stealth mode for 2 sec per attribute level after using Wide Miasma. - Max. level 5. - Consumes +10% SP. >Crescendo Bane - NEW SKILL. - Amplifies the toxicity of the poison running through the enemy's veins. The duration of the poison decreases, but the debuff cycle accelerates. - Reduces poison debuff duration by [skill level x 10]%, and accelerates cycle by [skill level x 10]%. - Targets 10. - Cooldown 35 sec. - Increases SP consumption by 112 + [skill level - 1] x 12. - Consumes Poison Pot Poison x25. - Overheat 1. - Range 200. - Applies to all poison, not just the caster's. - Poison debuffs already applied once do not receive the effects of Crescendo Bane. - Doubles additional Poison property damage. >Crescendo Bane: Poison to Poison - NEW ATTRIBUTE. - Applies additional damage against Poison property monsters when Crescendo Bane is used. - Applies skill factor as 565%, [skill level - 1] x 67.8 increase. - Consumes +20% SP. *Fletcher >Broadhead - Skill factor changed to 150%, [skill level - 1] x 8.3% increase. >Bodkin Point - Skill factor changed to 387%, [skill level - 1] x 21.3% increase. - Debuff duration increased to 15 sec. - Cooldown 20 sec. - Overheat increased to 2. - Now also nullifies the magic defense of Subzero Shield, Genbu Armor and Shield skills (Gyvenimas, Shield Charger). >Barbed Arrow - Skill factor changed to 339%, [skill level - 1] x 18.6% increase. - New delivers 5 hits to Cloth armor targets and 3 hits to Leather armor targets. - Corrected irregular damage applications. >Crossfire - Skill factor changed to 349%, [skill level - 1] x 19.2% increase. - Improved attack range. >Crossfire: Burn - Burn damage now applies as 20% of Crossfire damage. >Magic Arrow - Skill factor changed to 194%. - Skill effects changed to match icon. - Now applies a Magic Arrow debuff to targets when they move away from the range of attack. - The debuff applies 50% of Magic Arrow's damage every 0.2 sec over 3 sec. >Divine Machine Arrow - Skill factor changed to 707%, [skill level - 1] x 84.9% increase. - Overheat increased to 3. - Cooldown increased to 20 sec. >Fletcher: Expanded Range - NEW ATTRIBUTE. - Increases the range of Fletcher skills by [attribute level x 10]. - Max. level 5. *Appraiser >Identify - Skill tooltip edited to clarify effects on item stats. >Overestimate - Will no longer incorrectly display skill effects for characters in stealth mode, causing enemies to spot them. *Schwarzer Reiter >Limacon: Enhance - Skill description will now include attribute effects. >Marching Fire - Skill range reduced by approx. 40%. *Mergen >Spread Shot - Improved target recognition. >Jump Shot - Range changed to an area of 40 x 50 in front of the caster. - Back-jumping now provides the caster with invincibility. >Down Fall - Attack cycle reduced by 50%. - Affected targets are now staggered. *Bullet Marker >Napalm Bullet - Visual effects changed to match the actual range of the skill. +CLERIC SKILLS *Cleric >Heal - Healing ability will now be calculated as Healing stat x heal factor. - Heal factor fixed to 228%. - Now applies only to party members. >Heal: Enhance - Now increases the damage and heal factor of Heal by 0.5% per attribute level. - Additional 10% increase at max. level. >Heal: Open Sanctuary - NEW ATTRIBUTE. - Allows the caster to heal neutral targets as well. - Max. level 1. >Heal: Exclude Summons - NEW ATTRIBUTE. - Prevents Heal from applying to summons. - Max. level 1. >Heal: Linger - NEW ATTRIBUTE. - Continuously restores the HP of allies healed with Heal or Mass Heal. - The buff applied lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat. - Max. level 10. - Consumes +30% SP. >Guardian Saint - Now increases the caster's Healing by [skill level x 5]%. - Cooldown 60 sec. - Duration 60 sec. - Overheat 1. - Consumes 18 + [skill level x 8] SP. >Guardian Saint: Decreased Damage - ATTRIBUTE DELETED and converted back to attribute points. >Guardian Saint: Change Target - ATTRIBUTE DELETED and converted back to attribute points. >One-handed Blunt Mastery: Healing - Now increases Healing by 2% per attribute level when equipping a one-handed blunt weapon. *Krivis >Aukuras - HP restored per sec replaced by heal factor value. - Heal factor 30 + [skill level x 4]. >Aukuras: Enhance - Now increases the heal factor of Aukuras by 0.5% per attribute level. - Additional 10% increase at max. level. - Max. level increased to 100. - Due to max. level adjustments, used attribute points will be returned. >Melstis - Will now consume Holy Powder x5. *Priest >Mass Heal - Healing ability changed to Healing stat x heal factor. - Heal factor 406 + [skill level - 1] x 48. - Range 140 (around the caster). >Mass Heal: Enhance - NEW ATTRIBUTE. - Increases the heal factor of Mass Heal by 0.5% per attribute level. - Max. level 100. - Additional 10% increase at max. level. *Paladin >Turn Undead - Tooltip edited to clarify effects on characters and boss monsters. >Barrier - Will now consume Holy Water x10. *Pardoner >Decatose - Tooltip edited to clarify effects on characters and boss monsters. *Druid >Carnivory - Skill factor changed to 223%, [skill level - 1] x 12.2% increase. - Cooldown reduced to 20 sec. - Range increased to 75. >Chortasmata - Range increased to 75. - Will now apply the Rash debuff to ground enemies stepping on Chortasmata. - Rash deals Poison property damage every 0.5 sec. - Rash damage factor 162%, [skill level - 1] x 11% increase. - Rash duration 10 sec. - Will now apply the Floral Scent buff to allies stepping on Chortasmata. - Floral Scent restores 600 + 30 x [skill level - 1] HP every sec. >Transform - Will no longer stack with Lycanthropy. >Lycanthropy - Now applies 3 sec of invincibility after transforming into a wolf and after transforming back into a human. - After transforming, you can no longer use any of your character's skills. - Lycanthropy skill damage increases by skill level x10%. - Critical chance +[skill level x 40]. - Base movement speed +10. - Block penetration +400. - Max. HP x2. - Physical and magic defense +50%. - Now restores 2% HP every 8 sec. - Allows you to use Dash. - Cannot be extended by Melstis. - Original additional damage effects removed. - Duration fixed at 30 sec. - Cooldown increased to 120 sec. - SP consumption per sec increased to 91. - Lycanthropy skill range and factors increased to the following: Skill 1) Factor 216% Skill 2) Factor 753%, cooldown 5 sec Skill 3) Factor 625%, cooldown 5 sec, applies Confusion Skill 4) Factor 2129%, cooldown 10 sec, applies Stun >Lycanthropy: Human Form - NEW ATTRIBUTE. - Transforms you into a human hybrid instead of a wolf when using Lycanthropy. - Does not allow the use of Lycanthropy skills. - Alters stat increases and changes duration to 60 sec. - Basic attack changes to Scratch (5% chance of Bleeding). - Allows you to use Dash. - Restores 2% of your max. HP every 8 sec. - Cannot be extended by Melstis. - Physical damage +[Lycanthropy skill level x 4%]. - Magic damage +[Lycanthropy skill level x 6%]. - Critical rate +[Lycanthropy skill level x 40]. - Max. level 1. >Henge Stone - Duration changed to 8 + [skill level x 2]. - Cooldown reduced to 25 sec. - Now increases the magic attack of nearby Cleric tree characters by 10%. - Increased durability of the Henge Stone. >Seed Bomb - NEW SKILL. - Applies a seed buff on an ally. If the ally is attacked while the buff is active or the buff expires, magic damage is dealt to nearby enemies. - Skill factor 717%, [skill level - 1] x 50.2% increase. - Cooldown 25 sec. - Duration 5 sec. - Increases SP consumption by 62.4 + [skill level - 1] x 10.8. - Overheat 1. - Targets 5 (fixed). - Range 100 (around the caster). >Seed Bomb: Enhance - NEW ATTRIBUTE. - Increases the damage of Seed Bomb by 0.5% per attribute level. - Max. level 100. - Additional 10% increase at max. level. >Thorn - NEW SKILL. - Throws thorny vines at nearby enemies to deal continuous damage (tile-based magic attack). If the target is a ground-based monster, it will become trapped in the vines and unable to move. - Skill factor 250%, [skill level - 1] x 13.7% increase. - Cooldown 20 sec. - Duration 6 sec. - Max. targets 8. - Increases SP consumption by 98 + (skill level - 1) x 12. - Overheat 1. - Range 50 x 150 (square around the caster). >Thorn: Enhance - NEW ATTRIBUTE. - Increases the damage of Thorn by 0.5% per attribute level. - Max. level 100. - Additional 10% increase at max. level. *Oracle >Arcane Energy: Additional Damage - The debuff will no longer incorrectly remain applied to monsters you attack when the attribute is ON. *Kabbalist >Nachash - NEW SKILL. - Uses the power of Kabbalah to summon serpents that attack your enemies (tile-based magic attack). - Skill factor 161%, [skill level - 1] x 8.8% increase. - Targets 10. - Cooldown 25 sec, - Duration 8 sec. - Increases SP consumption by 264 + [skill level - 1] x 28. - Overheat 1. - Range 150. >Nachash: Enhance - NEW ATTRIBUTE. - Increases the damage of Nachash by 0.5% per attribute. - Max. level 100. - Additional 10% increase at max. level. >Tree of Sepiroth - NEW SKILL. - Invokes a Tree of Sepiroth magic circle that reduces the damage received by allies and continuously restores HP. - Healing ability = [skill level x 1]% of max. HP. - Damage reduction 50%. - Cooldown 45 sec. - Duration 10 sec. - Increases SP consumption by 313 + [skill level - 1] x 36. - Overheat 1. - Consumes Holy Water x10. - Range 150. >Tree of Sepiroth: Enhance - NEW ATTRIBUTE. - Increases the recovery values of Tree of Sepiroth by 0.3% per attribute. - Max. level 100. +SWORDSMAN SKILLS *Peltasta >High Guard: Umbo Blow Speciality - Tooltip edited to clarify attribute effects. >High Guard: Rim Blow Speciality - Tooltip edited to clarify attribute effects. *Rodelero >Montano - Corrected the location of the skill's visual effects when used while mounted. *Corsair >Pillaging - Buff tooltip edited to clarify effects. *Squire >Base Camp - Moving to the camp will no longer be possible after its time has expired, as intended. >Refreshment Table - Corrected occasional 'Error Code: 9' occurrences when attempting to consume food generated by the skill. *Doppelsoeldner >Mordschlag - Corrected the location of the skill's visual effects when used while mounted. >Cyclone: Resistance - Attribute effects will now apply correctly after resetting all skills and re-investing skill points in Cyclone, as intended. *Nak Muay >Muay Thai - NEW SKILL. - Decreases the cooldown of Nak Muay skills by 1 sec. Does not decrease the cooldown of Muay Thai or basic attacks. - Max. level 1. - Cooldown 30 sec. - Duration 10 sec. - Consumes 83 SP. *Matador >Paso Doble: Remove Knockback - Attribute name changed to Remove Knockdown. +WIZARD SKILLS *Wizard >Lethargy - Edited tooltip to include information on magic circle attack damage effects. *Cryomancer >Ice Wall - Monsters will now spawn correctly when the skill is used in the Challenge Mode. *Pyromancer >Fireball - Monsters will now spawn correctly when the skill is used in the Challenge Mode. >Fire Wall - Fixed the issue where the Burn debuff failed to decreased enemies' Fire property resistance. *Elementalist >Meteor - Corrected casting time listed in the tooltip. *Thaumaturge >Swell Body - Monsters will no longer incorrectly remain enlarged after the effects of the skill have worn off. *Necromancer >Create Shoggoth - Corrected information on the type of equipping cards listed in the tooltip. *Warlock >Mastema - Mastema skills cast by two different characters can now stack the corresponding debuffs as intended. *Sage >Missile Hole - The buff can now be right-clicked to cancel, as intended. >Portal Shop - A price confirmation window will now be displayed when using the Portal Shop. +BUG FIXES ?<b>Quests</b> - My Precious Friend: Excess quest materials can now be deleted at the end of the quest as intended. - Preparing for Battle (5): Fixed the error which allowed the quest bomb to be installed another time after interacting with a party member at the site of installation. - Shadowmancer Unlocking Quest: Interacting with the Chronomancer Master after approaching the shadows in Taniel I Memorial will now prompt the correct unlock dialog options as intended. - Velcoffer Armor: The quest can now be restarted as intended after being canceled before obtaining the final reward from Teliavelis. ?<b>Vecoffer's Nest</b> - Clearing Velcoffer's Nest once will no longer incorrectly register as twice in the character's achievements. - The invincibility buff applied to Tainted Gargoyle bosses will no longer remain active indefinitely, as intended. - Corrected the error that occasionally generated two Velcoffers, one of which could not be attacked. ?<b>Monsters</b> - Gorgon: Will now correctly identify the location of its enemies and move accordingly. - Netherbovine: Blind debuffs applied to Netherbovine bosses will now automatically cancel at the end of their duration, as intended. ?<b>Items</b> - Froster Lord Card: Corrected effect chances to match the information on the tooltip. - Galin Trident: Effects will now apply to the Cataphract's Acrobatic Mount skill as intended. - Pora and Pore: 2-set effect description corrected from property attack increase to property damage increase. - Shadowgaler Card: Corrected effect chances to match the information on the tooltip. - Stat Reset Potion (14 Days): Item category changed to premium. ?<b>Graphics / UI</b> - Corrected the coloring of the Swordsman Master's clothes. - Collecting quests played while equipping a Sage Costume (F) or Wizard Costume (F) will no longer make them look as if they were put on backwards. - The swing effect of the Doppelsoeldner's Zucken and Redel skills with the Primus Raffye Two-Handed Sword equipped will now be displayed correctly. - Using the Corsair's Iron Hook skill in PvP will no longer mess with the animation of character models. - Records of withdrawal from the Guild Funds will now be arranged in the middle. - Skill effects will now be displayed properly when using the Magic Missile skill with the Wizard Special Costume equipped. - The issue where the character model remained bright despite being in a dark area has been fixed. - Party member buffs will now correctly display inside instanced dungeons and missions (up to 10 buffs). - The Noble Long Hair style will no longer overlap with the character's body when using the Bullet Marker's Double Gun Stance. - Corrected sizing issues occurring with certain armbands when worn with the TOS Celebration Costume (Female). - The Fairy Wedding Popup Book will now play sounds while being opened/closed, as intended. - The graphical issue with the Fairy Cardinal companion's saddle has been fixed. - Players will now be able to see the details of party members' title buffs with the mouse placed over the title. - Corrected Ice Crystal Wings glitches occurring when equipped by a female Archer character in Rest mode. - Corrected basic attack visual errors occurring with certain class/hairstyle combinations. - Corrected glitches occurring in characters equipping the Priest Circle 3 Costume (Male) and the Imperial Fan item. - Using Earthquake while equipping the Curvy Wave style will no longer cause the character's face to disappear. - Giltine's Wings will now display as intended when equipped with costumes that alter the character's standby stance. - Corrected the error that prompted a speech bubble to appear when switching a character's current gear for a dropped item of higher level. - Corrected the error that prompted excessive system messages when attacking with a pistol while Hanging Shot was active. - Weapons will no longer continue to display the weapon maintenance text indefinitely after being placed in the storage. - Fixed the error causing class icons to disappear when hovering the mouse cursor over a character's status bar. - Players should now be able to log out as intended after prompting the timed item info message to appear. - Corrected discrepancy issues between the actual location of party members and their displayed location on the map. - Corrected the error that prompted a message about the length of the guild name when attempting to create a guild with the same name as a previously disbanded guild. ?<b>General</b> - Fixed the stuttering that occurred while doing certain quests. - Corrected left-right key input issues occurring in Rest mode. - Receiving the Erosion debuff inside Velcoffer's Nest will no longer interrupt skill casting. - Corrected possible causes for the error that resets the Skill window when moving to a different map or entering an instanced dungeon. - Fixed the error that muted Kabbalist characters attacking from left to right. - Equipping and unequipping items repeatedly will no longer cause empty spaces to appear in your inventory. - Players will no longer to incorrectly receive the etching buff upon clicking on a Team Battle League state in mouse mode. - The screen will no longer go black when low level characters move from the Martuis Storage Room to Zima Suecourt. - Characters can now pet the Dexter NPC on mouse mode, as intended. - Fixed the issue where destroying the cubes in the Royal Mausoleum Mission before defeating the Shnayim would not allow players to progress (you can no longer attack the cubes before the Shnayim is defeated). - Deleted specific Kupole weapons that were incorrectly registered in the Adventure Journal. - Corrected issues causing the occasional disappearance of TBL and etching statues in cities. - Characters owning close to 1,000,000,000 Silver will no longer experience occasional trading errors.
Greetings, Saviors! It’s your dev team here, and today we’re super excited to bring you guys a preview of what we have prepared for the next Character Rank expansion. Let’s go! First, as you can probably guess, we will be expanding the current maximum character level of 360 to 390, which will come with a whole new series of main scenarios and subquests. And, of course, the current maximum Character Rank will be expanded from Rank 9 to Rank 10. A New Journey In this new adventure, you find yourself searching for the next Revelation at the Starlit Lake. At the lake you meet Byle, who is commanding a resistance army against the Schaffenstar. Your destiny guides you as you help Byle’s army chase their leader – the elusive Ignas – in a story that will forever change the fate of the Astral Tower. In another scenario, you unravel the horrific story of a group of Kupoles that have been abducted by demons to serve as sacrifices for the Divine Tree. But that’s not all… Nicopolis, city of the forgotten Wizard Union. Ages ago, a dangerous magic experiment exterminated all of the city’s inhabitants, leaving it deserted ever since. Now, a nefarious spirit awakened by Medzio Diena threatens to break loose in the region, and it’s your duty to help Owynia Dilben stop it before the worst happens. Content Update Just like before, you’ll be able to enter the Challenge Mode in the new level 360-390 field maps, which will also be complemented with new Hunting Grounds. Daily quest fields current set to ranges of -10 to +10 will be expanded to a range of -20 to +10 levels (30 levels of range in total). For characters above level 380, the 30-level range is maintained by adjusting the range downwards, as shown in the table below. Character Level Daily Quest Field Levels BEFORE Daily Quest Field Levels AFTER 360 350 – 370 340 – 370 370 360 – 380 350 – 380 380 370 – 390 360 – 390 385 375 – 390 360 – 390 390 380 – 390 360 – 390 As the maximum character level is expanded to 390, so are the requirements to obtain the additional Attribute Points coupon from weekend (Friday to Sunday) daily quests. TIP. Daily quest rewards change according to the day of the week (server time). Monday to Thursday: [Lv] x 400 Silver (156,000 Silver at Lv 390) x 2 times Friday to Sunday: 100 Attribute Points x 2 (x 3 at Lv 390) x 2 times As is usual, after the Character Rank expansion we will be introducing a new instanced dungeon to the Rank 9 level range (330-360). In the Lanko Lake Dungeon you can comfortably level up your characters and earn some extra Silver from levels 330 to 360 with no penalty. TIP. The amount of EXP and Silver you get from instanced dungeons depends on the difference of your character level from the dungeon’s recommended level. Up to 30 levels under or above the dungeon’s: 100% of the rewards More than 30 levels under or above the dungeon’s: -2% penalty per level (no rewards starting at 80 levels of difference) NEW Random Stat Golden Category With the introduction of new fields and Hunting Grounds you will be able to farm unidentified Lv 380 equipment items. This time, we’re adding a new random stat category represented by the color gold, which will include effects rarely seen in the current red, blue, purple and green-category stats. Each item, regardless of grade, will generate a maximum of only one golden stat (this applies to newly-obtained items of Lv 350 and below as well). One thing to note is that, even if you collect the same golden stat in multiple items, the stat’s effects will not stack. Instead, the stat will apply only the highest value among its different iterations. For example, if you have a weapon with a golden stat of critical chance +12% and a pair of boots with a golden stat of critical chance +8%, equipping both will result in an effect of critical chance +12%. Plus, unlike other stats, golden-category stats do not change in type or value when an item is re-identified. On the other hand, golden stats will also be included when an Ichor is extracted. Ichors containing extracted stats can be added to items of a lower level. This means that you will be able to add Ichors extracted from Lv 380 equipment into Lv 360 Legend gear (Velcoffer series). Lastly, with this update we will be exempting Legend items from the additional cost currently required for adding Ichor stats, i.e. Blessed Shards and Sierra Powder. What do you think? If you’re curious to know what else we have up our sleeves, make sure to stick around for part 2 of this post, where we will talk about all the new Rank 8 Circle 3 skills and attributes!
UPDATE After the implementation of our new RMT policies, we have received multiple inquiries about accounts that have been banned with no prior warning, despite the 3-strike system described in this announcement. We would like to clarify that the 3-strike system was put in place to avoid taking unfair action against players who may not be using the Market to conduct RMT transactions. In cases where the accounts involved are proven to be taking part in RMT, those accounts will be immediately suspended without prior warning. Greetings, Saviors. Today we would like to address a subject that has always been a cause for concern to many in our TOS community: real-money trading, better known simply as RMT. Since the beginning of TOS, we have devoted our efforts towards cracking down on Silver-farming bot accounts but, for as long as there have been players looking to purchase Silver from these accounts, the practice of RMT has continued. For this reason, we have decided to update our policies on RMT by reinforcing Market surveillance and applying restrictions not only to accounts involved in selling Silver, but also to those involved in purchasing it. In the first step of this policy change, we will begin by reviewing items sold via Market from the date of this announcement until July 31, 2018. Should any case be found where the item was sold at a price far superior to its actual value, that item will be considered as a means for RMT and both seller and buyer accounts will be restricted. Accounts found to be selling Silver by purchasing inexpensive items from the Market at a much higher price will immediately receive a permanent ban. Silver-buying accounts found to have listed such items will be processed as follows: Strike 1 - GM message warning Strike 2 (within 3 months of Strike 1) - Listed items and Silver (or items purchased with that Silver) seized - 15-day ban Strike 3 (within 3 months of Strike 2) - Permanent ban In order to assess the new measures during this first phase and decide on how to continue improving our policy on RMT, we will be closely monitoring the operation’s results as well as players’ feedback and suggestions. Thank you.
#patchnote0.1 @(July 3, 2018) $[EDT] 01:00 to 05:00 @(July 3, 2018) $[BRT] 02:00 to 06:00 @(July 3, 2018) $[CEST] 07:00 to 11:00 @(July 3, 2018) $[SGT] 13:00 to 17:00 +COMING UP NEXT WEEK ?<b>Content Update on July 10, 2018</b> - NEW CLASSES: Pied Piper & Exorcist - NEW Beauty Shop - NEW Remnants of Bernice Dungeon - Archer & Cleric CLASS BALANCING - AND MORE!! +TERRITORY WARS ?<b>GTW Spot Areas Reset</b> - Due to internal processes related to the structure of Guild Territory Wars, all Spot Areas will be reset during this maintenance (they will go back to a state before any guild has seized them). - No other changes should occur in the current GTW tests as a result of this operation. +BUG FIXES ?<b>Lycanthropy Dash</b> - Dash should now become available as intended when using the Druid's Lycanthropy skill. ?<b>Coordinates Error</b> - Fixed incorrect coordinates issue affecting guild towers and guild event starting points. ?<b>Emoticon UI</b> - All obtained emoticons should now display and be usable from the corresponding UI.
Greetings, Saviors. The following issue has recently been reported. 1) Guild Promotion Board Error - Opening the Guild Promotion Board UI has been known to prompt the error message above. This issue is set to be fixed during the scheduled maintenance of July 3, 2018. Until then, this feature may not work as intended. Thank you for your understanding. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.
Greetings Saviors, After the June 26 maintenance, the following issue has been reported: 1) Unable to Sell Items to NPC Shops - Players have reported that they are unable to sell items to the NPC shops throughout the various cities. We are aware of the problem and are looking into it. We will update this announcement when the issue has been resolved. Thank you. Please let us know via Support Ticket if you are experiencing other problems. When reporting issues, please be as detailed as possible. Screenshots, character/team/server/class details and timestamps would be greatly appreciated. The more information we have on a specific issue, the quicker it will be resolved.